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Cleanup license declarations and remove dv1394d references.
[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <pthread.h>
30 #include <SDL/SDL.h>
31 #include <SDL/SDL_syswm.h>
32 #include <sys/time.h>
33
34 /** This classes definition.
35 */
36
37 typedef struct consumer_sdl_s *consumer_sdl;
38
39 struct consumer_sdl_s
40 {
41         struct mlt_consumer_s parent;
42         mlt_properties properties;
43         mlt_deque queue;
44         pthread_t thread;
45         int joined;
46         int running;
47         uint8_t audio_buffer[ 4096 * 10 ];
48         int audio_avail;
49         pthread_mutex_t audio_mutex;
50         pthread_cond_t audio_cond;
51         pthread_mutex_t video_mutex;
52         pthread_cond_t video_cond;
53         int window_width;
54         int window_height;
55         int previous_width;
56         int previous_height;
57         int width;
58         int height;
59         int playing;
60         int sdl_flags;
61         SDL_Surface *sdl_screen;
62         SDL_Overlay *sdl_overlay;
63         SDL_Rect rect;
64         uint8_t *buffer;
65         int bpp;
66         int filtered;
67 };
68
69 /** Forward references to static functions.
70 */
71
72 static int consumer_start( mlt_consumer parent );
73 static int consumer_stop( mlt_consumer parent );
74 static int consumer_is_stopped( mlt_consumer parent );
75 static void consumer_close( mlt_consumer parent );
76 static void *consumer_thread( void * );
77 static int consumer_get_dimensions( int *width, int *height );
78 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
79
80 /** This is what will be called by the factory - anything can be passed in
81         via the argument, but keep it simple.
82 */
83
84 mlt_consumer consumer_sdl_init( char *arg )
85 {
86         // Create the consumer object
87         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
88
89         // If no malloc'd and consumer init ok
90         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
91         {
92                 // Create the queue
93                 this->queue = mlt_deque_init( );
94
95                 // Get the parent consumer object
96                 mlt_consumer parent = &this->parent;
97
98                 // We have stuff to clean up, so override the close method
99                 parent->close = consumer_close;
100
101                 // get a handle on properties
102                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
103                 this->properties = MLT_SERVICE_PROPERTIES( service );
104
105                 // Default display aspect ratio
106                 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
107                 
108                 // Set the default volume
109                 mlt_properties_set_double( this->properties, "volume", 1.0 );
110
111                 // This is the initialisation of the consumer
112                 pthread_mutex_init( &this->audio_mutex, NULL );
113                 pthread_cond_init( &this->audio_cond, NULL);
114                 pthread_mutex_init( &this->video_mutex, NULL );
115                 pthread_cond_init( &this->video_cond, NULL);
116                 
117                 // Default scaler (for now we'll use nearest)
118                 mlt_properties_set( this->properties, "rescale", "nearest" );
119
120                 // Default buffer for low latency
121                 mlt_properties_set_int( this->properties, "buffer", 1 );
122
123                 // Default progressive true
124                 mlt_properties_set_int( this->properties, "progressive", 0 );
125
126                 // Default audio buffer
127                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
128
129                 // Ensure we don't join on a non-running object
130                 this->joined = 1;
131                 
132                 // process actual param
133                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
134                 {
135                         this->width = mlt_properties_get_int( this->properties, "width" );
136                         this->height = mlt_properties_get_int( this->properties, "height" );
137                 }
138
139                 // Default window size
140                 this->window_width = ( double )this->height * display_ratio;
141                 this->window_height = this->height;
142
143                 // Set the sdl flags
144                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
145
146                 // Allow thread to be started/stopped
147                 parent->start = consumer_start;
148                 parent->stop = consumer_stop;
149                 parent->is_stopped = consumer_is_stopped;
150
151                 // Register specific events
152                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
153
154                 // Return the consumer produced
155                 return parent;
156         }
157
158         // malloc or consumer init failed
159         free( this );
160
161         // Indicate failure
162         return NULL;
163 }
164
165 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
166 {
167         if ( listener != NULL )
168                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
169 }
170
171 int consumer_start( mlt_consumer parent )
172 {
173         consumer_sdl this = parent->child;
174
175         if ( !this->running )
176         {
177                 int video_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "video_off" );
178                 int preview_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "preview_off" );
179                 int display_off = video_off | preview_off;
180                 int audio_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" );
181                 int sdl_started = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" );
182
183                 consumer_stop( parent );
184
185                 this->running = 1;
186                 this->joined = 0;
187
188                 this->width = mlt_properties_get_int( this->properties, "width" );
189                 this->height = mlt_properties_get_int( this->properties, "height" );
190
191                 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
192
193                 // Attach a colour space converter
194                 if ( preview_off && !this->filtered )
195                 {
196                         mlt_filter filter = mlt_factory_filter( "avcolour_space", NULL );
197                         mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
198                         mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
199                         mlt_filter_close( filter );
200                         this->filtered = 1;
201                 }
202         
203                 if ( sdl_started == 0 && display_off == 0 )
204                 {
205                         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
206                         {
207                                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
208                                 return -1;
209                         }
210
211                         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
212                         SDL_EnableUNICODE( 1 );
213                 }
214                 else if ( display_off == 0 )
215                 {
216                         this->sdl_screen = SDL_GetVideoSurface( );
217                 }
218
219                 if ( audio_off == 0 )
220                         SDL_InitSubSystem( SDL_INIT_AUDIO );
221
222                 if ( this->sdl_screen == NULL && display_off == 0 )
223                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
224
225                 pthread_create( &this->thread, NULL, consumer_thread, this );
226         }
227
228         return 0;
229 }
230
231 int consumer_stop( mlt_consumer parent )
232 {
233         // Get the actual object
234         consumer_sdl this = parent->child;
235
236         if ( this->joined == 0 )
237         {
238                 // Kill the thread and clean up
239                 this->joined = 1;
240                 this->running = 0;
241                 pthread_join( this->thread, NULL );
242
243                 // internal cleanup
244                 if ( this->sdl_overlay != NULL )
245                         SDL_FreeYUVOverlay( this->sdl_overlay );
246                 this->sdl_overlay = NULL;
247
248                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
249                 {
250                         pthread_mutex_lock( &this->audio_mutex );
251                         pthread_cond_broadcast( &this->audio_cond );
252                         pthread_mutex_unlock( &this->audio_mutex );
253                         SDL_QuitSubSystem( SDL_INIT_AUDIO );
254                 }
255
256                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
257                         SDL_Quit( );
258
259                 this->sdl_screen = NULL;
260         }
261
262         return 0;
263 }
264
265 int consumer_is_stopped( mlt_consumer parent )
266 {
267         consumer_sdl this = parent->child;
268         return !this->running;
269 }
270
271 static int sdl_lock_display( )
272 {
273         SDL_Surface *screen = SDL_GetVideoSurface( );
274         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
275 }
276
277 static void sdl_unlock_display( )
278 {
279         SDL_Surface *screen = SDL_GetVideoSurface( );
280         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
281                 SDL_UnlockSurface( screen );
282 }
283
284 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
285 {
286         consumer_sdl this = udata;
287
288         // Get the volume
289         double volume = mlt_properties_get_double( this->properties, "volume" );
290
291         pthread_mutex_lock( &this->audio_mutex );
292
293         // Block until audio received
294         while ( this->running && len > this->audio_avail )
295                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
296
297         if ( this->audio_avail >= len )
298         {
299                 // Place in the audio buffer
300                 if ( volume != 1.0 )
301                         SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
302                 else
303                         memcpy( stream, this->audio_buffer, len );
304
305                 // Remove len from the audio available
306                 this->audio_avail -= len;
307
308                 // Remove the samples
309                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
310         }
311         else
312         {
313                 // Just to be safe, wipe the stream first
314                 memset( stream, 0, len );
315
316                 // Mix the audio 
317                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
318
319                 // No audio left
320                 this->audio_avail = 0;
321         }
322
323         // We're definitely playing now
324         this->playing = 1;
325
326         pthread_cond_broadcast( &this->audio_cond );
327         pthread_mutex_unlock( &this->audio_mutex );
328 }
329
330 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
331 {
332         // Get the properties of this consumer
333         mlt_properties properties = this->properties;
334         mlt_audio_format afmt = mlt_audio_pcm;
335
336         // Set the preferred params of the test card signal
337         int channels = mlt_properties_get_int( properties, "channels" );
338         int frequency = mlt_properties_get_int( properties, "frequency" );
339         static int counter = 0;
340
341         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
342         
343         int16_t *pcm;
344         int bytes;
345
346         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
347         *duration = ( ( samples * 1000 ) / frequency );
348
349         if ( mlt_properties_get_int( properties, "audio_off" ) )
350         {
351                 this->playing = 1;
352                 init_audio = 1;
353                 return init_audio;
354         }
355
356         if ( init_audio == 1 )
357         {
358                 SDL_AudioSpec request;
359                 SDL_AudioSpec got;
360
361                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
362
363                 // specify audio format
364                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
365                 this->playing = 0;
366                 request.freq = frequency;
367                 request.format = AUDIO_S16SYS;
368                 request.channels = channels;
369                 request.samples = audio_buffer;
370                 request.callback = sdl_fill_audio;
371                 request.userdata = (void *)this;
372                 if ( SDL_OpenAudio( &request, &got ) != 0 )
373                 {
374                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
375                         init_audio = 2;
376                 }
377                 else if ( got.size != 0 )
378                 {
379                         SDL_PauseAudio( 0 );
380                         init_audio = 0;
381                 }
382         }
383
384         if ( init_audio == 0 )
385         {
386                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
387                 bytes = ( samples * channels * 2 );
388                 pthread_mutex_lock( &this->audio_mutex );
389                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
390                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
391                 if ( this->running )
392                 {
393                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
394                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
395                         else
396                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
397                         this->audio_avail += bytes;
398                 }
399                 pthread_cond_broadcast( &this->audio_cond );
400                 pthread_mutex_unlock( &this->audio_mutex );
401         }
402         else
403         {
404                 this->playing = 1;
405         }
406
407         return init_audio;
408 }
409
410 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
411 {
412         // Get the properties of this consumer
413         mlt_properties properties = this->properties;
414
415         mlt_image_format vfmt = mlt_image_yuv422;
416         int width = this->width, height = this->height;
417         uint8_t *image;
418         int changed = 0;
419
420         int video_off = mlt_properties_get_int( properties, "video_off" );
421         int preview_off = mlt_properties_get_int( properties, "preview_off" );
422         mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
423         int display_off = video_off | preview_off;
424
425         if ( this->running && display_off == 0 )
426         {
427                 // Get the image, width and height
428                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
429                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
430                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
431                 
432                 // Handle events
433                 if ( this->sdl_screen != NULL )
434                 {
435                         SDL_Event event;
436         
437                         sdl_lock_display( );
438                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
439                         sdl_unlock_display( );
440
441                         while ( SDL_PollEvent( &event ) )
442                         {
443                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
444
445                                 switch( event.type )
446                                 {
447                                         case SDL_VIDEORESIZE:
448                                                 this->window_width = event.resize.w;
449                                                 this->window_height = event.resize.h;
450                                                 changed = 1;
451                                                 break;
452                                         case SDL_QUIT:
453                                                 this->running = 0;
454                                                 break;
455                                         case SDL_KEYDOWN:
456                                                 {
457                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
458                                                         char keyboard[ 2 ] = " ";
459                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
460                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
461                                                         {
462                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
463                                                                 callback( producer, keyboard );
464                                                         }
465                                                 }
466                                                 break;
467                                 }
468                         }
469                 }
470         
471                 sdl_lock_display();
472
473                 if ( width != this->width || height != this->height )
474                 {
475                         if ( this->sdl_overlay != NULL )
476                                 SDL_FreeYUVOverlay( this->sdl_overlay );
477                         this->sdl_overlay = NULL;
478                 }
479
480                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
481                 {
482                         // Force an overlay recreation
483                         if ( this->sdl_overlay != NULL )
484                                 SDL_FreeYUVOverlay( this->sdl_overlay );
485                         this->sdl_overlay = NULL;
486
487                         // open SDL window with video overlay, if possible
488                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
489                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
490                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
491                 }
492
493                 if ( this->running )
494                 {
495                         // Determine window's new display aspect ratio
496                         double this_aspect = ( double )this->window_width / this->window_height;
497
498                         // Get the display aspect ratio
499                         double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
500
501                         // Determine frame's display aspect ratio
502                         double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
503
504                         // Store the width and height received
505                         this->width = width;
506                         this->height = height;
507
508                         // If using hardware scaler
509                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
510                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
511                         {
512                                 // Use hardware scaler to normalise display aspect ratio
513                                 this->rect.w = frame_aspect / this_aspect * this->window_width;
514                                 this->rect.h = this->window_height;
515                                 if ( this->rect.w > this->window_width )
516                                 {
517                                         this->rect.w = this->window_width;
518                                         this->rect.h = this_aspect / frame_aspect * this->window_height;
519                                 }
520                         }
521                         // Special case optimisation to negate odd effect of sample aspect ratio
522                         // not corresponding exactly with image resolution.
523                         else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) ) 
524                         {
525                                 this->rect.w = this->window_width;
526                                 this->rect.h = this->window_height;
527                         }
528                         // Use hardware scaler to normalise sample aspect ratio
529                         else if ( this->window_height * display_ratio > this->window_width )
530                         {
531                                 this->rect.w = this->window_width;
532                                 this->rect.h = this->window_width / display_ratio;
533                         }
534                         else
535                         {
536                                 this->rect.w = this->window_height * display_ratio;
537                                 this->rect.h = this->window_height;
538                         }
539                         
540                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
541                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
542                         this->rect.x -= this->rect.x % 2;
543
544                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
545                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
546                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
547                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
548
549                         SDL_SetClipRect( this->sdl_screen, &this->rect );
550                 }
551
552                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
553                 {
554                         SDL_SetClipRect( this->sdl_screen, &this->rect );
555                         this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
556                 }
557
558                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
559                 {
560                         this->buffer = this->sdl_overlay->pixels[ 0 ];
561                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
562                         {
563                                 if ( image != NULL )
564                                         memcpy( this->buffer, image, width * height * 2 );
565                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
566                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
567                         }
568                 }
569
570                 sdl_unlock_display();
571         }
572         else if ( this->running )
573         {
574                 vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
575                 if ( !video_off )
576                         mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
577                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
578                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
579         }
580
581         return 0;
582 }
583
584 static void *video_thread( void *arg )
585 {
586         // Identify the arg
587         consumer_sdl this = arg;
588
589         // Obtain time of thread start
590         struct timeval now;
591         int64_t start = 0;
592         int64_t elapsed = 0;
593         struct timespec tm;
594         mlt_frame next = NULL;
595         mlt_properties properties = NULL;
596         double speed = 0;
597
598         // Get real time flag
599         int real_time = mlt_properties_get_int( this->properties, "real_time" );
600
601         // Get the current time
602         gettimeofday( &now, NULL );
603
604         // Determine start time
605         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
606
607         while ( this->running )
608         {
609                 // Pop the next frame
610                 pthread_mutex_lock( &this->video_mutex );
611                 next = mlt_deque_pop_front( this->queue );
612                 while ( next == NULL && this->running )
613                 {
614                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
615                         next = mlt_deque_pop_front( this->queue );
616                 }
617                 pthread_mutex_unlock( &this->video_mutex );
618
619                 if ( !this->running || next == NULL ) break;
620
621                 // Get the properties
622                 properties =  MLT_FRAME_PROPERTIES( next );
623
624                 // Get the speed of the frame
625                 speed = mlt_properties_get_double( properties, "_speed" );
626
627                 // Get the current time
628                 gettimeofday( &now, NULL );
629
630                 // Get the elapsed time
631                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
632
633                 // See if we have to delay the display of the current frame
634                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
635                 {
636                         // Obtain the scheduled playout time
637                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
638
639                         // Determine the difference between the elapsed time and the scheduled playout time
640                         int64_t difference = scheduled - elapsed;
641
642                         // Smooth playback a bit
643                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
644                         {
645                                 tm.tv_sec = difference / 1000000;
646                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
647                                 nanosleep( &tm, NULL );
648                         }
649
650                         // Show current frame if not too old
651                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
652                                 consumer_play_video( this, next );
653
654                         // If the queue is empty, recalculate start to allow build up again
655                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
656                         {
657                                 gettimeofday( &now, NULL );
658                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
659                         }
660                 }
661
662                 // This frame can now be closed
663                 mlt_frame_close( next );
664                 next = NULL;
665         }
666
667         if ( next != NULL )
668                 mlt_frame_close( next );
669
670         mlt_consumer_stopped( &this->parent );
671
672         return NULL;
673 }
674
675 /** Threaded wrapper for pipe.
676 */
677
678 static void *consumer_thread( void *arg )
679 {
680         // Identify the arg
681         consumer_sdl this = arg;
682
683         // Get the consumer
684         mlt_consumer consumer = &this->parent;
685
686         // Convenience functionality
687         int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
688         int terminated = 0;
689
690         // Video thread
691         pthread_t thread;
692
693         // internal intialization
694         int init_audio = 1;
695         int init_video = 1;
696         mlt_frame frame = NULL;
697         mlt_properties properties = NULL;
698         int duration = 0;
699         int64_t playtime = 0;
700         struct timespec tm = { 0, 100000 };
701
702         // Loop until told not to
703         while( !terminated && this->running )
704         {
705                 // Get a frame from the attached producer
706                 frame = mlt_consumer_rt_frame( consumer );
707
708                 // Check for termination
709                 if ( terminate_on_pause && frame != NULL )
710                         terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
711
712                 // Ensure that we have a frame
713                 if ( frame != NULL )
714                 {
715                         // Get the frame properties
716                         properties =  MLT_FRAME_PROPERTIES( frame );
717
718                         // Play audio
719                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
720
721                         // Determine the start time now
722                         if ( this->playing && init_video )
723                         {
724                                 // Create the video thread
725                                 pthread_create( &thread, NULL, video_thread, this );
726
727                                 // Video doesn't need to be initialised any more
728                                 init_video = 0;
729                         }
730
731                         // Set playtime for this frame
732                         mlt_properties_set_int( properties, "playtime", playtime );
733
734                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
735                                 nanosleep( &tm, NULL );
736
737                         // Push this frame to the back of the queue
738                         pthread_mutex_lock( &this->video_mutex );
739                         mlt_deque_push_back( this->queue, frame );
740                         pthread_cond_broadcast( &this->video_cond );
741                         pthread_mutex_unlock( &this->video_mutex );
742
743                         // Calculate the next playtime
744                         playtime += ( duration * 1000 );
745                 }
746         }
747
748         this->running = 0;
749
750         // Kill the video thread
751         if ( init_video == 0 )
752         {
753                 pthread_mutex_lock( &this->video_mutex );
754                 pthread_cond_broadcast( &this->video_cond );
755                 pthread_mutex_unlock( &this->video_mutex );
756                 pthread_join( thread, NULL );
757         }
758
759         while( mlt_deque_count( this->queue ) )
760                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
761
762         this->sdl_screen = NULL;
763         this->audio_avail = 0;
764
765         return NULL;
766 }
767
768 static int consumer_get_dimensions( int *width, int *height )
769 {
770         int changed = 0;
771
772         // SDL windows manager structure
773         SDL_SysWMinfo wm;
774
775         // Specify the SDL Version
776         SDL_VERSION( &wm.version );
777
778         // Lock the display
779         //sdl_lock_display();
780
781 #ifndef __DARWIN__
782         // Get the wm structure
783         if ( SDL_GetWMInfo( &wm ) == 1 )
784         {
785                 // Check that we have the X11 wm
786                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
787                 {
788                         // Get the SDL window
789                         Window window = wm.info.x11.window;
790
791                         // Get the display session
792                         Display *display = wm.info.x11.display;
793
794                         // Get the window attributes
795                         XWindowAttributes attr;
796                         XGetWindowAttributes( display, window, &attr );
797
798                         // Determine whether window has changed
799                         changed = *width != attr.width || *height != attr.height;
800
801                         // Return width and height
802                         *width = attr.width;
803                         *height = attr.height;
804                 }
805         }
806 #endif
807
808         // Unlock the display
809         //sdl_unlock_display();
810
811         return changed;
812 }
813
814 /** Callback to allow override of the close method.
815 */
816
817 static void consumer_close( mlt_consumer parent )
818 {
819         // Get the actual object
820         consumer_sdl this = parent->child;
821
822         // Stop the consumer
823         ///mlt_consumer_stop( parent );
824
825         // Now clean up the rest
826         mlt_consumer_close( parent );
827
828         // Close the queue
829         mlt_deque_close( this->queue );
830
831         // Destroy mutexes
832         pthread_mutex_destroy( &this->audio_mutex );
833         pthread_cond_destroy( &this->audio_cond );
834                 
835         // Finally clean up this
836         free( this );
837 }