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[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39         struct mlt_consumer_s parent;
40         mlt_properties properties;
41         mlt_deque queue;
42         pthread_t thread;
43         int joined;
44         int running;
45         uint8_t audio_buffer[ 4096 * 10 ];
46         int audio_avail;
47         pthread_mutex_t audio_mutex;
48         pthread_cond_t audio_cond;
49         pthread_mutex_t video_mutex;
50         pthread_cond_t video_cond;
51         int window_width;
52         int window_height;
53         float aspect_ratio;
54         float display_aspect;
55         double last_frame_aspect;
56         int width;
57         int height;
58         int playing;
59         int sdl_flags;
60         SDL_Surface *sdl_screen;
61         SDL_Overlay *sdl_overlay;
62         SDL_Rect rect;
63         uint8_t *buffer;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
76
77 /** This is what will be called by the factory - anything can be passed in
78         via the argument, but keep it simple.
79 */
80
81 mlt_consumer consumer_sdl_init( char *arg )
82 {
83         // Create the consumer object
84         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
85
86         // If no malloc'd and consumer init ok
87         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
88         {
89                 // Create the queue
90                 this->queue = mlt_deque_init( );
91
92                 // Get the parent consumer object
93                 mlt_consumer parent = &this->parent;
94
95                 // We have stuff to clean up, so override the close method
96                 parent->close = consumer_close;
97
98                 // get a handle on properties
99                 mlt_service service = mlt_consumer_service( parent );
100                 this->properties = mlt_service_properties( service );
101
102                 // Set the default volume
103                 mlt_properties_set_double( this->properties, "volume", 1.0 );
104
105                 // This is the initialisation of the consumer
106                 pthread_mutex_init( &this->audio_mutex, NULL );
107                 pthread_cond_init( &this->audio_cond, NULL);
108                 pthread_mutex_init( &this->video_mutex, NULL );
109                 pthread_cond_init( &this->video_cond, NULL);
110                 
111                 // Default scaler (for now we'll use nearest)
112                 mlt_properties_set( this->properties, "rescale", "nearest" );
113
114                 // Default buffer for low latency
115                 mlt_properties_set_int( this->properties, "buffer", 1 );
116
117                 // Default progressive true
118                 mlt_properties_set_int( this->properties, "progressive", 0 );
119
120                 // Default audio buffer
121                 mlt_properties_set_int( this->properties, "audio_buffer", 1024 );
122
123                 // Get sample aspect ratio
124                 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
125
126                 // Ensure we don't join on a non-running object
127                 this->joined = 1;
128                 
129                 // Default display aspect ratio
130                 this->display_aspect = 4.0 / 3.0;
131                 
132                 // process actual param
133                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
134                 {
135                         this->width = mlt_properties_get_int( this->properties, "width" );
136                         this->height = mlt_properties_get_int( this->properties, "height" );
137                 }
138
139                 // Default window size
140                 this->window_width = ( float )this->height * this->display_aspect;
141                 this->window_height = this->height;
142
143                 // Set the sdl flags
144                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
145
146                 // Allow thread to be started/stopped
147                 parent->start = consumer_start;
148                 parent->stop = consumer_stop;
149                 parent->is_stopped = consumer_is_stopped;
150
151                 // Register specific events
152                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
153
154                 // Return the consumer produced
155                 return parent;
156         }
157
158         // malloc or consumer init failed
159         free( this );
160
161         // Indicate failure
162         return NULL;
163 }
164
165 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
166 {
167         if ( listener != NULL )
168                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
169 }
170
171 int consumer_start( mlt_consumer parent )
172 {
173         consumer_sdl this = parent->child;
174
175         if ( !this->running )
176         {
177                 pthread_attr_t thread_attributes;
178                 
179                 consumer_stop( parent );
180
181                 this->running = 1;
182                 this->joined = 0;
183
184                 // Allow the user to force resizing to window size
185                 if ( mlt_properties_get_int( this->properties, "resize" ) )
186                 {
187                         mlt_properties_set_int( this->properties, "width", this->width );
188                         mlt_properties_set_int( this->properties, "height", this->height );
189                 }
190
191                 // Inherit the scheduling priority
192                 pthread_attr_init( &thread_attributes );
193                 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
194
195                 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
196         }
197
198         return 0;
199 }
200
201 int consumer_stop( mlt_consumer parent )
202 {
203         // Get the actual object
204         consumer_sdl this = parent->child;
205
206         if ( this->joined == 0 )
207         {
208                 // Kill the thread and clean up
209                 this->running = 0;
210
211                 pthread_mutex_lock( &this->audio_mutex );
212                 pthread_cond_broadcast( &this->audio_cond );
213                 pthread_mutex_unlock( &this->audio_mutex );
214
215                 pthread_join( this->thread, NULL );
216                 this->joined = 1;
217         }
218
219         return 0;
220 }
221
222 int consumer_is_stopped( mlt_consumer parent )
223 {
224         consumer_sdl this = parent->child;
225         return !this->running;
226 }
227
228 static int sdl_lock_display( )
229 {
230         SDL_Surface *screen = SDL_GetVideoSurface( );
231         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
232 }
233
234 static void sdl_unlock_display( )
235 {
236         SDL_Surface *screen = SDL_GetVideoSurface( );
237         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
238                 SDL_UnlockSurface( screen );
239 }
240
241 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
242 {
243         consumer_sdl this = udata;
244
245         // Get the volume
246         float volume = mlt_properties_get_double( this->properties, "volume" );
247
248         pthread_mutex_lock( &this->audio_mutex );
249
250         // Block until audio received
251         while ( this->running && len > this->audio_avail )
252                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
253
254         if ( this->audio_avail >= len )
255         {
256                 // Place in the audio buffer
257                 memcpy( stream, this->audio_buffer, len );
258
259                 // Remove len from the audio available
260                 this->audio_avail -= len;
261
262                 // Remove the samples
263                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
264         }
265         else
266         {
267                 // Just to be safe, wipe the stream first
268                 memset( stream, 0, len );
269
270                 // Copy what we have into the stream
271                 memcpy( stream, this->audio_buffer, this->audio_avail );
272
273                 // Mix the audio 
274                 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
275
276                 // No audio left
277                 this->audio_avail = 0;
278         }
279
280         // We're definitely playing now
281         this->playing = 1;
282
283         pthread_cond_broadcast( &this->audio_cond );
284         pthread_mutex_unlock( &this->audio_mutex );
285 }
286
287 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
288 {
289         // Get the properties of this consumer
290         mlt_properties properties = this->properties;
291         mlt_audio_format afmt = mlt_audio_pcm;
292
293         // Set the preferred params of the test card signal
294         int channels = mlt_properties_get_int( properties, "channels" );
295         int frequency = mlt_properties_get_int( properties, "frequency" );
296         static int counter = 0;
297
298         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
299         
300         int16_t *pcm;
301         int bytes;
302
303         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
304         *duration = ( ( samples * 1000 ) / frequency );
305
306         if ( mlt_properties_get_int( properties, "audio_off" ) )
307         {
308                 this->playing = 1;
309                 init_audio = 1;
310                 return init_audio;
311         }
312
313         if ( init_audio == 1 )
314         {
315                 SDL_AudioSpec request;
316                 SDL_AudioSpec got;
317
318                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
319
320                 // specify audio format
321                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
322                 this->playing = 0;
323                 request.freq = frequency;
324                 request.format = AUDIO_S16;
325                 request.channels = channels;
326                 request.samples = audio_buffer;
327                 request.callback = sdl_fill_audio;
328                 request.userdata = (void *)this;
329                 if ( SDL_OpenAudio( &request, &got ) != 0 )
330                 {
331                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
332                         init_audio = 2;
333                 }
334                 else if ( got.size != 0 )
335                 {
336                         SDL_PauseAudio( 0 );
337                         init_audio = 0;
338                 }
339         }
340
341         if ( init_audio == 0 )
342         {
343                 mlt_properties properties = mlt_frame_properties( frame );
344                 bytes = ( samples * channels * 2 );
345                 pthread_mutex_lock( &this->audio_mutex );
346                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
347                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
348                 if ( this->running )
349                 {
350                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
351                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
352                         else
353                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
354                         this->audio_avail += bytes;
355                 }
356                 pthread_cond_broadcast( &this->audio_cond );
357                 pthread_mutex_unlock( &this->audio_mutex );
358         }
359         else
360         {
361                 this->playing = 1;
362         }
363
364         return init_audio;
365 }
366
367 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
368 {
369         // Get the properties of this consumer
370         mlt_properties properties = this->properties;
371
372         mlt_image_format vfmt = mlt_image_yuv422;
373         int width = this->width, height = this->height;
374         uint8_t *image;
375         int changed = 0;
376
377         if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
378         {
379                 // Get the image, width and height
380                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
381                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
382                 
383                 // Handle events
384                 if ( this->sdl_screen != NULL )
385                 {
386                         SDL_Event event;
387         
388                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
389         
390                         while ( SDL_PollEvent( &event ) )
391                         {
392                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
393
394                                 switch( event.type )
395                                 {
396                                         case SDL_VIDEORESIZE:
397                                                 this->window_width = event.resize.w;
398                                                 this->window_height = event.resize.h;
399                                                 changed = 1;
400                                                 break;
401                                         case SDL_QUIT:
402                                                 this->running = 0;
403                                                 break;
404                                         case SDL_KEYDOWN:
405                                                 {
406                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
407                                                         char keyboard[ 2 ] = " ";
408                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
409                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
410                                                         {
411                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
412                                                                 callback( producer, keyboard );
413                                                         }
414                                                 }
415                                                 break;
416                                 }
417                         }
418                 }
419         
420                 if ( width != this->width || height != this->height || 
421                          ( ( int )( this->last_frame_aspect * 1000 ) != ( int )( mlt_frame_get_aspect_ratio( frame ) * 1000 ) &&
422                          ( mlt_frame_get_aspect_ratio( frame ) != 1.0 || this->last_frame_aspect == 0.0 ) ) )
423
424                 {
425                         this->width = width;
426                         this->height = height;
427                         this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
428                         changed = 1;
429                 }
430
431                 if ( this->sdl_screen == NULL || changed )
432                 {
433                         // Determine frame's display aspect ratio
434                         float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
435                         
436                         // Determine window's new display aspect ratio
437                         float this_aspect = ( float )this->window_width / this->window_height;
438
439                         // If using hardware scaler
440                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
441                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
442                         {
443                                 // Special case optimisation to negate odd effect of sample aspect ratio
444                                 // not corresponding exactly with image resolution.
445                                 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) && 
446                                          ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
447                                 {
448                                         this->rect.w = this->window_width;
449                                         this->rect.h = this->window_height;
450                                 }
451                                 else
452                                 {
453                                         // Use hardware scaler to normalise display aspect ratio
454                                         this->rect.w = frame_aspect / this_aspect * this->window_width;
455                                         this->rect.h = this->window_height;
456                                         if ( this->rect.w > this->window_width )
457                                         {
458                                                 this->rect.w = this->window_width;
459                                                 this->rect.h = this_aspect / frame_aspect * this->window_height;
460                                         }
461                                 }
462                         }
463                         // Special case optimisation to negate odd effect of sample aspect ratio
464                         // not corresponding exactly with image resolution.
465                         else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) 
466                         {
467                                 this->rect.w = this->window_width;
468                                 this->rect.h = this->window_height;
469                         }
470                         // Use hardware scaler to normalise sample aspect ratio
471                         else if ( this->window_height * this->display_aspect > this->window_width )
472                         {
473                                 this->rect.w = this->window_width;
474                                 this->rect.h = this->window_width / this->display_aspect;
475                         }
476                         else
477                         {
478                                 this->rect.w = this->window_height * this->display_aspect;
479                                 this->rect.h = this->window_height;
480                         }
481                         
482                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
483                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
484
485                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
486                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
487                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
488                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
489
490                         // Force an overlay recreation
491                         if ( this->sdl_overlay != NULL )
492                                 SDL_FreeYUVOverlay( this->sdl_overlay );
493
494                         // open SDL window with video overlay, if possible
495                         sdl_lock_display();
496                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
497                         sdl_unlock_display();
498                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
499                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
500                         SDL_Flip( this->sdl_screen );
501                         mlt_properties_set_int( properties, "changed", 0 );
502                 
503                         if ( this->sdl_screen != NULL )
504                         {
505                                 SDL_SetClipRect( this->sdl_screen, &this->rect );
506                                 sdl_lock_display();
507                                 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
508                                 sdl_unlock_display();
509                         }
510                 }
511                         
512                 if ( mlt_properties_get_int( properties, "changed" ) )
513                 {
514                         sdl_lock_display();
515                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
516                         SDL_SetClipRect( this->sdl_screen, &this->rect );
517                         sdl_unlock_display();
518                         mlt_properties_set_int( properties, "changed", 0 );
519                 }
520
521                 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
522                 {
523                         this->buffer = this->sdl_overlay->pixels[ 0 ];
524                         sdl_lock_display();
525                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
526                         {
527                                 if ( image != NULL )
528                                         memcpy( this->buffer, image, width * height * 2 );
529                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
530                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
531                         }
532                         sdl_unlock_display();
533                 }
534         }
535
536         return 0;
537 }
538
539 static void *video_thread( void *arg )
540 {
541         // Identify the arg
542         consumer_sdl this = arg;
543
544         // Obtain time of thread start
545         struct timeval now;
546         int64_t start = 0;
547         int64_t elapsed = 0;
548         struct timespec tm;
549         mlt_frame next = NULL;
550         mlt_properties properties = NULL;
551         double speed = 0;
552
553         // Get real time flag
554         int real_time = mlt_properties_get_int( this->properties, "real_time" );
555
556         // Get the current time
557         gettimeofday( &now, NULL );
558
559         // Determine start time
560         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
561
562         while ( this->running )
563         {
564                 // Pop the next frame
565                 pthread_mutex_lock( &this->video_mutex );
566                 while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running )
567                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
568                 pthread_mutex_unlock( &this->video_mutex );
569
570                 // Get the properties
571                 properties =  mlt_frame_properties( next );
572
573                 // Get the speed of the frame
574                 speed = mlt_properties_get_double( properties, "_speed" );
575
576                 // Get the current time
577                 gettimeofday( &now, NULL );
578
579                 // Get the elapsed time
580                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
581
582                 // See if we have to delay the display of the current frame
583                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
584                 {
585                         // Obtain the scheduled playout time
586                         mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
587
588                         // Determine the difference between the elapsed time and the scheduled playout time
589                         mlt_position difference = scheduled - elapsed;
590
591                         // Smooth playback a bit
592                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
593                         {
594                                 tm.tv_sec = difference / 1000000;
595                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
596                                 nanosleep( &tm, NULL );
597                         }
598
599                         // Show current frame if not too old
600                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
601                                 consumer_play_video( this, next );
602
603                         // If the queue is empty, recalculate start to allow build up again
604                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
605                         {
606                                 gettimeofday( &now, NULL );
607                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
608                         }
609                 }
610
611                 // This frame can now be closed
612                 mlt_frame_close( next );
613         }
614
615         mlt_consumer_stopped( &this->parent );
616
617         return NULL;
618 }
619
620 /** Threaded wrapper for pipe.
621 */
622
623 static void *consumer_thread( void *arg )
624 {
625         // Identify the arg
626         consumer_sdl this = arg;
627
628         // Get the consumer
629         mlt_consumer consumer = &this->parent;
630
631         // Video thread
632         pthread_t thread;
633
634         // internal intialization
635         int init_audio = 1;
636         int init_video = 1;
637         mlt_frame frame = NULL;
638         mlt_properties properties = NULL;
639         int duration = 0;
640         int64_t playtime = 0;
641         struct timespec tm = { 0, 100000 };
642
643         if ( mlt_properties_get_int( mlt_consumer_properties( consumer ), "sdl_started" ) == 0 )
644         {
645                 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
646                 {
647                         fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
648                         return NULL;
649                 }
650
651                 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
652                 SDL_EnableUNICODE( 1 );
653         }
654         else
655         {
656                 if ( SDL_GetVideoSurface( ) != NULL )
657                         consumer_get_dimensions( &this->window_width, &this->window_height );
658                 mlt_properties_set_int( mlt_consumer_properties( consumer ), "changed", 1 );
659         }
660
661         SDL_InitSubSystem( SDL_INIT_AUDIO );
662
663         // Loop until told not to
664         while( this->running )
665         {
666                 // Get a frame from the attached producer
667                 frame = mlt_consumer_rt_frame( consumer );
668
669                 // Ensure that we have a frame
670                 if ( frame != NULL )
671                 {
672                         // Get the frame properties
673                         properties =  mlt_frame_properties( frame );
674
675                         // Play audio
676                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
677
678                         // Determine the start time now
679                         if ( this->playing && init_video )
680                         {
681                                 // Create the video thread
682                                 pthread_create( &thread, NULL, video_thread, this );
683
684                                 // Video doesn't need to be initialised any more
685                                 init_video = 0;
686                         }
687
688                         // Set playtime for this frame
689                         mlt_properties_set_position( properties, "playtime", playtime );
690
691                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
692                                 nanosleep( &tm, NULL );
693
694                         // Push this frame to the back of the queue
695                         pthread_mutex_lock( &this->video_mutex );
696                         mlt_deque_push_back( this->queue, frame );
697                         pthread_cond_broadcast( &this->video_cond );
698                         pthread_mutex_unlock( &this->video_mutex );
699
700                         // Calculate the next playtime
701                         playtime += ( duration * 1000 );
702                 }
703         }
704
705         // Kill the video thread
706         if ( init_video == 0 )
707         {
708                 pthread_mutex_lock( &this->video_mutex );
709                 pthread_cond_broadcast( &this->video_cond );
710                 pthread_mutex_unlock( &this->video_mutex );
711                 pthread_join( thread, NULL );
712         }
713
714         // internal cleanup
715         if ( this->sdl_overlay != NULL )
716                 SDL_FreeYUVOverlay( this->sdl_overlay );
717
718         SDL_QuitSubSystem( SDL_INIT_AUDIO );
719
720         if ( mlt_properties_get_int( mlt_consumer_properties( consumer ), "sdl_started" ) == 0 )
721                 SDL_Quit( );
722
723         while( mlt_deque_count( this->queue ) )
724                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
725
726         this->sdl_screen = NULL;
727         this->sdl_overlay = NULL;
728         this->audio_avail = 0;
729
730         return NULL;
731 }
732
733 static int consumer_get_dimensions( int *width, int *height )
734 {
735         int changed = 0;
736
737         // SDL windows manager structure
738         SDL_SysWMinfo wm;
739
740         // Specify the SDL Version
741         SDL_VERSION( &wm.version );
742
743         // Lock the display
744         sdl_lock_display();
745
746         // Get the wm structure
747         if ( SDL_GetWMInfo( &wm ) == 1 )
748         {
749                 // Check that we have the X11 wm
750                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
751                 {
752                         // Get the SDL window
753                         Window window = wm.info.x11.window;
754
755                         // Get the display session
756                         Display *display = wm.info.x11.display;
757
758                         // Get the window attributes
759                         XWindowAttributes attr;
760                         XGetWindowAttributes( display, window, &attr );
761
762                         // Determine whether window has changed
763                         changed = *width != attr.width || *height != attr.height;
764
765                         // Return width and height
766                         *width = attr.width;
767                         *height = attr.height;
768                 }
769         }
770
771         // Unlock the display
772         sdl_lock_display();
773
774         return changed;
775 }
776
777 /** Callback to allow override of the close method.
778 */
779
780 static void consumer_close( mlt_consumer parent )
781 {
782         // Get the actual object
783         consumer_sdl this = parent->child;
784
785         // Stop the consumer
786         mlt_consumer_stop( parent );
787
788         // Close the queue
789         mlt_deque_close( this->queue );
790
791         // Destroy mutexes
792         pthread_mutex_destroy( &this->audio_mutex );
793         pthread_cond_destroy( &this->audio_cond );
794                 
795         // Now clean up the rest
796         mlt_consumer_close( parent );
797
798         // Finally clean up this
799         free( this );
800 }