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[vlc] / src / misc / objects.c
1 /*****************************************************************************
2  * objects.c: vlc_object_t handling
3  *****************************************************************************
4  * Copyright (C) 2002 VideoLAN
5  * $Id: objects.c,v 1.20 2002/08/24 17:04:36 gbazin Exp $
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  * 
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27 #include <vlc/vlc.h>
28
29 #ifdef HAVE_STDLIB_H
30 #   include <stdlib.h>                                          /* realloc() */
31 #endif
32
33 #include "stream_control.h"
34 #include "input_ext-intf.h"
35 #include "input_ext-dec.h"
36
37 #include "video.h"
38 #include "video_output.h"
39
40 #include "audio_output.h"
41 #include "aout_internal.h"
42
43 #include "vlc_playlist.h"
44 #include "interface.h"
45
46 /*****************************************************************************
47  * Local prototypes
48  *****************************************************************************/
49 static vlc_object_t * FindObject    ( vlc_object_t *, int, int );
50 static void           DetachObject  ( vlc_object_t * );
51 static void           PrintObject   ( vlc_object_t *, const char * );
52 static void           DumpStructure ( vlc_object_t *, int, char * );
53 static int            FindIndex     ( vlc_object_t *, vlc_object_t **, int );
54 static void           SetAttachment ( vlc_object_t *, vlc_bool_t );
55
56 static vlc_list_t *   NewList       ( void );
57 static vlc_list_t *   ListAppend    ( vlc_list_t *, vlc_object_t * );
58
59 /*****************************************************************************
60  * vlc_object_create: initialize a vlc object
61  *****************************************************************************
62  * This function allocates memory for a vlc object and initializes it. If
63  * i_type is not a known value such as VLC_OBJECT_ROOT, VLC_OBJECT_VOUT and
64  * so on, vlc_object_create will use its value for the object size.
65  *****************************************************************************/
66 void * __vlc_object_create( vlc_object_t *p_this, int i_type )
67 {
68     vlc_object_t * p_new;
69     char *         psz_type;
70     size_t         i_size;
71
72     switch( i_type )
73     {
74         case VLC_OBJECT_ROOT:
75             i_size = sizeof(vlc_t);
76             psz_type = "root";
77             break;
78         case VLC_OBJECT_MODULE:
79             i_size = sizeof(module_t);
80             psz_type = "module";
81             break;
82         case VLC_OBJECT_INTF:
83             i_size = sizeof(intf_thread_t);
84             psz_type = "interface";
85             break;
86         case VLC_OBJECT_PLAYLIST:
87             i_size = sizeof(playlist_t);
88             psz_type = "playlist";
89             break;
90         case VLC_OBJECT_INPUT:
91             i_size = sizeof(input_thread_t);
92             psz_type = "input";
93             break;
94         case VLC_OBJECT_DECODER:
95             i_size = sizeof(decoder_fifo_t);
96             psz_type = "decoder";
97             break;
98         case VLC_OBJECT_VOUT:
99             i_size = sizeof(vout_thread_t);
100             psz_type = "video output";
101             break;
102         case VLC_OBJECT_AOUT:
103             i_size = sizeof(aout_instance_t);
104             psz_type = "audio output";
105             break;
106         default:
107             i_size = i_type > sizeof(vlc_object_t)
108                    ? i_type : sizeof(vlc_object_t);
109             i_type = VLC_OBJECT_GENERIC;
110             psz_type = "generic";
111             break;
112     }
113
114     p_new = malloc( i_size );
115
116     if( !p_new )
117     {
118         return NULL;
119     }
120
121     memset( p_new, 0, i_size );
122
123     p_new->i_object_type = i_type;
124     p_new->psz_object_type = psz_type;
125
126     p_new->psz_object_name = NULL;
127
128     p_new->i_refcount = 0;
129     p_new->b_die = VLC_FALSE;
130     p_new->b_error = VLC_FALSE;
131     p_new->b_dead = VLC_FALSE;
132     p_new->b_attached = VLC_FALSE;
133
134     /* If i_type is root, then p_new is our own p_vlc */
135     if( i_type == VLC_OBJECT_ROOT )
136     {
137         /* We are the first object ... no need to lock. */
138         p_new->p_vlc = (vlc_t*)p_new;
139
140         p_new->p_vlc->i_counter = 0;
141         p_new->i_object_id = 0;
142
143         p_new->p_vlc->i_objects = 1;
144         p_new->p_vlc->pp_objects = malloc( sizeof(vlc_object_t *) );
145         p_new->p_vlc->pp_objects[0] = p_new;
146         p_new->b_attached = VLC_TRUE;
147     }
148     else
149     {
150         p_new->p_vlc = p_this->p_vlc;
151
152         vlc_mutex_lock( &p_this->p_vlc->structure_lock );
153
154         p_new->p_vlc->i_counter++;
155         p_new->i_object_id = p_new->p_vlc->i_counter;
156
157         /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
158          * useless to try and recover anything if pp_objects gets smashed. */
159         p_new->p_vlc->i_objects++;
160         p_new->p_vlc->pp_objects =
161                   realloc( p_new->p_vlc->pp_objects,
162                            p_new->p_vlc->i_objects * sizeof(vlc_object_t *) );
163         p_new->p_vlc->pp_objects[ p_new->p_vlc->i_objects - 1 ] = p_new;
164
165         vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
166     }
167
168     p_new->p_parent = NULL;
169     p_new->pp_children = NULL;
170     p_new->i_children = 0;
171
172     p_new->p_private = NULL;
173
174     vlc_mutex_init( p_new, &p_new->object_lock );
175     vlc_cond_init( p_new, &p_new->object_wait );
176
177     return p_new;
178 }
179
180 /*****************************************************************************
181  * vlc_object_destroy: destroy a vlc object
182  *****************************************************************************
183  * This function destroys an object that has been previously allocated with
184  * vlc_object_create. The object's refcount must be zero and it must not be
185  * attached to other objects in any way.
186  *****************************************************************************/
187 void __vlc_object_destroy( vlc_object_t *p_this )
188 {
189     int i_delay = 0;
190
191     if( p_this->i_children )
192     {
193         msg_Err( p_this, "cannot delete object with children" );
194         vlc_dumpstructure( p_this );
195         return;
196     }
197
198     if( p_this->p_parent )
199     {
200         msg_Err( p_this, "cannot delete object with a parent" );
201         vlc_dumpstructure( p_this );
202         return;
203     }
204
205     while( p_this->i_refcount )
206     {
207         i_delay++;
208
209         /* Don't warn immediately ... 100ms seems OK */
210         if( i_delay == 2 )
211         {
212             msg_Warn( p_this, "refcount is %i, delaying before deletion",
213                               p_this->i_refcount );
214         }
215         else if( i_delay == 12 )
216         {
217             msg_Err( p_this, "refcount is %i, I have a bad feeling about this",
218                              p_this->i_refcount );
219         }
220         else if( i_delay == 42 )
221         {
222             msg_Err( p_this, "we waited too long, cancelling destruction" );
223             return;
224         }
225
226         msleep( 100000 );
227     }
228
229     /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
230      * useless to try and recover anything if pp_objects gets smashed. */
231     if( p_this->i_object_type != VLC_OBJECT_ROOT )
232     {
233         int i_index;
234
235         vlc_mutex_lock( &p_this->p_vlc->structure_lock );
236
237         i_index = FindIndex( p_this, p_this->p_vlc->pp_objects,
238                              p_this->p_vlc->i_objects );
239         memmove( p_this->p_vlc->pp_objects + i_index,
240                  p_this->p_vlc->pp_objects + i_index + 1,
241                  (p_this->p_vlc->i_objects - i_index - 1)
242                    * sizeof( vlc_object_t *) );
243
244         p_this->p_vlc->pp_objects =
245             realloc( p_this->p_vlc->pp_objects,
246                      (p_this->p_vlc->i_objects - 1) * sizeof(vlc_object_t *) );
247
248         vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
249     }
250     else
251     {
252         /* We are the root object ... no need to lock. */
253         free( p_this->p_vlc->pp_objects );
254         p_this->p_vlc->pp_objects = NULL;
255     }
256
257     p_this->p_vlc->i_objects--;
258
259     vlc_mutex_destroy( &p_this->object_lock );
260     vlc_cond_destroy( &p_this->object_wait );
261
262     free( p_this );
263 }
264
265 /*****************************************************************************
266  * vlc_object_find: find a typed object and increment its refcount
267  *****************************************************************************
268  * This function recursively looks for a given object type. i_mode can be one
269  * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
270  *****************************************************************************/
271 void * __vlc_object_find( vlc_object_t *p_this, int i_type, int i_mode )
272 {
273     vlc_object_t *p_found;
274
275     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
276
277     /* If we are of the requested type ourselves, don't look further */
278     if( !(i_mode & FIND_STRICT) && p_this->i_object_type == i_type )
279     {
280         p_this->i_refcount++;
281         vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
282         return p_this;
283     }
284
285     /* Otherwise, recursively look for the object */
286     if( (i_mode & 0x000f) == FIND_ANYWHERE )
287     {
288         p_found = FindObject( VLC_OBJECT(p_this->p_vlc), i_type,
289                               (i_mode & ~0x000f) | FIND_CHILD );
290     }
291     else
292     {
293         p_found = FindObject( p_this, i_type, i_mode );
294     }
295
296     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
297
298     return p_found;
299 }
300
301 /*****************************************************************************
302  * vlc_object_yield: increment an object refcount
303  *****************************************************************************/
304 void __vlc_object_yield( vlc_object_t *p_this )
305 {
306     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
307     p_this->i_refcount++;
308     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
309 }
310
311 /*****************************************************************************
312  * vlc_object_release: decrement an object refcount
313  *****************************************************************************/
314 void __vlc_object_release( vlc_object_t *p_this )
315 {
316     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
317     p_this->i_refcount--;
318     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
319 }
320
321 /*****************************************************************************
322  * vlc_object_attach: attach object to a parent object
323  *****************************************************************************
324  * This function sets p_this as a child of p_parent, and p_parent as a parent
325  * of p_this. This link can be undone using vlc_object_detach.
326  *****************************************************************************/
327 void __vlc_object_attach( vlc_object_t *p_this, vlc_object_t *p_parent )
328 {
329     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
330
331     /* Attach the parent to its child */
332     p_this->p_parent = p_parent;
333
334     /* Attach the child to its parent */
335     p_parent->i_children++;
336     p_parent->pp_children = (vlc_object_t **)realloc( p_parent->pp_children,
337                                p_parent->i_children * sizeof(vlc_object_t *) );
338     p_parent->pp_children[p_parent->i_children - 1] = p_this;
339
340     /* Climb up the tree to see whether we are connected with the root */
341     if( p_parent->b_attached )
342     {
343         SetAttachment( p_this, VLC_TRUE );
344     }
345
346     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
347 }
348
349 /*****************************************************************************
350  * vlc_object_detach: detach object from its parent
351  *****************************************************************************
352  * This function removes all links between an object and its parent.
353  *****************************************************************************/
354 void __vlc_object_detach( vlc_object_t *p_this )
355 {
356     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
357     if( !p_this->p_parent )
358     {
359         msg_Err( p_this, "object is not attached" );
360         vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
361         return;
362     }
363
364     /* Climb up the tree to see whether we are connected with the root */
365     if( p_this->p_parent->b_attached )
366     {
367         SetAttachment( p_this, VLC_FALSE );
368     }
369
370     DetachObject( p_this );
371     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
372 }
373
374 /*****************************************************************************
375  * vlc_list_find: find a list typed objects and increment their refcount
376  *****************************************************************************
377  * This function recursively looks for a given object type. i_mode can be one
378  * of FIND_PARENT, FIND_CHILD or FIND_ANYWHERE.
379  *****************************************************************************/
380 vlc_list_t * __vlc_list_find( vlc_object_t *p_this, int i_type, int i_mode )
381 {
382     vlc_list_t *p_list = NewList();
383
384     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
385
386     /* Look for the objects */
387     if( (i_mode & 0x000f) == FIND_ANYWHERE )
388     {
389         vlc_object_t **pp_current, **pp_end;
390
391         pp_current = p_this->p_vlc->pp_objects;
392         pp_end = pp_current + p_this->p_vlc->i_objects;
393
394         for( ; pp_current < pp_end ; pp_current++ )
395         {
396             if( (*pp_current)->b_attached
397                  && (*pp_current)->i_object_type == i_type )
398             {
399                 p_list = ListAppend( p_list, *pp_current );
400             }
401         }
402     }
403     else
404     {
405         msg_Err( p_this, "unimplemented!" );
406     }
407
408     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
409
410     return p_list;
411 }
412
413 /*****************************************************************************
414  * vlc_liststructure: print the current vlc objects
415  *****************************************************************************
416  * This function prints alist of vlc objects, and additional information such
417  * as their refcount, thread ID, etc.
418  *****************************************************************************/
419 void __vlc_liststructure( vlc_object_t *p_this )
420 {
421     vlc_object_t **pp_current, **pp_end;
422
423     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
424
425     pp_current = p_this->p_vlc->pp_objects;
426     pp_end = pp_current + p_this->p_vlc->i_objects;
427
428     for( ; pp_current < pp_end ; pp_current++ )
429     {
430         if( (*pp_current)->b_attached )
431         {
432             PrintObject( *pp_current, "" );
433         }
434         else
435         {
436             msg_Info( p_this->p_vlc, "o %.6x %s (not attached)",
437                       (*pp_current)->i_object_id,
438                       (*pp_current)->psz_object_type );
439         }
440     }
441
442     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
443 }
444
445 /*****************************************************************************
446  * vlc_dumpstructure: print the current vlc structure
447  *****************************************************************************
448  * This function prints an ASCII tree showing the connections between vlc
449  * objects, and additional information such as their refcount, thread ID, etc.
450  *****************************************************************************/
451 void __vlc_dumpstructure( vlc_object_t *p_this )
452 {
453     char psz_foo[2 * MAX_DUMPSTRUCTURE_DEPTH + 1];
454
455     vlc_mutex_lock( &p_this->p_vlc->structure_lock );
456     psz_foo[0] = '|';
457     DumpStructure( p_this, 0, psz_foo );
458     vlc_mutex_unlock( &p_this->p_vlc->structure_lock );
459 }
460
461 /*****************************************************************************
462  * vlc_list_release: free a list previously allocated by vlc_list_find
463  *****************************************************************************
464  * This function decreases the refcount of all objects in the list and
465  * frees the list.
466  *****************************************************************************/
467 void vlc_list_release( vlc_list_t *p_list )
468 {
469     if( p_list->i_count )
470     {
471         vlc_t *         p_vlc = p_list->pp_objects[0]->p_vlc;
472         vlc_object_t ** pp_current = p_list->pp_objects;
473
474         vlc_mutex_lock( &p_vlc->structure_lock );
475
476         while( pp_current[0] )
477         {
478             pp_current[0]->i_refcount--;
479             pp_current++;
480         }
481
482         vlc_mutex_unlock( &p_vlc->structure_lock );
483     }
484
485     free( p_list );
486 }
487
488 /* Following functions are local */
489
490 /*****************************************************************************
491  * FindIndex: find the index of an object in an array of objects
492  *****************************************************************************
493  * This function assumes that p_this can be found in pp_objects. It will not
494  * crash if p_this cannot be found, but will return a wrong value. It is your
495  * duty to check the return value if you are not certain that the object could
496  * be found for sure.
497  *****************************************************************************/
498 static int FindIndex( vlc_object_t *p_this,
499                       vlc_object_t **pp_objects, int i_count )
500 {
501     int i_middle = i_count / 2;
502
503     if( i_count == 0 )
504     {
505         return 0;
506     }
507
508     if( pp_objects[i_middle] == p_this )
509     {
510         return i_middle;
511     }
512
513     if( i_count == 1 )
514     {
515         return 0;
516     }
517
518     /* We take advantage of the sorted array */
519     if( pp_objects[i_middle]->i_object_id < p_this->i_object_id )
520     {
521         return i_middle + FindIndex( p_this, pp_objects + i_middle,
522                                              i_count - i_middle );
523     }
524     else
525     {
526         return FindIndex( p_this, pp_objects, i_middle );
527     }
528 }
529
530 static vlc_object_t * FindObject( vlc_object_t *p_this, int i_type, int i_mode )
531 {
532     int i;
533     vlc_object_t *p_tmp;
534
535     switch( i_mode & 0x000f )
536     {
537     case FIND_PARENT:
538         p_tmp = p_this->p_parent;
539         if( p_tmp )
540         {
541             if( p_tmp->i_object_type == i_type )
542             {
543                 p_tmp->i_refcount++;
544                 return p_tmp;
545             }
546             else
547             {
548                 return FindObject( p_tmp, i_type, i_mode );
549             }
550         }
551         break;
552
553     case FIND_CHILD:
554         for( i = p_this->i_children; i--; )
555         {
556             p_tmp = p_this->pp_children[i];
557             if( p_tmp->i_object_type == i_type )
558             {
559                 p_tmp->i_refcount++;
560                 return p_tmp;
561             }
562             else if( p_tmp->i_children )
563             {
564                 p_tmp = FindObject( p_tmp, i_type, i_mode );
565                 if( p_tmp )
566                 {
567                     return p_tmp;
568                 }
569             }
570         }
571         break;
572
573     case FIND_ANYWHERE:
574         /* Handled in vlc_object_find */
575         break;
576     }
577
578     return NULL;
579 }
580
581 static void DetachObject( vlc_object_t *p_this )
582 {
583     vlc_object_t *p_parent = p_this->p_parent;
584     int i_index, i;
585
586     /* Remove p_this's parent */
587     p_this->p_parent = NULL;
588
589     /* Remove all of p_parent's children which are p_this */
590     for( i_index = p_parent->i_children ; i_index-- ; )
591     {
592         if( p_parent->pp_children[i_index] == p_this )
593         {
594             p_parent->i_children--;
595             for( i = i_index ; i < p_parent->i_children ; i++ )
596             {
597                 p_parent->pp_children[i] = p_parent->pp_children[i+1];
598             }
599         }
600     }
601
602     if( p_parent->i_children )
603     {
604         p_parent->pp_children = (vlc_object_t **)realloc( p_parent->pp_children,
605                                p_parent->i_children * sizeof(vlc_object_t *) );
606     }
607     else
608     {
609         free( p_parent->pp_children );
610         p_parent->pp_children = NULL;
611     }
612 }
613
614 /*****************************************************************************
615  * SetAttachment: recursively set the b_attached flag of a subtree.
616  *****************************************************************************
617  * This function is used by the attach and detach functions to propagate
618  * the b_attached flag in a subtree.
619  *****************************************************************************/
620 static void SetAttachment( vlc_object_t *p_this, vlc_bool_t b_attached )
621 {
622     int i_index;
623
624     for( i_index = p_this->i_children ; i_index-- ; )
625     {
626         SetAttachment( p_this->pp_children[i_index], b_attached );
627     }
628
629     p_this->b_attached = b_attached;
630 }
631
632 static void PrintObject( vlc_object_t *p_this, const char *psz_prefix )
633 {
634     char psz_children[20], psz_refcount[20], psz_thread[20], psz_name[50];
635
636     psz_name[0] = '\0';
637     if( p_this->psz_object_name )
638     {
639         snprintf( psz_name, 50, " \"%s\"", p_this->psz_object_name );
640         psz_name[48] = '\"';
641         psz_name[49] = '\0';
642     }
643
644     psz_children[0] = '\0';
645     switch( p_this->i_children )
646     {
647         case 0:
648             break;
649         case 1:
650             strcpy( psz_children, ", 1 child" );
651             break;
652         default:
653             snprintf( psz_children, 20,
654                       ", %i children", p_this->i_children );
655             psz_children[19] = '\0';
656             break;
657     }
658
659     psz_refcount[0] = '\0';
660     if( p_this->i_refcount )
661     {
662         snprintf( psz_refcount, 20, ", refcount %i", p_this->i_refcount );
663         psz_refcount[19] = '\0';
664     }
665
666     psz_thread[0] = '\0';
667     if( p_this->b_thread )
668     {
669         snprintf( psz_thread, 20, " (thread %d)", (int)p_this->thread_id );
670         psz_thread[19] = '\0';
671     }
672
673     msg_Info( p_this->p_vlc, "%so %.6x %s%s%s%s%s", psz_prefix,
674               p_this->i_object_id, p_this->psz_object_type,
675               psz_name, psz_thread, psz_refcount, psz_children );
676 }
677
678 static void DumpStructure( vlc_object_t *p_this, int i_level, char *psz_foo )
679 {
680     int i;
681     char i_back = psz_foo[i_level];
682     psz_foo[i_level] = '\0';
683
684     PrintObject( p_this, psz_foo );
685
686     psz_foo[i_level] = i_back;
687
688     if( i_level / 2 >= MAX_DUMPSTRUCTURE_DEPTH )
689     {
690         msg_Warn( p_this, "structure tree is too deep" );
691         return;
692     }
693
694     for( i = 0 ; i < p_this->i_children ; i++ )
695     {
696         if( i_level )
697         {
698             psz_foo[i_level-1] = ' ';
699
700             if( psz_foo[i_level-2] == '`' )
701             {
702                 psz_foo[i_level-2] = ' ';
703             }
704         }
705
706         if( i == p_this->i_children - 1 )
707         {
708             psz_foo[i_level] = '`';
709         }
710         else
711         {
712             psz_foo[i_level] = '|';
713         }
714
715         psz_foo[i_level+1] = '-';
716         psz_foo[i_level+2] = '\0';
717
718         DumpStructure( p_this->pp_children[i], i_level + 2, psz_foo );
719     }
720 }
721
722 static vlc_list_t * NewList( void )
723 {
724     vlc_list_t *p_list = malloc( sizeof( vlc_list_t )
725                                      + 3 * sizeof( vlc_object_t * ) );
726
727     if( p_list == NULL )
728     {
729         return NULL;
730     }
731
732     p_list->i_count = 0;
733     p_list->pp_objects = &p_list->_p_first;
734
735     /* We allocated space for NULL and for three extra objects */
736     p_list->_i_extra = 3;
737     p_list->_p_first = NULL;
738
739     return p_list;
740 }
741
742 static vlc_list_t * ListAppend( vlc_list_t *p_list, vlc_object_t *p_object )
743 {
744     if( p_list == NULL )
745     {
746         return NULL;
747     }
748
749     if( p_list->_i_extra == 0 )
750     {
751         /* If we had X objects it means the array has a size of X+1, we
752          * make it size 2X+2, so we alloc 2X+1 because there is already
753          * one allocated in the real structure */
754         p_list = realloc( p_list, sizeof( vlc_list_t )
755                                    + (p_list->i_count * 2 + 1)
756                                        * sizeof( vlc_object_t * ) );
757         if( p_list == NULL ) 
758         {
759             return NULL;
760         }
761
762         /* We have X+1 extra slots */
763         p_list->_i_extra = p_list->i_count + 1;
764         p_list->pp_objects = &p_list->_p_first;
765     }
766
767     p_object->i_refcount++;
768
769     p_list->pp_objects[p_list->i_count] = p_object;
770     p_list->i_count++;
771     p_list->pp_objects[p_list->i_count] = NULL;
772     p_list->_i_extra--;
773
774     return p_list;
775 }
776