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[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include <framework/mlt_consumer.h>
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <pthread.h>
30 #include <SDL/SDL.h>
31 #include <SDL/SDL_syswm.h>
32 #include <sys/time.h>
33
34 /** This classes definition.
35 */
36
37 typedef struct consumer_sdl_s *consumer_sdl;
38
39 struct consumer_sdl_s
40 {
41         struct mlt_consumer_s parent;
42         mlt_properties properties;
43         mlt_deque queue;
44         pthread_t thread;
45         int joined;
46         int running;
47         uint8_t audio_buffer[ 4096 * 10 ];
48         int audio_avail;
49         pthread_mutex_t audio_mutex;
50         pthread_cond_t audio_cond;
51         pthread_mutex_t video_mutex;
52         pthread_cond_t video_cond;
53         int window_width;
54         int window_height;
55         int previous_width;
56         int previous_height;
57         int width;
58         int height;
59         int playing;
60         int sdl_flags;
61         SDL_Surface *sdl_screen;
62         SDL_Overlay *sdl_overlay;
63         SDL_Rect rect;
64         uint8_t *buffer;
65         int bpp;
66         int filtered;
67 };
68
69 /** Forward references to static functions.
70 */
71
72 static int consumer_start( mlt_consumer parent );
73 static int consumer_stop( mlt_consumer parent );
74 static int consumer_is_stopped( mlt_consumer parent );
75 static void consumer_close( mlt_consumer parent );
76 static void *consumer_thread( void * );
77 static int consumer_get_dimensions( int *width, int *height );
78 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
79
80 /** This is what will be called by the factory - anything can be passed in
81         via the argument, but keep it simple.
82 */
83
84 mlt_consumer consumer_sdl_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
85 {
86         // Create the consumer object
87         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
88
89         // If no malloc'd and consumer init ok
90         if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
91         {
92                 // Create the queue
93                 this->queue = mlt_deque_init( );
94
95                 // Get the parent consumer object
96                 mlt_consumer parent = &this->parent;
97
98                 // We have stuff to clean up, so override the close method
99                 parent->close = consumer_close;
100
101                 // get a handle on properties
102                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
103                 this->properties = MLT_SERVICE_PROPERTIES( service );
104
105                 // Set the default volume
106                 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108                 // This is the initialisation of the consumer
109                 pthread_mutex_init( &this->audio_mutex, NULL );
110                 pthread_cond_init( &this->audio_cond, NULL);
111                 pthread_mutex_init( &this->video_mutex, NULL );
112                 pthread_cond_init( &this->video_cond, NULL);
113                 
114                 // Default scaler (for now we'll use nearest)
115                 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117                 // Default buffer for low latency
118                 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120                 // Default progressive true
121                 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123                 // Default audio buffer
124                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126                 // Ensure we don't join on a non-running object
127                 this->joined = 1;
128                 
129                 // process actual param
130                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131                 {
132                         this->width = mlt_properties_get_int( this->properties, "width" );
133                         this->height = mlt_properties_get_int( this->properties, "height" );
134                 }
135
136                 // Set the sdl flags
137                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
138
139                 // Allow thread to be started/stopped
140                 parent->start = consumer_start;
141                 parent->stop = consumer_stop;
142                 parent->is_stopped = consumer_is_stopped;
143
144                 // Register specific events
145                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
146
147                 // Return the consumer produced
148                 return parent;
149         }
150
151         // malloc or consumer init failed
152         free( this );
153
154         // Indicate failure
155         return NULL;
156 }
157
158 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
159 {
160         if ( listener != NULL )
161                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
162 }
163
164 int consumer_start( mlt_consumer parent )
165 {
166         consumer_sdl this = parent->child;
167
168         if ( !this->running )
169         {
170                 int video_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "video_off" );
171                 int preview_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "preview_off" );
172                 int display_off = video_off | preview_off;
173                 int audio_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" );
174                 int sdl_started = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" );
175
176                 consumer_stop( parent );
177
178                 this->running = 1;
179                 this->joined = 0;
180
181                 if ( mlt_properties_get_int( this->properties, "width" ) > 0 )
182                         this->width = mlt_properties_get_int( this->properties, "width" );
183                 if ( mlt_properties_get_int( this->properties, "height" ) > 0 )
184                         this->height = mlt_properties_get_int( this->properties, "height" );
185
186                 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
187
188                 // Attach a colour space converter
189                 if ( preview_off && !this->filtered )
190                 {
191                         mlt_profile profile = mlt_service_profile( MLT_CONSUMER_SERVICE( parent ) );
192                         mlt_filter filter = mlt_factory_filter( profile, "avcolour_space", NULL );
193                         mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
194                         mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
195                         mlt_filter_close( filter );
196                         this->filtered = 1;
197                 }
198         
199                 if ( sdl_started == 0 && display_off == 0 )
200                 {
201                         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
202                         {
203                                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
204                                 return -1;
205                         }
206
207                         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
208                         SDL_EnableUNICODE( 1 );
209                 }
210                 else if ( display_off == 0 )
211                 {
212                         this->sdl_screen = SDL_GetVideoSurface( );
213                 }
214
215                 if ( audio_off == 0 )
216                         SDL_InitSubSystem( SDL_INIT_AUDIO );
217
218                 // Default window size
219                 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
220                 this->window_width = ( double )this->height * display_ratio;
221                 this->window_height = this->height;
222
223                 if ( this->sdl_screen == NULL && display_off == 0 )
224                 {
225                         if ( mlt_properties_get_int( this->properties, "fullscreen" ) )
226                         {
227                                 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
228                                 this->window_width = vi->current_w;
229                                 this->window_height = vi->current_h;
230                                 this->sdl_flags |= SDL_FULLSCREEN;
231                                 SDL_ShowCursor( SDL_DISABLE );
232                         }
233                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
234                 }
235
236                 pthread_create( &this->thread, NULL, consumer_thread, this );
237         }
238
239         return 0;
240 }
241
242 int consumer_stop( mlt_consumer parent )
243 {
244         // Get the actual object
245         consumer_sdl this = parent->child;
246
247         if ( this->joined == 0 )
248         {
249                 // Kill the thread and clean up
250                 this->joined = 1;
251                 this->running = 0;
252                 pthread_join( this->thread, NULL );
253
254                 // internal cleanup
255                 if ( this->sdl_overlay != NULL )
256                         SDL_FreeYUVOverlay( this->sdl_overlay );
257                 this->sdl_overlay = NULL;
258
259                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
260                 {
261                         pthread_mutex_lock( &this->audio_mutex );
262                         pthread_cond_broadcast( &this->audio_cond );
263                         pthread_mutex_unlock( &this->audio_mutex );
264                         SDL_QuitSubSystem( SDL_INIT_AUDIO );
265                 }
266
267                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
268                         SDL_Quit( );
269
270                 this->sdl_screen = NULL;
271         }
272
273         return 0;
274 }
275
276 int consumer_is_stopped( mlt_consumer parent )
277 {
278         consumer_sdl this = parent->child;
279         return !this->running;
280 }
281
282 static int sdl_lock_display( )
283 {
284         SDL_Surface *screen = SDL_GetVideoSurface( );
285         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
286 }
287
288 static void sdl_unlock_display( )
289 {
290         SDL_Surface *screen = SDL_GetVideoSurface( );
291         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
292                 SDL_UnlockSurface( screen );
293 }
294
295 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
296 {
297         consumer_sdl this = udata;
298
299         // Get the volume
300         double volume = mlt_properties_get_double( this->properties, "volume" );
301
302         pthread_mutex_lock( &this->audio_mutex );
303
304         // Block until audio received
305         while ( this->running && len > this->audio_avail )
306                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
307
308         if ( this->audio_avail >= len )
309         {
310                 // Place in the audio buffer
311                 if ( volume != 1.0 )
312                         SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
313                 else
314                         memcpy( stream, this->audio_buffer, len );
315
316                 // Remove len from the audio available
317                 this->audio_avail -= len;
318
319                 // Remove the samples
320                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
321         }
322         else
323         {
324                 // Just to be safe, wipe the stream first
325                 memset( stream, 0, len );
326
327                 // Mix the audio 
328                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
329
330                 // No audio left
331                 this->audio_avail = 0;
332         }
333
334         // We're definitely playing now
335         this->playing = 1;
336
337         pthread_cond_broadcast( &this->audio_cond );
338         pthread_mutex_unlock( &this->audio_mutex );
339 }
340
341 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
342 {
343         // Get the properties of this consumer
344         mlt_properties properties = this->properties;
345         mlt_audio_format afmt = mlt_audio_pcm;
346
347         // Set the preferred params of the test card signal
348         int channels = mlt_properties_get_int( properties, "channels" );
349         int frequency = mlt_properties_get_int( properties, "frequency" );
350         static int counter = 0;
351
352         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
353         
354         int16_t *pcm;
355         int bytes;
356
357         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
358         *duration = ( ( samples * 1000 ) / frequency );
359
360         if ( mlt_properties_get_int( properties, "audio_off" ) )
361         {
362                 this->playing = 1;
363                 init_audio = 1;
364                 return init_audio;
365         }
366
367         if ( init_audio == 1 )
368         {
369                 SDL_AudioSpec request;
370                 SDL_AudioSpec got;
371
372                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
373
374                 // specify audio format
375                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
376                 this->playing = 0;
377                 request.freq = frequency;
378                 request.format = AUDIO_S16SYS;
379                 request.channels = channels;
380                 request.samples = audio_buffer;
381                 request.callback = sdl_fill_audio;
382                 request.userdata = (void *)this;
383                 if ( SDL_OpenAudio( &request, &got ) != 0 )
384                 {
385                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
386                         init_audio = 2;
387                 }
388                 else if ( got.size != 0 )
389                 {
390                         SDL_PauseAudio( 0 );
391                         init_audio = 0;
392                 }
393         }
394
395         if ( init_audio == 0 )
396         {
397                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
398                 bytes = ( samples * channels * 2 );
399                 pthread_mutex_lock( &this->audio_mutex );
400                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
401                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
402                 if ( this->running )
403                 {
404                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
405                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
406                         else
407                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
408                         this->audio_avail += bytes;
409                 }
410                 pthread_cond_broadcast( &this->audio_cond );
411                 pthread_mutex_unlock( &this->audio_mutex );
412         }
413         else
414         {
415                 this->playing = 1;
416         }
417
418         return init_audio;
419 }
420
421 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
422 {
423         // Get the properties of this consumer
424         mlt_properties properties = this->properties;
425
426         mlt_image_format vfmt = mlt_image_yuv422;
427         int width = this->width, height = this->height;
428         uint8_t *image;
429         int changed = 0;
430
431         int video_off = mlt_properties_get_int( properties, "video_off" );
432         int preview_off = mlt_properties_get_int( properties, "preview_off" );
433         mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
434         int display_off = video_off | preview_off;
435
436         if ( this->running && display_off == 0 )
437         {
438                 // Get the image, width and height
439                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
440                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
441                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
442                 
443                 // Handle events
444                 if ( this->sdl_screen != NULL )
445                 {
446                         SDL_Event event;
447         
448                         sdl_lock_display( );
449                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
450                         sdl_unlock_display( );
451
452                         while ( SDL_PollEvent( &event ) )
453                         {
454                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
455
456                                 switch( event.type )
457                                 {
458                                         case SDL_VIDEORESIZE:
459                                                 this->window_width = event.resize.w;
460                                                 this->window_height = event.resize.h;
461                                                 changed = 1;
462                                                 break;
463                                         case SDL_QUIT:
464                                                 this->running = 0;
465                                                 break;
466                                         case SDL_KEYDOWN:
467                                                 {
468                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
469                                                         char keyboard[ 2 ] = " ";
470                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
471                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
472                                                         {
473                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
474                                                                 callback( producer, keyboard );
475                                                         }
476                                                 }
477                                                 break;
478                                 }
479                         }
480                 }
481         
482                 sdl_lock_display();
483
484                 if ( width != this->width || height != this->height )
485                 {
486                         if ( this->sdl_overlay != NULL )
487                                 SDL_FreeYUVOverlay( this->sdl_overlay );
488                         this->sdl_overlay = NULL;
489                 }
490
491                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
492                 {
493                         // Force an overlay recreation
494                         if ( this->sdl_overlay != NULL )
495                                 SDL_FreeYUVOverlay( this->sdl_overlay );
496                         this->sdl_overlay = NULL;
497
498                         // open SDL window with video overlay, if possible
499                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
500                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
501                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
502                 }
503
504                 if ( this->running )
505                 {
506                         // Determine window's new display aspect ratio
507                         double this_aspect = ( double )this->window_width / this->window_height;
508
509                         // Get the display aspect ratio
510                         double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
511
512                         // Determine frame's display aspect ratio
513                         double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
514
515                         // Store the width and height received
516                         this->width = width;
517                         this->height = height;
518
519                         // If using hardware scaler
520                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
521                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
522                         {
523                                 // Use hardware scaler to normalise display aspect ratio
524                                 this->rect.w = frame_aspect / this_aspect * this->window_width;
525                                 this->rect.h = this->window_height;
526                                 if ( this->rect.w > this->window_width )
527                                 {
528                                         this->rect.w = this->window_width;
529                                         this->rect.h = this_aspect / frame_aspect * this->window_height;
530                                 }
531                         }
532                         // Special case optimisation to negate odd effect of sample aspect ratio
533                         // not corresponding exactly with image resolution.
534                         else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) ) 
535                         {
536                                 this->rect.w = this->window_width;
537                                 this->rect.h = this->window_height;
538                         }
539                         // Use hardware scaler to normalise sample aspect ratio
540                         else if ( this->window_height * display_ratio > this->window_width )
541                         {
542                                 this->rect.w = this->window_width;
543                                 this->rect.h = this->window_width / display_ratio;
544                         }
545                         else
546                         {
547                                 this->rect.w = this->window_height * display_ratio;
548                                 this->rect.h = this->window_height;
549                         }
550                         
551                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
552                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
553                         this->rect.x -= this->rect.x % 2;
554
555                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
556                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
557                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
558                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
559
560                         SDL_SetClipRect( this->sdl_screen, &this->rect );
561                 }
562
563                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
564                 {
565                         SDL_SetClipRect( this->sdl_screen, &this->rect );
566                         this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
567                 }
568
569                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
570                 {
571                         this->buffer = this->sdl_overlay->pixels[ 0 ];
572                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
573                         {
574                                 if ( image != NULL )
575                                         memcpy( this->buffer, image, width * height * 2 );
576                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
577                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
578                         }
579                 }
580
581                 sdl_unlock_display();
582         }
583         else if ( this->running )
584         {
585                 vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
586                 if ( !video_off )
587                         mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
588                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
589                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
590         }
591
592         return 0;
593 }
594
595 static void *video_thread( void *arg )
596 {
597         // Identify the arg
598         consumer_sdl this = arg;
599
600         // Obtain time of thread start
601         struct timeval now;
602         int64_t start = 0;
603         int64_t elapsed = 0;
604         struct timespec tm;
605         mlt_frame next = NULL;
606         mlt_properties properties = NULL;
607         double speed = 0;
608
609         // Get real time flag
610         int real_time = mlt_properties_get_int( this->properties, "real_time" );
611
612         // Get the current time
613         gettimeofday( &now, NULL );
614
615         // Determine start time
616         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
617
618         while ( this->running )
619         {
620                 // Pop the next frame
621                 pthread_mutex_lock( &this->video_mutex );
622                 next = mlt_deque_pop_front( this->queue );
623                 while ( next == NULL && this->running )
624                 {
625                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
626                         next = mlt_deque_pop_front( this->queue );
627                 }
628                 pthread_mutex_unlock( &this->video_mutex );
629
630                 if ( !this->running || next == NULL ) break;
631
632                 // Get the properties
633                 properties =  MLT_FRAME_PROPERTIES( next );
634
635                 // Get the speed of the frame
636                 speed = mlt_properties_get_double( properties, "_speed" );
637
638                 // Get the current time
639                 gettimeofday( &now, NULL );
640
641                 // Get the elapsed time
642                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
643
644                 // See if we have to delay the display of the current frame
645                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
646                 {
647                         // Obtain the scheduled playout time
648                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
649
650                         // Determine the difference between the elapsed time and the scheduled playout time
651                         int64_t difference = scheduled - elapsed;
652
653                         // Smooth playback a bit
654                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
655                         {
656                                 tm.tv_sec = difference / 1000000;
657                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
658                                 nanosleep( &tm, NULL );
659                         }
660
661                         // Show current frame if not too old
662                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
663                                 consumer_play_video( this, next );
664
665                         // If the queue is empty, recalculate start to allow build up again
666                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
667                         {
668                                 gettimeofday( &now, NULL );
669                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
670                         }
671                 }
672
673                 // This frame can now be closed
674                 mlt_frame_close( next );
675                 next = NULL;
676         }
677
678         if ( next != NULL )
679                 mlt_frame_close( next );
680
681         mlt_consumer_stopped( &this->parent );
682
683         return NULL;
684 }
685
686 /** Threaded wrapper for pipe.
687 */
688
689 static void *consumer_thread( void *arg )
690 {
691         // Identify the arg
692         consumer_sdl this = arg;
693
694         // Get the consumer
695         mlt_consumer consumer = &this->parent;
696
697         // Convenience functionality
698         int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
699         int terminated = 0;
700
701         // Video thread
702         pthread_t thread;
703
704         // internal intialization
705         int init_audio = 1;
706         int init_video = 1;
707         mlt_frame frame = NULL;
708         mlt_properties properties = NULL;
709         int duration = 0;
710         int64_t playtime = 0;
711         struct timespec tm = { 0, 100000 };
712
713         // Loop until told not to
714         while( !terminated && this->running )
715         {
716                 // Get a frame from the attached producer
717                 frame = mlt_consumer_rt_frame( consumer );
718
719                 // Check for termination
720                 if ( terminate_on_pause && frame != NULL )
721                         terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
722
723                 // Ensure that we have a frame
724                 if ( frame != NULL )
725                 {
726                         // Get the frame properties
727                         properties =  MLT_FRAME_PROPERTIES( frame );
728
729                         // Play audio
730                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
731
732                         // Determine the start time now
733                         if ( this->playing && init_video )
734                         {
735                                 // Create the video thread
736                                 pthread_create( &thread, NULL, video_thread, this );
737
738                                 // Video doesn't need to be initialised any more
739                                 init_video = 0;
740                         }
741
742                         // Set playtime for this frame
743                         mlt_properties_set_int( properties, "playtime", playtime );
744
745                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
746                                 nanosleep( &tm, NULL );
747
748                         // Push this frame to the back of the queue
749                         pthread_mutex_lock( &this->video_mutex );
750                         mlt_deque_push_back( this->queue, frame );
751                         pthread_cond_broadcast( &this->video_cond );
752                         pthread_mutex_unlock( &this->video_mutex );
753
754                         // Calculate the next playtime
755                         playtime += ( duration * 1000 );
756                 }
757         }
758
759         this->running = 0;
760
761         // Kill the video thread
762         if ( init_video == 0 )
763         {
764                 pthread_mutex_lock( &this->video_mutex );
765                 pthread_cond_broadcast( &this->video_cond );
766                 pthread_mutex_unlock( &this->video_mutex );
767                 pthread_join( thread, NULL );
768         }
769
770         while( mlt_deque_count( this->queue ) )
771                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
772
773         this->sdl_screen = NULL;
774         this->audio_avail = 0;
775
776         return NULL;
777 }
778
779 static int consumer_get_dimensions( int *width, int *height )
780 {
781         int changed = 0;
782
783         // SDL windows manager structure
784         SDL_SysWMinfo wm;
785
786         // Specify the SDL Version
787         SDL_VERSION( &wm.version );
788
789         // Lock the display
790         //sdl_lock_display();
791
792 #ifndef __DARWIN__
793         // Get the wm structure
794         if ( SDL_GetWMInfo( &wm ) == 1 )
795         {
796                 // Check that we have the X11 wm
797                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
798                 {
799                         // Get the SDL window
800                         Window window = wm.info.x11.window;
801
802                         // Get the display session
803                         Display *display = wm.info.x11.display;
804
805                         // Get the window attributes
806                         XWindowAttributes attr;
807                         XGetWindowAttributes( display, window, &attr );
808
809                         // Determine whether window has changed
810                         changed = *width != attr.width || *height != attr.height;
811
812                         // Return width and height
813                         *width = attr.width;
814                         *height = attr.height;
815                 }
816         }
817 #endif
818
819         // Unlock the display
820         //sdl_unlock_display();
821
822         return changed;
823 }
824
825 /** Callback to allow override of the close method.
826 */
827
828 static void consumer_close( mlt_consumer parent )
829 {
830         // Get the actual object
831         consumer_sdl this = parent->child;
832
833         // Stop the consumer
834         ///mlt_consumer_stop( parent );
835
836         // Now clean up the rest
837         mlt_consumer_close( parent );
838
839         // Close the queue
840         mlt_deque_close( this->queue );
841
842         // Destroy mutexes
843         pthread_mutex_destroy( &this->audio_mutex );
844         pthread_cond_destroy( &this->audio_cond );
845                 
846         // Finally clean up this
847         free( this );
848 }