2 Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3 Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4 Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
5 Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
7 Stockfish is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 Stockfish is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #ifndef TIMEMAN_H_INCLUDED
22 #define TIMEMAN_H_INCLUDED
28 /// The TimeManagement class computes the optimal time to think depending on
29 /// the maximum available time, the game move number and other parameters.
31 class TimeManagement {
33 void init(Search::LimitsType& limits, Color us, int ply);
34 TimePoint optimum() const { return optimumTime; }
35 TimePoint maximum() const { return maximumTime; }
36 TimePoint elapsed() const { return Search::Limits.npmsec ?
37 TimePoint(Threads.nodes_searched()) : now() - startTime; }
39 int64_t availableNodes; // When in 'nodes as time' mode
43 TimePoint optimumTime;
44 TimePoint maximumTime;
47 extern TimeManagement Time;
49 #endif // #ifndef TIMEMAN_H_INCLUDED