1 /*****************************************************************************
2 * vout_sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 VideoLAN
5 * $Id: vout_sdl.c,v 1.83 2002/03/16 23:03:19 sam Exp $
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
24 *****************************************************************************/
26 /*****************************************************************************
28 *****************************************************************************/
29 #include <errno.h> /* ENOMEM */
30 #include <stdlib.h> /* free() */
31 #include <string.h> /* strerror() */
33 #include <videolan/vlc.h>
35 #include <sys/types.h>
37 # include <netinet/in.h> /* BSD: struct in_addr */
40 #include SDL_INCLUDE_FILE
45 #include "video_output.h"
47 #include "interface.h"
49 #include "stream_control.h" /* needed by input_ext-intf.h... */
50 #include "input_ext-intf.h"
52 #define SDL_MAX_DIRECTBUFFERS 10
53 #define SDL_DEFAULT_BPP 16
55 /*****************************************************************************
56 * vout_sys_t: video output SDL method descriptor
57 *****************************************************************************
58 * This structure is part of the video output thread descriptor.
59 * It describes the SDL specific properties of an output thread.
60 *****************************************************************************/
61 typedef struct vout_sys_s
63 SDL_Surface * p_display; /* display device */
69 SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */
75 boolean_t b_cursor_autohidden;
80 /*****************************************************************************
81 * picture_sys_t: direct buffer method descriptor
82 *****************************************************************************
83 * This structure is part of the picture descriptor, it describes the
84 * SDL specific properties of a direct buffer.
85 *****************************************************************************/
86 typedef struct picture_sys_s
88 SDL_Overlay *p_overlay;
92 /*****************************************************************************
93 * Seeking function TODO: put this in a generic location !
94 *****************************************************************************/
95 static __inline__ void vout_Seek( off_t i_seek )
99 vlc_mutex_lock( &p_input_bank->lock );
100 if( p_input_bank->pp_input[0] != NULL )
102 #define S p_input_bank->pp_input[0]->stream
103 i_tell = S.p_selected_area->i_tell + i_seek * (off_t)50 * S.i_mux_rate;
105 i_tell = ( i_tell <= 0 /*S.p_selected_area->i_start*/ )
106 ? 0 /*S.p_selected_area->i_start*/
107 : ( i_tell >= S.p_selected_area->i_size )
108 ? S.p_selected_area->i_size
111 input_Seek( p_input_bank->pp_input[0], i_tell );
114 vlc_mutex_unlock( &p_input_bank->lock );
117 /*****************************************************************************
119 *****************************************************************************/
120 static int vout_Create ( struct vout_thread_s * );
121 static int vout_Init ( struct vout_thread_s * );
122 static void vout_End ( struct vout_thread_s * );
123 static void vout_Destroy ( struct vout_thread_s * );
124 static int vout_Manage ( struct vout_thread_s * );
125 static void vout_Render ( struct vout_thread_s *, struct picture_s * );
126 static void vout_Display ( struct vout_thread_s *, struct picture_s * );
128 static int SDLOpenDisplay ( vout_thread_t *p_vout );
129 static void SDLCloseDisplay ( vout_thread_t *p_vout );
130 static int SDLNewPicture ( vout_thread_t *p_vout, picture_t *p_pic );
132 /*****************************************************************************
133 * Functions exported as capabilities. They are declared as static so that
134 * we don't pollute the namespace too much.
135 *****************************************************************************/
136 void _M( vout_getfunctions )( function_list_t * p_function_list )
138 p_function_list->functions.vout.pf_create = vout_Create;
139 p_function_list->functions.vout.pf_init = vout_Init;
140 p_function_list->functions.vout.pf_end = vout_End;
141 p_function_list->functions.vout.pf_destroy = vout_Destroy;
142 p_function_list->functions.vout.pf_manage = vout_Manage;
143 p_function_list->functions.vout.pf_render = vout_Render;
144 p_function_list->functions.vout.pf_display = vout_Display;
147 /*****************************************************************************
148 * vout_Create: allocate SDL video thread output method
149 *****************************************************************************
150 * This function allocate and initialize a SDL vout method. It uses some of the
151 * vout properties to choose the correct mode, and change them according to the
152 * mode actually used.
153 *****************************************************************************/
154 static int vout_Create( vout_thread_t *p_vout )
156 if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
161 /* Allocate structure */
162 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
163 if( p_vout->p_sys == NULL )
165 intf_ErrMsg( "vout error: can't create p_sys (%s)", strerror(ENOMEM) );
169 /* Initialize library */
170 if( SDL_Init( SDL_INIT_VIDEO
172 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
173 | SDL_INIT_EVENTTHREAD
176 /* In debug mode you may want vlc to dump a core instead of staying
178 | SDL_INIT_NOPARACHUTE
182 intf_ErrMsg( "vout error: can't initialize SDL (%s)", SDL_GetError() );
183 free( p_vout->p_sys );
187 p_vout->p_sys->b_cursor = 1;
188 p_vout->p_sys->b_cursor_autohidden = 0;
189 p_vout->p_sys->i_lastmoved = mdate();
191 if( p_vout->render.i_height * p_vout->render.i_aspect
192 >= p_vout->render.i_width * VOUT_ASPECT_FACTOR )
194 p_vout->p_sys->i_width = p_vout->render.i_height
195 * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
196 p_vout->p_sys->i_height = p_vout->render.i_height;
200 p_vout->p_sys->i_width = p_vout->render.i_width;
201 p_vout->p_sys->i_height = p_vout->render.i_width
202 * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
206 if( p_vout->p_sys->i_width <= 300 && p_vout->p_sys->i_height <= 300 )
208 p_vout->p_sys->i_width <<= 1;
209 p_vout->p_sys->i_height <<= 1;
211 else if( p_vout->p_sys->i_width <= 400 && p_vout->p_sys->i_height <= 400 )
213 p_vout->p_sys->i_width += p_vout->p_sys->i_width >> 1;
214 p_vout->p_sys->i_height += p_vout->p_sys->i_height >> 1;
218 if( SDLOpenDisplay( p_vout ) )
220 intf_ErrMsg( "vout error: can't set up SDL (%s)", SDL_GetError() );
221 SDL_QuitSubSystem( SDL_INIT_VIDEO );
222 free( p_vout->p_sys );
229 /*****************************************************************************
230 * vout_Init: initialize SDL video thread output method
231 *****************************************************************************
232 * This function initialize the SDL display device.
233 *****************************************************************************/
234 static int vout_Init( vout_thread_t *p_vout )
239 p_vout->p_sys->i_surfaces = 0;
241 I_OUTPUTPICTURES = 0;
243 /* Initialize the output structure */
244 if( p_vout->p_sys->p_overlay == NULL )
246 /* All we have is an RGB image with square pixels */
247 p_vout->output.i_width = p_vout->p_sys->i_width;
248 p_vout->output.i_height = p_vout->p_sys->i_height;
249 p_vout->output.i_aspect = p_vout->p_sys->i_width
251 / p_vout->p_sys->i_height;
255 /* We may need to convert the chroma, but at least we keep the
257 p_vout->output.i_width = p_vout->render.i_width;
258 p_vout->output.i_height = p_vout->render.i_height;
259 p_vout->output.i_aspect = p_vout->render.i_aspect;
262 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
263 while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
267 /* Find an empty picture slot */
268 for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
270 if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
272 p_pic = p_vout->p_picture + i_index;
277 /* Allocate the picture if we found one */
278 if( p_pic == NULL || SDLNewPicture( p_vout, p_pic ) )
283 p_pic->i_status = DESTROYED_PICTURE;
284 p_pic->i_type = DIRECT_PICTURE;
286 PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
294 /*****************************************************************************
295 * vout_End: terminate Sys video thread output method
296 *****************************************************************************
297 * Terminate an output method created by vout_SDLCreate
298 *****************************************************************************/
299 static void vout_End( vout_thread_t *p_vout )
303 /* Free the output buffers we allocated */
304 for( i_index = I_OUTPUTPICTURES ; i_index ; )
307 if( p_vout->p_sys->p_overlay == NULL )
313 SDL_UnlockYUVOverlay(
314 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
316 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
318 free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
322 /*****************************************************************************
323 * vout_Destroy: destroy Sys video thread output method
324 *****************************************************************************
325 * Terminate an output method created by vout_SDLCreate
326 *****************************************************************************/
327 static void vout_Destroy( vout_thread_t *p_vout )
329 SDLCloseDisplay( p_vout );
331 SDL_QuitSubSystem( SDL_INIT_VIDEO );
333 free( p_vout->p_sys );
336 /*****************************************************************************
337 * vout_Manage: handle Sys events
338 *****************************************************************************
339 * This function should be called regularly by video output thread. It returns
340 * a non null value if an error occured.
341 *****************************************************************************/
342 static int vout_Manage( vout_thread_t *p_vout )
344 SDL_Event event; /* SDL event */
347 while( SDL_PollEvent(&event) )
351 case SDL_VIDEORESIZE: /* Resizing of window */
352 p_vout->p_sys->i_width = event.resize.w;
353 p_vout->p_sys->i_height = event.resize.h;
354 SDLCloseDisplay( p_vout );
355 SDLOpenDisplay( p_vout );
358 case SDL_MOUSEMOTION:
359 if( p_vout->p_sys->b_cursor &&
360 (abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) )
362 if( p_vout->p_sys->b_cursor_autohidden )
364 p_vout->p_sys->b_cursor_autohidden = 0;
369 p_vout->p_sys->i_lastmoved = mdate();
374 case SDL_MOUSEBUTTONUP:
375 switch( event.button.button )
377 case SDL_BUTTON_RIGHT:
378 p_main->p_intf->b_menu_change = 1;
383 case SDL_MOUSEBUTTONDOWN:
384 switch( event.button.button )
386 case SDL_BUTTON_LEFT:
387 /* In this part we will eventually manage
388 * clicks for DVD navigation for instance. For the
389 * moment just pause the stream. */
390 input_SetStatus( p_input_bank->pp_input[0],
391 INPUT_STATUS_PAUSE );
405 p_main->p_intf->b_die = 1;
408 case SDL_KEYDOWN: /* if a key is pressed */
410 switch( event.key.keysym.sym )
412 case SDLK_q: /* quit */
414 p_main->p_intf->b_die = 1;
417 case SDLK_f: /* switch to fullscreen */
418 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
421 case SDLK_c: /* toggle grayscale */
422 p_vout->b_grayscale = ! p_vout->b_grayscale;
423 p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE;
426 case SDLK_i: /* toggle info */
427 p_vout->b_info = ! p_vout->b_info;
428 p_vout->i_changes |= VOUT_INFO_CHANGE;
431 case SDLK_s: /* toggle scaling */
432 p_vout->b_scale = ! p_vout->b_scale;
433 p_vout->i_changes |= VOUT_SCALE_CHANGE;
436 case SDLK_SPACE: /* toggle interface */
437 p_vout->b_interface = ! p_vout->b_interface;
438 p_vout->i_changes |= VOUT_INTF_CHANGE;
442 p_main->p_intf->b_menu_change = 1;
461 case SDLK_F10: network_ChannelJoin( 0 ); break;
462 case SDLK_F1: network_ChannelJoin( 1 ); break;
463 case SDLK_F2: network_ChannelJoin( 2 ); break;
464 case SDLK_F3: network_ChannelJoin( 3 ); break;
465 case SDLK_F4: network_ChannelJoin( 4 ); break;
466 case SDLK_F5: network_ChannelJoin( 5 ); break;
467 case SDLK_F6: network_ChannelJoin( 6 ); break;
468 case SDLK_F7: network_ChannelJoin( 7 ); break;
469 case SDLK_F8: network_ChannelJoin( 8 ); break;
470 case SDLK_F9: network_ChannelJoin( 9 ); break;
482 /* Fullscreen change */
483 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
485 p_vout->b_fullscreen = ! p_vout->b_fullscreen;
487 SDL_WM_ToggleFullScreen(p_vout->p_sys->p_display);
489 p_vout->p_sys->b_cursor_autohidden = 0;
490 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
491 ! p_vout->p_sys->b_cursor_autohidden );
493 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
497 if( ! p_vout->p_sys->b_cursor_autohidden &&
498 ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
500 /* Hide the mouse automatically */
501 p_vout->p_sys->b_cursor_autohidden = 1;
508 /*****************************************************************************
509 * vout_Render: render previously calculated output
510 *****************************************************************************/
511 static void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
516 /*****************************************************************************
517 * vout_Display: displays previously rendered output
518 *****************************************************************************
519 * This function sends the currently rendered image to the display.
520 *****************************************************************************/
521 static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
526 vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
533 if( p_vout->p_sys->p_overlay == NULL )
536 SDL_Flip( p_vout->p_sys->p_display );
540 /* Overlay picture */
541 SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
542 SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
543 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
547 /* following functions are local */
549 /*****************************************************************************
550 * SDLOpenDisplay: open and initialize SDL device
551 *****************************************************************************
552 * Open and initialize display according to preferences specified in the vout
554 *****************************************************************************/
555 static int SDLOpenDisplay( vout_thread_t *p_vout )
560 /* Initialize flags and cursor */
561 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
562 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
564 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
565 SDL_DEFAULT_BPP, i_flags );
568 intf_ErrMsg( "vout error: no video mode available" );
572 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
573 p_vout->p_sys->i_height,
576 if( p_vout->p_sys->p_display == NULL )
578 intf_ErrMsg( "vout error: cannot set video mode" );
582 SDL_LockSurface( p_vout->p_sys->p_display );
584 /* Choose the chroma we will try first. */
585 switch( p_vout->render.i_chroma )
589 p_vout->output.i_chroma = SDL_YUY2_OVERLAY;
594 p_vout->output.i_chroma = SDL_UYVY_OVERLAY;
597 p_vout->output.i_chroma = SDL_YVYU_OVERLAY;
603 p_vout->output.i_chroma = SDL_YV12_OVERLAY;
607 p_vout->p_sys->p_overlay =
608 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
609 p_vout->p_sys->p_display );
611 /* FIXME: if the first overlay we find is software, don't stop,
612 * because we may find a hardware one later ... */
614 /* If this best choice failed, fall back to other chromas */
615 if( p_vout->p_sys->p_overlay == NULL )
617 p_vout->output.i_chroma = SDL_IYUV_OVERLAY;
618 p_vout->p_sys->p_overlay =
619 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
620 p_vout->p_sys->p_display );
623 if( p_vout->p_sys->p_overlay == NULL )
625 p_vout->output.i_chroma = SDL_YV12_OVERLAY;
626 p_vout->p_sys->p_overlay =
627 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
628 p_vout->p_sys->p_display );
631 if( p_vout->p_sys->p_overlay == NULL )
633 p_vout->output.i_chroma = SDL_YUY2_OVERLAY;
634 p_vout->p_sys->p_overlay =
635 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
636 p_vout->p_sys->p_display );
639 if( p_vout->p_sys->p_overlay == NULL )
641 intf_WarnMsg( 3, "vout warning: no SDL overlay for 0x%.8x (%4.4s)",
642 p_vout->render.i_chroma,
643 (char*)&p_vout->render.i_chroma );
645 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
648 p_vout->output.i_chroma = FOURCC_RGB;
651 p_vout->output.i_chroma = FOURCC_RV15;
654 p_vout->output.i_chroma = FOURCC_RV16;
657 p_vout->output.i_chroma = FOURCC_RV24;
660 p_vout->output.i_chroma = FOURCC_RV32;
663 intf_ErrMsg( "vout error: unknown screen depth" );
664 SDL_UnlockSurface( p_vout->p_sys->p_display );
665 SDL_FreeSurface( p_vout->p_sys->p_display );
669 p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
670 p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
671 p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
673 SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
674 VOUT_TITLE " (software RGB SDL output)" );
678 if( p_vout->p_sys->p_overlay->hw_overlay )
680 SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
681 VOUT_TITLE " (hardware YUV SDL output)" );
685 SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
686 VOUT_TITLE " (software YUV SDL output)" );
690 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
695 /*****************************************************************************
696 * SDLCloseDisplay: close and reset SDL device
697 *****************************************************************************
698 * This function returns all resources allocated by SDLOpenDisplay and restore
699 * the original state of the device.
700 *****************************************************************************/
701 static void SDLCloseDisplay( vout_thread_t *p_vout )
703 SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
704 SDL_UnlockSurface ( p_vout->p_sys->p_display );
705 SDL_FreeSurface( p_vout->p_sys->p_display );
708 /*****************************************************************************
709 * SDLNewPicture: allocate a picture
710 *****************************************************************************
711 * Returns 0 on success, -1 otherwise
712 *****************************************************************************/
713 static int SDLNewPicture( vout_thread_t *p_vout, picture_t *p_pic )
715 int i_width = p_vout->output.i_width;
716 int i_height = p_vout->output.i_height;
718 if( p_vout->p_sys->p_overlay == NULL )
721 if( p_vout->p_sys->i_surfaces )
723 /* We already allocated this surface, return */
727 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
729 if( p_pic->p_sys == NULL )
734 p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
735 p_pic->p->i_lines = p_vout->p_sys->p_display->h;
736 p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
737 p_pic->p->i_pixel_bytes = 2;
739 if( p_pic->p->i_pitch == 2 * p_vout->p_sys->p_display->w )
741 p_pic->p->b_margin = 0;
745 p_pic->p->b_margin = 1;
746 p_pic->p->b_hidden = 1;
747 p_pic->p->i_visible_bytes = 2 * p_vout->p_sys->p_display->w;
750 p_vout->p_sys->i_surfaces++;
756 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
758 if( p_pic->p_sys == NULL )
763 p_pic->p_sys->p_overlay =
764 SDL_CreateYUVOverlay( i_width, i_height,
765 p_vout->output.i_chroma,
766 p_vout->p_sys->p_display );
768 if( p_pic->p_sys->p_overlay == NULL )
770 free( p_pic->p_sys );
774 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
776 p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
777 p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
778 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
780 switch( p_vout->output.i_chroma )
782 case SDL_YV12_OVERLAY:
783 p_pic->p[Y_PLANE].i_pixel_bytes = 1;
784 p_pic->p[Y_PLANE].b_margin = 0;
786 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
787 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
788 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
789 p_pic->p[U_PLANE].i_pixel_bytes = 1;
790 p_pic->p[U_PLANE].b_margin = 0;
792 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
793 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
794 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
795 p_pic->p[V_PLANE].i_pixel_bytes = 1;
796 p_pic->p[V_PLANE].b_margin = 0;
801 case SDL_IYUV_OVERLAY:
802 p_pic->p[Y_PLANE].i_pixel_bytes = 1;
803 p_pic->p[Y_PLANE].b_margin = 0;
805 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
806 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
807 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
808 p_pic->p[U_PLANE].i_pixel_bytes = 1;
809 p_pic->p[U_PLANE].b_margin = 0;
811 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
812 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
813 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
814 p_pic->p[V_PLANE].i_pixel_bytes = 1;
815 p_pic->p[V_PLANE].b_margin = 0;
821 p_pic->p[Y_PLANE].i_pixel_bytes = 2;
822 p_pic->p[Y_PLANE].b_margin = 0;