1 <?xml version="1.0" encoding="utf-8"?>
\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
\r
3 <ItemGroup Label="ProjectConfigurations">
\r
4 <ProjectConfiguration Include="Debug|Win32">
\r
5 <Configuration>Debug</Configuration>
\r
6 <Platform>Win32</Platform>
\r
7 </ProjectConfiguration>
\r
8 <ProjectConfiguration Include="Develop|Win32">
\r
9 <Configuration>Develop</Configuration>
\r
10 <Platform>Win32</Platform>
\r
11 </ProjectConfiguration>
\r
12 <ProjectConfiguration Include="Release|Win32">
\r
13 <Configuration>Release</Configuration>
\r
14 <Platform>Win32</Platform>
\r
15 </ProjectConfiguration>
\r
18 <ProjectReference Include="..\common\common.vcxproj">
\r
19 <Project>{02308602-7fe0-4253-b96e-22134919f56a}</Project>
\r
21 <ProjectReference Include="..\core\core.vcxproj">
\r
22 <Project>{79388c20-6499-4bf6-b8b9-d8c33d7d4ddd}</Project>
\r
24 <ProjectReference Include="..\mixer\mixer.vcxproj">
\r
25 <Project>{477e12a4-1b28-4ff7-b46d-76606bdd1891}</Project>
\r
29 <ClInclude Include="amcp\AMCPCommand.h" />
\r
30 <ClInclude Include="amcp\AMCPCommandQueue.h" />
\r
31 <ClInclude Include="amcp\AMCPCommandsImpl.h" />
\r
32 <ClInclude Include="amcp\AMCPProtocolStrategy.h" />
\r
33 <ClInclude Include="cii\CIICommand.h" />
\r
34 <ClInclude Include="cii\CIICommandsImpl.h" />
\r
35 <ClInclude Include="cii\CIIProtocolStrategy.h" />
\r
36 <ClInclude Include="clk\CLKCommand.h" />
\r
37 <ClInclude Include="clk\CLKProtocolStrategy.h" />
\r
38 <ClInclude Include="media.h" />
\r
39 <ClInclude Include="StdAfx.h" />
\r
40 <ClInclude Include="util\AsyncEventServer.h" />
\r
41 <ClInclude Include="util\ClientInfo.h" />
\r
42 <ClInclude Include="util\ProtocolStrategy.h" />
\r
43 <ClInclude Include="util\SocketInfo.h" />
\r
44 <ClInclude Include="util\Thread.h" />
\r
47 <ClCompile Include="amcp\AMCPCommandQueue.cpp">
\r
48 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
49 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
50 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
52 <ClCompile Include="amcp\AMCPCommandsImpl.cpp">
\r
53 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
54 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
55 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
57 <ClCompile Include="amcp\AMCPProtocolStrategy.cpp">
\r
58 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
59 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
60 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
62 <ClCompile Include="cii\CIICommandsImpl.cpp">
\r
63 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
64 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
65 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
67 <ClCompile Include="cii\CIIProtocolStrategy.cpp">
\r
68 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
69 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
70 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
72 <ClCompile Include="clk\CLKCommand.cpp">
\r
73 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
74 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
75 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
77 <ClCompile Include="clk\CLKProtocolStrategy.cpp">
\r
78 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
79 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
80 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
82 <ClCompile Include="media.cpp" />
\r
83 <ClCompile Include="StdAfx.cpp">
\r
84 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
\r
85 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">Create</PrecompiledHeader>
\r
86 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
\r
88 <ClCompile Include="util\AsyncEventServer.cpp">
\r
89 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
90 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
91 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
93 <ClCompile Include="util\SocketInfo.cpp">
\r
94 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
95 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
96 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
98 <ClCompile Include="util\Thread.cpp">
\r
99 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
100 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
101 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
104 <PropertyGroup Label="Globals">
\r
105 <ProjectGuid>{2040B361-1FB6-488E-84A5-38A580DA90DE}</ProjectGuid>
\r
106 <Keyword>Win32Proj</Keyword>
\r
107 <RootNamespace>protocol</RootNamespace>
\r
109 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
\r
110 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
\r
111 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
112 <UseDebugLibraries>true</UseDebugLibraries>
\r
113 <CharacterSet>Unicode</CharacterSet>
\r
115 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
\r
116 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
117 <UseDebugLibraries>false</UseDebugLibraries>
\r
118 <WholeProgramOptimization>true</WholeProgramOptimization>
\r
119 <CharacterSet>Unicode</CharacterSet>
\r
121 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'" Label="Configuration">
\r
122 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
123 <UseDebugLibraries>false</UseDebugLibraries>
\r
124 <WholeProgramOptimization>true</WholeProgramOptimization>
\r
125 <CharacterSet>Unicode</CharacterSet>
\r
127 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
\r
128 <ImportGroup Label="ExtensionSettings">
\r
130 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
\r
131 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
133 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
\r
134 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
136 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'" Label="PropertySheets">
\r
137 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
139 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
\r
140 <IncludePath>../;../../../dependencies/tbb30_20100406oss/include;..\..\..\\dependencies\boost_1_44_0;$(IncludePath)</IncludePath>
\r
142 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
\r
143 <IncludePath>../;../../../dependencies/tbb30_20100406oss/include;..\..\..\\dependencies\boost_1_44_0;$(IncludePath)</IncludePath>
\r
145 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">
\r
146 <IncludePath>../;../../../dependencies/tbb30_20100406oss/include;..\..\..\\dependencies\boost_1_44_0;$(IncludePath)</IncludePath>
\r
148 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
\r
150 <PrecompiledHeader>Use</PrecompiledHeader>
\r
151 <WarningLevel>Level3</WarningLevel>
\r
152 <Optimization>Disabled</Optimization>
\r
153 <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
156 <SubSystem>Windows</SubSystem>
\r
157 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
159 </ItemDefinitionGroup>
\r
160 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
\r
162 <WarningLevel>Level3</WarningLevel>
\r
163 <PrecompiledHeader>Use</PrecompiledHeader>
\r
164 <Optimization>MaxSpeed</Optimization>
\r
165 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
166 <IntrinsicFunctions>true</IntrinsicFunctions>
\r
167 <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
170 <SubSystem>Windows</SubSystem>
\r
171 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
172 <EnableCOMDATFolding>true</EnableCOMDATFolding>
\r
173 <OptimizeReferences>true</OptimizeReferences>
\r
175 </ItemDefinitionGroup>
\r
176 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">
\r
178 <WarningLevel>Level3</WarningLevel>
\r
179 <PrecompiledHeader>Use</PrecompiledHeader>
\r
180 <Optimization>Disabled</Optimization>
\r
181 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
182 <IntrinsicFunctions>true</IntrinsicFunctions>
\r
183 <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
184 <MultiProcessorCompilation>true</MultiProcessorCompilation>
\r
187 <SubSystem>Windows</SubSystem>
\r
188 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
189 <EnableCOMDATFolding>true</EnableCOMDATFolding>
\r
190 <OptimizeReferences>true</OptimizeReferences>
\r
192 </ItemDefinitionGroup>
\r
193 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
\r
194 <ImportGroup Label="ExtensionTargets">
\r