25 #define EPOLL_MAX_EVENTS 8192
26 #define EPOLL_TIMEOUT_MS 20
27 #define MAX_CLIENT_REQUEST 16384
28 #define REQUEST_READ_TIMEOUT_SEC 60
30 class CubemapStateProto;
33 class Server : public Thread {
38 // Get the list of all currently connected clients.
39 std::vector<ClientStats> get_client_stats() const;
41 // Set header (both HTTP header and any stream headers) for the given stream.
42 void set_header(int stream_index,
43 const std::string &http_header,
44 const std::string &stream_header);
46 // Set that the given stream should use the given max pacing rate from now on.
47 // NOTE: This should be set before any clients are connected!
48 void set_pacing_rate(int stream_index, uint32_t pacing_rate);
50 // These will be deferred until the next time an iteration in do_work() happens,
51 // and the order between them are undefined.
52 // XXX: header should ideally be ordered with respect to data.
53 void add_client_deferred(int sock, Acceptor *acceptor);
54 void add_data_deferred(int stream_index, const char *data, size_t bytes, uint16_t metacube_flags);
56 // These should not be called while running, since that would violate
57 // threading assumptions (ie., that epoll is only called from one thread
59 CubemapStateProto serialize();
60 void add_client_from_serialized(const ClientProto &client);
61 int add_stream(const std::string &url, size_t bytes_received, size_t prebuffering_bytes, Stream::Encoding encoding, Stream::Encoding src_encoding);
62 int add_stream_from_serialized(const StreamProto &stream, int data_fd);
63 int lookup_stream_by_url(const std::string &url) const;
64 void set_backlog_size(int stream_index, size_t new_size);
65 void set_prebuffering_bytes(int stream_index, size_t new_amount);
66 void set_encoding(int stream_index, Stream::Encoding encoding);
67 void set_src_encoding(int stream_index, Stream::Encoding encoding);
68 void add_gen204(const std::string &url, const std::string &allow_origin);
69 void create_tls_context_for_acceptor(const Acceptor *acceptor);
72 // Mutex protecting queued_add_clients.
73 // Note that if you want to hold both this and <mutex> below,
74 // you will need to take <mutex> before this one.
75 mutable pthread_mutex_t queued_clients_mutex;
77 // Deferred commands that should be run from the do_work() thread as soon as possible.
78 // We defer these for two reasons:
80 // - We only want to fiddle with epoll from one thread at any given time,
81 // and doing add_client() from the acceptor thread would violate that.
82 // - We don't want the input thread(s) hanging on <mutex> when doing
83 // add_data(), since they want to do add_data() rather often, and <mutex>
84 // can be taken a lot of the time.
86 // Protected by <queued_clients_mutex>.
87 std::vector<std::pair<int, Acceptor *> > queued_add_clients;
89 // All variables below this line are protected by the mutex.
90 mutable pthread_mutex_t mutex;
93 std::vector<Stream *> streams;
95 // Map from URL to index into <streams>.
96 std::map<std::string, int> stream_url_map;
98 // Map from URL to CORS Allow-Origin header (or empty string).
99 std::map<std::string, std::string> ping_url_map;
101 // Map from file descriptor to client.
102 std::map<int, Client> clients;
104 // A list of all clients, ordered by the time they connected (first element),
105 // and their file descriptor (second element). It is ordered by connection time
106 // (and thus also by read timeout time) so that we can read clients from the
107 // start and stop processing once we get to one that isn't ready to be
108 // timed out yet (which means we only have to look at each client exactly once,
109 // save for the first element of the queue, which is always checked).
111 // Note that when we delete a client, we don't update this queue.
112 // This means that when reading it, we need to check if the client it
113 // describes is still exists (ie., that the fd still exists, and that
114 // the timespec matches).
115 std::queue<std::pair<timespec, int> > clients_ordered_by_connect_time;
117 // Used for epoll implementation (obviously).
119 epoll_event events[EPOLL_MAX_EVENTS];
121 // For each TLS-enabled acceptor, our private server context for its key pair.
122 std::map<const Acceptor *, TLSContext *> tls_server_contexts;
124 // The actual worker thread.
125 virtual void do_work();
127 // Process a client; read and write data as far as we can.
128 // After this call, one of these four is true:
130 // 1. The socket is closed, and the client deleted.
131 // 2. We are still waiting for more data from the client.
132 // 3. We've sent all the data we have to the client,
133 // and put it in <sleeping_clients>.
134 // 4. The socket buffer is full (which means we still have
135 // data outstanding).
137 // For #2, we listen for EPOLLIN events. For #3 and #4, we listen
138 // for EPOLLOUT in edge-triggered mode; it will never fire for #3,
139 // but it's cheaper than taking it in and out all the time.
140 void process_client(Client *client);
142 // If the TLS library wants to write anything to this client,
143 // output it. Returns true if the processing should go to sleep
144 // (an error, or lack of outgoing buffer space).
145 bool send_pending_tls_data(Client *client);
147 // Reads regular data fro ma socket. Returns -1 if the processing
148 // should go to sleep (an error, or no data available yet), otherwise
149 // the number of bytes read.
150 int read_nontls_data(Client *client, char *buf, size_t max_size);
152 // Reads (decrypted) data from a TLS socket. Returns -1 if the processing
153 // should go to sleep (an error, or no data available yet), otherwise
154 // the number of bytes read. The buffer will be used as scratch space
155 // for TLS data, so it can be overwritten by more bytes than what is returned.
156 int read_tls_data(Client *client, char *buf, size_t max_size);
158 // Close a given client socket, and clean up after it.
159 void close_client(Client *client);
161 // Listen for a different set of epoll events.
162 void change_epoll_events(Client *client, uint32_t events);
164 // Parse the HTTP request. Returns a HTTP status code (200/204/400/404).
165 int parse_request(Client *client);
167 // Construct the HTTP header, and set the client into
168 // the SENDING_HEADER state.
169 void construct_header(Client *client);
171 // Construct a generic error with the given line, and set the client into
172 // the SENDING_SHORT_RESPONSE state.
173 void construct_error(Client *client, int error_code);
175 // Construct a 204, and set the client into the SENDING_SHORT_RESPONSE state.
176 void construct_204(Client *client);
178 void process_queued_data();
179 void skip_lost_data(Client *client);
181 void add_client(int sock, Acceptor *acceptor);
184 #endif // !defined(_SERVER_H)