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[vlc] / src / playlist / playlist.c
1 /*****************************************************************************
2  * playlist.c : Playlist management functions
3  *****************************************************************************
4  * Copyright (C) 1999-2001 VideoLAN
5  * $Id: playlist.c,v 1.26 2002/12/06 06:42:24 babal Exp $
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
22  *****************************************************************************/
23 #include <stdlib.h>                                      /* free(), strtol() */
24 #include <stdio.h>                                              /* sprintf() */
25 #include <string.h>                                            /* strerror() */
26
27 #include <vlc/vlc.h>
28
29 #include "stream_control.h"
30 #include "input_ext-intf.h"
31
32 #include "vlc_playlist.h"
33
34 #define PLAYLIST_STOPPED 0
35 #define PLAYLIST_RUNNING 1
36
37 /*****************************************************************************
38  * Local prototypes
39  *****************************************************************************/
40 static void RunThread ( playlist_t * );
41 static void SkipItem  ( playlist_t *, int );
42 static void PlayItem  ( playlist_t * );
43
44 static void Poubellize ( playlist_t *, input_thread_t * );
45
46 /*****************************************************************************
47  * playlist_Create: create playlist
48  *****************************************************************************
49  * Create a playlist structure.
50  *****************************************************************************/
51 playlist_t * __playlist_Create ( vlc_object_t *p_parent )
52 {
53     playlist_t *p_playlist;
54
55     /* Allocate structure */
56     p_playlist = vlc_object_create( p_parent, VLC_OBJECT_PLAYLIST );
57     if( !p_playlist )
58     {
59         msg_Err( p_parent, "out of memory" );
60         return NULL;
61     }
62
63     p_playlist->p_input = NULL;
64     p_playlist->i_status = PLAYLIST_STOPPED;
65     p_playlist->i_index = -1;
66     p_playlist->i_size = 0;
67     p_playlist->pp_items = NULL;
68
69     if( vlc_thread_create( p_playlist, "playlist", RunThread,
70                            VLC_THREAD_PRIORITY_LOW, VLC_TRUE ) )
71     {
72         msg_Err( p_playlist, "cannot spawn playlist thread" );
73         vlc_object_destroy( p_playlist );
74         return NULL;
75     }
76
77     /* The object has been initialized, now attach it */
78     vlc_object_attach( p_playlist, p_parent );
79
80     return p_playlist;
81 }
82
83 /*****************************************************************************
84  * playlist_Destroy: destroy the playlist
85  *****************************************************************************
86  * Delete all items in the playlist and free the playlist structure.
87  *****************************************************************************/
88 void playlist_Destroy( playlist_t * p_playlist )
89 {
90     p_playlist->b_die = 1;
91
92     vlc_thread_join( p_playlist );
93
94     vlc_object_destroy( p_playlist );
95 }
96
97 /*****************************************************************************
98  * playlist_Add: add an item to the playlist
99  *****************************************************************************
100  * Add an item to the playlist at position i_pos. If i_pos is PLAYLIST_END,
101  * add it at the end regardless of the playlist current size.
102  *****************************************************************************/
103 int playlist_Add( playlist_t *p_playlist, const char * psz_target,
104                                           int i_mode, int i_pos )
105 {
106     playlist_item_t * p_item; 
107     
108     p_item = malloc( sizeof( playlist_item_t ) );
109     if( p_item == NULL )
110     {
111         msg_Err( p_playlist, "out of memory" );
112     }
113
114     p_item->psz_name = strdup( psz_target );
115     p_item->psz_uri  = strdup( psz_target );
116     p_item->i_type = 0;
117     p_item->i_status = 0;
118     p_item->b_autodeletion = VLC_FALSE;
119
120     return playlist_AddItem( p_playlist, p_item, i_mode, i_pos );
121 }
122
123
124 int playlist_AddItem( playlist_t *p_playlist, playlist_item_t * p_item,
125                 int i_mode, int i_pos)
126 {
127
128     vlc_mutex_lock( &p_playlist->object_lock );
129
130     /*
131      * CHECK_INSERT : checks if the item is already enqued before 
132      * enqueing it
133      */
134     if ( i_mode & PLAYLIST_CHECK_INSERT )
135     {
136          int j;
137        
138          if ( p_playlist->pp_items )
139          {
140              for ( j = 0; j < p_playlist->i_size; j++ )
141              {
142                  if ( !strcmp( p_playlist->pp_items[j]->psz_uri, p_item->psz_uri ) )
143                  {
144                       if( p_item->psz_name ) 
145                       {
146                           free( p_item->psz_name );
147                       }
148                       if( p_item->psz_uri )
149                       {
150                           free( p_item->psz_uri );
151                       }
152                       free( p_item );
153                       vlc_mutex_unlock( &p_playlist->object_lock );
154                       return 0;   
155                  }
156              }
157          }
158          i_mode &= ~PLAYLIST_CHECK_INSERT;
159          i_mode |= PLAYLIST_APPEND;
160     }
161
162     
163     msg_Dbg( p_playlist, "adding playlist item « %s »", p_item->psz_name );
164     
165     /* Create the new playlist item */
166
167
168     /* Do a few boundary checks and allocate space for the item */
169     if( i_pos == PLAYLIST_END )
170     {
171         if( i_mode & PLAYLIST_INSERT )
172         {
173             i_mode &= ~PLAYLIST_INSERT;
174             i_mode |= PLAYLIST_APPEND;
175         }
176
177         i_pos = p_playlist->i_size - 1;
178     }
179
180     if( !(i_mode & PLAYLIST_REPLACE)
181          || i_pos < 0 || i_pos >= p_playlist->i_size )
182     {
183         /* Additional boundary checks */
184         if( i_mode & PLAYLIST_APPEND )
185         {
186             i_pos++;
187         }
188
189         if( i_pos < 0 )
190         {
191             i_pos = 0;
192         }
193         else if( i_pos > p_playlist->i_size )
194         {
195             i_pos = p_playlist->i_size;
196         }
197
198         INSERT_ELEM( p_playlist->pp_items,
199                      p_playlist->i_size,
200                      i_pos,
201                      p_item );
202
203         if( p_playlist->i_index >= i_pos )
204         {
205             p_playlist->i_index++;
206         }
207     }
208     else
209     {
210         /* i_mode == PLAYLIST_REPLACE and 0 <= i_pos < p_playlist->i_size */
211         free( p_playlist->pp_items[i_pos]->psz_name );
212         /* XXX: what if the item is still in use? */
213         free( p_playlist->pp_items[i_pos] );
214         p_playlist->pp_items[i_pos] = p_item;
215     }
216
217     if( i_mode & PLAYLIST_GO )
218     {
219         p_playlist->i_index = i_pos;
220         if( p_playlist->p_input )
221         {
222             input_StopThread( p_playlist->p_input );
223         }
224         p_playlist->i_status = PLAYLIST_RUNNING;
225     }
226
227     vlc_mutex_unlock( &p_playlist->object_lock );
228
229     return 0;
230 }
231
232 /*****************************************************************************
233  * playlist_Delete: delete an item from the playlist
234  *****************************************************************************
235  * Delete the item in the playlist with position i_pos.
236  *****************************************************************************/
237 int playlist_Delete( playlist_t * p_playlist, int i_pos )
238 {
239     vlc_mutex_lock( &p_playlist->object_lock );
240
241     if( i_pos >= 0 && i_pos < p_playlist->i_size )
242     {
243         msg_Dbg( p_playlist, "deleting playlist item « %s »",
244                              p_playlist->pp_items[i_pos]->psz_name );
245
246         free( p_playlist->pp_items[i_pos]->psz_name );
247         /* XXX: what if the item is still in use? */
248         free( p_playlist->pp_items[i_pos] );
249
250         if( i_pos <= p_playlist->i_index )
251         {
252             p_playlist->i_index--;
253         }
254
255         /* Renumber the playlist */
256         REMOVE_ELEM( p_playlist->pp_items,
257                      p_playlist->i_size,
258                      i_pos );
259     }
260
261     vlc_mutex_unlock( &p_playlist->object_lock );
262
263     return 0;
264 }
265
266 /*****************************************************************************
267  * playlist_Command: do a playlist action
268  *****************************************************************************
269  *
270  *****************************************************************************/
271 void playlist_Command( playlist_t * p_playlist, int i_command, int i_arg )
272 {
273     vlc_mutex_lock( &p_playlist->object_lock );
274
275     switch( i_command )
276     {
277     case PLAYLIST_STOP:
278         p_playlist->i_status = PLAYLIST_STOPPED;
279         if( p_playlist->p_input )
280         {
281             input_StopThread( p_playlist->p_input );
282         }
283         break;
284
285     case PLAYLIST_PLAY:
286         p_playlist->i_status = PLAYLIST_RUNNING;
287         if ( p_playlist->p_input )
288         {
289             input_SetStatus( p_playlist->p_input, INPUT_STATUS_PLAY );
290         }
291         break;
292
293     case PLAYLIST_SKIP:
294         p_playlist->i_status = PLAYLIST_STOPPED;
295         SkipItem( p_playlist, i_arg );
296         if( p_playlist->p_input )
297         {
298             input_StopThread( p_playlist->p_input );
299         }
300         p_playlist->i_status = PLAYLIST_RUNNING;
301         break;
302
303     case PLAYLIST_GOTO:
304         if( i_arg >= 0 && i_arg < p_playlist->i_size )
305         {
306             p_playlist->i_index = i_arg;
307             if( p_playlist->p_input )
308             {
309                 input_StopThread( p_playlist->p_input );
310             }
311             p_playlist->i_status = PLAYLIST_RUNNING;
312         }
313         break;
314
315     default:
316         msg_Err( p_playlist, "unknown playlist command" );
317         break;
318     }
319
320     vlc_mutex_unlock( &p_playlist->object_lock );
321
322     return;
323 }
324
325 /* Following functions are local */
326
327 /*****************************************************************************
328  * RunThread: main playlist thread
329  *****************************************************************************/
330 static void RunThread ( playlist_t *p_playlist )
331 {
332     /* Tell above that we're ready */
333     vlc_thread_ready( p_playlist );
334
335     while( !p_playlist->b_die )
336     {
337         vlc_mutex_lock( &p_playlist->object_lock );
338
339         /* If there is an input, check that it doesn't need to die. */
340         if( p_playlist->p_input )
341         {
342             /* This input is dead. Remove it ! */
343             if( p_playlist->p_input->b_dead )
344             {
345                 input_thread_t *p_input;
346
347                 /* Unlink current input */
348                 p_input = p_playlist->p_input;
349                 p_playlist->p_input = NULL;
350                 vlc_object_detach( p_input );
351
352                 /* Release the playlist lock, because we may get stuck
353                  * in input_DestroyThread() for some time. */
354                 vlc_mutex_unlock( &p_playlist->object_lock );
355
356                 /* Destroy input */
357                 input_DestroyThread( p_input );
358                 vlc_object_destroy( p_input );
359                 continue;
360             }
361             /* This input is dying, let him do */
362             else if( p_playlist->p_input->b_die )
363             {
364                 ;
365             }
366             /* This input has finished, ask him to die ! */
367             else if( p_playlist->p_input->b_error
368                       || p_playlist->p_input->b_eof )
369             {
370                 /* Check for autodeletion */
371                 if( p_playlist->pp_items[p_playlist->i_index]->b_autodeletion )
372                 {
373                     vlc_mutex_unlock( &p_playlist->object_lock );
374                     playlist_Delete( p_playlist, p_playlist->i_index );
375                     vlc_mutex_lock( &p_playlist->object_lock );
376                 }
377
378                 /* Select the next playlist item */
379                 SkipItem( p_playlist, 1 );
380
381                 /* Release the playlist lock, because we may get stuck
382                  * in input_StopThread() for some time. */
383                 vlc_mutex_unlock( &p_playlist->object_lock );
384                 input_StopThread( p_playlist->p_input );
385                 continue;
386             }
387         }
388         else if( p_playlist->i_status != PLAYLIST_STOPPED )
389         {
390             PlayItem( p_playlist );
391         }
392
393         vlc_mutex_unlock( &p_playlist->object_lock );
394
395         msleep( INTF_IDLE_SLEEP );
396     }
397
398     /* If there is an input, kill it */
399     while( 1 )
400     {
401         vlc_mutex_lock( &p_playlist->object_lock );
402
403         if( p_playlist->p_input == NULL )
404         {
405             vlc_mutex_unlock( &p_playlist->object_lock );
406             break;
407         }
408
409         if( p_playlist->p_input->b_dead )
410         {
411             input_thread_t *p_input;
412
413             /* Unlink current input */
414             p_input = p_playlist->p_input;
415             p_playlist->p_input = NULL;
416             vlc_object_detach( p_input );
417             vlc_mutex_unlock( &p_playlist->object_lock );
418
419             /* Destroy input */
420             input_DestroyThread( p_input );
421             vlc_object_destroy( p_input );
422             continue;
423         }
424         else if( p_playlist->p_input->b_die )
425         {
426             /* This input is dying, leave him alone */
427             ;
428         }
429         else if( p_playlist->p_input->b_error || p_playlist->p_input->b_eof )
430         {
431             vlc_mutex_unlock( &p_playlist->object_lock );
432             input_StopThread( p_playlist->p_input );
433             continue;
434         }
435         else
436         {
437             p_playlist->p_input->b_eof = 1;
438         }
439
440         vlc_mutex_unlock( &p_playlist->object_lock );
441
442         msleep( INTF_IDLE_SLEEP );
443     }
444 }
445
446 /*****************************************************************************
447  * SkipItem: go to Xth playlist item
448  *****************************************************************************
449  * This function calculates the position of the next playlist item, depending
450  * on the playlist course mode (forward, backward, random...).
451  *****************************************************************************/
452 static void SkipItem( playlist_t *p_playlist, int i_arg )
453 {
454     int i_oldindex = p_playlist->i_index;
455     vlc_bool_t b_random;
456
457     /* If the playlist is empty, there is no current item */
458     if( p_playlist->i_size == 0 )
459     {
460         p_playlist->i_index = -1;
461         return;
462     }
463
464     b_random = config_GetInt( p_playlist, "random" );
465
466     /* Increment */
467     if( b_random )
468     {
469         srand( (unsigned int)mdate() );
470
471         /* Simple random stuff - we cheat a bit to minimize the chances to
472          * get the same index again. */
473         i_arg = (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
474         if( i_arg == 0 )
475         {
476             i_arg = (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
477         }
478     }
479
480     p_playlist->i_index += i_arg;
481
482     /* Boundary check */
483     if( p_playlist->i_index >= p_playlist->i_size )
484     {
485         if( p_playlist->i_status == PLAYLIST_STOPPED
486              || b_random
487              || config_GetInt( p_playlist, "loop" ) )
488         {
489             p_playlist->i_index -= p_playlist->i_size
490                          * ( p_playlist->i_index / p_playlist->i_size );
491         }
492         else
493         {
494             /* Don't loop by default: stop at playlist end */
495             p_playlist->i_index = i_oldindex;
496             p_playlist->i_status = PLAYLIST_STOPPED;
497         }
498     }
499     else if( p_playlist->i_index < 0 )
500     {
501         p_playlist->i_index = p_playlist->i_size - 1;
502     }
503 }
504
505 /*****************************************************************************
506  * PlayItem: play current playlist item
507  *****************************************************************************
508  * This function calculates the position of the next playlist item, depending
509  * on the playlist course mode (forward, backward, random...).
510  *****************************************************************************/
511 static void PlayItem( playlist_t *p_playlist )
512 {
513     if( p_playlist->i_index == -1 )
514     {
515         if( p_playlist->i_size == 0 )
516         {
517             return;
518         }
519
520         SkipItem( p_playlist, 1 );
521     }
522
523     msg_Dbg( p_playlist, "creating new input thread" );
524     p_playlist->p_input = input_CreateThread( p_playlist,
525                 p_playlist->pp_items[p_playlist->i_index], NULL );
526 }
527
528 /*****************************************************************************
529  * Poubellize: put an input thread in the trashcan
530  *****************************************************************************
531  * XXX: unused
532  *****************************************************************************/
533 static void Poubellize ( playlist_t *p_playlist, input_thread_t *p_input )
534 {
535     
536 }
537