1 #include "serverpool.h"
5 ServerPool::ServerPool(int size)
6 : servers(new Server[size]),
12 ServerPool::~ServerPool()
17 void ServerPool::add_client(int sock)
19 servers[clients_added++ % num_servers].add_client(sock);
22 void ServerPool::add_client_from_serialized(const ClientProto &client)
24 servers[clients_added++ % num_servers].add_client_from_serialized(client);
27 void ServerPool::add_stream(const std::string &stream_id)
29 for (int i = 0; i < num_servers; ++i) {
30 servers[i].add_stream(stream_id);
34 void ServerPool::add_stream_from_serialized(const StreamProto &stream)
36 for (int i = 0; i < num_servers; ++i) {
37 servers[i].add_stream_from_serialized(stream);
41 void ServerPool::set_header(const std::string &stream_id, const std::string &header)
43 for (int i = 0; i < num_servers; ++i) {
44 servers[i].set_header(stream_id, header);
48 void ServerPool::add_data(const std::string &stream_id, const char *data, size_t bytes)
50 for (int i = 0; i < num_servers; ++i) {
51 servers[i].add_data(stream_id, data, bytes);
55 void ServerPool::run()
57 for (int i = 0; i < num_servers; ++i) {