1 /*****************************************************************************
2 * VLCVideoCommon.m: VLC.framework VLCVideoCommon implementation
3 *****************************************************************************
4 * Copyright (C) 2007 Pierre d'Herbemont
5 * Copyright (C) 2007 the VideoLAN team
8 * Authors: Pierre d'Herbemont <pdherbemont # videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 #import "VLCVideoCommon.h"
27 /******************************************************************************
28 * Implementation VLCVideoLayoutManager
30 * Manage the size of the video layer
33 @implementation VLCVideoLayoutManager
34 @synthesize fillScreenEntirely;
35 @synthesize originalVideoSize;
39 return [[[self alloc] init] autorelease];
42 - (void)layoutSublayersOfLayer:(CALayer *)layer
44 /* After having done everything normally resize the vlcopengllayer */
45 if( [[layer sublayers] count] > 0 && [[[[layer sublayers] objectAtIndex:0] name] isEqualToString:@"vlcopengllayer"])
47 CALayer * videolayer = [[layer sublayers] objectAtIndex:0];
48 CGRect bounds = layer.bounds;
49 CGRect videoRect = bounds;
51 CGFloat xRatio = CGRectGetWidth(bounds)/originalVideoSize.width;
52 CGFloat yRatio = CGRectGetHeight(bounds)/originalVideoSize.height;
53 CGFloat ratio = fillScreenEntirely ? MAX(xRatio, yRatio) : MIN(xRatio, yRatio);
55 videoRect.size.width = ratio*originalVideoSize.width;
56 videoRect.size.height = ratio*originalVideoSize.height;
57 videoRect.origin.x += (CGRectGetWidth(bounds) - CGRectGetWidth(videoRect))/2.0;
58 videoRect.origin.y += (CGRectGetHeight(bounds) - CGRectGetHeight(videoRect))/2.0;
60 videolayer.frame = videoRect;