1 /*****************************************************************************
2 * thread.c : Playlist management functions
3 *****************************************************************************
4 * Copyright © 1999-2008 VLC authors and VideoLAN
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Clément Stenac <zorglub@videolan.org>
10 * This program is free software; you can redistribute it and/or modify it
11 * under the terms of the GNU Lesser General Public License as published by
12 * the Free Software Foundation; either version 2.1 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software Foundation,
22 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
30 #include <vlc_common.h>
32 #include <vlc_input.h>
33 #include <vlc_interface.h>
34 #include <vlc_playlist.h>
36 #include "stream_output/stream_output.h"
37 #include "playlist_internal.h"
39 /*****************************************************************************
41 *****************************************************************************/
42 static void *Thread ( void * );
44 /*****************************************************************************
45 * Main functions for the global thread
46 *****************************************************************************/
49 * Creates the main playlist thread.
51 void playlist_Activate( playlist_t *p_playlist )
53 playlist_private_t *p_sys = pl_priv(p_playlist);
55 if( vlc_clone( &p_sys->thread, Thread, p_playlist,
56 VLC_THREAD_PRIORITY_LOW ) )
58 msg_Err( p_playlist, "cannot spawn playlist thread" );
64 * Stops the playlist forever (but do not destroy it yet).
65 * Any input is stopped.
66 * \return Nothing but waits for the playlist to be deactivated.
68 void playlist_Deactivate( playlist_t *p_playlist )
70 playlist_private_t *p_sys = pl_priv(p_playlist);
73 /* WARNING: There is a latent bug. It is assumed that only one thread will
74 * be waiting for playlist deactivation at a time. So far, that works
75 * as playlist_Deactivate() is only ever called while closing an
76 * interface and interfaces are shut down serially by intf_DestroyAll(). */
83 msg_Dbg( p_playlist, "deactivating the playlist" );
85 vlc_cond_signal( &p_sys->signal );
88 vlc_join( p_sys->thread, NULL );
94 static int InputEvent( vlc_object_t *p_this, char const *psz_cmd,
95 vlc_value_t oldval, vlc_value_t newval, void *p_data )
97 VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
98 playlist_t *p_playlist = p_data;
100 if( newval.i_int != INPUT_EVENT_STATE &&
101 newval.i_int != INPUT_EVENT_DEAD )
106 /* XXX: signaling while not changing any parameter... suspicious... */
107 vlc_cond_signal( &pl_priv(p_playlist)->signal );
114 * Synchronise the current index of the playlist
115 * to match the index of the current item.
117 * \param p_playlist the playlist structure
118 * \param p_cur the current playlist item
121 void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
125 PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
126 /* Simply resync index */
128 p_playlist->i_current_index = -1;
129 for( i = 0 ; i< p_playlist->current.i_size; i++ )
131 if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
133 p_playlist->i_current_index = i;
137 PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
141 * Reset the currently playing playlist.
143 * \param p_playlist the playlist structure
144 * \param p_cur the current playlist item
147 void ResetCurrentlyPlaying( playlist_t *p_playlist,
148 playlist_item_t *p_cur )
150 playlist_private_t *p_sys = pl_priv(p_playlist);
152 PL_DEBUG( "rebuilding array of current - root %s",
153 PLI_NAME( p_sys->status.p_node ) );
154 ARRAY_RESET( p_playlist->current );
155 p_playlist->i_current_index = -1;
156 for( playlist_item_t *p_next = NULL; ; )
158 /** FIXME: this is *slow* */
159 p_next = playlist_GetNextLeaf( p_playlist,
160 p_sys->status.p_node,
161 p_next, true, false );
165 if( p_next == p_cur )
166 p_playlist->i_current_index = p_playlist->current.i_size;
167 ARRAY_APPEND( p_playlist->current, p_next);
169 PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
170 p_playlist->i_current_index);
172 if( var_GetBool( p_playlist, "random" ) && ( p_playlist->current.i_size > 0 ) )
174 /* Shuffle the array */
175 for( unsigned j = p_playlist->current.i_size - 1; j > 0; j-- )
177 unsigned i = vlc_lrand48() % (j+1); /* between 0 and j */
178 playlist_item_t *p_tmp;
179 /* swap the two items */
180 p_tmp = ARRAY_VAL(p_playlist->current, i);
181 ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j);
182 ARRAY_VAL(p_playlist->current,j) = p_tmp;
185 p_sys->b_reset_currently_playing = false;
190 * Start the input for an item
192 * \param p_playlist the playlist object
193 * \param p_item the item to play
196 static int PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
198 playlist_private_t *p_sys = pl_priv(p_playlist);
199 input_item_t *p_input = p_item->p_input;
203 msg_Dbg( p_playlist, "creating new input thread" );
205 p_input->i_nb_played++;
206 set_current_status_item( p_playlist, p_item );
208 p_sys->status.i_status = PLAYLIST_RUNNING;
210 assert( p_sys->p_input == NULL );
212 input_thread_t *p_input_thread = input_Create( p_playlist, p_input, NULL, p_sys->p_input_resource );
215 p_sys->p_input = p_input_thread;
216 var_AddCallback( p_input_thread, "intf-event", InputEvent, p_playlist );
218 var_SetAddress( p_playlist, "input-current", p_input_thread );
220 if( input_Start( p_sys->p_input ) )
222 vlc_object_release( p_input_thread );
223 p_sys->p_input = p_input_thread = NULL;
227 /* TODO store art policy in playlist private data */
228 char *psz_arturl = input_item_GetArtURL( p_input );
229 char *psz_name = input_item_GetName( p_input );
230 /* p_input->p_meta should not be null after a successful CreateThread */
231 bool b_has_art = !EMPTY_STR( psz_arturl );
233 if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) )
235 PL_DEBUG( "requesting art for %s", psz_name );
236 libvlc_ArtRequest( p_playlist->p_libvlc, p_input );
242 var_TriggerCallback( p_playlist, "activity" );
249 * Compute the next playlist item depending on
250 * the playlist course mode (forward, backward, random, view,...).
252 * \param p_playlist the playlist object
255 static playlist_item_t *NextItem( playlist_t *p_playlist )
257 playlist_private_t *p_sys = pl_priv(p_playlist);
258 playlist_item_t *p_new = NULL;
260 /* Handle quickly a few special cases */
261 /* No items to play */
262 if( p_playlist->items.i_size == 0 )
264 msg_Info( p_playlist, "playlist is empty" );
268 /* Start the real work */
269 if( p_sys->request.b_request )
271 p_new = p_sys->request.p_item;
272 int i_skip = p_sys->request.i_skip;
273 PL_DEBUG( "processing request item: %s, node: %s, skip: %i",
274 PLI_NAME( p_sys->request.p_item ),
275 PLI_NAME( p_sys->request.p_node ), i_skip );
277 if( p_sys->request.p_node &&
278 p_sys->request.p_node != get_current_status_node( p_playlist ) )
281 set_current_status_node( p_playlist, p_sys->request.p_node );
282 p_sys->request.p_node = NULL;
283 p_sys->b_reset_currently_playing = true;
286 /* If we are asked for a node, go to it's first child */
287 if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) )
292 p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false );
293 for( int i = 0; i < p_playlist->current.i_size; i++ )
295 if( p_new == ARRAY_VAL( p_playlist->current, i ) )
297 p_playlist->i_current_index = i;
304 if( p_sys->b_reset_currently_playing )
305 /* A bit too bad to reset twice ... */
306 ResetCurrentlyPlaying( p_playlist, p_new );
308 ResyncCurrentIndex( p_playlist, p_new );
310 p_playlist->i_current_index = -1;
312 if( p_playlist->current.i_size && (i_skip > 0) )
314 if( p_playlist->i_current_index < -1 )
315 p_playlist->i_current_index = -1;
316 for( int i = i_skip; i > 0 ; i-- )
318 p_playlist->i_current_index++;
319 if( p_playlist->i_current_index >= p_playlist->current.i_size )
321 PL_DEBUG( "looping - restarting at beginning of node" );
322 /* reshuffle playlist when end is reached */
323 if( var_GetBool( p_playlist, "random" ) ) {
324 PL_DEBUG( "reshuffle playlist" );
325 ResetCurrentlyPlaying( p_playlist,
326 get_current_status_item( p_playlist ) );
328 p_playlist->i_current_index = 0;
331 p_new = ARRAY_VAL( p_playlist->current,
332 p_playlist->i_current_index );
334 else if( p_playlist->current.i_size && (i_skip < 0) )
336 for( int i = i_skip; i < 0 ; i++ )
338 p_playlist->i_current_index--;
339 if( p_playlist->i_current_index <= -1 )
341 PL_DEBUG( "looping - restarting at end of node" );
342 /* reshuffle playlist when beginning is reached */
343 if( var_GetBool( p_playlist, "random" ) ) {
344 PL_DEBUG( "reshuffle playlist" );
345 ResetCurrentlyPlaying( p_playlist,
346 get_current_status_item( p_playlist ) );
348 p_playlist->i_current_index = p_playlist->current.i_size-1;
351 p_new = ARRAY_VAL( p_playlist->current,
352 p_playlist->i_current_index );
354 /* Clear the request */
355 p_sys->request.b_request = false;
357 /* "Automatic" item change ( next ) */
360 bool b_loop = var_GetBool( p_playlist, "loop" );
361 bool b_repeat = var_GetBool( p_playlist, "repeat" );
362 bool b_playstop = var_InheritBool( p_playlist, "play-and-stop" );
364 /* Repeat and play/stop */
365 if( b_repeat && get_current_status_item( p_playlist ) )
367 msg_Dbg( p_playlist,"repeating item" );
368 return get_current_status_item( p_playlist );
372 msg_Dbg( p_playlist,"stopping (play and stop)" );
377 if( get_current_status_item( p_playlist ) )
379 playlist_item_t *p_parent = get_current_status_item( p_playlist );
382 if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
384 msg_Dbg( p_playlist, "blocking item, stopping") ;
387 p_parent = p_parent->p_parent;
391 PL_DEBUG( "changing item without a request (current %i/%i)",
392 p_playlist->i_current_index, p_playlist->current.i_size );
393 /* Cant go to next from current item */
394 if( get_current_status_item( p_playlist ) &&
395 get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
398 if( p_sys->b_reset_currently_playing )
399 ResetCurrentlyPlaying( p_playlist,
400 get_current_status_item( p_playlist ) );
402 p_playlist->i_current_index++;
403 assert( p_playlist->i_current_index <= p_playlist->current.i_size );
404 if( p_playlist->i_current_index == p_playlist->current.i_size )
406 if( !b_loop || p_playlist->current.i_size == 0 )
408 /* reshuffle after last item has been played */
409 if( var_GetBool( p_playlist, "random" ) ) {
410 PL_DEBUG( "reshuffle playlist" );
411 ResetCurrentlyPlaying( p_playlist,
412 get_current_status_item( p_playlist ) );
414 p_playlist->i_current_index = 0;
416 PL_DEBUG( "using item %i", p_playlist->i_current_index );
417 if ( p_playlist->current.i_size == 0 )
420 p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
421 /* The new item can't be autoselected */
422 if( p_new != NULL && p_new->i_flags & PLAYLIST_SKIP_FLAG )
428 static void LoopInput( playlist_t *p_playlist )
430 playlist_private_t *p_sys = pl_priv(p_playlist);
431 input_thread_t *p_input = p_sys->p_input;
433 assert( p_input != NULL );
435 if( p_sys->request.b_request || p_sys->killed )
437 PL_DEBUG( "incoming request - stopping current input" );
438 input_Stop( p_input, true );
441 #warning Unsynchronized access to *p_input flags...
442 /* This input is dead. Remove it ! */
443 if( p_input->b_dead )
445 p_sys->p_input = NULL;
446 PL_DEBUG( "dead input" );
449 /* WARNING: Input resource manipulation and callback deletion are
450 * incompatible with the playlist lock. */
451 if( !var_InheritBool( p_input, "sout-keep" ) )
452 input_resource_TerminateSout( p_sys->p_input_resource );
453 var_DelCallback( p_input, "intf-event", InputEvent, p_playlist );
455 input_Close( p_input );
456 var_TriggerCallback( p_playlist, "activity" );
460 /* This input has finished, ask it to die ! */
461 else if( p_input->b_error || p_input->b_eof )
463 PL_DEBUG( "finished input" );
464 input_Stop( p_input, false );
467 vlc_cond_wait( &p_sys->signal, &p_sys->lock );
470 static void LoopRequest( playlist_t *p_playlist, int i_status )
472 playlist_private_t *p_sys = pl_priv(p_playlist);
473 assert( !p_sys->p_input );
475 /* No input. Several cases
476 * - No request, running status -> start new item
477 * - No request, stopped status -> collect garbage
478 * - Request, running requested -> start new item
479 * - Request, stopped requested -> collect garbage
481 if( i_status == PLAYLIST_STOPPED )
483 p_sys->status.i_status = PLAYLIST_STOPPED;
484 vlc_cond_wait( &p_sys->signal, &p_sys->lock );
488 playlist_item_t *p_item = NextItem( p_playlist );
491 msg_Dbg( p_playlist, "starting playback of the new playlist item" );
492 ResyncCurrentIndex( p_playlist, p_item );
493 PlayItem( p_playlist, p_item );
497 msg_Dbg( p_playlist, "nothing to play" );
498 p_sys->status.i_status = PLAYLIST_STOPPED;
500 if( var_InheritBool( p_playlist, "play-and-exit" ) )
502 msg_Info( p_playlist, "end of playlist, exiting" );
503 libvlc_Quit( p_playlist->p_libvlc );
508 * Run the main control thread itself
510 static void *Thread ( void *data )
512 playlist_t *p_playlist = data;
513 playlist_private_t *p_sys = pl_priv(p_playlist);
518 while( p_sys->p_input != NULL )
519 LoopInput( p_playlist );
524 const int status = p_sys->request.b_request ?
525 p_sys->request.i_status : p_sys->status.i_status;
527 /* Destroy any video display if the playlist is supposed to stop */
528 if( status == PLAYLIST_STOPPED
529 && input_resource_HasVout( p_sys->p_input_resource ) )
531 PL_UNLOCK; /* Mind: NO LOCKS while manipulating input resources! */
532 input_resource_TerminateVout( p_sys->p_input_resource );
534 continue; /* lost lock = lost state */
537 LoopRequest( p_playlist, status );
539 p_sys->status.i_status = PLAYLIST_STOPPED;
542 input_resource_Terminate( p_sys->p_input_resource );