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Fix occassional sdl core dumps
[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39         struct mlt_consumer_s parent;
40         mlt_properties properties;
41         mlt_deque queue;
42         pthread_t thread;
43         int joined;
44         int running;
45         uint8_t audio_buffer[ 4096 * 10 ];
46         int audio_avail;
47         pthread_mutex_t audio_mutex;
48         pthread_cond_t audio_cond;
49         pthread_mutex_t video_mutex;
50         pthread_cond_t video_cond;
51         int window_width;
52         int window_height;
53         float aspect_ratio;
54         float display_aspect;
55         double last_frame_aspect;
56         int width;
57         int height;
58         int playing;
59         int sdl_flags;
60         SDL_Surface *sdl_screen;
61         SDL_Overlay *sdl_overlay;
62         SDL_Rect rect;
63         uint8_t *buffer;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75
76 /** This is what will be called by the factory - anything can be passed in
77         via the argument, but keep it simple.
78 */
79
80 mlt_consumer consumer_sdl_init( char *arg )
81 {
82         // Create the consumer object
83         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
84
85         // If no malloc'd and consumer init ok
86         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
87         {
88                 // Create the queue
89                 this->queue = mlt_deque_init( );
90
91                 // Get the parent consumer object
92                 mlt_consumer parent = &this->parent;
93
94                 // We have stuff to clean up, so override the close method
95                 parent->close = consumer_close;
96
97                 // get a handle on properties
98                 mlt_service service = mlt_consumer_service( parent );
99                 this->properties = mlt_service_properties( service );
100
101                 // Set the default volume
102                 mlt_properties_set_double( this->properties, "volume", 1.0 );
103
104                 // This is the initialisation of the consumer
105                 pthread_mutex_init( &this->audio_mutex, NULL );
106                 pthread_cond_init( &this->audio_cond, NULL);
107                 pthread_mutex_init( &this->video_mutex, NULL );
108                 pthread_cond_init( &this->video_cond, NULL);
109                 
110                 // Default scaler (for now we'll use nearest)
111                 mlt_properties_set( this->properties, "rescale", "nearest" );
112
113                 // Default buffer for low latency
114                 mlt_properties_set_int( this->properties, "buffer", 1 );
115
116                 // Default progressive true
117                 mlt_properties_set_int( this->properties, "progressive", 0 );
118
119                 // Default audio buffer
120                 mlt_properties_set_int( this->properties, "audio_buffer", 1024 );
121
122                 // Get sample aspect ratio
123                 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
124                 
125                 // Default display aspect ratio
126                 this->display_aspect = 4.0 / 3.0;
127                 
128                 // process actual param
129                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
130                 {
131                         this->width = mlt_properties_get_int( this->properties, "width" );
132                         this->height = mlt_properties_get_int( this->properties, "height" );
133                         
134                         // Default window size
135                         this->window_width = ( float )this->height * this->display_aspect;
136                         this->window_height = this->height;
137                 }
138                 else
139                 {
140                         if ( (int)( ( float )this->width / this->height * 1000 ) != 
141                                  (int)( this->display_aspect * 1000 ) ) 
142                         {
143                                 // Override these
144                                 this->display_aspect = ( float )this->width / this->height;
145                                 this->aspect_ratio = 1.0;
146                                 mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
147                         }
148                         
149                         // Set window size
150                         this->window_width = this->width;
151                         this->window_height = this->height;
152                 }
153
154                 // Set the sdl flags
155                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
156
157                 // Allow thread to be started/stopped
158                 parent->start = consumer_start;
159                 parent->stop = consumer_stop;
160                 parent->is_stopped = consumer_is_stopped;
161
162                 // Return the consumer produced
163                 return parent;
164         }
165
166         // malloc or consumer init failed
167         free( this );
168
169         // Indicate failure
170         return NULL;
171 }
172
173 int consumer_start( mlt_consumer parent )
174 {
175         consumer_sdl this = parent->child;
176
177         if ( !this->running )
178         {
179                 pthread_attr_t thread_attributes;
180                 
181                 this->running = 1;
182                 this->joined = 0;
183
184                 // Allow the user to force resizing to window size
185                 if ( mlt_properties_get_int( this->properties, "resize" ) )
186                 {
187                         mlt_properties_set_int( this->properties, "width", this->width );
188                         mlt_properties_set_int( this->properties, "height", this->height );
189                 }
190
191                 // Inherit the scheduling priority
192                 pthread_attr_init( &thread_attributes );
193                 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
194
195                 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
196         }
197
198         return 0;
199 }
200
201 int consumer_stop( mlt_consumer parent )
202 {
203         // Get the actual object
204         consumer_sdl this = parent->child;
205
206         if ( this->joined == 0 )
207         {
208                 // Kill the thread and clean up
209                 this->running = 0;
210
211                 pthread_mutex_lock( &this->audio_mutex );
212                 pthread_cond_broadcast( &this->audio_cond );
213                 pthread_mutex_unlock( &this->audio_mutex );
214
215                 pthread_join( this->thread, NULL );
216                 this->joined = 1;
217         }
218
219         return 0;
220 }
221
222 int consumer_is_stopped( mlt_consumer parent )
223 {
224         consumer_sdl this = parent->child;
225         return !this->running;
226 }
227
228 static int sdl_lock_display( )
229 {
230         SDL_Surface *screen = SDL_GetVideoSurface( );
231         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
232 }
233
234 static void sdl_unlock_display( )
235 {
236         SDL_Surface *screen = SDL_GetVideoSurface( );
237         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
238                 SDL_UnlockSurface( screen );
239 }
240
241 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
242 {
243         consumer_sdl this = udata;
244
245         // Get the volume
246         float volume = mlt_properties_get_double( this->properties, "volume" );
247
248         pthread_mutex_lock( &this->audio_mutex );
249
250         // Block until audio received
251         while ( this->running && len > this->audio_avail )
252                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
253
254         if ( this->audio_avail >= len )
255         {
256                 // Place in the audio buffer
257                 memcpy( stream, this->audio_buffer, len );
258
259                 // Remove len from the audio available
260                 this->audio_avail -= len;
261
262                 // Remove the samples
263                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
264         }
265         else
266         {
267                 // Just to be safe, wipe the stream first
268                 memset( stream, 0, len );
269
270                 // Copy what we have into the stream
271                 memcpy( stream, this->audio_buffer, this->audio_avail );
272
273                 // Mix the audio 
274                 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
275
276                 // No audio left
277                 this->audio_avail = 0;
278         }
279
280         // We're definitely playing now
281         this->playing = 1;
282
283         pthread_cond_broadcast( &this->audio_cond );
284         pthread_mutex_unlock( &this->audio_mutex );
285 }
286
287 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
288 {
289         // Get the properties of this consumer
290         mlt_properties properties = this->properties;
291         mlt_audio_format afmt = mlt_audio_pcm;
292
293         // Set the preferred params of the test card signal
294         int channels = mlt_properties_get_int( properties, "channels" );
295         int frequency = mlt_properties_get_int( properties, "frequency" );
296         static int counter = 0;
297
298         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
299         
300         int16_t *pcm;
301         int bytes;
302
303         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
304         *duration = ( ( samples * 1000 ) / frequency );
305
306         if ( mlt_properties_get_int( properties, "audio_off" ) )
307         {
308                 this->playing = 1;
309                 init_audio = 1;
310                 return init_audio;
311         }
312
313         if ( init_audio == 1 )
314         {
315                 SDL_AudioSpec request;
316                 SDL_AudioSpec got;
317
318                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
319
320                 // specify audio format
321                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
322                 this->playing = 0;
323                 request.freq = frequency;
324                 request.format = AUDIO_S16;
325                 request.channels = channels;
326                 request.samples = audio_buffer;
327                 request.callback = sdl_fill_audio;
328                 request.userdata = (void *)this;
329                 if ( SDL_OpenAudio( &request, &got ) != 0 )
330                 {
331                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
332                         init_audio = 2;
333                 }
334                 else if ( got.size != 0 )
335                 {
336                         SDL_PauseAudio( 0 );
337                         init_audio = 0;
338                 }
339         }
340
341         if ( init_audio == 0 )
342         {
343                 mlt_properties properties = mlt_frame_properties( frame );
344                 bytes = ( samples * channels * 2 );
345                 pthread_mutex_lock( &this->audio_mutex );
346                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
347                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
348                 if ( this->running )
349                 {
350                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
351                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
352                         else
353                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
354                         this->audio_avail += bytes;
355                 }
356                 pthread_cond_broadcast( &this->audio_cond );
357                 pthread_mutex_unlock( &this->audio_mutex );
358         }
359         else
360         {
361                 this->playing = 1;
362         }
363
364         return init_audio;
365 }
366
367 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
368 {
369         // Get the properties of this consumer
370         mlt_properties properties = this->properties;
371
372         mlt_image_format vfmt = mlt_image_yuv422;
373         int width = this->width, height = this->height;
374         uint8_t *image;
375         int changed = 0;
376
377         if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
378         {
379                 // Get the image, width and height
380                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
381                 
382                 // Handle events
383                 if ( this->sdl_screen != NULL )
384                 {
385                         SDL_Event event;
386         
387                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
388         
389                         while ( SDL_PollEvent( &event ) )
390                         {
391                                 switch( event.type )
392                                 {
393                                         case SDL_VIDEORESIZE:
394                                                 this->window_width = event.resize.w;
395                                                 this->window_height = event.resize.h;
396                                                 changed = 1;
397                                                 break;
398                                         case SDL_QUIT:
399                                                 this->running = 0;
400                                                 break;
401                                         case SDL_KEYDOWN:
402                                                 {
403                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
404                                                         char keyboard[ 2 ] = " ";
405                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
406                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
407                                                         {
408                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
409                                                                 callback( producer, keyboard );
410                                                         }
411                                                 }
412                                                 break;
413                                 }
414                         }
415                 }
416         
417                 if ( width != this->width || height != this->height || this->last_frame_aspect != mlt_frame_get_aspect_ratio( frame ) )
418                 {
419                         this->width = width;
420                         this->height = height;
421                         this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
422                         changed = 1;
423                 }
424
425                 if ( this->sdl_screen == NULL || changed )
426                 {
427                         // Determine frame's display aspect ratio
428                         float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
429                         
430                         // Determine window's new display aspect ratio
431                         float this_aspect = ( float )this->window_width / this->window_height;
432
433                         // If using hardware scaler
434                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
435                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
436                         {
437                                 // Special case optimisation to negate odd effect of sample aspect ratio
438                                 // not corresponding exactly with image resolution.
439                                 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) && 
440                                          ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
441                                 {
442                                         this->rect.w = this->window_width;
443                                         this->rect.h = this->window_height;
444                                 }
445                                 else
446                                 {
447                                         // Use hardware scaler to normalise display aspect ratio
448                                         this->rect.w = frame_aspect / this_aspect * this->window_width;
449                                         this->rect.h = this->window_height;
450                                         if ( this->rect.w > this->window_width )
451                                         {
452                                                 this->rect.w = this->window_width;
453                                                 this->rect.h = this_aspect / frame_aspect * this->window_height;
454                                         }
455                                 }
456                         }
457                         // Special case optimisation to negate odd effect of sample aspect ratio
458                         // not corresponding exactly with image resolution.
459                         else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) 
460                         {
461                                 this->rect.w = this->window_width;
462                                 this->rect.h = this->window_height;
463                         }
464                         // Use hardware scaler to normalise sample aspect ratio
465                         else if ( this->window_height * this->display_aspect > this->window_width )
466                         {
467                                 this->rect.w = this->window_width;
468                                 this->rect.h = this->window_width / this->display_aspect;
469                         }
470                         else
471                         {
472                                 this->rect.w = this->window_height * this->display_aspect;
473                                 this->rect.h = this->window_height;
474                         }
475                         
476                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
477                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
478
479                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
480                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
481                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
482                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
483                         
484                         // Force an overlay recreation
485                         if ( this->sdl_overlay != NULL )
486                                 SDL_FreeYUVOverlay( this->sdl_overlay );
487
488                         // open SDL window with video overlay, if possible
489                         sdl_lock_display();
490                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
491                         sdl_unlock_display();
492
493                         if ( this->sdl_screen != NULL )
494                         {
495                                 SDL_SetClipRect( this->sdl_screen, &this->rect );
496                                 sdl_lock_display();
497                                 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
498                                 sdl_unlock_display();
499                         }
500                 }
501                         
502                 if ( mlt_properties_get_int( properties, "changed" ) )
503                 {
504                         sdl_lock_display();
505                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
506                         SDL_SetClipRect( this->sdl_screen, &this->rect );
507                         SDL_Flip( this->sdl_screen );
508                         sdl_unlock_display();
509                         mlt_properties_set_int( properties, "changed", 0 );
510                 }
511
512                 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
513                 {
514                         this->buffer = this->sdl_overlay->pixels[ 0 ];
515                         sdl_lock_display();
516                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
517                         {
518                                 if ( image != NULL )
519                                         memcpy( this->buffer, image, width * height * 2 );
520                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
521                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
522                         }
523                         sdl_unlock_display();
524                 }
525         }
526
527         return 0;
528 }
529
530 static void *video_thread( void *arg )
531 {
532         // Identify the arg
533         consumer_sdl this = arg;
534
535         // Obtain time of thread start
536         struct timeval now;
537         int64_t start = 0;
538         int64_t elapsed = 0;
539         struct timespec tm;
540         mlt_frame next = NULL;
541         mlt_properties properties = NULL;
542         double speed = 0;
543
544         // Get real time flag
545         int real_time = mlt_properties_get_int( this->properties, "real_time" );
546
547         // Get the current time
548         gettimeofday( &now, NULL );
549
550         // Determine start time
551         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
552
553         while ( this->running )
554         {
555                 // Pop the next frame
556                 pthread_mutex_lock( &this->video_mutex );
557                 while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running )
558                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
559                 pthread_mutex_unlock( &this->video_mutex );
560
561                 // Get the properties
562                 properties =  mlt_frame_properties( next );
563
564                 // Get the speed of the frame
565                 speed = mlt_properties_get_double( properties, "_speed" );
566
567                 // Get the current time
568                 gettimeofday( &now, NULL );
569
570                 // Get the elapsed time
571                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
572
573                 // See if we have to delay the display of the current frame
574                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
575                 {
576                         // Obtain the scheduled playout time
577                         mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
578
579                         // Determine the difference between the elapsed time and the scheduled playout time
580                         mlt_position difference = scheduled - elapsed;
581
582                         // Smooth playback a bit
583                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
584                         {
585                                 tm.tv_sec = difference / 1000000;
586                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
587                                 nanosleep( &tm, NULL );
588                         }
589
590                         // Show current frame if not too old
591                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
592                                 consumer_play_video( this, next );
593
594                         // If the queue is empty, recalculate start to allow build up again
595                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
596                         {
597                                 gettimeofday( &now, NULL );
598                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
599                         }
600                 }
601
602                 // This frame can now be closed
603                 mlt_frame_close( next );
604         }
605
606         mlt_consumer_stopped( &this->parent );
607
608         return NULL;
609 }
610
611 /** Threaded wrapper for pipe.
612 */
613
614 static void *consumer_thread( void *arg )
615 {
616         // Identify the arg
617         consumer_sdl this = arg;
618
619         // Get the consumer
620         mlt_consumer consumer = &this->parent;
621
622         // Video thread
623         pthread_t thread;
624
625         // internal intialization
626         int init_audio = 1;
627         int init_video = 1;
628         mlt_frame frame = NULL;
629         mlt_properties properties = NULL;
630         int duration = 0;
631         int64_t playtime = 0;
632         struct timespec tm = { 0, 100000 };
633
634         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
635         {
636                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
637                 return NULL;
638         }
639
640         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
641         SDL_EnableUNICODE( 1 );
642
643         // Loop until told not to
644         while( this->running )
645         {
646                 // Get a frame from the attached producer
647                 frame = mlt_consumer_rt_frame( consumer );
648
649                 // Ensure that we have a frame
650                 if ( frame != NULL )
651                 {
652                         // Get the frame properties
653                         properties =  mlt_frame_properties( frame );
654
655                         // Play audio
656                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
657
658                         // Determine the start time now
659                         if ( this->playing && init_video )
660                         {
661                                 // Create the video thread
662                                 pthread_create( &thread, NULL, video_thread, this );
663
664                                 // Video doesn't need to be initialised any more
665                                 init_video = 0;
666                         }
667
668                         // Set playtime for this frame
669                         mlt_properties_set_position( properties, "playtime", playtime );
670
671                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
672                                 nanosleep( &tm, NULL );
673
674                         // Push this frame to the back of the queue
675                         pthread_mutex_lock( &this->video_mutex );
676                         mlt_deque_push_back( this->queue, frame );
677                         pthread_cond_broadcast( &this->video_cond );
678                         pthread_mutex_unlock( &this->video_mutex );
679
680                         // Calculate the next playtime
681                         playtime += ( duration * 1000 );
682                 }
683         }
684
685         // Kill the video thread
686         if ( init_video == 0 )
687         {
688                 pthread_mutex_lock( &this->video_mutex );
689                 pthread_cond_broadcast( &this->video_cond );
690                 pthread_mutex_unlock( &this->video_mutex );
691                 pthread_join( thread, NULL );
692         }
693
694         // internal cleanup
695         if ( this->sdl_overlay != NULL )
696                 SDL_FreeYUVOverlay( this->sdl_overlay );
697         SDL_Quit( );
698
699         while( mlt_deque_count( this->queue ) )
700                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
701
702         this->sdl_screen = NULL;
703         this->sdl_overlay = NULL;
704         this->audio_avail = 0;
705
706         return NULL;
707 }
708
709 static int consumer_get_dimensions( int *width, int *height )
710 {
711         int changed = 0;
712
713         // SDL windows manager structure
714         SDL_SysWMinfo wm;
715
716         // Specify the SDL Version
717         SDL_VERSION( &wm.version );
718
719         // Lock the display
720         sdl_lock_display();
721
722         // Get the wm structure
723         if ( SDL_GetWMInfo( &wm ) == 1 )
724         {
725                 // Check that we have the X11 wm
726                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
727                 {
728                         // Get the SDL window
729                         Window window = wm.info.x11.window;
730
731                         // Get the display session
732                         Display *display = wm.info.x11.display;
733
734                         // Get the window attributes
735                         XWindowAttributes attr;
736                         XGetWindowAttributes( display, window, &attr );
737
738                         // Determine whether window has changed
739                         changed = *width != attr.width || *height != attr.height;
740
741                         // Return width and height
742                         *width = attr.width;
743                         *height = attr.height;
744                 }
745         }
746
747         // Unlock the display
748         sdl_lock_display();
749
750         return changed;
751 }
752
753 /** Callback to allow override of the close method.
754 */
755
756 static void consumer_close( mlt_consumer parent )
757 {
758         // Get the actual object
759         consumer_sdl this = parent->child;
760
761         // Stop the consumer
762         mlt_consumer_stop( parent );
763
764         // Close the queue
765         mlt_deque_close( this->queue );
766
767         // Destroy mutexes
768         pthread_mutex_destroy( &this->audio_mutex );
769         pthread_cond_destroy( &this->audio_cond );
770                 
771         // Now clean up the rest
772         mlt_consumer_close( parent );
773
774         // Finally clean up this
775         free( this );
776 }