]> git.sesse.net Git - mlt/blob - src/modules/sdl/consumer_sdl.c
Revert a bunch of changes made to SDL for VDPAU.
[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include <framework/mlt_consumer.h>
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <framework/mlt_log.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <string.h>
30 #include <pthread.h>
31 #include <SDL/SDL.h>
32 #include <SDL/SDL_syswm.h>
33 #include <sys/time.h>
34
35 extern pthread_mutex_t mlt_sdl_mutex;
36
37 /** This classes definition.
38 */
39
40 typedef struct consumer_sdl_s *consumer_sdl;
41
42 struct consumer_sdl_s
43 {
44         struct mlt_consumer_s parent;
45         mlt_properties properties;
46         mlt_deque queue;
47         pthread_t thread;
48         int joined;
49         int running;
50         uint8_t audio_buffer[ 4096 * 10 ];
51         int audio_avail;
52         pthread_mutex_t audio_mutex;
53         pthread_cond_t audio_cond;
54         pthread_mutex_t video_mutex;
55         pthread_cond_t video_cond;
56         int window_width;
57         int window_height;
58         int previous_width;
59         int previous_height;
60         int width;
61         int height;
62         int playing;
63         int sdl_flags;
64         SDL_Surface *sdl_screen;
65         SDL_Overlay *sdl_overlay;
66         SDL_Rect rect;
67         uint8_t *buffer;
68         int bpp;
69 };
70
71 /** Forward references to static functions.
72 */
73
74 static int consumer_start( mlt_consumer parent );
75 static int consumer_stop( mlt_consumer parent );
76 static int consumer_is_stopped( mlt_consumer parent );
77 static void consumer_close( mlt_consumer parent );
78 static void *consumer_thread( void * );
79 static int consumer_get_dimensions( int *width, int *height );
80 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
81
82 /** This is what will be called by the factory - anything can be passed in
83         via the argument, but keep it simple.
84 */
85
86 mlt_consumer consumer_sdl_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
87 {
88         // Create the consumer object
89         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
90
91         // If no malloc'd and consumer init ok
92         if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
93         {
94                 // Create the queue
95                 this->queue = mlt_deque_init( );
96
97                 // Get the parent consumer object
98                 mlt_consumer parent = &this->parent;
99
100                 // We have stuff to clean up, so override the close method
101                 parent->close = consumer_close;
102
103                 // get a handle on properties
104                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
105                 this->properties = MLT_SERVICE_PROPERTIES( service );
106
107                 // Set the default volume
108                 mlt_properties_set_double( this->properties, "volume", 1.0 );
109
110                 // This is the initialisation of the consumer
111                 pthread_mutex_init( &this->audio_mutex, NULL );
112                 pthread_cond_init( &this->audio_cond, NULL);
113                 pthread_mutex_init( &this->video_mutex, NULL );
114                 pthread_cond_init( &this->video_cond, NULL);
115                 
116                 // Default scaler (for now we'll use nearest)
117                 mlt_properties_set( this->properties, "rescale", "nearest" );
118
119                 // Default buffer for low latency
120                 mlt_properties_set_int( this->properties, "buffer", 1 );
121
122                 // Default audio buffer
123                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
124
125                 // Ensure we don't join on a non-running object
126                 this->joined = 1;
127                 
128                 // process actual param
129                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
130                 {
131                         this->width = mlt_properties_get_int( this->properties, "width" );
132                         this->height = mlt_properties_get_int( this->properties, "height" );
133                 }
134
135                 // Set the sdl flags
136                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
137
138                 // Allow thread to be started/stopped
139                 parent->start = consumer_start;
140                 parent->stop = consumer_stop;
141                 parent->is_stopped = consumer_is_stopped;
142
143                 // Register specific events
144                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
145
146                 // Return the consumer produced
147                 return parent;
148         }
149
150         // malloc or consumer init failed
151         free( this );
152
153         // Indicate failure
154         return NULL;
155 }
156
157 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
158 {
159         if ( listener != NULL )
160                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
161 }
162
163 int consumer_start( mlt_consumer parent )
164 {
165         consumer_sdl this = parent->child;
166
167         if ( !this->running )
168         {
169                 int video_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "video_off" );
170                 int preview_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "preview_off" );
171                 int display_off = video_off | preview_off;
172                 int audio_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" );
173                 int sdl_started = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" );
174
175                 consumer_stop( parent );
176
177                 this->running = 1;
178                 this->joined = 0;
179
180                 if ( mlt_properties_get_int( this->properties, "width" ) > 0 )
181                         this->width = mlt_properties_get_int( this->properties, "width" );
182                 if ( mlt_properties_get_int( this->properties, "height" ) > 0 )
183                         this->height = mlt_properties_get_int( this->properties, "height" );
184
185                 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
186
187                 if ( sdl_started == 0 && display_off == 0 )
188                 {
189                         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
190                         {
191                                 mlt_log_error( MLT_CONSUMER_SERVICE(parent), "Failed to initialize SDL: %s\n", SDL_GetError() );
192                                 return -1;
193                         }
194
195                         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
196                         SDL_EnableUNICODE( 1 );
197                 }
198                 else if ( display_off == 0 )
199                 {
200                         this->sdl_screen = SDL_GetVideoSurface( );
201                 }
202
203                 if ( audio_off == 0 )
204                         SDL_InitSubSystem( SDL_INIT_AUDIO );
205
206                 // Default window size
207                 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
208                 this->window_width = ( double )this->height * display_ratio;
209                 this->window_height = this->height;
210
211                 if ( this->sdl_screen == NULL && display_off == 0 )
212                 {
213                         if ( mlt_properties_get_int( this->properties, "fullscreen" ) )
214                         {
215                                 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
216                                 this->window_width = vi->current_w;
217                                 this->window_height = vi->current_h;
218                                 this->sdl_flags |= SDL_FULLSCREEN;
219                                 SDL_ShowCursor( SDL_DISABLE );
220                         }
221                         pthread_mutex_lock( &mlt_sdl_mutex );
222                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
223                         pthread_mutex_unlock( &mlt_sdl_mutex );
224                 }
225
226                 pthread_create( &this->thread, NULL, consumer_thread, this );
227         }
228
229         return 0;
230 }
231
232 int consumer_stop( mlt_consumer parent )
233 {
234         // Get the actual object
235         consumer_sdl this = parent->child;
236
237         if ( this->joined == 0 )
238         {
239                 // Kill the thread and clean up
240                 this->joined = 1;
241                 this->running = 0;
242                 if ( this->thread )
243                         pthread_join( this->thread, NULL );
244
245                 // internal cleanup
246                 if ( this->sdl_overlay != NULL )
247                         SDL_FreeYUVOverlay( this->sdl_overlay );
248                 this->sdl_overlay = NULL;
249
250                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
251                 {
252                         pthread_mutex_lock( &this->audio_mutex );
253                         pthread_cond_broadcast( &this->audio_cond );
254                         pthread_mutex_unlock( &this->audio_mutex );
255                         SDL_QuitSubSystem( SDL_INIT_AUDIO );
256                 }
257
258                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
259                 {
260                         pthread_mutex_lock( &mlt_sdl_mutex );
261                         SDL_Quit( );
262                         pthread_mutex_unlock( &mlt_sdl_mutex );
263                 }
264
265                 this->sdl_screen = NULL;
266         }
267
268         return 0;
269 }
270
271 int consumer_is_stopped( mlt_consumer parent )
272 {
273         consumer_sdl this = parent->child;
274         return !this->running;
275 }
276
277 static int sdl_lock_display( )
278 {
279         pthread_mutex_lock( &mlt_sdl_mutex );
280         SDL_Surface *screen = SDL_GetVideoSurface( );
281         int result = screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
282         pthread_mutex_unlock( &mlt_sdl_mutex );
283         return result;
284 }
285
286 static void sdl_unlock_display( )
287 {
288         pthread_mutex_lock( &mlt_sdl_mutex );
289         SDL_Surface *screen = SDL_GetVideoSurface( );
290         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
291                 SDL_UnlockSurface( screen );
292         pthread_mutex_unlock( &mlt_sdl_mutex );
293 }
294
295 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
296 {
297         consumer_sdl this = udata;
298
299         // Get the volume
300         double volume = mlt_properties_get_double( this->properties, "volume" );
301
302         pthread_mutex_lock( &this->audio_mutex );
303
304         // Block until audio received
305         while ( this->running && len > this->audio_avail )
306                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
307
308         if ( this->audio_avail >= len )
309         {
310                 // Place in the audio buffer
311                 if ( volume != 1.0 )
312                         SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
313                 else
314                         memcpy( stream, this->audio_buffer, len );
315
316                 // Remove len from the audio available
317                 this->audio_avail -= len;
318
319                 // Remove the samples
320                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
321         }
322         else
323         {
324                 // Just to be safe, wipe the stream first
325                 memset( stream, 0, len );
326
327                 // Mix the audio 
328                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
329
330                 // No audio left
331                 this->audio_avail = 0;
332         }
333
334         // We're definitely playing now
335         this->playing = 1;
336
337         pthread_cond_broadcast( &this->audio_cond );
338         pthread_mutex_unlock( &this->audio_mutex );
339 }
340
341 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
342 {
343         // Get the properties of this consumer
344         mlt_properties properties = this->properties;
345         mlt_audio_format afmt = mlt_audio_s16;
346
347         // Set the preferred params of the test card signal
348         int channels = mlt_properties_get_int( properties, "channels" );
349         int dest_channels = channels;
350         int frequency = mlt_properties_get_int( properties, "frequency" );
351         static int counter = 0;
352
353         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
354         
355         int16_t *pcm;
356         int bytes;
357
358         mlt_frame_get_audio( frame, (void**) &pcm, &afmt, &frequency, &channels, &samples );
359         *duration = ( ( samples * 1000 ) / frequency );
360         pcm += mlt_properties_get_int( properties, "audio_offset" );
361
362         if ( mlt_properties_get_int( properties, "audio_off" ) )
363         {
364                 this->playing = 1;
365                 init_audio = 1;
366                 return init_audio;
367         }
368
369         if ( init_audio == 1 )
370         {
371                 SDL_AudioSpec request;
372                 SDL_AudioSpec got;
373
374                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
375
376                 // specify audio format
377                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
378                 this->playing = 0;
379                 request.freq = frequency;
380                 request.format = AUDIO_S16SYS;
381                 request.channels = dest_channels;
382                 request.samples = audio_buffer;
383                 request.callback = sdl_fill_audio;
384                 request.userdata = (void *)this;
385                 if ( SDL_OpenAudio( &request, &got ) != 0 )
386                 {
387                         mlt_log_error( MLT_CONSUMER_SERVICE( this ), "SDL failed to open audio: %s\n", SDL_GetError() );
388                         init_audio = 2;
389                 }
390                 else if ( got.size != 0 )
391                 {
392                         SDL_PauseAudio( 0 );
393                         init_audio = 0;
394                 }
395         }
396
397         if ( init_audio == 0 )
398         {
399                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
400                 
401                 bytes = samples * dest_channels * sizeof(*pcm);
402                 pthread_mutex_lock( &this->audio_mutex );
403                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
404                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
405                 if ( this->running )
406                 {
407                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
408                         {
409                                 if ( channels == dest_channels )
410                                 {
411                                         memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
412                                 }
413                                 else
414                                 {
415                                         int16_t *dest = (int16_t*) &this->audio_buffer[ this->audio_avail ];
416                                         int i = samples + 1;
417                                         
418                                         while ( --i )
419                                         {
420                                                 memcpy( dest, pcm, dest_channels * sizeof(*pcm) );
421                                                 pcm += channels;
422                                                 dest += dest_channels;
423                                         }
424                                 }
425                         }
426                         else
427                         {
428                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
429                         }
430                         this->audio_avail += bytes;
431                 }
432                 pthread_cond_broadcast( &this->audio_cond );
433                 pthread_mutex_unlock( &this->audio_mutex );
434         }
435         else
436         {
437                 this->playing = 1;
438         }
439
440         return init_audio;
441 }
442
443 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
444 {
445         // Get the properties of this consumer
446         mlt_properties properties = this->properties;
447
448         mlt_image_format vfmt = mlt_image_yuv422;
449         int width = this->width, height = this->height;
450         uint8_t *image;
451         int changed = 0;
452
453         int video_off = mlt_properties_get_int( properties, "video_off" );
454         int preview_off = mlt_properties_get_int( properties, "preview_off" );
455         mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
456         int display_off = video_off | preview_off;
457
458         if ( this->running && display_off == 0 )
459         {
460                 // Get the image, width and height
461                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
462                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
463                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
464                 
465                 // Handle events
466                 if ( this->sdl_screen != NULL )
467                 {
468                         SDL_Event event;
469         
470                         sdl_lock_display( );
471                         pthread_mutex_lock( &mlt_sdl_mutex );
472                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
473                         pthread_mutex_unlock( &mlt_sdl_mutex );
474                         sdl_unlock_display( );
475
476                         while ( SDL_PollEvent( &event ) )
477                         {
478                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
479
480                                 switch( event.type )
481                                 {
482                                         case SDL_VIDEORESIZE:
483                                                 this->window_width = event.resize.w;
484                                                 this->window_height = event.resize.h;
485                                                 changed = 1;
486                                                 break;
487                                         case SDL_QUIT:
488                                                 this->running = 0;
489                                                 break;
490                                         case SDL_KEYDOWN:
491                                                 {
492                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
493                                                         char keyboard[ 2 ] = " ";
494                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
495                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
496                                                         {
497                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
498                                                                 callback( producer, keyboard );
499                                                         }
500                                                 }
501                                                 break;
502                                 }
503                         }
504                 }
505         
506                 sdl_lock_display();
507
508                 if ( width != this->width || height != this->height )
509                 {
510                         if ( this->sdl_overlay != NULL )
511                                 SDL_FreeYUVOverlay( this->sdl_overlay );
512                         this->sdl_overlay = NULL;
513                 }
514
515                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
516                 {
517                         // Force an overlay recreation
518                         if ( this->sdl_overlay != NULL )
519                                 SDL_FreeYUVOverlay( this->sdl_overlay );
520                         this->sdl_overlay = NULL;
521
522                         // open SDL window with video overlay, if possible
523                         pthread_mutex_lock( &mlt_sdl_mutex );
524                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
525                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
526                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
527                         pthread_mutex_unlock( &mlt_sdl_mutex );
528
529                         uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
530                         SDL_FillRect( this->sdl_screen, NULL, color >> 8 );
531                         SDL_Flip( this->sdl_screen );
532                 }
533
534                 if ( this->running )
535                 {
536                         // Determine window's new display aspect ratio
537                         double this_aspect = ( double )this->window_width / this->window_height;
538
539                         // Get the display aspect ratio
540                         double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
541
542                         // Determine frame's display aspect ratio
543                         double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
544
545                         // Store the width and height received
546                         this->width = width;
547                         this->height = height;
548
549                         // If using hardware scaler
550                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
551                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
552                         {
553                                 // Use hardware scaler to normalise display aspect ratio
554                                 this->rect.w = frame_aspect / this_aspect * this->window_width;
555                                 this->rect.h = this->window_height;
556                                 if ( this->rect.w > this->window_width )
557                                 {
558                                         this->rect.w = this->window_width;
559                                         this->rect.h = this_aspect / frame_aspect * this->window_height;
560                                 }
561                         }
562                         // Special case optimisation to negate odd effect of sample aspect ratio
563                         // not corresponding exactly with image resolution.
564                         else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) ) 
565                         {
566                                 this->rect.w = this->window_width;
567                                 this->rect.h = this->window_height;
568                         }
569                         // Use hardware scaler to normalise sample aspect ratio
570                         else if ( this->window_height * display_ratio > this->window_width )
571                         {
572                                 this->rect.w = this->window_width;
573                                 this->rect.h = this->window_width / display_ratio;
574                         }
575                         else
576                         {
577                                 this->rect.w = this->window_height * display_ratio;
578                                 this->rect.h = this->window_height;
579                         }
580                         
581                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
582                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
583                         this->rect.x -= this->rect.x % 2;
584
585                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
586                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
587                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
588                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
589
590                         SDL_SetClipRect( this->sdl_screen, &this->rect );
591                 }
592
593                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
594                 {
595                         SDL_SetClipRect( this->sdl_screen, &this->rect );
596                         this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
597                 }
598
599                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
600                 {
601                         this->buffer = this->sdl_overlay->pixels[ 0 ];
602                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
603                         {
604                                 if ( image != NULL )
605                                         memcpy( this->buffer, image, width * height * 2 );
606                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
607                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
608                         }
609                 }
610
611                 sdl_unlock_display();
612         }
613         else if ( this->running )
614         {
615                 vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
616                 if ( !video_off )
617                         mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
618                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
619                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
620         }
621
622         return 0;
623 }
624
625 static void *video_thread( void *arg )
626 {
627         // Identify the arg
628         consumer_sdl this = arg;
629
630         // Obtain time of thread start
631         struct timeval now;
632         int64_t start = 0;
633         int64_t elapsed = 0;
634         struct timespec tm;
635         mlt_frame next = NULL;
636         mlt_properties properties = NULL;
637         double speed = 0;
638
639         // Get real time flag
640         int real_time = mlt_properties_get_int( this->properties, "real_time" );
641
642         // Get the current time
643         gettimeofday( &now, NULL );
644
645         // Determine start time
646         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
647
648         while ( this->running )
649         {
650                 // Pop the next frame
651                 pthread_mutex_lock( &this->video_mutex );
652                 next = mlt_deque_pop_front( this->queue );
653                 while ( next == NULL && this->running )
654                 {
655                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
656                         next = mlt_deque_pop_front( this->queue );
657                 }
658                 pthread_mutex_unlock( &this->video_mutex );
659
660                 if ( !this->running || next == NULL ) break;
661
662                 // Get the properties
663                 properties =  MLT_FRAME_PROPERTIES( next );
664
665                 // Get the speed of the frame
666                 speed = mlt_properties_get_double( properties, "_speed" );
667
668                 // Get the current time
669                 gettimeofday( &now, NULL );
670
671                 // Get the elapsed time
672                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
673
674                 // See if we have to delay the display of the current frame
675                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
676                 {
677                         // Obtain the scheduled playout time
678                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
679
680                         // Determine the difference between the elapsed time and the scheduled playout time
681                         int64_t difference = scheduled - elapsed;
682
683                         // Smooth playback a bit
684                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
685                         {
686                                 tm.tv_sec = difference / 1000000;
687                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
688                                 nanosleep( &tm, NULL );
689                         }
690
691                         // Show current frame if not too old
692                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
693                                 consumer_play_video( this, next );
694
695                         // If the queue is empty, recalculate start to allow build up again
696                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
697                         {
698                                 gettimeofday( &now, NULL );
699                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
700                         }
701                 }
702                 else
703                 {
704                         mlt_log_debug( MLT_CONSUMER_SERVICE(&this->parent), "dropped video frame\n" );
705                 }
706
707                 // This frame can now be closed
708                 mlt_frame_close( next );
709                 next = NULL;
710         }
711
712         if ( next != NULL )
713                 mlt_frame_close( next );
714
715         mlt_consumer_stopped( &this->parent );
716
717         return NULL;
718 }
719
720 /** Threaded wrapper for pipe.
721 */
722
723 static void *consumer_thread( void *arg )
724 {
725         // Identify the arg
726         consumer_sdl this = arg;
727
728         // Get the consumer
729         mlt_consumer consumer = &this->parent;
730
731         // Convenience functionality
732         int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
733         int terminated = 0;
734
735         // Video thread
736         pthread_t thread;
737
738         // internal intialization
739         int init_audio = 1;
740         int init_video = 1;
741         mlt_frame frame = NULL;
742         mlt_properties properties = NULL;
743         int duration = 0;
744         int64_t playtime = 0;
745         struct timespec tm = { 0, 100000 };
746
747         // Loop until told not to
748         while( !terminated && this->running )
749         {
750                 // Get a frame from the attached producer
751                 frame = mlt_consumer_rt_frame( consumer );
752
753                 // Check for termination
754                 if ( terminate_on_pause && frame != NULL )
755                         terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
756
757                 // Ensure that we have a frame
758                 if ( frame != NULL )
759                 {
760                         // Get the frame properties
761                         properties =  MLT_FRAME_PROPERTIES( frame );
762
763                         // Play audio
764                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
765
766                         // Determine the start time now
767                         if ( this->playing && init_video )
768                         {
769                                 // Create the video thread
770                                 pthread_create( &thread, NULL, video_thread, this );
771
772                                 // Video doesn't need to be initialised any more
773                                 init_video = 0;
774                         }
775
776                         // Set playtime for this frame
777                         mlt_properties_set_int( properties, "playtime", playtime );
778
779                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
780                                 nanosleep( &tm, NULL );
781
782                         // Push this frame to the back of the queue
783                         pthread_mutex_lock( &this->video_mutex );
784                         mlt_deque_push_back( this->queue, frame );
785                         pthread_cond_broadcast( &this->video_cond );
786                         pthread_mutex_unlock( &this->video_mutex );
787
788                         // Calculate the next playtime
789                         playtime += ( duration * 1000 );
790                 }
791         }
792
793         this->running = 0;
794
795         // Kill the video thread
796         if ( init_video == 0 )
797         {
798                 pthread_mutex_lock( &this->video_mutex );
799                 pthread_cond_broadcast( &this->video_cond );
800                 pthread_mutex_unlock( &this->video_mutex );
801                 pthread_join( thread, NULL );
802         }
803
804         while( mlt_deque_count( this->queue ) )
805                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
806
807         this->sdl_screen = NULL;
808         this->audio_avail = 0;
809
810         return NULL;
811 }
812
813 static int consumer_get_dimensions( int *width, int *height )
814 {
815         int changed = 0;
816
817         // SDL windows manager structure
818         SDL_SysWMinfo wm;
819
820         // Specify the SDL Version
821         SDL_VERSION( &wm.version );
822
823         // Lock the display
824         //sdl_lock_display();
825
826 #ifndef __DARWIN__
827         // Get the wm structure
828         if ( SDL_GetWMInfo( &wm ) == 1 )
829         {
830                 // Check that we have the X11 wm
831                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
832                 {
833                         // Get the SDL window
834                         Window window = wm.info.x11.window;
835
836                         // Get the display session
837                         Display *display = wm.info.x11.display;
838
839                         // Get the window attributes
840                         XWindowAttributes attr;
841                         XGetWindowAttributes( display, window, &attr );
842
843                         // Determine whether window has changed
844                         changed = *width != attr.width || *height != attr.height;
845
846                         // Return width and height
847                         *width = attr.width;
848                         *height = attr.height;
849                 }
850         }
851 #endif
852
853         // Unlock the display
854         //sdl_unlock_display();
855
856         return changed;
857 }
858
859 /** Callback to allow override of the close method.
860 */
861
862 static void consumer_close( mlt_consumer parent )
863 {
864         // Get the actual object
865         consumer_sdl this = parent->child;
866
867         // Stop the consumer
868         ///mlt_consumer_stop( parent );
869
870         // Now clean up the rest
871         mlt_consumer_close( parent );
872
873         // Close the queue
874         mlt_deque_close( this->queue );
875
876         // Destroy mutexes
877         pthread_mutex_destroy( &this->audio_mutex );
878         pthread_cond_destroy( &this->audio_cond );
879                 
880         // Finally clean up this
881         free( this );
882 }