1 /*****************************************************************************
2 * video_output.c : video output thread
3 * This module describes the programming interface for video output threads.
4 * It includes functions allowing to open a new thread, send pictures to a
5 * thread, and destroy a previously oppened video output thread.
6 *****************************************************************************
7 * Copyright (C) 2000-2001 VideoLAN
8 * $Id: video_output.c,v 1.187 2002/07/23 00:39:17 sam Exp $
10 * Authors: Vincent Seguin <seguin@via.ecp.fr>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
25 *****************************************************************************/
27 /*****************************************************************************
29 *****************************************************************************/
30 #include <errno.h> /* ENOMEM */
31 #include <stdlib.h> /* free() */
32 #include <stdio.h> /* sprintf() */
33 #include <string.h> /* strerror() */
37 #ifdef HAVE_SYS_TIMES_H
38 # include <sys/times.h>
42 #include "video_output.h"
44 #if defined( SYS_DARWIN )
45 #include "darwin_specific.h"
48 /*****************************************************************************
50 *****************************************************************************/
51 static int InitThread ( vout_thread_t * );
52 static void RunThread ( vout_thread_t * );
53 static void ErrorThread ( vout_thread_t * );
54 static void EndThread ( vout_thread_t * );
55 static void DestroyThread ( vout_thread_t * );
57 static int ReduceHeight ( int );
58 static int BinaryLog ( u32 );
59 static void MaskToShift ( int *, int *, u32 );
60 static void InitWindowSize ( vout_thread_t *, int *, int * );
62 /*****************************************************************************
63 * vout_CreateThread: creates a new video output thread
64 *****************************************************************************
65 * This function creates a new video output thread, and returns a pointer
66 * to its description. On error, it returns NULL.
67 *****************************************************************************/
68 vout_thread_t * __vout_CreateThread ( vlc_object_t *p_parent,
69 int i_width, int i_height,
70 vlc_fourcc_t i_chroma, int i_aspect )
72 vout_thread_t * p_vout; /* thread descriptor */
73 int i_index; /* loop variable */
76 /* Allocate descriptor */
77 p_vout = vlc_object_create( p_parent, VLC_OBJECT_VOUT );
80 msg_Err( p_parent, "out of memory" );
84 /* If the parent is not a VOUT object, that means we are at the start of
85 * the video output pipe */
86 if( p_parent->i_object_type != VLC_OBJECT_VOUT )
88 /* look for the default filter configuration */
89 p_vout->psz_filter_chain = config_GetPsz( p_parent, "filter" );
93 /* continue the parent's filter chain */
96 psz_end = strchr( ((vout_thread_t *)p_parent)->psz_filter_chain, ':' );
97 if( psz_end && *(psz_end+1) )
98 p_vout->psz_filter_chain = strdup( psz_end+1 );
99 else p_vout->psz_filter_chain = NULL;
102 /* Choose the video output module */
103 if( !p_vout->psz_filter_chain )
105 psz_plugin = config_GetPsz( p_parent, "vout" );
109 /* the filter chain is a string list of filters separated by double
113 psz_end = strchr( p_vout->psz_filter_chain, ':' );
115 psz_plugin = strndup( p_vout->psz_filter_chain,
116 psz_end - p_vout->psz_filter_chain );
117 else psz_plugin = strdup( p_vout->psz_filter_chain );
120 /* Initialize pictures and subpictures - translation tables and functions
121 * will be initialized later in InitThread */
122 for( i_index = 0; i_index < 2 * VOUT_MAX_PICTURES; i_index++)
124 p_vout->p_picture[i_index].i_status = FREE_PICTURE;
125 p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
128 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
130 p_vout->p_subpicture[i_index].i_status = FREE_SUBPICTURE;
131 p_vout->p_subpicture[i_index].i_type = EMPTY_SUBPICTURE;
134 /* No images in the heap */
135 p_vout->i_heap_size = 0;
137 /* Initialize the rendering heap */
138 I_RENDERPICTURES = 0;
139 p_vout->render.i_width = i_width;
140 p_vout->render.i_height = i_height;
141 p_vout->render.i_chroma = i_chroma;
142 p_vout->render.i_aspect = i_aspect;
144 p_vout->render.i_rmask = 0;
145 p_vout->render.i_gmask = 0;
146 p_vout->render.i_bmask = 0;
148 /* Zero the output heap */
149 I_OUTPUTPICTURES = 0;
150 p_vout->output.i_width = 0;
151 p_vout->output.i_height = 0;
152 p_vout->output.i_chroma = 0;
153 p_vout->output.i_aspect = 0;
155 p_vout->output.i_rmask = 0;
156 p_vout->output.i_gmask = 0;
157 p_vout->output.i_bmask = 0;
159 /* Initialize misc stuff */
160 p_vout->i_changes = 0;
162 p_vout->b_grayscale = 0;
164 p_vout->b_interface = 0;
166 p_vout->b_fullscreen = 0;
167 p_vout->render_time = 10;
168 p_vout->c_fps_samples= 0;
170 p_vout->i_mouse_x = 0;
171 p_vout->i_mouse_y = 0;
172 p_vout->i_mouse_button = 0;
174 /* user requested fullscreen? */
175 if( config_GetInt( p_vout, "fullscreen" ) )
177 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
180 /* Initialize the dimensions of the video window */
181 InitWindowSize( p_vout, &p_vout->i_window_width,
182 &p_vout->i_window_height );
185 p_vout->p_module = module_Need( p_vout,
186 ( p_vout->psz_filter_chain ) ?
187 MODULE_CAPABILITY_VOUT_FILTER :
188 MODULE_CAPABILITY_VOUT,
189 psz_plugin, (void *)p_vout );
191 if( psz_plugin ) free( psz_plugin );
192 if( p_vout->p_module == NULL )
194 msg_Err( p_vout, "no suitable vout module" );
195 vlc_object_destroy( p_vout );
199 #define f p_vout->p_module->p_functions->vout.functions.vout
200 p_vout->pf_create = f.pf_create;
201 p_vout->pf_init = f.pf_init;
202 p_vout->pf_end = f.pf_end;
203 p_vout->pf_destroy = f.pf_destroy;
204 p_vout->pf_manage = f.pf_manage;
205 p_vout->pf_render = f.pf_render;
206 p_vout->pf_display = f.pf_display;
209 /* Create thread and set locks */
210 vlc_mutex_init( p_vout, &p_vout->picture_lock );
211 vlc_mutex_init( p_vout, &p_vout->subpicture_lock );
212 vlc_mutex_init( p_vout, &p_vout->change_lock );
214 vlc_object_attach( p_vout, p_parent );
216 if( vlc_thread_create( p_vout, "video output", RunThread, 0 ) )
218 msg_Err( p_vout, "%s", strerror(ENOMEM) );
219 p_vout->pf_destroy( p_vout );
220 module_Unneed( p_vout->p_module );
221 vlc_object_destroy( p_vout );
228 /*****************************************************************************
229 * vout_DestroyThread: destroys a previously created thread
230 *****************************************************************************
231 * Destroy a terminated thread.
232 * The function will request a destruction of the specified thread. If pi_error
233 * is NULL, it will return once the thread is destroyed. Else, it will be
234 * update using one of the THREAD_* constants.
235 *****************************************************************************/
236 void vout_DestroyThread( vout_thread_t *p_vout )
239 vlc_object_detach_all( p_vout );
241 /* Request thread destruction */
243 vlc_thread_join( p_vout );
246 vlc_object_destroy( p_vout );
249 /*****************************************************************************
250 * InitThread: initialize video output thread
251 *****************************************************************************
252 * This function is called from RunThread and performs the second step of the
253 * initialization. It returns 0 on success. Note that the thread's flag are not
254 * modified inside this function.
255 *****************************************************************************/
256 static int InitThread( vout_thread_t *p_vout )
260 vlc_mutex_lock( &p_vout->change_lock );
266 /* Initialize output method, it allocates direct buffers for us */
267 if( p_vout->pf_init( p_vout ) )
269 vlc_mutex_unlock( &p_vout->change_lock );
273 if( !I_OUTPUTPICTURES )
275 msg_Err( p_vout, "plugin was unable to allocate at least "
276 "one direct buffer" );
277 p_vout->pf_end( p_vout );
278 vlc_mutex_unlock( &p_vout->change_lock );
282 msg_Dbg( p_vout, "got %i direct buffer(s)", I_OUTPUTPICTURES );
284 i_pgcd = ReduceHeight( p_vout->render.i_aspect );
286 "picture in %ix%i, chroma 0x%.8x (%4.4s), aspect ratio %i:%i",
287 p_vout->render.i_width, p_vout->render.i_height,
288 p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma,
289 p_vout->render.i_aspect / i_pgcd, VOUT_ASPECT_FACTOR / i_pgcd );
291 i_pgcd = ReduceHeight( p_vout->output.i_aspect );
293 "picture out %ix%i, chroma 0x%.8x (%4.4s), aspect ratio %i:%i",
294 p_vout->output.i_width, p_vout->output.i_height,
295 p_vout->output.i_chroma, (char*)&p_vout->output.i_chroma,
296 p_vout->output.i_aspect / i_pgcd, VOUT_ASPECT_FACTOR / i_pgcd );
298 /* Calculate shifts from system-updated masks */
299 MaskToShift( &p_vout->output.i_lrshift, &p_vout->output.i_rrshift,
300 p_vout->output.i_rmask );
301 MaskToShift( &p_vout->output.i_lgshift, &p_vout->output.i_rgshift,
302 p_vout->output.i_gmask );
303 MaskToShift( &p_vout->output.i_lbshift, &p_vout->output.i_rbshift,
304 p_vout->output.i_bmask );
306 /* Check whether we managed to create direct buffers similar to
307 * the render buffers, ie same size, chroma and aspect ratio */
308 if( ( p_vout->output.i_width == p_vout->render.i_width )
309 && ( p_vout->output.i_height == p_vout->render.i_height )
310 && ( vout_ChromaCmp( p_vout->output.i_chroma, p_vout->render.i_chroma ) )
311 && ( p_vout->output.i_aspect == p_vout->render.i_aspect ) )
313 /* Cool ! We have direct buffers, we can ask the decoder to
314 * directly decode into them ! Map the first render buffers to
315 * the first direct buffers, but keep the first direct buffer
316 * for memcpy operations */
317 p_vout->b_direct = 1;
319 msg_Dbg( p_vout, "direct render, mapping "
320 "render pictures 0-%i to system pictures 1-%i",
321 VOUT_MAX_PICTURES - 2, VOUT_MAX_PICTURES - 1 );
323 for( i = 1; i < VOUT_MAX_PICTURES; i++ )
325 PP_RENDERPICTURE[ I_RENDERPICTURES ] = &p_vout->p_picture[ i ];
331 /* Rats... Something is wrong here, we could not find an output
332 * plugin able to directly render what we decode. See if we can
333 * find a chroma plugin to do the conversion */
334 p_vout->b_direct = 0;
336 /* Choose the best module */
337 p_vout->chroma.p_module =
338 module_Need( p_vout, MODULE_CAPABILITY_CHROMA,
339 NULL, (void *)p_vout );
341 if( p_vout->chroma.p_module == NULL )
343 msg_Err( p_vout, "no chroma module for %4.4s to %4.4s",
344 &p_vout->render.i_chroma, &p_vout->output.i_chroma );
345 p_vout->pf_end( p_vout );
346 vlc_mutex_unlock( &p_vout->change_lock );
350 #define f p_vout->chroma.p_module->p_functions->chroma.functions.chroma
351 p_vout->chroma.pf_init = f.pf_init;
352 p_vout->chroma.pf_end = f.pf_end;
355 if( I_OUTPUTPICTURES < 2 * VOUT_MAX_PICTURES )
357 msg_Dbg( p_vout, "indirect render, mapping "
358 "render pictures %i-%i to system pictures %i-%i",
359 I_OUTPUTPICTURES - 1, 2 * VOUT_MAX_PICTURES - 2,
360 I_OUTPUTPICTURES, 2 * VOUT_MAX_PICTURES - 1 );
364 /* FIXME: if this happens, we don't have any render pictures left */
365 msg_Dbg( p_vout, "indirect render, no system pictures needed,"
366 " we have %i directbuffers", I_OUTPUTPICTURES );
367 msg_Err( p_vout, "this is a bug!" );
370 /* Append render buffers after the direct buffers */
371 for( i = I_OUTPUTPICTURES; i < 2 * VOUT_MAX_PICTURES; i++ )
373 PP_RENDERPICTURE[ I_RENDERPICTURES ] = &p_vout->p_picture[ i ];
378 /* Link pictures back to their heap */
379 for( i = 0 ; i < I_RENDERPICTURES ; i++ )
381 PP_RENDERPICTURE[ i ]->p_heap = &p_vout->render;
384 for( i = 0 ; i < I_OUTPUTPICTURES ; i++ )
386 PP_OUTPUTPICTURE[ i ]->p_heap = &p_vout->output;
389 /* XXX XXX mark thread ready */
393 /*****************************************************************************
394 * RunThread: video output thread
395 *****************************************************************************
396 * Video output thread. This function does only returns when the thread is
397 * terminated. It handles the pictures arriving in the video heap and the
398 * display device events.
399 *****************************************************************************/
400 static void RunThread( vout_thread_t *p_vout)
402 int i_index; /* index in heap */
403 int i_idle_loops = 0; /* loops without displaying a picture */
404 mtime_t current_date; /* current date */
405 mtime_t display_date; /* display date */
407 picture_t * p_picture; /* picture pointer */
408 picture_t * p_last_picture = NULL; /* last picture */
409 picture_t * p_directbuffer; /* direct buffer to display */
411 subpicture_t * p_subpic; /* subpicture pointer */
416 p_vout->b_error = InitThread( p_vout );
417 if( p_vout->b_error )
419 /* Destroy thread structures allocated by Create and InitThread */
420 p_vout->pf_destroy( p_vout );
422 DestroyThread( p_vout );
427 * Main loop - it is not executed if an error occured during
430 while( (!p_vout->b_die) && (!p_vout->b_error) )
432 /* Initialize loop variables */
434 current_date = mdate();
438 if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
440 msg_Dbg( p_vout, "picture heap: %d/%d",
441 I_RENDERPICTURES, p_vout->i_heap_size );
446 * Find the picture to display - this operation does not need lock,
447 * since only READY_PICTUREs are handled
451 for( i_index = 0; i_index < I_RENDERPICTURES; i_index++ )
453 if( (PP_RENDERPICTURE[i_index]->i_status == READY_PICTURE)
454 && ( (p_picture == NULL) ||
455 (PP_RENDERPICTURE[i_index]->date < display_date) ) )
457 p_picture = PP_RENDERPICTURE[i_index];
458 display_date = p_picture->date;
462 if( p_picture != NULL )
464 /* If we met the last picture, parse again to see whether there is
465 * a more appropriate one. */
466 if( p_picture == p_last_picture )
468 for( i_index = 0; i_index < I_RENDERPICTURES; i_index++ )
470 if( (PP_RENDERPICTURE[i_index]->i_status == READY_PICTURE)
471 && (PP_RENDERPICTURE[i_index] != p_last_picture)
472 && ((p_picture == p_last_picture) ||
473 (PP_RENDERPICTURE[i_index]->date < display_date)) )
475 p_picture = PP_RENDERPICTURE[i_index];
476 display_date = p_picture->date;
481 /* If we found better than the last picture, destroy it */
482 if( p_last_picture && p_picture != p_last_picture )
484 vlc_mutex_lock( &p_vout->picture_lock );
485 if( p_last_picture->i_refcount )
487 p_last_picture->i_status = DISPLAYED_PICTURE;
491 p_last_picture->i_status = DESTROYED_PICTURE;
492 p_vout->i_heap_size--;
494 vlc_mutex_unlock( &p_vout->picture_lock );
495 p_last_picture = NULL;
498 /* Compute FPS rate */
499 p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ]
502 if( !p_picture->b_force &&
503 p_picture != p_last_picture &&
504 display_date < current_date + p_vout->render_time )
506 /* Picture is late: it will be destroyed and the thread
507 * will directly choose the next picture */
508 vlc_mutex_lock( &p_vout->picture_lock );
509 if( p_picture->i_refcount )
511 /* Pretend we displayed the picture, but don't destroy
512 * it since the decoder might still need it. */
513 p_picture->i_status = DISPLAYED_PICTURE;
517 /* Destroy the picture without displaying it */
518 p_picture->i_status = DESTROYED_PICTURE;
519 p_vout->i_heap_size--;
521 msg_Warn( p_vout, "late picture skipped (%lld)",
522 current_date - display_date );
523 vlc_mutex_unlock( &p_vout->picture_lock );
528 /* Removed because it causes problems for some people --Meuuh */
529 if( display_date > current_date + VOUT_BOGUS_DELAY )
531 /* Picture is waaay too early: it will be destroyed */
532 vlc_mutex_lock( &p_vout->picture_lock );
533 if( p_picture->i_refcount )
535 /* Pretend we displayed the picture, but don't destroy
536 * it since the decoder might still need it. */
537 p_picture->i_status = DISPLAYED_PICTURE;
541 /* Destroy the picture without displaying it */
542 p_picture->i_status = DESTROYED_PICTURE;
543 p_vout->i_heap_size--;
545 intf_WarnMsg( 1, "vout warning: early picture skipped (%lld)",
546 display_date - current_date );
547 vlc_mutex_unlock( &p_vout->picture_lock );
552 if( display_date > current_date + VOUT_DISPLAY_DELAY )
554 /* A picture is ready to be rendered, but its rendering date
555 * is far from the current one so the thread will perform an
556 * empty loop as if no picture were found. The picture state
561 else if( p_picture == p_last_picture )
563 /* We are asked to repeat the previous picture, but we first
564 * wait for a couple of idle loops */
565 if( i_idle_loops < 4 )
572 //intf_WarnMsg( 6, "vout info: duplicating picture" );
577 if( p_picture == NULL )
583 * Check for subpictures to display
585 p_subpic = vout_SortSubPictures( p_vout, display_date );
590 p_directbuffer = vout_RenderPicture( p_vout, p_picture, p_subpic );
593 * Call the plugin-specific rendering method
595 if( p_picture != NULL )
597 /* Render the direct buffer returned by vout_RenderPicture */
598 p_vout->pf_render( p_vout, p_directbuffer );
604 if( display_date != 0 )
606 /* Store render time using Bresenham algorithm */
607 p_vout->render_time += mdate() - current_date;
608 p_vout->render_time >>= 1;
611 /* Give back change lock */
612 vlc_mutex_unlock( &p_vout->change_lock );
614 /* Sleep a while or until a given date */
615 if( display_date != 0 )
617 mwait( display_date - VOUT_MWAIT_TOLERANCE );
621 msleep( VOUT_IDLE_SLEEP );
624 /* On awakening, take back lock and send immediately picture
626 vlc_mutex_lock( &p_vout->change_lock );
629 * Display the previously rendered picture
631 if( p_picture != NULL )
633 /* Display the direct buffer returned by vout_RenderPicture */
634 p_vout->pf_display( p_vout, p_directbuffer );
636 /* Reinitialize idle loop count */
639 /* Tell the vout this was the last picture and that it does not
640 * need to be forced anymore. */
641 p_last_picture = p_picture;
642 p_last_picture->b_force = 0;
646 * Check events and manage thread
648 if( p_vout->pf_manage( p_vout ) )
650 /* A fatal error occured, and the thread must terminate
651 * immediately, without displaying anything - setting b_error to 1
652 * causes the immediate end of the main while() loop. */
656 if( p_vout->i_changes & VOUT_SIZE_CHANGE )
658 /* this must only happen when the vout plugin is incapable of
659 * rescaling the picture itself. In this case we need to destroy
660 * the current picture buffers and recreate new ones with the right
664 p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
666 p_vout->pf_end( p_vout );
667 for( i = 0; i < I_OUTPUTPICTURES; i++ )
668 p_vout->p_picture[ i ].i_status = FREE_PICTURE;
670 I_OUTPUTPICTURES = 0;
671 if( p_vout->pf_init( p_vout ) )
673 msg_Err( p_vout, "cannot resize display" );
674 /* FixMe: p_vout->pf_end will be called again in EndThread() */
678 /* Need to reinitialise the chroma plugin */
679 p_vout->chroma.pf_end( p_vout );
680 p_vout->chroma.pf_init( p_vout );
686 * Error loop - wait until the thread destruction is requested
688 if( p_vout->b_error )
690 ErrorThread( p_vout );
696 /* Destroy method-dependant resources */
697 p_vout->pf_destroy( p_vout );
699 /* Destroy thread structures allocated by CreateThread */
700 DestroyThread( p_vout );
703 /*****************************************************************************
704 * ErrorThread: RunThread() error loop
705 *****************************************************************************
706 * This function is called when an error occured during thread main's loop. The
707 * thread can still receive feed, but must be ready to terminate as soon as
709 *****************************************************************************/
710 static void ErrorThread( vout_thread_t *p_vout )
712 /* Wait until a `die' order */
713 while( !p_vout->b_die )
716 msleep( VOUT_IDLE_SLEEP );
720 /*****************************************************************************
721 * EndThread: thread destruction
722 *****************************************************************************
723 * This function is called when the thread ends after a sucessful
724 * initialization. It frees all ressources allocated by InitThread.
725 *****************************************************************************/
726 static void EndThread( vout_thread_t *p_vout )
728 int i_index; /* index in heap */
732 struct tms cpu_usage;
735 msg_Dbg( p_vout, "cpu usage (user: %d, system: %d)",
736 cpu_usage.tms_utime, cpu_usage.tms_stime );
740 if( !p_vout->b_direct )
742 p_vout->chroma.pf_end( p_vout );
743 module_Unneed( p_vout->chroma.p_module );
746 /* Destroy all remaining pictures */
747 for( i_index = 0; i_index < 2 * VOUT_MAX_PICTURES; i_index++ )
749 if ( p_vout->p_picture[i_index].i_type == MEMORY_PICTURE )
751 free( p_vout->p_picture[i_index].p_data_orig );
755 /* Destroy all remaining subpictures */
756 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
758 if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
760 free( p_vout->p_subpicture[i_index].p_sys );
764 /* Destroy translation tables */
765 p_vout->pf_end( p_vout );
767 /* Release the change lock */
768 vlc_mutex_unlock( &p_vout->change_lock );
771 /*****************************************************************************
772 * DestroyThread: thread destruction
773 *****************************************************************************
774 * This function is called when the thread ends. It frees all ressources
775 * allocated by CreateThread. Status is available at this stage.
776 *****************************************************************************/
777 static void DestroyThread( vout_thread_t *p_vout )
779 /* Destroy the locks */
780 vlc_mutex_destroy( &p_vout->picture_lock );
781 vlc_mutex_destroy( &p_vout->subpicture_lock );
782 vlc_mutex_destroy( &p_vout->change_lock );
784 /* Release the module */
785 module_Unneed( p_vout->p_module );
788 /* following functions are local */
790 static int ReduceHeight( int i_ratio )
792 int i_dummy = VOUT_ASPECT_FACTOR;
800 /* VOUT_ASPECT_FACTOR is (2^7 * 3^3 * 5^3), we just check for 2, 3 and 5 */
801 while( !(i_ratio & 1) && !(i_dummy & 1) )
808 while( !(i_ratio % 3) && !(i_dummy % 3) )
815 while( !(i_ratio % 5) && !(i_dummy % 5) )
825 /*****************************************************************************
826 * BinaryLog: computes the base 2 log of a binary value
827 *****************************************************************************
828 * This functions is used by MaskToShift, to get a bit index from a binary
830 *****************************************************************************/
831 static int BinaryLog(u32 i)
835 if( i == 0 ) return -31337;
837 if( i & 0xffff0000 ) i_log += 16;
838 if( i & 0xff00ff00 ) i_log += 8;
839 if( i & 0xf0f0f0f0 ) i_log += 4;
840 if( i & 0xcccccccc ) i_log += 2;
841 if( i & 0xaaaaaaaa ) i_log += 1;
846 /*****************************************************************************
847 * MaskToShift: transform a color mask into right and left shifts
848 *****************************************************************************
849 * This function is used for obtaining color shifts from masks.
850 *****************************************************************************/
851 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
853 u32 i_low, i_high; /* lower hand higher bits of the mask */
857 *pi_left = *pi_right = 0;
862 i_low = i_mask & (- i_mask); /* lower bit of the mask */
863 i_high = i_mask + i_low; /* higher bit of the mask */
865 /* Transform bits into an index */
866 i_low = BinaryLog (i_low);
867 i_high = BinaryLog (i_high);
869 /* Update pointers and return */
871 *pi_right = (8 - i_high + i_low);
874 /*****************************************************************************
875 * InitWindowSize: find the initial dimensions the video window should have.
876 *****************************************************************************
877 * This function will check the "width", "height" and "zoom" config options and
878 * will calculate the size that the video window should have.
879 *****************************************************************************/
880 static void InitWindowSize( vout_thread_t *p_vout, int *pi_width,
883 int i_width, i_height;
886 i_width = config_GetInt( p_vout, "width" );
887 i_height = config_GetInt( p_vout, "height" );
888 f_zoom = config_GetFloat( p_vout, "zoom" );
890 if( (i_width >= 0) && (i_height >= 0))
892 *pi_width = i_width * f_zoom;
893 *pi_height = i_height * f_zoom;
896 else if( i_width >= 0 )
898 *pi_width = i_width * f_zoom;
899 *pi_height = i_width * f_zoom * VOUT_ASPECT_FACTOR /
900 p_vout->render.i_aspect;
903 else if( i_height >= 0 )
905 *pi_height = i_height * f_zoom;
906 *pi_width = i_height * f_zoom * p_vout->render.i_aspect /
911 if( p_vout->render.i_height * p_vout->render.i_aspect
912 >= p_vout->render.i_width * VOUT_ASPECT_FACTOR )
914 *pi_width = p_vout->render.i_height * f_zoom
915 * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
916 *pi_height = p_vout->render.i_height * f_zoom;
920 *pi_width = p_vout->render.i_width * f_zoom;
921 *pi_height = p_vout->render.i_width * f_zoom
922 * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;