1 /*****************************************************************************
2 * vout_sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 VideoLAN
5 * $Id: vout_sdl.c,v 1.69 2001/12/13 12:47:17 sam Exp $
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
24 *****************************************************************************/
26 #define MODULE_NAME sdl
27 #include "modules_inner.h"
29 /*****************************************************************************
31 *****************************************************************************/
34 #include <errno.h> /* ENOMEM */
35 #include <stdlib.h> /* free() */
36 #include <string.h> /* strerror() */
38 #include <sys/types.h>
40 # include <netinet/in.h> /* BSD: struct in_addr */
43 #include SDL_INCLUDE_FILE
52 #include "video_output.h"
54 #include "interface.h"
57 #include "modules_export.h"
59 #define SDL_MAX_DIRECTBUFFERS 5
60 #define SDL_DEFAULT_BPP 16
62 /*****************************************************************************
63 * vout_sys_t: video output SDL method descriptor
64 *****************************************************************************
65 * This structure is part of the video output thread descriptor.
66 * It describes the SDL specific properties of an output thread.
67 *****************************************************************************/
68 typedef struct vout_sys_s
70 SDL_Surface * p_display; /* display device */
76 boolean_t b_cursor_autohidden;
81 /*****************************************************************************
82 * picture_sys_t: direct buffer method descriptor
83 *****************************************************************************
84 * This structure is part of the picture descriptor, it describes the
85 * SDL specific properties of a direct buffer.
86 *****************************************************************************/
87 typedef struct picture_sys_s
89 SDL_Overlay *p_overlay;
93 /*****************************************************************************
95 *****************************************************************************/
96 static int vout_Probe ( probedata_t *p_data );
97 static int vout_Create ( struct vout_thread_s * );
98 static int vout_Init ( struct vout_thread_s * );
99 static void vout_End ( struct vout_thread_s * );
100 static void vout_Destroy ( struct vout_thread_s * );
101 static int vout_Manage ( struct vout_thread_s * );
102 static void vout_Display ( struct vout_thread_s *, struct picture_s * );
104 static int SDLOpenDisplay ( vout_thread_t *p_vout );
105 static void SDLCloseDisplay ( vout_thread_t *p_vout );
106 static int SDLNewPicture ( vout_thread_t *p_vout, picture_t *p_pic );
108 /*****************************************************************************
109 * Functions exported as capabilities. They are declared as static so that
110 * we don't pollute the namespace too much.
111 *****************************************************************************/
112 void _M( vout_getfunctions )( function_list_t * p_function_list )
114 p_function_list->pf_probe = vout_Probe;
115 p_function_list->functions.vout.pf_create = vout_Create;
116 p_function_list->functions.vout.pf_init = vout_Init;
117 p_function_list->functions.vout.pf_end = vout_End;
118 p_function_list->functions.vout.pf_destroy = vout_Destroy;
119 p_function_list->functions.vout.pf_manage = vout_Manage;
120 p_function_list->functions.vout.pf_display = vout_Display;
121 p_function_list->functions.vout.pf_setpalette = NULL;
124 /*****************************************************************************
125 * vout_Probe: probe the video driver and return a score
126 *****************************************************************************
127 * This function tries to initialize SDL and returns a score to the
128 * plugin manager so that it can select the best plugin.
129 *****************************************************************************/
130 static int vout_Probe( probedata_t *p_data )
132 if( TestMethod( VOUT_METHOD_VAR, "sdl" ) )
140 /*****************************************************************************
141 * vout_Create: allocate SDL video thread output method
142 *****************************************************************************
143 * This function allocate and initialize a SDL vout method. It uses some of the
144 * vout properties to choose the correct mode, and change them according to the
145 * mode actually used.
146 *****************************************************************************/
147 static int vout_Create( vout_thread_t *p_vout )
149 /* Allocate structure */
150 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
151 if( p_vout->p_sys == NULL )
153 intf_ErrMsg( "vout error: can't create p_sys (%s)", strerror(ENOMEM) );
157 /* Initialize library */
158 if( SDL_Init( SDL_INIT_VIDEO
160 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
161 | SDL_INIT_EVENTTHREAD
164 /* In debug mode you may want vlc to dump a core instead of staying
166 | SDL_INIT_NOPARACHUTE
170 intf_ErrMsg( "vout error: can't initialize SDL (%s)", SDL_GetError() );
171 free( p_vout->p_sys );
175 p_vout->p_sys->b_cursor = 1; /* TODO should be done with a main_GetInt.. */
176 p_vout->p_sys->b_cursor_autohidden = 0;
177 p_vout->p_sys->i_lastmoved = mdate();
179 p_vout->p_sys->i_width = p_vout->render.i_width;
180 p_vout->p_sys->i_height = p_vout->render.i_height;
182 if( SDLOpenDisplay( p_vout ) )
184 intf_ErrMsg( "vout error: can't set up SDL (%s)", SDL_GetError() );
185 free( p_vout->p_sys );
192 /*****************************************************************************
193 * vout_Init: initialize SDL video thread output method
194 *****************************************************************************
195 * This function initialize the SDL display device.
196 *****************************************************************************/
197 static int vout_Init( vout_thread_t *p_vout )
202 I_OUTPUTPICTURES = 0;
204 /* Initialize the output structure */
205 switch( p_vout->render.i_chroma )
207 case YUV_420_PICTURE:
208 p_vout->output.i_chroma = p_vout->render.i_chroma;
209 p_vout->output.i_width = p_vout->render.i_width;
210 p_vout->output.i_height = p_vout->render.i_height;
211 p_vout->output.i_aspect = p_vout->render.i_aspect;
218 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
219 while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
223 /* Find an empty picture slot */
224 for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
226 if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
228 p_pic = p_vout->p_picture + i_index;
233 /* Allocate the picture */
234 if( SDLNewPicture( p_vout, p_pic ) )
239 p_pic->i_status = DESTROYED_PICTURE;
240 p_pic->i_type = DIRECT_PICTURE;
242 p_pic->i_left_margin =
243 p_pic->i_right_margin =
244 p_pic->i_top_margin =
245 p_pic->i_bottom_margin = 0;
247 PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
255 /*****************************************************************************
256 * vout_End: terminate Sys video thread output method
257 *****************************************************************************
258 * Terminate an output method created by vout_SDLCreate
259 *****************************************************************************/
260 static void vout_End( vout_thread_t *p_vout )
264 /* Free the output buffers we allocated */
265 for( i_index = I_OUTPUTPICTURES ; i_index ; )
268 SDL_UnlockYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
269 SDL_FreeYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
270 free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
274 /*****************************************************************************
275 * vout_Destroy: destroy Sys video thread output method
276 *****************************************************************************
277 * Terminate an output method created by vout_SDLCreate
278 *****************************************************************************/
279 static void vout_Destroy( vout_thread_t *p_vout )
281 SDLCloseDisplay( p_vout );
283 SDL_QuitSubSystem( SDL_INIT_VIDEO );
285 free( p_vout->p_sys );
288 /*****************************************************************************
289 * vout_Manage: handle Sys events
290 *****************************************************************************
291 * This function should be called regularly by video output thread. It returns
292 * a non null value if an error occured.
293 *****************************************************************************/
294 static int vout_Manage( vout_thread_t *p_vout )
296 SDL_Event event; /* SDL event */
299 while( SDL_PollEvent(&event) )
303 case SDL_VIDEORESIZE: /* Resizing of window */
304 p_vout->p_sys->i_width = event.resize.w;
305 p_vout->p_sys->i_height = event.resize.h;
306 SDLCloseDisplay( p_vout );
307 SDLOpenDisplay( p_vout );
310 case SDL_MOUSEMOTION:
311 if( p_vout->p_sys->b_cursor &&
312 (abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) )
314 if( p_vout->p_sys->b_cursor_autohidden )
316 p_vout->p_sys->b_cursor_autohidden = 0;
321 p_vout->p_sys->i_lastmoved = mdate();
326 case SDL_MOUSEBUTTONUP:
327 switch( event.button.button )
329 case SDL_BUTTON_RIGHT:
330 p_main->p_intf->b_menu_change = 1;
335 case SDL_MOUSEBUTTONDOWN:
336 switch( event.button.button )
338 case SDL_BUTTON_LEFT:
345 p_main->p_intf->b_die = 1;
348 case SDL_KEYDOWN: /* if a key is pressed */
350 switch( event.key.keysym.sym )
352 case SDLK_q: /* quit */
354 p_main->p_intf->b_die = 1;
357 case SDLK_f: /* switch to fullscreen */
358 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
361 case SDLK_c: /* toggle grayscale */
362 p_vout->b_grayscale = ! p_vout->b_grayscale;
363 p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE;
366 case SDLK_i: /* toggle info */
367 p_vout->b_info = ! p_vout->b_info;
368 p_vout->i_changes |= VOUT_INFO_CHANGE;
371 case SDLK_s: /* toggle scaling */
372 p_vout->b_scale = ! p_vout->b_scale;
373 p_vout->i_changes |= VOUT_SCALE_CHANGE;
376 case SDLK_SPACE: /* toggle interface */
377 p_vout->b_interface = ! p_vout->b_interface;
378 p_vout->i_changes |= VOUT_INTF_CHANGE;
382 p_main->p_intf->b_menu_change = 1;
385 case SDLK_F10: network_ChannelJoin( 0 ); break;
386 case SDLK_F1: network_ChannelJoin( 1 ); break;
387 case SDLK_F2: network_ChannelJoin( 2 ); break;
388 case SDLK_F3: network_ChannelJoin( 3 ); break;
389 case SDLK_F4: network_ChannelJoin( 4 ); break;
390 case SDLK_F5: network_ChannelJoin( 5 ); break;
391 case SDLK_F6: network_ChannelJoin( 6 ); break;
392 case SDLK_F7: network_ChannelJoin( 7 ); break;
393 case SDLK_F8: network_ChannelJoin( 8 ); break;
394 case SDLK_F9: network_ChannelJoin( 9 ); break;
397 intf_DbgMsg( "unhandled key %i", event.key.keysym.sym );
407 /* Fullscreen change */
408 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
410 p_vout->b_fullscreen = ! p_vout->b_fullscreen;
412 SDL_WM_ToggleFullScreen(p_vout->p_sys->p_display);
414 p_vout->p_sys->b_cursor_autohidden = 0;
415 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
416 ! p_vout->p_sys->b_cursor_autohidden );
418 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
422 if( ! p_vout->p_sys->b_cursor_autohidden &&
423 ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
425 /* Hide the mouse automatically */
426 p_vout->p_sys->b_cursor_autohidden = 1;
433 /*****************************************************************************
434 * vout_Display: displays previously rendered output
435 *****************************************************************************
436 * This function sends the currently rendered image to the display.
437 *****************************************************************************/
438 static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
443 vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
450 SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
451 SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
452 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
455 /* following functions are local */
457 /*****************************************************************************
458 * SDLOpenDisplay: open and initialize SDL device
459 *****************************************************************************
460 * Open and initialize display according to preferences specified in the vout
462 *****************************************************************************/
463 static int SDLOpenDisplay( vout_thread_t *p_vout )
468 /* Initialize flags and cursor */
469 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE;
470 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
472 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
473 SDL_DEFAULT_BPP, i_flags );
476 intf_ErrMsg( "vout error: no video mode available" );
480 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
481 p_vout->p_sys->i_height,
484 if( p_vout->p_sys->p_display == NULL )
486 intf_ErrMsg( "vout error: cannot set video mode" );
490 SDL_LockSurface( p_vout->p_sys->p_display );
492 SDL_WM_SetCaption( VOUT_TITLE " (SDL output)",
493 VOUT_TITLE " (SDL output)" );
494 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
499 /*****************************************************************************
500 * SDLCloseDisplay: close and reset SDL device
501 *****************************************************************************
502 * This function returns all resources allocated by SDLOpenDisplay and restore
503 * the original state of the device.
504 *****************************************************************************/
505 static void SDLCloseDisplay( vout_thread_t *p_vout )
507 SDL_UnlockSurface ( p_vout->p_sys->p_display );
508 SDL_FreeSurface( p_vout->p_sys->p_display );
511 /*****************************************************************************
512 * SDLNewPicture: allocate a picture
513 *****************************************************************************
514 * Returns 0 on success, -1 otherwise
515 *****************************************************************************/
516 static int SDLNewPicture( vout_thread_t *p_vout, picture_t *p_pic )
518 int i_width = p_vout->output.i_width;
519 int i_height = p_vout->output.i_height;
521 switch( p_vout->output.i_chroma )
523 case YUV_420_PICTURE:
524 /* We know this chroma, allocate a buffer which will be used
525 * directly by the decoder */
526 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
528 if( p_pic->p_sys == NULL )
533 p_pic->p_sys->p_overlay =
534 SDL_CreateYUVOverlay( i_width, i_height,
536 p_vout->p_sys->p_display );
538 if( p_pic->p_sys->p_overlay == NULL )
540 free( p_pic->p_sys );
544 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
546 /* Precalculate some values */
547 p_pic->i_size = i_width * i_height;
548 p_pic->i_chroma_width = i_width / 2;
549 p_pic->i_chroma_size = i_height * ( i_width / 2 );
551 /* FIXME: try to get the right i_bytes value from p_overlay */
552 p_pic->planes[ Y_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[0];
553 p_pic->planes[ Y_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 );
554 p_pic->planes[ U_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[2];
555 p_pic->planes[ U_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 ) / 4;
556 p_pic->planes[ V_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[1];
557 p_pic->planes[ V_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 ) / 4;
564 /* Unknown chroma, tell the guy to get lost */