1 /*****************************************************************************
2 * vout_sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 VideoLAN
5 * $Id: vout_sdl.c,v 1.68 2001/12/09 17:01:37 sam Exp $
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
24 *****************************************************************************/
26 #define MODULE_NAME sdl
27 #include "modules_inner.h"
29 /*****************************************************************************
31 *****************************************************************************/
34 #include <errno.h> /* ENOMEM */
35 #include <stdlib.h> /* free() */
36 #include <string.h> /* strerror() */
38 #include <sys/types.h>
40 # include <netinet/in.h> /* BSD: struct in_addr */
43 #include SDL_INCLUDE_FILE
52 #include "video_output.h"
54 #include "interface.h"
57 #include "modules_export.h"
59 #define SDL_MAX_DIRECTBUFFERS 5
60 #define SDL_DEFAULT_BPP 16
62 /*****************************************************************************
63 * vout_sys_t: video output SDL method descriptor
64 *****************************************************************************
65 * This structure is part of the video output thread descriptor.
66 * It describes the SDL specific properties of an output thread.
67 *****************************************************************************/
68 typedef struct vout_sys_s
70 SDL_Surface * p_display; /* display device */
76 boolean_t b_cursor_autohidden;
81 /*****************************************************************************
82 * picture_sys_t: direct buffer method descriptor
83 *****************************************************************************
84 * This structure is part of the picture descriptor, it describes the
85 * SDL specific properties of a direct buffer.
86 *****************************************************************************/
87 typedef struct picture_sys_s
89 SDL_Overlay *p_overlay;
93 /*****************************************************************************
95 *****************************************************************************/
96 static int vout_Probe ( probedata_t *p_data );
97 static int vout_Create ( struct vout_thread_s * );
98 static int vout_Init ( struct vout_thread_s * );
99 static void vout_End ( struct vout_thread_s * );
100 static void vout_Destroy ( struct vout_thread_s * );
101 static int vout_Manage ( struct vout_thread_s * );
102 static void vout_Display ( struct vout_thread_s *, struct picture_s * );
104 static int SDLOpenDisplay ( vout_thread_t *p_vout );
105 static void SDLCloseDisplay ( vout_thread_t *p_vout );
106 static int SDLNewPicture ( vout_thread_t *p_vout, picture_t *p_pic );
108 /*****************************************************************************
109 * Functions exported as capabilities. They are declared as static so that
110 * we don't pollute the namespace too much.
111 *****************************************************************************/
112 void _M( vout_getfunctions )( function_list_t * p_function_list )
114 p_function_list->pf_probe = vout_Probe;
115 p_function_list->functions.vout.pf_create = vout_Create;
116 p_function_list->functions.vout.pf_init = vout_Init;
117 p_function_list->functions.vout.pf_end = vout_End;
118 p_function_list->functions.vout.pf_destroy = vout_Destroy;
119 p_function_list->functions.vout.pf_manage = vout_Manage;
120 p_function_list->functions.vout.pf_display = vout_Display;
121 p_function_list->functions.vout.pf_setpalette = NULL;
124 /*****************************************************************************
125 * vout_Probe: probe the video driver and return a score
126 *****************************************************************************
127 * This function tries to initialize SDL and returns a score to the
128 * plugin manager so that it can select the best plugin.
129 *****************************************************************************/
130 static int vout_Probe( probedata_t *p_data )
132 if( TestMethod( VOUT_METHOD_VAR, "sdl" ) )
140 /*****************************************************************************
141 * vout_Create: allocate SDL video thread output method
142 *****************************************************************************
143 * This function allocate and initialize a SDL vout method. It uses some of the
144 * vout properties to choose the correct mode, and change them according to the
145 * mode actually used.
146 *****************************************************************************/
147 static int vout_Create( vout_thread_t *p_vout )
149 /* Allocate structure */
150 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
151 if( p_vout->p_sys == NULL )
153 intf_ErrMsg( "vout error: can't create p_sys (%s)", strerror(ENOMEM) );
157 /* Initialize library */
158 if( SDL_Init( SDL_INIT_VIDEO
160 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
161 | SDL_INIT_EVENTTHREAD
164 /* In debug mode you may want vlc to dump a core instead of staying
166 | SDL_INIT_NOPARACHUTE
170 intf_ErrMsg( "vout error: can't initialize SDL (%s)", SDL_GetError() );
171 free( p_vout->p_sys );
175 p_vout->p_sys->b_cursor = 1; /* TODO should be done with a main_GetInt.. */
176 p_vout->p_sys->b_cursor_autohidden = 0;
177 p_vout->p_sys->i_lastmoved = mdate();
179 p_vout->p_sys->i_width = p_vout->i_width;
180 p_vout->p_sys->i_height = p_vout->i_height;
182 if( SDLOpenDisplay( p_vout ) )
184 intf_ErrMsg( "vout error: can't set up SDL (%s)", SDL_GetError() );
185 free( p_vout->p_sys );
192 /*****************************************************************************
193 * vout_Init: initialize SDL video thread output method
194 *****************************************************************************
195 * This function initialize the SDL display device.
196 *****************************************************************************/
197 static int vout_Init( vout_thread_t *p_vout )
202 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
203 while( i_index < SDL_MAX_DIRECTBUFFERS )
205 p_pic = &p_vout->p_picture[ i_index ];
207 if( SDLNewPicture( p_vout, p_pic ) )
212 p_pic->i_status = DESTROYED_PICTURE;
214 p_pic->b_directbuffer = 1;
216 p_pic->i_left_margin =
217 p_pic->i_right_margin =
218 p_pic->i_top_margin =
219 p_pic->i_bottom_margin = 0;
224 /* How many directbuffers did we create ? */
225 p_vout->i_directbuffers = i_index;
230 /*****************************************************************************
231 * vout_End: terminate Sys video thread output method
232 *****************************************************************************
233 * Terminate an output method created by vout_SDLCreate
234 *****************************************************************************/
235 static void vout_End( vout_thread_t *p_vout )
239 /* Free the direct buffers we allocated */
240 for( i_index = p_vout->i_directbuffers ; i_index ; )
243 SDL_UnlockYUVOverlay( p_vout->p_picture[ i_index ].p_sys->p_overlay );
244 SDL_FreeYUVOverlay( p_vout->p_picture[ i_index ].p_sys->p_overlay );
245 free( p_vout->p_picture[ i_index ].p_sys );
249 /*****************************************************************************
250 * vout_Destroy: destroy Sys video thread output method
251 *****************************************************************************
252 * Terminate an output method created by vout_SDLCreate
253 *****************************************************************************/
254 static void vout_Destroy( vout_thread_t *p_vout )
256 SDLCloseDisplay( p_vout );
258 SDL_QuitSubSystem( SDL_INIT_VIDEO );
260 free( p_vout->p_sys );
263 /*****************************************************************************
264 * vout_Manage: handle Sys events
265 *****************************************************************************
266 * This function should be called regularly by video output thread. It returns
267 * a non null value if an error occured.
268 *****************************************************************************/
269 static int vout_Manage( vout_thread_t *p_vout )
271 SDL_Event event; /* SDL event */
274 while( SDL_PollEvent(&event) )
278 case SDL_VIDEORESIZE: /* Resizing of window */
279 p_vout->p_sys->i_width = event.resize.w;
280 p_vout->p_sys->i_height = event.resize.h;
281 SDLCloseDisplay( p_vout );
282 SDLOpenDisplay( p_vout );
285 case SDL_MOUSEMOTION:
286 if( p_vout->p_sys->b_cursor &&
287 (abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) )
289 if( p_vout->p_sys->b_cursor_autohidden )
291 p_vout->p_sys->b_cursor_autohidden = 0;
296 p_vout->p_sys->i_lastmoved = mdate();
301 case SDL_MOUSEBUTTONUP:
302 switch( event.button.button )
304 case SDL_BUTTON_RIGHT:
305 p_main->p_intf->b_menu_change = 1;
310 case SDL_MOUSEBUTTONDOWN:
311 switch( event.button.button )
313 case SDL_BUTTON_LEFT:
320 p_main->p_intf->b_die = 1;
323 case SDL_KEYDOWN: /* if a key is pressed */
325 switch( event.key.keysym.sym )
327 case SDLK_q: /* quit */
329 p_main->p_intf->b_die = 1;
332 case SDLK_f: /* switch to fullscreen */
333 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
336 case SDLK_c: /* toggle grayscale */
337 p_vout->b_grayscale = ! p_vout->b_grayscale;
338 p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE;
341 case SDLK_i: /* toggle info */
342 p_vout->b_info = ! p_vout->b_info;
343 p_vout->i_changes |= VOUT_INFO_CHANGE;
346 case SDLK_s: /* toggle scaling */
347 p_vout->b_scale = ! p_vout->b_scale;
348 p_vout->i_changes |= VOUT_SCALE_CHANGE;
351 case SDLK_SPACE: /* toggle interface */
352 p_vout->b_interface = ! p_vout->b_interface;
353 p_vout->i_changes |= VOUT_INTF_CHANGE;
357 p_main->p_intf->b_menu_change = 1;
360 case SDLK_F10: network_ChannelJoin( 0 ); break;
361 case SDLK_F1: network_ChannelJoin( 1 ); break;
362 case SDLK_F2: network_ChannelJoin( 2 ); break;
363 case SDLK_F3: network_ChannelJoin( 3 ); break;
364 case SDLK_F4: network_ChannelJoin( 4 ); break;
365 case SDLK_F5: network_ChannelJoin( 5 ); break;
366 case SDLK_F6: network_ChannelJoin( 6 ); break;
367 case SDLK_F7: network_ChannelJoin( 7 ); break;
368 case SDLK_F8: network_ChannelJoin( 8 ); break;
369 case SDLK_F9: network_ChannelJoin( 9 ); break;
372 intf_DbgMsg( "unhandled key %i", event.key.keysym.sym );
382 /* Fullscreen change */
383 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
385 p_vout->b_fullscreen = ! p_vout->b_fullscreen;
387 SDL_WM_ToggleFullScreen(p_vout->p_sys->p_display);
389 p_vout->p_sys->b_cursor_autohidden = 0;
390 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
391 ! p_vout->p_sys->b_cursor_autohidden );
393 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
397 if( ! p_vout->p_sys->b_cursor_autohidden &&
398 ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
400 /* Hide the mouse automatically */
401 p_vout->p_sys->b_cursor_autohidden = 1;
408 /*****************************************************************************
409 * vout_Display: displays previously rendered output
410 *****************************************************************************
411 * This function sends the currently rendered image to the display.
412 *****************************************************************************/
413 static void vout_Display( vout_thread_t *p_vout, picture_t *p_picture )
417 /* We'll need to deal with aspect ratio later */
418 disp.w = p_vout->p_sys->i_width;
419 disp.h = p_vout->p_sys->i_height;
423 if( p_picture->b_directbuffer )
425 SDL_UnlockYUVOverlay( p_picture->p_sys->p_overlay);
426 SDL_DisplayYUVOverlay( p_picture->p_sys->p_overlay , &disp );
427 SDL_LockYUVOverlay( p_picture->p_sys->p_overlay);
431 intf_ErrMsg( "vout error: main thread passed a virtual buffer" );
435 /* following functions are local */
437 /*****************************************************************************
438 * SDLOpenDisplay: open and initialize SDL device
439 *****************************************************************************
440 * Open and initialize display according to preferences specified in the vout
442 *****************************************************************************/
443 static int SDLOpenDisplay( vout_thread_t *p_vout )
448 /* Initialize flags and cursor */
449 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE;
450 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
452 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
453 SDL_DEFAULT_BPP, i_flags );
456 intf_ErrMsg( "vout error: no video mode available" );
460 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
461 p_vout->p_sys->i_height,
464 if( p_vout->p_sys->p_display == NULL )
466 intf_ErrMsg( "vout error: cannot set video mode" );
470 SDL_LockSurface( p_vout->p_sys->p_display );
472 SDL_WM_SetCaption( VOUT_TITLE " (SDL output)",
473 VOUT_TITLE " (SDL output)" );
474 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
479 /*****************************************************************************
480 * SDLCloseDisplay: close and reset SDL device
481 *****************************************************************************
482 * This function returns all resources allocated by SDLOpenDisplay and restore
483 * the original state of the device.
484 *****************************************************************************/
485 static void SDLCloseDisplay( vout_thread_t *p_vout )
487 SDL_UnlockSurface ( p_vout->p_sys->p_display );
488 SDL_FreeSurface( p_vout->p_sys->p_display );
491 /*****************************************************************************
492 * SDLNewPicture: allocate a picture
493 *****************************************************************************
494 * Returns 0 on success, -1 otherwise
495 *****************************************************************************/
496 static int SDLNewPicture( vout_thread_t *p_vout, picture_t *p_pic )
498 switch( p_vout->i_chroma )
500 case YUV_420_PICTURE:
501 /* We know this chroma, allocate a buffer which will be used
502 * directly by the decoder */
503 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
505 if( p_pic->p_sys == NULL )
510 p_pic->p_sys->p_overlay =
511 SDL_CreateYUVOverlay( p_vout->i_width, p_vout->i_height,
513 p_vout->p_sys->p_display );
515 if( p_pic->p_sys->p_overlay == NULL )
517 free( p_pic->p_sys );
521 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
523 p_pic->i_chroma = p_vout->i_chroma; /* YUV_420_PICTURE */
524 p_pic->i_width = p_vout->i_width;
525 p_pic->i_height = p_vout->i_height;
527 /* Precalculate some values */
528 p_pic->i_size = p_vout->i_width * p_vout->i_height;
529 p_pic->i_chroma_width = p_vout->i_width / 2;
530 p_pic->i_chroma_size = p_vout->i_height * p_pic->i_chroma_width;
532 /* FIXME: try to get the right i_bytes value from p_overlay */
533 p_pic->planes[ Y_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[0];
534 p_pic->planes[ Y_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 );
535 p_pic->planes[ U_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[2];
536 p_pic->planes[ U_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 ) / 4;
537 p_pic->planes[ V_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[1];
538 p_pic->planes[ V_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 ) / 4;
545 /* Unknown chroma, tell the guy to get lost */