2 Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3 Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4 Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
6 Stockfish is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
11 Stockfish is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
28 # include <sys/pstat.h>
33 /// Version number. If Version is left empty, then Tag plus current
34 /// date (in the format YYMMDD) is used as a version number.
36 static const string Version = "";
37 static const string Tag = "";
40 /// engine_info() returns the full name of the current Stockfish version.
41 /// This will be either "Stockfish YYMMDD" (where YYMMDD is the date when
42 /// the program was compiled) or "Stockfish <version number>", depending
43 /// on whether Version is empty.
45 const string engine_info(bool to_uci) {
47 const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
48 const string cpu64(Is64Bit ? " 64bit" : "");
49 const string popcnt(HasPopCnt ? " SSE4.2" : "");
51 string month, day, year;
52 stringstream s, date(__DATE__); // From compiler, format is "Sep 21 2008"
54 s << "Stockfish " << Version;
58 date >> month >> day >> year;
60 s << Tag << setfill('0') << " " << year.substr(2)
61 << setw(2) << (1 + months.find(month) / 4) << setw(2) << day;
64 s << cpu64 << popcnt << (to_uci ? "\nid author ": " by ")
65 << "Tord Romstad, Marco Costalba and Joona Kiiski";
71 /// Debug functions used mainly to collect run-time statistics
73 static uint64_t hits[2], means[2];
75 void dbg_hit_on(bool b) { hits[0]++; if (b) hits[1]++; }
76 void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); }
77 void dbg_mean_of(int v) { means[0]++; means[1] += v; }
82 cerr << "Total " << hits[0] << " Hits " << hits[1]
83 << " hit rate (%) " << 100 * hits[1] / hits[0] << endl;
86 cerr << "Total " << means[0] << " Mean "
87 << (float)means[1] / means[0] << endl;
91 /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
92 /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
93 /// can toggle the logging of std::cout and std:cin at runtime while preserving
94 /// usual i/o functionality and without changing a single line of code!
95 /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81
99 Logger() : in(cin.rdbuf(), file), out(cout.rdbuf(), file) {}
100 ~Logger() { start(false); }
102 struct Tie: public streambuf { // MSVC requires splitted streambuf for cin and cout
104 Tie(streambuf* b, ofstream& f) : buf(b), file(f) {}
106 int sync() { return file.rdbuf()->pubsync(), buf->pubsync(); }
107 int overflow(int c) { return log(buf->sputc((char)c), "<< "); }
108 int underflow() { return buf->sgetc(); }
109 int uflow() { return log(buf->sbumpc(), ">> "); }
111 int log(int c, const char* prefix) {
113 static int last = '\n';
116 file.rdbuf()->sputn(prefix, 3);
118 return last = file.rdbuf()->sputc((char)c);
129 static void start(bool b) {
133 if (b && !l.file.is_open())
135 l.file.open("io_log.txt", ifstream::out | ifstream::app);
139 else if (!b && l.file.is_open())
141 cout.rdbuf(l.out.buf);
149 /// Trampoline helper to avoid moving Logger to misc.h
150 void start_logger(bool b) { Logger::start(b); }
153 /// cpu_count() tries to detect the number of CPU cores
157 #if defined(_WIN32) || defined(_WIN64)
160 return s.dwNumberOfProcessors;
163 # if defined(_SC_NPROCESSORS_ONLN)
164 return sysconf(_SC_NPROCESSORS_ONLN);
165 # elif defined(__hpux)
166 struct pst_dynamic psd;
167 if (pstat_getdynamic(&psd, sizeof(psd), (size_t)1, 0) == -1)
169 return psd.psd_proc_cnt;
178 /// timed_wait() waits for msec milliseconds. It is mainly an helper to wrap
179 /// conversion from milliseconds to struct timespec, as used by pthreads.
181 void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) {
183 #if defined(_WIN32) || defined(_WIN64)
186 timespec ts, *tm = &ts;
187 uint64_t ms = Time::current_time().msec() + msec;
189 ts.tv_sec = ms / 1000;
190 ts.tv_nsec = (ms % 1000) * 1000000LL;
193 cond_timedwait(sleepCond, sleepLock, tm);
197 /// prefetch() preloads the given address in L1/L2 cache. This is a non
198 /// blocking function and do not stalls the CPU waiting for data to be
199 /// loaded from memory, that can be quite slow.
200 #if defined(NO_PREFETCH)
202 void prefetch(char*) {}
206 # include <xmmintrin.h>
208 void prefetch(char* addr) {
210 # if defined(__INTEL_COMPILER) || defined(__ICL)
211 // This hack prevents prefetches to be optimized away by
212 // Intel compiler. Both MSVC and gcc seems not affected.
216 _mm_prefetch(addr, _MM_HINT_T2);
217 _mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead