2 Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3 Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file)
5 Stockfish is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 Stockfish is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
34 #include "incbin/incbin.h"
35 #include "nnue/evaluate_nnue.h"
37 // Macro to embed the default efficiently updatable neural network (NNUE) file
38 // data in the engine binary (using incbin.h, by Dale Weiler).
39 // This macro invocation will declare the following three variables
40 // const unsigned char gEmbeddedNNUEData[]; // a pointer to the embedded data
41 // const unsigned char *const gEmbeddedNNUEEnd; // a marker to the end
42 // const unsigned int gEmbeddedNNUESize; // the size of the embedded file
43 // Note that this does not work in Microsoft Visual Studio.
44 #if !defined(_MSC_VER) && !defined(NNUE_EMBEDDING_OFF)
45 INCBIN(EmbeddedNNUE, EvalFileDefaultName);
47 const unsigned char gEmbeddedNNUEData[1] = {0x0};
48 const unsigned char *const gEmbeddedNNUEEnd = &gEmbeddedNNUEData[1];
49 const unsigned int gEmbeddedNNUESize = 1;
59 string currentEvalFileName = "None";
61 /// NNUE::init() tries to load a NNUE network at startup time, or when the engine
62 /// receives a UCI command "setoption name EvalFile value nn-[a-z0-9]{12}.nnue"
63 /// The name of the NNUE network is always retrieved from the EvalFile option.
64 /// We search the given network in three locations: internally (the default
65 /// network may be embedded in the binary), in the active working directory and
66 /// in the engine directory. Distro packagers may define the DEFAULT_NNUE_DIRECTORY
67 /// variable to have the engine search in a special directory in their distro.
71 string eval_file = string(Options["EvalFile"]);
72 if (eval_file.empty())
73 eval_file = EvalFileDefaultName;
75 #if defined(DEFAULT_NNUE_DIRECTORY)
76 vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory , stringify(DEFAULT_NNUE_DIRECTORY) };
78 vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory };
81 for (const string& directory : dirs)
82 if (currentEvalFileName != eval_file)
84 if (directory != "<internal>")
86 ifstream stream(directory + eval_file, ios::binary);
87 if (NNUE::load_eval(eval_file, stream))
88 currentEvalFileName = eval_file;
91 if (directory == "<internal>" && eval_file == EvalFileDefaultName)
93 // C++ way to prepare a buffer for a memory stream
94 class MemoryBuffer : public basic_streambuf<char> {
95 public: MemoryBuffer(char* p, size_t n) { setg(p, p, p + n); setp(p, p + n); }
98 MemoryBuffer buffer(const_cast<char*>(reinterpret_cast<const char*>(gEmbeddedNNUEData)),
99 size_t(gEmbeddedNNUESize));
100 (void) gEmbeddedNNUEEnd; // Silence warning on unused variable
102 istream stream(&buffer);
103 if (NNUE::load_eval(eval_file, stream))
104 currentEvalFileName = eval_file;
109 /// NNUE::verify() verifies that the last net used was loaded successfully
110 void NNUE::verify() {
112 string eval_file = string(Options["EvalFile"]);
113 if (eval_file.empty())
114 eval_file = EvalFileDefaultName;
116 if (currentEvalFileName != eval_file)
119 string msg1 = "Network evaluation parameters compatible with the engine must be available.";
120 string msg2 = "The network file " + eval_file + " was not loaded successfully.";
121 string msg3 = "The UCI option EvalFile might need to specify the full path, including the directory name, to the network file.";
122 string msg4 = "The default net can be downloaded from: https://tests.stockfishchess.org/api/nn/" + std::string(EvalFileDefaultName);
123 string msg5 = "The engine will be terminated now.";
125 sync_cout << "info string ERROR: " << msg1 << sync_endl;
126 sync_cout << "info string ERROR: " << msg2 << sync_endl;
127 sync_cout << "info string ERROR: " << msg3 << sync_endl;
128 sync_cout << "info string ERROR: " << msg4 << sync_endl;
129 sync_cout << "info string ERROR: " << msg5 << sync_endl;
134 sync_cout << "info string NNUE evaluation using " << eval_file << sync_endl;
138 /// evaluate() is the evaluator for the outer world. It returns a static
139 /// evaluation of the position from the point of view of the side to move.
141 Value Eval::evaluate(const Position& pos) {
143 assert(!pos.checkers());
148 int npm = pos.non_pawn_material() / 64;
150 Color stm = pos.side_to_move();
151 Value optimism = pos.this_thread()->optimism[stm];
153 Value nnue = NNUE::evaluate(pos, true, &nnueComplexity);
155 int material = 67 * (pos.count<PAWN>(stm) - pos.count<PAWN>(~stm))
156 + 395 * (pos.count<KNIGHT>(stm) - pos.count<KNIGHT>(~stm))
157 + 288 * (pos.count<BISHOP>(stm) - pos.count<BISHOP>(~stm))
158 + 630 * (pos.count<ROOK>(stm) - pos.count<ROOK>(~stm))
159 + 857 * (pos.count<QUEEN>(stm) - pos.count<QUEEN>(~stm));
161 // Blend optimism with nnue complexity and (semi)classical complexity
162 optimism += optimism * (nnueComplexity + abs(material - nnue)) / 512;
164 v = ( nnue * (915 + npm + 9 * pos.count<PAWN>())
165 + optimism * (154 + npm + pos.count<PAWN>())) / 1024;
167 // Damp down the evaluation linearly when shuffling
168 v = v * (200 - pos.rule50_count()) / 214;
170 // Guarantee evaluation does not hit the tablebase range
171 v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
176 /// trace() is like evaluate(), but instead of returning a value, it returns
177 /// a string (suitable for outputting to stdout) that contains the detailed
178 /// descriptions and values of each evaluation term. Useful for debugging.
179 /// Trace scores are from white's point of view
181 std::string Eval::trace(Position& pos) {
184 return "Final evaluation: none (in check)";
186 // Reset any global variable used in eval
187 pos.this_thread()->bestValue = VALUE_ZERO;
188 pos.this_thread()->optimism[WHITE] = VALUE_ZERO;
189 pos.this_thread()->optimism[BLACK] = VALUE_ZERO;
191 std::stringstream ss;
192 ss << std::showpoint << std::noshowpos << std::fixed << std::setprecision(2);
193 ss << '\n' << NNUE::trace(pos) << '\n';
195 ss << std::showpoint << std::showpos << std::fixed << std::setprecision(2) << std::setw(15);
198 v = NNUE::evaluate(pos, false);
199 v = pos.side_to_move() == WHITE ? v : -v;
200 ss << "NNUE evaluation " << 0.01 * UCI::to_cp(v) << " (white side)\n";
203 v = pos.side_to_move() == WHITE ? v : -v;
204 ss << "Final evaluation " << 0.01 * UCI::to_cp(v) << " (white side)";
205 ss << " [with scaled NNUE, ...]";
211 } // namespace Stockfish