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[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <pthread.h>
27 #include <SDL/SDL.h>
28 #include <SDL/SDL_syswm.h>
29
30 /** This classes definition.
31 */
32
33 typedef struct consumer_sdl_s *consumer_sdl;
34
35 struct consumer_sdl_s
36 {
37         struct mlt_consumer_s parent;
38         mlt_properties properties;
39         int format;
40         int video;
41         pthread_t thread;
42         int running;
43         uint8_t audio_buffer[ 4096 * 6 ];
44         int audio_avail;
45         pthread_mutex_t audio_mutex;
46         pthread_cond_t audio_cond;
47         int window_width;
48         int window_height;
49         int width;
50         int height;
51         int playing;
52         mlt_frame *queue;
53         int size;
54         int count;
55 };
56
57 /** Forward references to static functions.
58 */
59
60 static void consumer_close( mlt_consumer parent );
61 static void *consumer_thread( void * );
62 static int consumer_get_dimensions( int *width, int *height );
63
64 /** This is what will be called by the factory - anything can be passed in
65         via the argument, but keep it simple.
66 */
67
68 mlt_consumer consumer_sdl_init( char *arg )
69 {
70         // Create the consumer object
71         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
72
73         // If no malloc'd and consumer init ok
74         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
75         {
76                 // Get the parent consumer object
77                 mlt_consumer parent = &this->parent;
78
79                 // We have stuff to clean up, so override the close method
80                 parent->close = consumer_close;
81
82                 // get a handle on properties
83                 mlt_service service = mlt_consumer_service( parent );
84                 this->properties = mlt_service_properties( service );
85
86                 // Set the default volume
87                 mlt_properties_set_double( this->properties, "volume", 1.0 );
88
89                 // This is the initialisation of the consumer
90                 this->running = 1;
91                 pthread_mutex_init( &this->audio_mutex, NULL );
92                 pthread_cond_init( &this->audio_cond, NULL);
93                 
94                 // process actual param
95                 if ( arg == NULL || !strcmp( arg, "PAL" ) )
96                 {
97                         this->width = 720;
98                         this->height = 576;
99                 }
100                 else if ( !strcmp( arg, "NTSC" ) )
101                 {
102                         this->width = 720;
103                         this->height = 480;
104                 }
105                 else if ( sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
106                 {
107                         this->width = 720;
108                         this->height = 576;
109                 }
110
111                 // Create the the thread
112                 pthread_create( &this->thread, NULL, consumer_thread, this );
113
114                 // Return the consumer produced
115                 return parent;
116         }
117
118         // malloc or consumer init failed
119         free( this );
120
121         // Indicate failure
122         return NULL;
123 }
124
125 static int sdl_lock_display( )
126 {
127         SDL_Surface *screen = SDL_GetVideoSurface( );
128         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
129 }
130
131 static void sdl_unlock_display( )
132 {
133         SDL_Surface *screen = SDL_GetVideoSurface( );
134         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
135                 SDL_UnlockSurface( screen );
136 }
137
138 void sdl_fill_audio( void *udata, uint8_t *stream, int len )
139 {
140         consumer_sdl this = udata;
141
142         // Get the volume
143         float volume = mlt_properties_get_double( this->properties, "volume" );
144
145         pthread_mutex_lock( &this->audio_mutex );
146
147         // Block until audio received
148         while ( this->running && len > this->audio_avail )
149                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
150
151         if ( this->audio_avail >= len )
152         {
153                 // Place in the audio buffer
154                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
155
156                 // Remove len from the audio available
157                 this->audio_avail -= len;
158
159                 // Remove the samples
160                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
161         }
162         else
163         {
164                 // Just to be safe, wipe the stream first
165                 memset( stream, 0, len );
166
167                 // Copy what we have into the stream
168                 memcpy( stream, this->audio_buffer, this->audio_avail );
169
170                 // Mix the audio 
171                 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
172
173                 // No audio left
174                 this->audio_avail = 0;
175         }
176
177         // We're definitely playing now
178         this->playing = 1;
179
180         pthread_cond_broadcast( &this->audio_cond );
181         pthread_mutex_unlock( &this->audio_mutex );
182 }
183
184 /** Threaded wrapper for pipe.
185 */
186
187 static void *consumer_thread( void *arg )
188 {
189         // Identify the arg
190         consumer_sdl this = arg;
191
192         // Get the consumer
193         mlt_consumer consumer = &this->parent;
194
195         // Get the service assoicated to the consumer
196         mlt_service service = mlt_consumer_service( consumer );
197
198         // Get the properties of this consumer
199         mlt_properties properties = this->properties;
200
201         // Define a frame pointer
202         mlt_frame frame;
203
204         // internal intialization
205         int sdl_flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_HWACCEL | SDL_RESIZABLE;
206         SDL_Surface *sdl_screen = NULL;
207         SDL_Overlay *sdl_overlay = NULL;
208         uint8_t *buffer = NULL;
209         int init_audio = 1;
210         int bytes;
211
212         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
213         {
214                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
215                 return NULL;
216         }
217         
218         // Loop until told not to
219         while( this->running )
220         {
221                 // Get a frame from the service (should never return anything other than 0)
222                 if ( mlt_service_get_frame( service, &frame, 0 ) == 0 )
223                 {
224                         mlt_image_format vfmt = mlt_image_yuv422;
225                         int width = this->width, height = this->height;
226                         uint8_t *image;
227
228                         mlt_audio_format afmt = mlt_audio_pcm;
229                         int channels;
230                         int samples;
231                         int frequency;
232                         int16_t *pcm;
233                         int changed = 0;
234
235                         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
236                         if ( init_audio == 1 )
237                         {
238                                 SDL_AudioSpec request;
239
240                                 // specify audio format
241                                 request.freq = frequency;
242                                 request.format = AUDIO_S16;
243                                 request.channels = channels;
244                                 request.samples = 2048;
245                                 request.callback = sdl_fill_audio;
246                                 request.userdata = (void *)this;
247                                 if ( SDL_OpenAudio( &request, NULL ) < 0 )
248                                 {
249                                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
250                                         break;
251                                 }
252                                 SDL_PauseAudio( 0 );
253                                 init_audio = 0;
254                         }
255                         bytes = ( samples * channels * 2 );
256                         pthread_mutex_lock( &this->audio_mutex );
257                         while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
258                                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
259                         memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
260                         this->audio_avail += bytes;
261                         pthread_cond_broadcast( &this->audio_cond );
262                         pthread_mutex_unlock( &this->audio_mutex );
263
264                         if ( this->count == this->size )
265                         {
266                                 this->size += 25;
267                                 this->queue = realloc( this->queue, sizeof( mlt_frame ) * this->size );
268                         }
269                         this->queue[ this->count ++ ] = frame;
270
271                         if ( this->playing )
272                         {
273                                 // We're working on the oldest frame now
274                                 frame = this->queue[ 0 ];
275
276                                 // Shunt the frames in the queue down
277                                 int i = 0;
278                                 for ( i = 1; i < this->count; i ++ )
279                                         this->queue[ i - 1 ] = this->queue[ i ];
280                                 this->count --;
281
282                                 // Get the image, width and height
283                                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
284
285                                 if ( sdl_screen != NULL )
286                                 {
287                                         SDL_Event event;
288
289                                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
290
291                                         while ( SDL_PollEvent( &event ) )
292                                         {
293                                                 switch( event.type )
294                                                 {
295                                                         case SDL_VIDEORESIZE:
296                                                                 this->window_width = event.resize.w;
297                                                                 this->window_height = event.resize.h;
298                                                                 changed = 1;
299                                                                 break;
300                                                         case SDL_KEYDOWN:
301                                                                 {
302                                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
303                                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
304                                                                         if ( callback != NULL && producer != NULL )
305                                                                                 callback( producer, SDL_GetKeyName(event.key.keysym.sym) );
306                                                                 }
307                                                                 break;
308                                                 }
309                                         }
310         
311                                         if ( width != this->width || height != this->height )
312                                         {
313                                                 this->width = width;
314                                                 this->height = height;
315                                                 changed = 1;
316                                         }
317                                 }
318
319                                 if ( sdl_screen == NULL || changed )
320                                 {
321                                         double aspect_ratio = mlt_frame_get_aspect_ratio( frame );
322         
323                                         if ( mlt_properties_get_double( properties, "aspect_ratio" ) )
324                                                 aspect_ratio = mlt_properties_get_double( properties, "aspect_ratio" );
325         
326                                         if ( this->window_width == 0 || this->window_height == 0 )
327                                         {
328                                                 this->window_width = width;
329                                                 this->window_height = height;
330                                         }
331         
332                                         // open SDL window with video overlay, if possible
333                                         sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, sdl_flags );
334         
335                                         if ( sdl_screen != NULL )
336                                         {
337                                                 SDL_Rect rect;
338                                                 if ( this->window_width < this->window_height * aspect_ratio )
339                                                 {
340                                                         rect.w = this->window_width;
341                                                         rect.h = this->window_width / aspect_ratio;
342                                                 }
343                                                 else
344                                                 {
345                                                         rect.w = this->window_height * aspect_ratio;
346                                                         rect.h = this->window_height;
347                                                 }
348
349                                                 rect.x = ( this->window_width - rect.w ) / 2;
350                                                 rect.y = ( this->window_height - rect.h ) / 2;
351
352                                                 SDL_SetClipRect( sdl_screen, &rect );
353                                         
354                                                 // Force an overlay recreation
355                                                 if ( sdl_overlay != NULL )
356                                                         SDL_FreeYUVOverlay( sdl_overlay );
357                                                 sdl_lock_display();
358                                                 sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, sdl_screen );
359                                                 sdl_unlock_display();
360                                         }
361                                 }
362                         
363                                 if ( sdl_screen != NULL && sdl_overlay != NULL )
364                                 {
365                                         buffer = sdl_overlay->pixels[ 0 ];
366                                         if ( sdl_lock_display() )
367                                         {
368                                                 if ( SDL_LockYUVOverlay( sdl_overlay ) >= 0 )
369                                                 {
370                                                         mlt_resize_yuv422( buffer, this->width, this->height, image, width, height );
371                                                         SDL_UnlockYUVOverlay( sdl_overlay );
372                                                         SDL_DisplayYUVOverlay( sdl_overlay, &sdl_screen->clip_rect );
373                                                 }
374                                                 sdl_unlock_display();
375                                         }
376                                 }
377                         }
378                         else
379                         {
380                                 frame = NULL;
381                         }
382
383                         // Close the frame
384                         if ( frame != NULL )
385                                 mlt_frame_close( frame );
386
387                         if ( this->count )
388                                 mlt_frame_get_image( this->queue[ this->count - 1 ], &image, &vfmt, &width, &height, 0 );
389                 }
390                 else
391                 {
392                         break;
393                 }
394         } // while
395
396         // internal cleanup
397         if ( init_audio == 0 )
398                 SDL_AudioQuit( );
399         if ( sdl_overlay != NULL )
400                 SDL_FreeYUVOverlay( sdl_overlay );
401         SDL_Quit( );
402
403         return NULL;
404 }
405
406 static int consumer_get_dimensions( int *width, int *height )
407 {
408         int changed = 0;
409
410         // SDL windows manager structure
411         SDL_SysWMinfo wm;
412
413         // Specify the SDL Version
414         SDL_VERSION( &wm.version );
415
416         // Get the wm structure
417         if ( SDL_GetWMInfo( &wm ) == 1 )
418         {
419                 // Check that we have the X11 wm
420                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
421                 {
422                         // Get the SDL window
423                         Window window = wm.info.x11.window;
424
425                         // Get the display session
426                         Display *display = wm.info.x11.display;
427
428                         // Get the window attributes
429                         XWindowAttributes attr;
430                         XGetWindowAttributes( display, window, &attr );
431
432                         // Determine whether window has changed
433                         changed = *width != attr.width || *height != attr.height;
434
435                         // Return width and height
436                         *width = attr.width;
437                         *height = attr.height;
438                 }
439         }
440
441         return changed;
442 }
443
444 /** Callback to allow override of the close method.
445 */
446
447 static void consumer_close( mlt_consumer parent )
448 {
449         // Get the actual object
450         consumer_sdl this = parent->child;
451
452         // Kill the thread and clean up
453         this->running = 0;
454
455         pthread_mutex_lock( &this->audio_mutex );
456         pthread_cond_broadcast( &this->audio_cond );
457         pthread_mutex_unlock( &this->audio_mutex );
458
459         pthread_join( this->thread, NULL );
460         pthread_mutex_destroy( &this->audio_mutex );
461         pthread_cond_destroy( &this->audio_cond );
462                 
463         // Now clean up the rest (the close = NULL is a bit nasty but needed for now)
464         parent->close = NULL;
465         mlt_consumer_close( parent );
466
467         // Finally clean up this
468         free( this );
469 }
470