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consumer_sdl.c
[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39         struct mlt_consumer_s parent;
40         mlt_properties properties;
41         mlt_deque queue;
42         pthread_t thread;
43         int joined;
44         int running;
45         uint8_t audio_buffer[ 4096 * 10 ];
46         int audio_avail;
47         pthread_mutex_t audio_mutex;
48         pthread_cond_t audio_cond;
49         pthread_mutex_t video_mutex;
50         pthread_cond_t video_cond;
51         int window_width;
52         int window_height;
53         int previous_width;
54         int previous_height;
55         int width;
56         int height;
57         int playing;
58         int sdl_flags;
59         SDL_Surface *sdl_screen;
60         SDL_Overlay *sdl_overlay;
61         SDL_Rect rect;
62         uint8_t *buffer;
63         int bpp;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
76
77 /** This is what will be called by the factory - anything can be passed in
78         via the argument, but keep it simple.
79 */
80
81 mlt_consumer consumer_sdl_init( char *arg )
82 {
83         // Create the consumer object
84         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
85
86         // If no malloc'd and consumer init ok
87         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
88         {
89                 // Create the queue
90                 this->queue = mlt_deque_init( );
91
92                 // Get the parent consumer object
93                 mlt_consumer parent = &this->parent;
94
95                 // We have stuff to clean up, so override the close method
96                 parent->close = consumer_close;
97
98                 // get a handle on properties
99                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
100                 this->properties = MLT_SERVICE_PROPERTIES( service );
101
102                 // Default display aspect ratio
103                 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
104                 
105                 // Set the default volume
106                 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108                 // This is the initialisation of the consumer
109                 pthread_mutex_init( &this->audio_mutex, NULL );
110                 pthread_cond_init( &this->audio_cond, NULL);
111                 pthread_mutex_init( &this->video_mutex, NULL );
112                 pthread_cond_init( &this->video_cond, NULL);
113                 
114                 // Default scaler (for now we'll use nearest)
115                 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117                 // Default buffer for low latency
118                 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120                 // Default progressive true
121                 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123                 // Default audio buffer
124                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126                 // Ensure we don't join on a non-running object
127                 this->joined = 1;
128                 
129                 // process actual param
130                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131                 {
132                         this->width = mlt_properties_get_int( this->properties, "width" );
133                         this->height = mlt_properties_get_int( this->properties, "height" );
134                 }
135
136                 // Default window size
137                 this->window_width = ( double )this->height * display_ratio;
138                 this->window_height = this->height;
139
140                 // Set the sdl flags
141                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
142
143                 // Allow thread to be started/stopped
144                 parent->start = consumer_start;
145                 parent->stop = consumer_stop;
146                 parent->is_stopped = consumer_is_stopped;
147
148                 // Register specific events
149                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
150
151                 // Return the consumer produced
152                 return parent;
153         }
154
155         // malloc or consumer init failed
156         free( this );
157
158         // Indicate failure
159         return NULL;
160 }
161
162 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
163 {
164         if ( listener != NULL )
165                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
166 }
167
168 int consumer_start( mlt_consumer parent )
169 {
170         consumer_sdl this = parent->child;
171
172         if ( !this->running )
173         {
174                 consumer_stop( parent );
175
176                 this->running = 1;
177                 this->joined = 0;
178
179                 this->width = mlt_properties_get_int( this->properties, "width" );
180                 this->height = mlt_properties_get_int( this->properties, "height" );
181
182                 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
183
184                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
185                 {
186                         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
187                         {
188                                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
189                                 return -1;
190                         }
191
192                         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
193                         SDL_EnableUNICODE( 1 );
194                 }
195                 else
196                 {
197                         this->sdl_screen = SDL_GetVideoSurface( );
198                 }
199
200                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
201                         SDL_InitSubSystem( SDL_INIT_AUDIO );
202
203                 if ( this->sdl_screen == NULL )
204                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
205
206                 pthread_create( &this->thread, NULL, consumer_thread, this );
207         }
208
209         return 0;
210 }
211
212 int consumer_stop( mlt_consumer parent )
213 {
214         // Get the actual object
215         consumer_sdl this = parent->child;
216
217         if ( this->joined == 0 )
218         {
219                 // Kill the thread and clean up
220                 this->joined = 1;
221                 this->running = 0;
222                 pthread_join( this->thread, NULL );
223
224                 // internal cleanup
225                 if ( this->sdl_overlay != NULL )
226                         SDL_FreeYUVOverlay( this->sdl_overlay );
227                 this->sdl_overlay = NULL;
228
229                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
230                         SDL_QuitSubSystem( SDL_INIT_AUDIO );
231
232                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
233                         SDL_Quit( );
234
235                 this->sdl_screen = NULL;
236         }
237
238         return 0;
239 }
240
241 int consumer_is_stopped( mlt_consumer parent )
242 {
243         consumer_sdl this = parent->child;
244         return !this->running;
245 }
246
247 static int sdl_lock_display( )
248 {
249         SDL_Surface *screen = SDL_GetVideoSurface( );
250         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
251 }
252
253 static void sdl_unlock_display( )
254 {
255         SDL_Surface *screen = SDL_GetVideoSurface( );
256         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
257                 SDL_UnlockSurface( screen );
258 }
259
260 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
261 {
262         consumer_sdl this = udata;
263
264         // Get the volume
265         double volume = mlt_properties_get_double( this->properties, "volume" );
266
267         pthread_mutex_lock( &this->audio_mutex );
268
269         // Block until audio received
270         while ( this->running && len > this->audio_avail )
271                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
272
273         if ( this->audio_avail >= len )
274         {
275                 // Place in the audio buffer
276                 if ( volume != 1.0 )
277                         SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
278                 else
279                         memcpy( stream, this->audio_buffer, len );
280
281                 // Remove len from the audio available
282                 this->audio_avail -= len;
283
284                 // Remove the samples
285                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
286         }
287         else
288         {
289                 // Just to be safe, wipe the stream first
290                 memset( stream, 0, len );
291
292                 // Mix the audio 
293                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
294
295                 // No audio left
296                 this->audio_avail = 0;
297         }
298
299         // We're definitely playing now
300         this->playing = 1;
301
302         pthread_cond_broadcast( &this->audio_cond );
303         pthread_mutex_unlock( &this->audio_mutex );
304 }
305
306 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
307 {
308         // Get the properties of this consumer
309         mlt_properties properties = this->properties;
310         mlt_audio_format afmt = mlt_audio_pcm;
311
312         // Set the preferred params of the test card signal
313         int channels = mlt_properties_get_int( properties, "channels" );
314         int frequency = mlt_properties_get_int( properties, "frequency" );
315         static int counter = 0;
316
317         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
318         
319         int16_t *pcm;
320         int bytes;
321
322         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
323         *duration = ( ( samples * 1000 ) / frequency );
324
325         if ( mlt_properties_get_int( properties, "audio_off" ) )
326         {
327                 this->playing = 1;
328                 init_audio = 1;
329                 return init_audio;
330         }
331
332         if ( init_audio == 1 )
333         {
334                 SDL_AudioSpec request;
335                 SDL_AudioSpec got;
336
337                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
338
339                 // specify audio format
340                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
341                 this->playing = 0;
342                 request.freq = frequency;
343                 request.format = AUDIO_S16SYS;
344                 request.channels = channels;
345                 request.samples = audio_buffer;
346                 request.callback = sdl_fill_audio;
347                 request.userdata = (void *)this;
348                 if ( SDL_OpenAudio( &request, &got ) != 0 )
349                 {
350                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
351                         init_audio = 2;
352                 }
353                 else if ( got.size != 0 )
354                 {
355                         SDL_PauseAudio( 0 );
356                         init_audio = 0;
357                 }
358         }
359
360         if ( init_audio == 0 )
361         {
362                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
363                 bytes = ( samples * channels * 2 );
364                 pthread_mutex_lock( &this->audio_mutex );
365                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
366                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
367                 if ( this->running )
368                 {
369                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
370                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
371                         else
372                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
373                         this->audio_avail += bytes;
374                 }
375                 pthread_cond_broadcast( &this->audio_cond );
376                 pthread_mutex_unlock( &this->audio_mutex );
377         }
378         else
379         {
380                 this->playing = 1;
381         }
382
383         return init_audio;
384 }
385
386 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
387 {
388         // Get the properties of this consumer
389         mlt_properties properties = this->properties;
390
391         mlt_image_format vfmt = mlt_image_yuv422;
392         int width = this->width, height = this->height;
393         uint8_t *image;
394         int changed = 0;
395
396         if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
397         {
398                 // Get the image, width and height
399                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
400                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
401                 
402                 // Handle events
403                 if ( this->sdl_screen != NULL )
404                 {
405                         SDL_Event event;
406         
407                         sdl_lock_display( );
408                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
409                         sdl_unlock_display( );
410
411                         while ( SDL_PollEvent( &event ) )
412                         {
413                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
414
415                                 switch( event.type )
416                                 {
417                                         case SDL_VIDEORESIZE:
418                                                 this->window_width = event.resize.w;
419                                                 this->window_height = event.resize.h;
420                                                 changed = 1;
421                                                 break;
422                                         case SDL_QUIT:
423                                                 this->running = 0;
424                                                 break;
425                                         case SDL_KEYDOWN:
426                                                 {
427                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
428                                                         char keyboard[ 2 ] = " ";
429                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
430                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
431                                                         {
432                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
433                                                                 callback( producer, keyboard );
434                                                         }
435                                                 }
436                                                 break;
437                                 }
438                         }
439                 }
440         
441                 sdl_lock_display();
442
443                 if ( width != this->width || height != this->height )
444                 {
445                         if ( this->sdl_overlay != NULL )
446                                 SDL_FreeYUVOverlay( this->sdl_overlay );
447                         this->sdl_overlay = NULL;
448                 }
449
450                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
451                 {
452                         // Force an overlay recreation
453                         if ( this->sdl_overlay != NULL )
454                                 SDL_FreeYUVOverlay( this->sdl_overlay );
455                         this->sdl_overlay = NULL;
456
457                         // open SDL window with video overlay, if possible
458                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
459                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
460                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
461                 }
462
463                 if ( this->running )
464                 {
465                         // Determine window's new display aspect ratio
466                         double this_aspect = ( double )this->window_width / this->window_height;
467
468                         // Get the display aspect ratio
469                         double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
470
471                         // Determine frame's display aspect ratio
472                         double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
473
474                         // Store the width and height received
475                         this->width = width;
476                         this->height = height;
477
478                         // If using hardware scaler
479                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
480                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
481                         {
482                                 // Use hardware scaler to normalise display aspect ratio
483                                 this->rect.w = frame_aspect / this_aspect * this->window_width;
484                                 this->rect.h = this->window_height;
485                                 if ( this->rect.w > this->window_width )
486                                 {
487                                         this->rect.w = this->window_width;
488                                         this->rect.h = this_aspect / frame_aspect * this->window_height;
489                                 }
490                         }
491                         // Special case optimisation to negate odd effect of sample aspect ratio
492                         // not corresponding exactly with image resolution.
493                         else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) ) 
494                         {
495                                 this->rect.w = this->window_width;
496                                 this->rect.h = this->window_height;
497                         }
498                         // Use hardware scaler to normalise sample aspect ratio
499                         else if ( this->window_height * display_ratio > this->window_width )
500                         {
501                                 this->rect.w = this->window_width;
502                                 this->rect.h = this->window_width / display_ratio;
503                         }
504                         else
505                         {
506                                 this->rect.w = this->window_height * display_ratio;
507                                 this->rect.h = this->window_height;
508                         }
509                         
510                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
511                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
512
513                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
514                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
515                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
516                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
517
518                         SDL_SetClipRect( this->sdl_screen, &this->rect );
519                 }
520
521                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
522                 {
523                         SDL_SetClipRect( this->sdl_screen, &this->rect );
524                         this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
525                 }
526
527                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
528                 {
529                         this->buffer = this->sdl_overlay->pixels[ 0 ];
530                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
531                         {
532                                 if ( image != NULL )
533                                         memcpy( this->buffer, image, width * height * 2 );
534                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
535                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
536                         }
537                 }
538
539                 sdl_unlock_display();
540         }
541
542         return 0;
543 }
544
545 static void *video_thread( void *arg )
546 {
547         // Identify the arg
548         consumer_sdl this = arg;
549
550         // Obtain time of thread start
551         struct timeval now;
552         int64_t start = 0;
553         int64_t elapsed = 0;
554         struct timespec tm;
555         mlt_frame next = NULL;
556         mlt_properties properties = NULL;
557         double speed = 0;
558
559         // Get real time flag
560         int real_time = mlt_properties_get_int( this->properties, "real_time" );
561
562         // Get the current time
563         gettimeofday( &now, NULL );
564
565         // Determine start time
566         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
567
568         while ( this->running )
569         {
570                 // Pop the next frame
571                 pthread_mutex_lock( &this->video_mutex );
572                 next = mlt_deque_pop_front( this->queue );
573                 while ( next == NULL && this->running )
574                 {
575                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
576                         next = mlt_deque_pop_front( this->queue );
577                 }
578                 pthread_mutex_unlock( &this->video_mutex );
579
580                 if ( !this->running || next == NULL ) break;
581
582                 // Get the properties
583                 properties =  MLT_FRAME_PROPERTIES( next );
584
585                 // Get the speed of the frame
586                 speed = mlt_properties_get_double( properties, "_speed" );
587
588                 // Get the current time
589                 gettimeofday( &now, NULL );
590
591                 // Get the elapsed time
592                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
593
594                 // See if we have to delay the display of the current frame
595                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
596                 {
597                         // Obtain the scheduled playout time
598                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
599
600                         // Determine the difference between the elapsed time and the scheduled playout time
601                         int64_t difference = scheduled - elapsed;
602
603                         // Smooth playback a bit
604                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
605                         {
606                                 tm.tv_sec = difference / 1000000;
607                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
608                                 nanosleep( &tm, NULL );
609                         }
610
611                         // Show current frame if not too old
612                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
613                                 consumer_play_video( this, next );
614
615                         // If the queue is empty, recalculate start to allow build up again
616                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
617                         {
618                                 gettimeofday( &now, NULL );
619                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
620                         }
621                 }
622
623                 // This frame can now be closed
624                 mlt_frame_close( next );
625                 next = NULL;
626         }
627
628         if ( next != NULL )
629                 mlt_frame_close( next );
630
631         mlt_consumer_stopped( &this->parent );
632
633         return NULL;
634 }
635
636 /** Threaded wrapper for pipe.
637 */
638
639 static void *consumer_thread( void *arg )
640 {
641         // Identify the arg
642         consumer_sdl this = arg;
643
644         // Get the consumer
645         mlt_consumer consumer = &this->parent;
646
647         // Video thread
648         pthread_t thread;
649
650         // internal intialization
651         int init_audio = 1;
652         int init_video = 1;
653         mlt_frame frame = NULL;
654         mlt_properties properties = NULL;
655         int duration = 0;
656         int64_t playtime = 0;
657         struct timespec tm = { 0, 100000 };
658
659         // Loop until told not to
660         while( this->running )
661         {
662                 // Get a frame from the attached producer
663                 frame = mlt_consumer_rt_frame( consumer );
664
665                 // Ensure that we have a frame
666                 if ( frame != NULL )
667                 {
668                         // Get the frame properties
669                         properties =  MLT_FRAME_PROPERTIES( frame );
670
671                         // Play audio
672                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
673
674                         // Determine the start time now
675                         if ( this->playing && init_video )
676                         {
677                                 // Create the video thread
678                                 pthread_create( &thread, NULL, video_thread, this );
679
680                                 // Video doesn't need to be initialised any more
681                                 init_video = 0;
682                         }
683
684                         // Set playtime for this frame
685                         mlt_properties_set_int( properties, "playtime", playtime );
686
687                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
688                                 nanosleep( &tm, NULL );
689
690                         // Push this frame to the back of the queue
691                         pthread_mutex_lock( &this->video_mutex );
692                         mlt_deque_push_back( this->queue, frame );
693                         pthread_cond_broadcast( &this->video_cond );
694                         pthread_mutex_unlock( &this->video_mutex );
695
696                         // Calculate the next playtime
697                         playtime += ( duration * 1000 );
698                 }
699         }
700
701         // Kill the video thread
702         if ( init_video == 0 )
703         {
704                 pthread_mutex_lock( &this->video_mutex );
705                 pthread_cond_broadcast( &this->video_cond );
706                 pthread_mutex_unlock( &this->video_mutex );
707                 pthread_join( thread, NULL );
708         }
709
710         while( mlt_deque_count( this->queue ) )
711                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
712
713         this->sdl_screen = NULL;
714         this->audio_avail = 0;
715
716         return NULL;
717 }
718
719 static int consumer_get_dimensions( int *width, int *height )
720 {
721         int changed = 0;
722
723         // SDL windows manager structure
724         SDL_SysWMinfo wm;
725
726         // Specify the SDL Version
727         SDL_VERSION( &wm.version );
728
729         // Lock the display
730         //sdl_lock_display();
731
732 #ifndef __DARWIN__
733         // Get the wm structure
734         if ( SDL_GetWMInfo( &wm ) == 1 )
735         {
736                 // Check that we have the X11 wm
737                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
738                 {
739                         // Get the SDL window
740                         Window window = wm.info.x11.window;
741
742                         // Get the display session
743                         Display *display = wm.info.x11.display;
744
745                         // Get the window attributes
746                         XWindowAttributes attr;
747                         XGetWindowAttributes( display, window, &attr );
748
749                         // Determine whether window has changed
750                         changed = *width != attr.width || *height != attr.height;
751
752                         // Return width and height
753                         *width = attr.width;
754                         *height = attr.height;
755                 }
756         }
757 #endif
758
759         // Unlock the display
760         //sdl_unlock_display();
761
762         return changed;
763 }
764
765 /** Callback to allow override of the close method.
766 */
767
768 static void consumer_close( mlt_consumer parent )
769 {
770         // Get the actual object
771         consumer_sdl this = parent->child;
772
773         // Stop the consumer
774         ///mlt_consumer_stop( parent );
775
776         // Now clean up the rest
777         mlt_consumer_close( parent );
778
779         // Close the queue
780         mlt_deque_close( this->queue );
781
782         // Destroy mutexes
783         pthread_mutex_destroy( &this->audio_mutex );
784         pthread_cond_destroy( &this->audio_cond );
785                 
786         // Finally clean up this
787         free( this );
788 }