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. Arranged a few things
[vlc] / src / video_output / video_output.c
1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000 VideoLAN
8  *
9  * Authors:
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include "defs.h"
30
31 #include <errno.h>                                                 /* ENOMEM */
32 #include <stdlib.h>                                                /* free() */
33 #include <stdio.h>                                              /* sprintf() */
34 #include <string.h>                                            /* strerror() */
35
36 #include "config.h"
37 #include "common.h"
38 #include "threads.h"
39 #include "mtime.h"
40 #include "plugins.h"
41 #include "video.h"
42 #include "video_output.h"
43 #include "video_text.h"
44 #include "video_spu.h"
45 #include "video_yuv.h"
46
47 #include "intf_msg.h"
48 #include "main.h"
49
50 /*****************************************************************************
51  * Local prototypes
52  *****************************************************************************/
53 static int      BinaryLog         ( u32 i );
54 static void     MaskToShift       ( int *pi_left, int *pi_right, u32 i_mask );
55 static int      InitThread        ( vout_thread_t *p_vout );
56 static void     RunThread         ( vout_thread_t *p_vout );
57 static void     ErrorThread       ( vout_thread_t *p_vout );
58 static void     EndThread         ( vout_thread_t *p_vout );
59 static void     DestroyThread     ( vout_thread_t *p_vout, int i_status );
60 static void     Print             ( vout_thread_t *p_vout, int i_x, int i_y,
61                                     int i_h_align, int i_v_align,
62                                     unsigned char *psz_text );
63 static void     SetBufferArea     ( vout_thread_t *p_vout, int i_x, int i_y,
64                                     int i_w, int i_h );
65 static void     SetBufferPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
66 static void     RenderPicture     ( vout_thread_t *p_vout, picture_t *p_pic );
67 static void     RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
68 static void     RenderSubPicture  ( vout_thread_t *p_vout,
69                                     subpicture_t *p_subpic );
70 static void     RenderInterface   ( vout_thread_t *p_vout );
71 static int      RenderIdle        ( vout_thread_t *p_vout );
72 static void     RenderInfo        ( vout_thread_t *p_vout );
73 static void     Synchronize       ( vout_thread_t *p_vout, s64 i_delay );
74 static int      Manage            ( vout_thread_t *p_vout );
75 static int      Align             ( vout_thread_t *p_vout, int *pi_x,
76                                     int *pi_y, int i_width, int i_height,
77                                     int i_h_align, int i_v_align );
78 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
79                                     u16 *green, u16 *blue, u16 *transp );
80
81 /*****************************************************************************
82  * vout_CreateThread: creates a new video output thread
83  *****************************************************************************
84  * This function creates a new video output thread, and returns a pointer
85  * to its description. On error, it returns NULL.
86  * If pi_status is NULL, then the function will block until the thread is ready.
87  * If not, it will be updated using one of the THREAD_* constants.
88  *****************************************************************************/
89 vout_thread_t * vout_CreateThread   ( char *psz_display, int i_root_window,
90                           int i_width, int i_height, int *pi_status,
91                           int i_method, void *p_data )
92 {
93     vout_thread_t * p_vout;                             /* thread descriptor */
94     typedef void    ( vout_getplugin_t ) ( vout_thread_t * p_vout );
95     int             i_status;                               /* thread status */
96     int             i_index;               /* index for array initialization */
97     int             i_best_index = 0, i_best_score = 0;
98
99     /* Allocate descriptor */
100     intf_DbgMsg("\n");
101     p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
102     if( p_vout == NULL )
103     {
104         intf_ErrMsg( "error: %s\n", strerror(ENOMEM) );
105         return( NULL );
106     }
107
108     p_vout->p_set_palette       = SetPalette;
109
110     /* Get a suitable video plugin */
111     for( i_index = 0 ; i_index < p_main->p_bank->i_plugin_count ; i_index++ )
112     {
113         /* If there's a plugin in p_info ... */
114         if( p_main->p_bank->p_info[ i_index ] != NULL )
115         {
116             /* ... and if this plugin provides the functions we want ... */
117             if( p_main->p_bank->p_info[ i_index ]->vout_GetPlugin != NULL )
118             {
119                 /* ... and if this plugin has a good score ... */
120                 if( p_main->p_bank->p_info[ i_index ]->i_score > i_best_score )
121                 {
122                     /* ... then take it */
123                     i_best_score = p_main->p_bank->p_info[ i_index ]->i_score;
124                     i_best_index = i_index;
125                 }
126             }
127         }
128     }
129
130     if( i_best_score == 0 )
131     {
132         free( p_vout );
133         return( NULL );
134     }
135
136     /* Get the plugin functions */
137     ( (vout_getplugin_t *)
138       p_main->p_bank->p_info[ i_best_index ]->vout_GetPlugin )( p_vout );
139
140     /* Initialize thread properties - thread id and locks will be initialized
141      * later */
142     p_vout->b_die               = 0;
143     p_vout->b_error             = 0;
144     p_vout->b_active            = 0;
145     p_vout->pi_status           = (pi_status != NULL) ? pi_status : &i_status;
146     *p_vout->pi_status          = THREAD_CREATE;
147
148     /* Initialize some fields used by the system-dependant method - these
149      * fields will probably be modified by the method, and are only
150      * preferences */
151     p_vout->i_changes           = 0;
152     p_vout->i_width             = i_width;
153     p_vout->i_height            = i_height;
154     p_vout->i_bytes_per_line    = i_width * 2;
155     p_vout->i_screen_depth      = 15;
156     p_vout->i_bytes_per_pixel   = 2;
157     p_vout->f_gamma             = VOUT_GAMMA;
158
159     p_vout->b_grayscale         = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
160                                                        VOUT_GRAYSCALE_DEFAULT );
161     p_vout->b_info              = 0;
162     p_vout->b_interface         = 0;
163     p_vout->b_scale             = 1;
164
165     intf_DbgMsg( "wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
166                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
167                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
168
169     /* Initialize idle screen */
170     p_vout->last_display_date   = 0;
171     p_vout->last_idle_date      = 0;
172
173 #ifdef STATS
174     /* Initialize statistics fields */
175     p_vout->render_time         = 0;
176     p_vout->c_fps_samples       = 0;
177 #endif
178
179     /* Initialize buffer index */
180     p_vout->i_buffer_index      = 0;
181
182     /* Initialize pictures and subpictures - translation tables and functions
183      * will be initialized later in InitThread */
184     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
185     {
186         p_vout->p_picture[i_index].i_type   =   EMPTY_PICTURE;
187         p_vout->p_picture[i_index].i_status =   FREE_PICTURE;
188     }
189     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
190     {
191         p_vout->p_subpicture[i_index].i_type  = EMPTY_SUBPICTURE;
192         p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
193     }
194     p_vout->i_pictures = 0;
195
196     /* Initialize synchronization information */
197     p_vout->i_synchro_level     = VOUT_SYNCHRO_LEVEL_START;
198
199     /* Create and initialize system-dependant method - this function issues its
200      * own error messages */
201     if( p_vout->p_sys_create( p_vout, psz_display, i_root_window, p_data ) )
202     {
203         free( p_vout );
204         return( NULL );
205     }
206     intf_DbgMsg( "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
207                  "masks: 0x%x/0x%x/0x%x\n",
208                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
209                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
210                  p_vout->i_red_mask, p_vout->i_green_mask,
211                  p_vout->i_blue_mask );
212
213     /* Calculate shifts from system-updated masks */
214     MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
215                  p_vout->i_red_mask );
216     MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
217                  p_vout->i_green_mask );
218     MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
219                  p_vout->i_blue_mask );
220
221     /* Set some useful colors */
222     p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
223     p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
224     p_vout->i_gray_pixel  = RGB2PIXEL( p_vout, 128, 128, 128 );
225     p_vout->i_blue_pixel  = RGB2PIXEL( p_vout, 0, 0, 50 );
226
227     /* Load fonts - fonts must be initialized after the system method since
228      * they may be dependant on screen depth and other thread properties */
229     p_vout->p_default_font = vout_LoadFont( DATA_PATH "/" VOUT_DEFAULT_FONT );
230     if( p_vout->p_default_font == NULL )
231     {
232         p_vout->p_default_font = vout_LoadFont( "share/" VOUT_DEFAULT_FONT );
233     }
234     if( p_vout->p_default_font == NULL )
235     {
236         intf_ErrMsg( "vout error: could not load default font\n" );
237         p_vout->p_sys_destroy( p_vout );
238         free( p_vout );
239         return( NULL );
240     }
241     p_vout->p_large_font = vout_LoadFont( DATA_PATH "/" VOUT_LARGE_FONT );
242     if( p_vout->p_large_font == NULL )
243     {
244         p_vout->p_large_font = vout_LoadFont( "share/" VOUT_LARGE_FONT );
245     }
246     if( p_vout->p_large_font == NULL )
247     {
248         intf_ErrMsg( "vout error: could not load large font\n" );
249         vout_UnloadFont( p_vout->p_default_font );
250         p_vout->p_sys_destroy( p_vout );
251         free( p_vout );
252         return( NULL );
253     }
254
255     /* Create thread and set locks */
256     vlc_mutex_init( &p_vout->picture_lock );
257     vlc_mutex_init( &p_vout->subpicture_lock );
258     vlc_mutex_init( &p_vout->change_lock );
259     vlc_mutex_lock( &p_vout->change_lock );
260     if( vlc_thread_create( &p_vout->thread_id, "video output",
261                            (void *) RunThread, (void *) p_vout) )
262     {
263         intf_ErrMsg("error: %s\n", strerror(ENOMEM));
264         vout_UnloadFont( p_vout->p_default_font );
265         vout_UnloadFont( p_vout->p_large_font );
266         p_vout->p_sys_destroy( p_vout );
267         free( p_vout );
268         return( NULL );
269     }
270
271     intf_Msg( "Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
272               p_vout->i_height, p_vout->i_screen_depth,
273               p_vout->i_bytes_per_pixel * 8 );
274
275     /* If status is NULL, wait until the thread is created */
276     if( pi_status == NULL )
277     {
278         do
279         {
280             msleep( THREAD_SLEEP );
281         }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
282                 && (i_status != THREAD_FATAL) );
283         if( i_status != THREAD_READY )
284         {
285             return( NULL );
286         }
287     }
288     return( p_vout );
289 }
290
291 /*****************************************************************************
292  * vout_DestroyThread: destroys a previously created thread
293  *****************************************************************************
294  * Destroy a terminated thread.
295  * The function will request a destruction of the specified thread. If pi_error
296  * is NULL, it will return once the thread is destroyed. Else, it will be
297  * update using one of the THREAD_* constants.
298  *****************************************************************************/
299 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
300 {
301     int     i_status;                                       /* thread status */
302
303     /* Set status */
304     intf_DbgMsg("\n");
305     p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
306     *p_vout->pi_status = THREAD_DESTROY;
307
308     /* Request thread destruction */
309     p_vout->b_die = 1;
310
311     /* If status is NULL, wait until thread has been destroyed */
312     if( pi_status == NULL )
313     {
314         do
315         {
316             msleep( THREAD_SLEEP );
317         }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
318                 && (i_status != THREAD_FATAL) );
319     }
320 }
321
322 /*****************************************************************************
323  * vout_DisplaySubPicture: display a subpicture unit
324  *****************************************************************************
325  * Remove the reservation flag of an subpicture, which will cause it to be ready
326  * for display. The picture does not need to be locked, since it is ignored by
327  * the output thread if is reserved.
328  *****************************************************************************/
329 void  vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
330 {
331 #ifdef DEBUG_VIDEO
332     char        psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
333     char        psz_end_date[MSTRTIME_MAX_SIZE];   /* buffer for date string */
334 #endif
335
336 #ifdef DEBUG
337     /* Check if status is valid */
338     if( p_subpic->i_status != RESERVED_SUBPICTURE )
339     {
340         intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
341                     p_subpic->i_status );
342     }
343 #endif
344
345     /* Remove reservation flag */
346     p_subpic->i_status = READY_SUBPICTURE;
347
348 #ifdef DEBUG_VIDEO
349     /* Send subpicture information */
350     intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
351                 p_subpic, p_subpic->i_type,
352                 mstrtime( psz_begin_date, p_subpic->begin_date ),
353                 mstrtime( psz_end_date, p_subpic->end_date ) );
354 #endif
355 }
356
357 /*****************************************************************************
358  * vout_CreateSubPicture: allocate a subpicture in the video output heap.
359  *****************************************************************************
360  * This function create a reserved subpicture in the video output heap.
361  * A null pointer is returned if the function fails. This method provides an
362  * already allocated zone of memory in the spu data fields. It needs locking
363  * since several pictures can be created by several producers threads.
364  *****************************************************************************/
365 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
366                                      int i_size )
367 {
368     int                 i_subpic;                        /* subpicture index */
369     subpicture_t *      p_free_subpic = NULL;       /* first free subpicture */
370     subpicture_t *      p_destroyed_subpic = NULL; /* first destroyed subpic */
371
372     /* Get lock */
373     vlc_mutex_lock( &p_vout->subpicture_lock );
374
375     /*
376      * Look for an empty place
377      */
378     for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
379     {
380         if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
381         {
382             /* Subpicture is marked for destruction, but is still allocated */
383             if( (p_vout->p_subpicture[i_subpic].i_type  == i_type)   &&
384                 (p_vout->p_subpicture[i_subpic].i_size  >= i_size) )
385             {
386                 /* Memory size do match or is smaller : memory will not be
387                  * reallocated, and function can end immediately - this is
388                  * the best possible case, since no memory allocation needs
389                  * to be done */
390                 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
391 #ifdef DEBUG_VIDEO
392                 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
393                             &p_vout->p_subpicture[i_subpic] );
394 #endif
395                 vlc_mutex_unlock( &p_vout->subpicture_lock );
396                 return( &p_vout->p_subpicture[i_subpic] );
397             }
398             else if( p_destroyed_subpic == NULL )
399             {
400                 /* Memory size do not match, but subpicture index will be kept in
401                  * case no other place are left */
402                 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
403             }
404         }
405         else if( (p_free_subpic == NULL) &&
406                  (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
407         {
408             /* Subpicture is empty and ready for allocation */
409             p_free_subpic = &p_vout->p_subpicture[i_subpic];
410         }
411     }
412
413     /* If no free subpictures are available, use a destroyed subpicture */
414     if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
415     {
416         /* No free subpicture or matching destroyed subpictures have been
417          * found, but a destroyed subpicture is still avalaible */
418         free( p_destroyed_subpic->p_data );
419         p_free_subpic = p_destroyed_subpic;
420     }
421
422     /*
423      * Prepare subpicture
424      */
425     if( p_free_subpic != NULL )
426     {
427         /* Allocate memory */
428         switch( i_type )
429         {
430         case TEXT_SUBPICTURE:                             /* text subpicture */
431             p_free_subpic->p_data = malloc( i_size + 1 );
432             break;
433         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
434             p_free_subpic->p_data = malloc( i_size );
435             break;
436 #ifdef DEBUG
437         default:
438             intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
439             p_free_subpic->p_data   =  NULL;
440             break;
441 #endif
442         }
443
444         if( p_free_subpic->p_data != NULL )
445         {
446             /* Copy subpicture information, set some default values */
447             p_free_subpic->i_type                      = i_type;
448             p_free_subpic->i_status                    = RESERVED_SUBPICTURE;
449             p_free_subpic->i_size                      = i_size;
450             p_free_subpic->i_x                         = 0;
451             p_free_subpic->i_y                         = 0;
452             p_free_subpic->i_width                     = 0;
453             p_free_subpic->i_height                    = 0;
454             p_free_subpic->i_horizontal_align          = CENTER_RALIGN;
455             p_free_subpic->i_vertical_align            = CENTER_RALIGN;
456         }
457         else
458         {
459             /* Memory allocation failed : set subpicture as empty */
460             p_free_subpic->i_type   =  EMPTY_SUBPICTURE;
461             p_free_subpic->i_status =  FREE_SUBPICTURE;
462             p_free_subpic =            NULL;
463             intf_ErrMsg("spu warning: %s\n", strerror( ENOMEM ) );
464         }
465
466 #ifdef DEBUG_VIDEO
467         intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
468 #endif
469         vlc_mutex_unlock( &p_vout->subpicture_lock );
470         return( p_free_subpic );
471     }
472
473     /* No free or destroyed subpicture could be found */
474     intf_DbgMsg( "warning: subpicture heap is full\n" );
475     vlc_mutex_unlock( &p_vout->subpicture_lock );
476     return( NULL );
477 }
478
479 /*****************************************************************************
480  * vout_DestroySubPicture: remove a subpicture from the heap
481  *****************************************************************************
482  * This function frees a previously reserved subpicture.
483  * It is meant to be used when the construction of a picture aborted.
484  * This function does not need locking since reserved subpictures are ignored
485  * by the output thread.
486  *****************************************************************************/
487 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
488 {
489 #ifdef DEBUG
490    /* Check if status is valid */
491    if( p_subpic->i_status != RESERVED_SUBPICTURE )
492    {
493        intf_DbgMsg("error: subpicture %p has invalid status %d\n",
494                    p_subpic, p_subpic->i_status );
495    }
496 #endif
497
498     p_subpic->i_status = DESTROYED_SUBPICTURE;
499
500 #ifdef DEBUG_VIDEO
501     intf_DbgMsg("subpicture %p\n", p_subpic);
502 #endif
503 }
504
505 /*****************************************************************************
506  * vout_DisplayPicture: display a picture
507  *****************************************************************************
508  * Remove the reservation flag of a picture, which will cause it to be ready for
509  * display. The picture won't be displayed until vout_DatePicture has been
510  * called.
511  *****************************************************************************/
512 void  vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
513 {
514     vlc_mutex_lock( &p_vout->picture_lock );
515     switch( p_pic->i_status )
516     {
517     case RESERVED_PICTURE:
518         p_pic->i_status = RESERVED_DISP_PICTURE;
519         break;
520     case RESERVED_DATED_PICTURE:
521         p_pic->i_status = READY_PICTURE;
522         break;
523 #ifdef DEBUG
524     default:
525         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
526         break;
527 #endif
528     }
529
530 #ifdef DEBUG_VIDEO
531     intf_DbgMsg("picture %p\n", p_pic);
532 #endif
533     vlc_mutex_unlock( &p_vout->picture_lock );
534 }
535
536 /*****************************************************************************
537  * vout_DatePicture: date a picture
538  *****************************************************************************
539  * Remove the reservation flag of a picture, which will cause it to be ready for
540  * display. The picture won't be displayed until vout_DisplayPicture has been
541  * called.
542  *****************************************************************************/
543 void  vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
544 {
545 #ifdef DEBUG_VIDEO
546     char        psz_date[MSTRTIME_MAX_SIZE];                         /* date */
547 #endif
548
549     vlc_mutex_lock( &p_vout->picture_lock );
550     p_pic->date = date;
551     switch( p_pic->i_status )
552     {
553     case RESERVED_PICTURE:
554         p_pic->i_status = RESERVED_DATED_PICTURE;
555         break;
556     case RESERVED_DISP_PICTURE:
557         p_pic->i_status = READY_PICTURE;
558         break;
559 #ifdef DEBUG
560     default:
561         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
562         break;
563 #endif
564     }
565
566 #ifdef DEBUG_VIDEO
567     intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
568 #endif
569     vlc_mutex_unlock( &p_vout->picture_lock );
570 }
571
572 /*****************************************************************************
573  * vout_CreatePicture: allocate a picture in the video output heap.
574  *****************************************************************************
575  * This function create a reserved image in the video output heap.
576  * A null pointer is returned if the function fails. This method provides an
577  * already allocated zone of memory in the picture data fields. It needs locking
578  * since several pictures can be created by several producers threads.
579  *****************************************************************************/
580 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
581                                int i_width, int i_height )
582 {
583     int         i_picture;                                  /* picture index */
584     int         i_chroma_width = 0;                          /* chroma width */
585     picture_t * p_free_picture = NULL;                 /* first free picture */
586     picture_t * p_destroyed_picture = NULL;       /* first destroyed picture */
587
588     /* Get lock */
589     vlc_mutex_lock( &p_vout->picture_lock );
590
591     /*
592      * Look for an empty place
593      */
594     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
595     {
596         if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
597         {
598             /* Picture is marked for destruction, but is still allocated - note
599              * that if width and type are the same for two pictures, chroma_width
600              * should also be the same */
601             if( (p_vout->p_picture[i_picture].i_type           == i_type)   &&
602                 (p_vout->p_picture[i_picture].i_height         == i_height) &&
603                 (p_vout->p_picture[i_picture].i_width          == i_width) )
604             {
605                 /* Memory size do match : memory will not be reallocated, and function
606                  * can end immediately - this is the best possible case, since no
607                  * memory allocation needs to be done */
608                 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
609                 p_vout->i_pictures++;
610 #ifdef DEBUG_VIDEO
611                 intf_DbgMsg("picture %p (in destroyed picture slot)\n",
612                             &p_vout->p_picture[i_picture] );
613 #endif
614                 vlc_mutex_unlock( &p_vout->picture_lock );
615                 return( &p_vout->p_picture[i_picture] );
616             }
617             else if( p_destroyed_picture == NULL )
618             {
619                 /* Memory size do not match, but picture index will be kept in
620                  * case no other place are left */
621                 p_destroyed_picture = &p_vout->p_picture[i_picture];
622             }
623         }
624         else if( (p_free_picture == NULL) &&
625                  (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
626         {
627             /* Picture is empty and ready for allocation */
628             p_free_picture = &p_vout->p_picture[i_picture];
629         }
630     }
631
632     /* If no free picture is available, use a destroyed picture */
633     if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
634     {
635         /* No free picture or matching destroyed picture has been found, but
636          * a destroyed picture is still avalaible */
637         free( p_destroyed_picture->p_data );
638         p_free_picture = p_destroyed_picture;
639     }
640
641     /*
642      * Prepare picture
643      */
644     if( p_free_picture != NULL )
645     {
646         /* Allocate memory */
647         switch( i_type )
648         {
649         case YUV_420_PICTURE:        /* YUV 420: 1,1/4,1/4 samples per pixel */
650             i_chroma_width = i_width / 2;
651             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
652             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
653             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
654             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
655             break;
656         case YUV_422_PICTURE:        /* YUV 422: 1,1/2,1/2 samples per pixel */
657             i_chroma_width = i_width / 2;
658             p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
659             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
660             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
661             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
662             break;
663         case YUV_444_PICTURE:            /* YUV 444: 1,1,1 samples per pixel */
664             i_chroma_width = i_width;
665             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
666             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
667             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
668             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
669             break;
670 #ifdef DEBUG
671         default:
672             intf_DbgMsg("error: unknown picture type %d\n", i_type );
673             p_free_picture->p_data   =  NULL;
674             break;
675 #endif
676         }
677
678         if( p_free_picture->p_data != NULL )
679         {
680             /* Copy picture information, set some default values */
681             p_free_picture->i_type                      = i_type;
682             p_free_picture->i_status                    = RESERVED_PICTURE;
683             p_free_picture->i_matrix_coefficients       = 1;
684             p_free_picture->i_width                     = i_width;
685             p_free_picture->i_height                    = i_height;
686             p_free_picture->i_chroma_width              = i_chroma_width;
687             p_free_picture->i_display_horizontal_offset = 0;
688             p_free_picture->i_display_vertical_offset   = 0;
689             p_free_picture->i_display_width             = i_width;
690             p_free_picture->i_display_height            = i_height;
691             p_free_picture->i_aspect_ratio              = AR_SQUARE_PICTURE;
692             p_free_picture->i_refcount                  = 0;
693             p_vout->i_pictures++;
694         }
695         else
696         {
697             /* Memory allocation failed : set picture as empty */
698             p_free_picture->i_type   =  EMPTY_PICTURE;
699             p_free_picture->i_status =  FREE_PICTURE;
700             p_free_picture =            NULL;
701             intf_ErrMsg("vout warning: %s\n", strerror( ENOMEM ) );
702         }
703
704 #ifdef DEBUG_VIDEO
705         intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
706 #endif
707         vlc_mutex_unlock( &p_vout->picture_lock );
708         return( p_free_picture );
709     }
710
711     /* No free or destroyed picture could be found */
712     intf_DbgMsg( "warning: picture heap is full\n" );
713     vlc_mutex_unlock( &p_vout->picture_lock );
714     return( NULL );
715 }
716
717 /*****************************************************************************
718  * vout_DestroyPicture: remove a permanent or reserved picture from the heap
719  *****************************************************************************
720  * This function frees a previously reserved picture or a permanent
721  * picture. It is meant to be used when the construction of a picture aborted.
722  * Note that the picture will be destroyed even if it is linked !
723  *****************************************************************************/
724 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
725 {
726    vlc_mutex_lock( &p_vout->picture_lock );
727
728 #ifdef DEBUG
729    /* Check if picture status is valid */
730    if( (p_pic->i_status != RESERVED_PICTURE) &&
731        (p_pic->i_status != RESERVED_DATED_PICTURE) &&
732        (p_pic->i_status != RESERVED_DISP_PICTURE) )
733    {
734        intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
735    }
736 #endif
737
738    p_pic->i_status = DESTROYED_PICTURE;
739    p_vout->i_pictures--;
740
741 #ifdef DEBUG_VIDEO
742    intf_DbgMsg("picture %p\n", p_pic);
743 #endif
744    vlc_mutex_unlock( &p_vout->picture_lock );
745 }
746
747 /*****************************************************************************
748  * vout_LinkPicture: increment reference counter of a picture
749  *****************************************************************************
750  * This function increment the reference counter of a picture in the video
751  * heap. It needs a lock since several producer threads can access the picture.
752  *****************************************************************************/
753 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
754 {
755     vlc_mutex_lock( &p_vout->picture_lock );
756     p_pic->i_refcount++;
757
758 #ifdef DEBUG_VIDEO
759     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
760 #endif
761
762     vlc_mutex_unlock( &p_vout->picture_lock );
763 }
764
765 /*****************************************************************************
766  * vout_UnlinkPicture: decrement reference counter of a picture
767  *****************************************************************************
768  * This function decrement the reference counter of a picture in the video heap.
769  *****************************************************************************/
770 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
771 {
772     vlc_mutex_lock( &p_vout->picture_lock );
773     p_pic->i_refcount--;
774
775 #ifdef DEBUG_VIDEO
776     if( p_pic->i_refcount < 0 )
777     {
778         intf_DbgMsg("error: refcount < 0\n");
779         p_pic->i_refcount = 0;
780     }
781 #endif
782
783     if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
784     {
785         p_pic->i_status = DESTROYED_PICTURE;
786         p_vout->i_pictures--;
787     }
788
789 #ifdef DEBUG_VIDEO
790     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
791 #endif
792
793     vlc_mutex_unlock( &p_vout->picture_lock );
794 }
795
796 /*****************************************************************************
797  * vout_SetBuffers: set buffers adresses
798  *****************************************************************************
799  * This function is called by system drivers to set buffers video memory
800  * adresses.
801  *****************************************************************************/
802 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
803 {
804     /* No picture previously */
805     p_vout->p_buffer[0].i_pic_x =         0;
806     p_vout->p_buffer[0].i_pic_y =         0;
807     p_vout->p_buffer[0].i_pic_width =     0;
808     p_vout->p_buffer[0].i_pic_height =    0;
809     p_vout->p_buffer[1].i_pic_x =         0;
810     p_vout->p_buffer[1].i_pic_y =         0;
811     p_vout->p_buffer[1].i_pic_width =     0;
812     p_vout->p_buffer[1].i_pic_height =    0;
813
814     /* The first area covers all the screen */
815     p_vout->p_buffer[0].i_areas =                 1;
816     p_vout->p_buffer[0].pi_area_begin[0] =        0;
817     p_vout->p_buffer[0].pi_area_end[0] =          p_vout->i_height - 1;
818     p_vout->p_buffer[1].i_areas =                 1;
819     p_vout->p_buffer[1].pi_area_begin[0] =        0;
820     p_vout->p_buffer[1].pi_area_end[0] =          p_vout->i_height - 1;
821
822     /* Set adresses */
823     p_vout->p_buffer[0].p_data = p_buf1;
824     p_vout->p_buffer[1].p_data = p_buf2;
825 }
826
827 /*****************************************************************************
828  * vout_Pixel2RGB: return red, green and blue from pixel value
829  *****************************************************************************
830  * Return color values, in 0-255 range, of the decomposition of a pixel. This
831  * is a slow routine and should only be used for initialization phase.
832  *****************************************************************************/
833 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
834 {
835     *pi_red =   i_pixel & p_vout->i_red_mask;
836     *pi_green = i_pixel & p_vout->i_green_mask;
837     *pi_blue =  i_pixel & p_vout->i_blue_mask;
838 }
839
840 /* following functions are local */
841
842 /*****************************************************************************
843  * BinaryLog: computes the base 2 log of a binary value
844  *****************************************************************************
845  * This functions is used by MaskToShift, to get a bit index from a binary
846  * value.
847  *****************************************************************************/
848 static int BinaryLog(u32 i)
849 {
850     int i_log;
851
852     i_log = 0;
853     if (i & 0xffff0000)
854     {
855         i_log = 16;
856     }
857     if (i & 0xff00ff00)
858     {
859         i_log += 8;
860     }
861     if (i & 0xf0f0f0f0)
862     {
863         i_log += 4;
864     }
865     if (i & 0xcccccccc)
866     {
867         i_log += 2;
868     }
869     if (i & 0xaaaaaaaa)
870     {
871         i_log++;
872     }
873     if (i != ((u32)1 << i_log))
874     {
875         intf_DbgMsg("internal error: binary log overflow\n");
876     }
877
878     return( i_log );
879 }
880
881 /*****************************************************************************
882  * MaskToShift: transform a color mask into right and left shifts
883  *****************************************************************************
884  * This function is used for obtaining color shifts from masks.
885  *****************************************************************************/
886 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
887 {
888     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
889
890     /* Get bits */
891     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
892     i_high = i_mask + i_low;                       /* higher bit of the mask */
893
894     /* Transform bits into an index */
895     i_low =  BinaryLog (i_low);
896     i_high = BinaryLog (i_high);
897
898     /* Update pointers and return */
899     *pi_left =   i_low;
900     *pi_right = (8 - i_high + i_low);
901 }
902
903 /*****************************************************************************
904  * InitThread: initialize video output thread
905  *****************************************************************************
906  * This function is called from RunThread and performs the second step of the
907  * initialization. It returns 0 on success. Note that the thread's flag are not
908  * modified inside this function.
909  *****************************************************************************/
910 static int InitThread( vout_thread_t *p_vout )
911 {
912     /* Update status */
913     intf_DbgMsg("\n");
914     *p_vout->pi_status = THREAD_START;
915
916    /* Initialize output method - this function issues its own error messages */
917     if( p_vout->p_sys_init( p_vout ) )
918     {
919         return( 1 );
920     }
921
922     /* Initialize convertion tables and functions */
923     if( vout_InitYUV( p_vout ) )
924     {
925         intf_ErrMsg("error: can't allocate YUV translation tables\n");
926         return( 1 );
927     }
928
929     /* Mark thread as running and return */
930     p_vout->b_active =          1;
931     *p_vout->pi_status =        THREAD_READY;
932
933     
934     intf_DbgMsg("thread ready\n");
935     return( 0 );
936 }
937
938 /*****************************************************************************
939  * RunThread: video output thread
940  *****************************************************************************
941  * Video output thread. This function does only returns when the thread is
942  * terminated. It handles the pictures arriving in the video heap and the
943  * display device events.
944  *****************************************************************************/
945 static void RunThread( vout_thread_t *p_vout)
946 {
947     /* XXX?? welcome to gore land */
948     static int i_trash_count = 0;
949     static mtime_t last_display_date = 0;
950
951     int             i_index;                                /* index in heap */
952     mtime_t         current_date;                            /* current date */
953     mtime_t         display_date;                            /* display date */
954     boolean_t       b_display;                               /* display flag */
955     picture_t *     p_pic;                                /* picture pointer */
956     subpicture_t *  p_subpic;                          /* subpicture pointer */
957
958     /*
959      * Initialize thread
960      */
961     p_vout->b_error = InitThread( p_vout );
962     if( p_vout->b_error )
963     {
964         DestroyThread( p_vout, THREAD_ERROR );
965         return;
966     }
967     intf_DbgMsg("\n");
968
969     /*
970      * Main loop - it is not executed if an error occured during
971      * initialization
972      */
973     while( (!p_vout->b_die) && (!p_vout->b_error) )
974     {
975         /* Initialize loop variables */
976         p_pic =         NULL;
977         p_subpic =      NULL;
978         display_date =  0;
979         current_date =  mdate();
980
981         /*
982          * Find the picture to display - this operation does not need lock,
983          * since only READY_PICTUREs are handled
984          */
985         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
986         {
987             if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
988             ( (p_pic == NULL) ||
989               (p_vout->p_picture[i_index].date < display_date) ) )
990             {
991                 p_pic = &p_vout->p_picture[i_index];
992                 display_date = p_pic->date;
993             }
994         }
995
996         if( p_pic )
997         {
998 #ifdef STATS
999             /* Computes FPS rate */
1000             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1001 #endif
1002 /* XXX?? */
1003 i_trash_count++;
1004 //fprintf( stderr, "gap : %Ld\n", display_date-last_display_date );
1005 last_display_date = display_date;
1006 #if 1
1007             if( display_date < current_date && i_trash_count > 4 )
1008             {
1009                 /* Picture is late: it will be destroyed and the thread
1010                  * will sleep and go to next picture */
1011
1012                 vlc_mutex_lock( &p_vout->picture_lock );
1013                 if( p_pic->i_refcount )
1014                 {
1015                     p_pic->i_status = DISPLAYED_PICTURE;
1016                 }
1017                 else
1018                 {
1019                     p_pic->i_status = DESTROYED_PICTURE;
1020                     p_vout->i_pictures--;
1021                 }
1022                 intf_DbgMsg( "warning: late picture %p skipped refcount=%d\n", p_pic, p_pic->i_refcount );
1023                 vlc_mutex_unlock( &p_vout->picture_lock );
1024
1025                 /* Update synchronization information as if display delay
1026                  * was 0 */
1027                 Synchronize( p_vout, display_date - current_date );
1028
1029                 p_pic =         NULL;
1030                 display_date =  0;
1031                 i_trash_count = 0;
1032             }
1033             else
1034 #endif
1035                 if( display_date > current_date + VOUT_DISPLAY_DELAY )
1036             {
1037                 /* A picture is ready to be rendered, but its rendering date
1038                  * is far from the current one so the thread will perform an
1039                  * empty loop as if no picture were found. The picture state
1040                  * is unchanged */
1041                 p_pic =         NULL;
1042                 display_date =  0;
1043             }
1044             else
1045             {
1046                 /* Picture will be displayed, update synchronization
1047                  * information */
1048                 Synchronize( p_vout, display_date - current_date );
1049             }
1050         }
1051         /*
1052          * Find the subpictures to display - this operation does not need
1053          * lock, since only READY_SUBPICTURE are handled. If no picture
1054          * has been selected, display_date will depend on the subpicture.
1055          * We get an easily parsable chained list of subpictures which
1056          * ends with NULL since p_subpic was initialized to NULL.
1057          */
1058         for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1059         {
1060             if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1061             {
1062                 p_vout->p_subpicture[i_index].p_next = p_subpic;
1063                 p_subpic = &p_vout->p_subpicture[i_index];
1064             }
1065         }
1066
1067         /*
1068          * Perform rendering, sleep and display rendered picture
1069          */
1070         if( p_pic )                        /* picture and perhaps subpicture */
1071         {
1072             b_display = p_vout->b_active;
1073             p_vout->last_display_date = display_date;
1074
1075             if( b_display )
1076             {
1077                 /* Set picture dimensions and clear buffer */
1078                 SetBufferPicture( p_vout, p_pic );
1079
1080                 /* Render picture and information */
1081                 RenderPicture( p_vout, p_pic );
1082                 if( p_vout->b_info )
1083                 {
1084                     RenderPictureInfo( p_vout, p_pic );
1085                     RenderInfo( p_vout );
1086                 }
1087                 if( p_subpic )
1088                 {
1089                     RenderSubPicture( p_vout, p_subpic );
1090                 }
1091             }
1092
1093             /* Remove picture from heap */
1094             vlc_mutex_lock( &p_vout->picture_lock );
1095             if( p_pic->i_refcount )
1096             {
1097                 p_pic->i_status = DISPLAYED_PICTURE;
1098             }
1099             else
1100             {
1101                 p_pic->i_status = DESTROYED_PICTURE;
1102                 p_vout->i_pictures--;
1103             }
1104             vlc_mutex_unlock( &p_vout->picture_lock );
1105
1106             /* Render interface and subpicture */
1107             if( b_display && p_vout->b_interface )
1108             {
1109                 RenderInterface( p_vout );
1110             }
1111
1112         }
1113         else if( p_vout->b_active )        /* idle or interface screen alone */
1114         {
1115             if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1116             {
1117                 /* Interface has changed, so a new rendering is required - force
1118                  * it by setting last idle date to 0 */
1119                 p_vout->last_idle_date = 0;
1120             }
1121
1122             /* Render idle screen and update idle date, then render interface if
1123              * required */
1124             b_display = RenderIdle( p_vout );
1125             if( b_display )
1126             {
1127                 p_vout->last_idle_date = current_date;
1128                 if( p_vout->b_interface )
1129                 {
1130                     RenderInterface( p_vout );
1131                 }
1132             }
1133
1134         }
1135         else
1136         {
1137             b_display = 0;
1138         }
1139
1140         /*
1141          * Sleep, wake up and display rendered picture
1142          */
1143
1144 #ifdef STATS
1145         /* Store render time */
1146         p_vout->render_time = mdate() - current_date;
1147 #endif
1148
1149         /* Give back change lock */
1150         vlc_mutex_unlock( &p_vout->change_lock );
1151
1152         /* Sleep a while or until a given date */
1153         if( display_date != 0 )
1154         {
1155             mwait( display_date );
1156         }
1157         else
1158         {
1159             msleep( VOUT_IDLE_SLEEP );
1160         }
1161
1162         /* On awakening, take back lock and send immediately picture to display,
1163          * then swap buffers */
1164         vlc_mutex_lock( &p_vout->change_lock );
1165 #ifdef DEBUG_VIDEO
1166         intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
1167                      p_vout->i_buffer_index, b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) );
1168 #endif
1169         if( b_display && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) )
1170         {
1171             p_vout->p_sys_display( p_vout );
1172 #ifndef SYS_BEOS
1173             p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1174 #endif
1175         }
1176
1177         /*
1178          * Check events and manage thread
1179          */
1180         if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
1181         {
1182             /* A fatal error occured, and the thread must terminate immediately,
1183              * without displaying anything - setting b_error to 1 cause the
1184              * immediate end of the main while() loop. */
1185             p_vout->b_error = 1;
1186         }
1187     }
1188
1189     /*
1190      * Error loop - wait until the thread destruction is requested
1191      */
1192     if( p_vout->b_error )
1193     {
1194         ErrorThread( p_vout );
1195     }
1196
1197     /* End of thread */
1198     EndThread( p_vout );
1199     DestroyThread( p_vout, THREAD_OVER );
1200     intf_DbgMsg( "thread end\n" );
1201 }
1202
1203 /*****************************************************************************
1204  * ErrorThread: RunThread() error loop
1205  *****************************************************************************
1206  * This function is called when an error occured during thread main's loop. The
1207  * thread can still receive feed, but must be ready to terminate as soon as
1208  * possible.
1209  *****************************************************************************/
1210 static void ErrorThread( vout_thread_t *p_vout )
1211 {
1212     /* Wait until a `die' order */
1213     intf_DbgMsg("\n");
1214     while( !p_vout->b_die )
1215     {
1216         /* Sleep a while */
1217         msleep( VOUT_IDLE_SLEEP );
1218     }
1219 }
1220
1221 /*****************************************************************************
1222  * EndThread: thread destruction
1223  *****************************************************************************
1224  * This function is called when the thread ends after a sucessful
1225  * initialization. It frees all ressources allocated by InitThread.
1226  *****************************************************************************/
1227 static void EndThread( vout_thread_t *p_vout )
1228 {
1229     int     i_index;                                        /* index in heap */
1230
1231     /* Store status */
1232     intf_DbgMsg("\n");
1233     *p_vout->pi_status = THREAD_END;
1234
1235     /* Destroy all remaining pictures and subpictures */
1236     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1237     {
1238         if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1239         {
1240             free( p_vout->p_picture[i_index].p_data );
1241         }
1242     }
1243     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1244     {
1245         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1246         {
1247             free( p_vout->p_subpicture[i_index].p_data );
1248         }
1249     }
1250
1251     /* Destroy translation tables */
1252     vout_EndYUV( p_vout );
1253     p_vout->p_sys_end( p_vout );
1254 }
1255
1256 /*****************************************************************************
1257  * DestroyThread: thread destruction
1258  *****************************************************************************
1259  * This function is called when the thread ends. It frees all ressources
1260  * allocated by CreateThread. Status is available at this stage.
1261  *****************************************************************************/
1262 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1263 {
1264     int *pi_status;                                         /* status adress */
1265
1266     /* Store status adress */
1267     intf_DbgMsg("\n");
1268     pi_status = p_vout->pi_status;
1269
1270     /* Destroy thread structures allocated by Create and InitThread */
1271     vout_UnloadFont( p_vout->p_default_font );
1272     vout_UnloadFont( p_vout->p_large_font );
1273     p_vout->p_sys_destroy( p_vout );
1274
1275     /* Free structure */
1276     free( p_vout );
1277     *pi_status = i_status;
1278 }
1279
1280 /*****************************************************************************
1281  * Print: print simple text on a picture
1282  *****************************************************************************
1283  * This function will print a simple text on the picture. It is designed to
1284  * print debugging or general information.
1285  *****************************************************************************/
1286 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1287 {
1288     int                 i_text_height;                  /* total text height */
1289     int                 i_text_width;                    /* total text width */
1290
1291     /* Update upper left coordinates according to alignment */
1292     vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1293     if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1294     {
1295         /* Set area and print text */
1296         SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1297         vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1298                     i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1299                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1300                     p_vout->i_white_pixel, 0, 0,
1301                     0, psz_text, 100 );
1302     }
1303 }
1304
1305 /*****************************************************************************
1306  * SetBufferArea: activate an area in current buffer
1307  *****************************************************************************
1308  * This function is called when something is rendered on the current buffer.
1309  * It set the area as active and prepare it to be cleared on next rendering.
1310  * Pay attention to the fact that in this functions, i_h is in fact the end y
1311  * coordinate of the new area.
1312  *****************************************************************************/
1313 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1314 {
1315     vout_buffer_t *     p_buffer;                          /* current buffer */
1316     int                 i_area_begin, i_area_end; /* area vertical extension */
1317     int                 i_area, i_area_copy;                   /* area index */
1318     int                 i_area_shift;            /* shift distance for areas */
1319
1320     /* Choose buffer and modify h to end of area position */
1321     p_buffer =  &p_vout->p_buffer[ p_vout->i_buffer_index ];
1322     i_h +=      i_y - 1;
1323
1324     /*
1325      * Remove part of the area which is inside the picture - this is done
1326      * by calling again SetBufferArea with the correct areas dimensions.
1327      */
1328     if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1329     {
1330         i_area_begin =  p_buffer->i_pic_y;
1331         i_area_end =    i_area_begin + p_buffer->i_pic_height - 1;
1332
1333         if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1334             ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1335             ((i_y <  i_area_begin) && (i_h > i_area_end)) )
1336         {
1337             /* Keep the stripe above the picture, if any */
1338             if( i_y < i_area_begin )
1339             {
1340                 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1341             }
1342             /* Keep the stripe below the picture, if any */
1343             if( i_h > i_area_end )
1344             {
1345                 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1346             }
1347             return;
1348         }
1349     }
1350
1351     /* Skip some extensions until interesting areas */
1352     for( i_area = 0;
1353          (i_area < p_buffer->i_areas) &&
1354              (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1355          i_area++ )
1356     {
1357         ;
1358     }
1359
1360     if( i_area == p_buffer->i_areas )
1361     {
1362         /* New area is below all existing ones: just add it at the end of the
1363          * array, if possible - otherwise, append it to the last one */
1364         if( i_area < VOUT_MAX_AREAS )
1365         {
1366             p_buffer->pi_area_begin[i_area] = i_y;
1367             p_buffer->pi_area_end[i_area] = i_h;
1368             p_buffer->i_areas++;
1369         }
1370         else
1371         {
1372 #ifdef DEBUG_VIDEO
1373             intf_DbgMsg("area overflow\n");
1374 #endif
1375             p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1376         }
1377     }
1378     else
1379     {
1380         i_area_begin =  p_buffer->pi_area_begin[i_area];
1381         i_area_end =    p_buffer->pi_area_end[i_area];
1382
1383         if( i_y < i_area_begin )
1384         {
1385             if( i_h >= i_area_begin - 1 )
1386             {
1387                 /* Extend area above */
1388                 p_buffer->pi_area_begin[i_area] = i_y;
1389             }
1390             else
1391             {
1392                 /* Create a new area above : merge last area if overflow, then
1393                  * move all old areas down */
1394                 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1395                 {
1396 #ifdef DEBUG_VIDEO
1397                     intf_DbgMsg("areas overflow\n");
1398 #endif
1399                     p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1400                 }
1401                 else
1402                 {
1403                     p_buffer->i_areas++;
1404                 }
1405                 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1406                 {
1407                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1408                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy - 1];
1409                 }
1410                 p_buffer->pi_area_begin[i_area] = i_y;
1411                 p_buffer->pi_area_end[i_area] = i_h;
1412                 return;
1413             }
1414         }
1415         if( i_h > i_area_end )
1416         {
1417             /* Find further areas which can be merged with the new one */
1418             for( i_area_copy = i_area + 1;
1419                  (i_area_copy < p_buffer->i_areas) &&
1420                      (p_buffer->pi_area_begin[i_area] <= i_h);
1421                  i_area_copy++ )
1422             {
1423                 ;
1424             }
1425             i_area_copy--;
1426
1427             if( i_area_copy != i_area )
1428             {
1429                 /* Merge with last possible areas */
1430                 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1431
1432                 /* Shift lower areas upward */
1433                 i_area_shift = i_area_copy - i_area;
1434                 p_buffer->i_areas -= i_area_shift;
1435                 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1436                 {
1437                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1438                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy + i_area_shift];
1439                 }
1440             }
1441             else
1442             {
1443                 /* Extend area below */
1444                 p_buffer->pi_area_end[i_area] = i_h;
1445             }
1446         }
1447     }
1448 }
1449
1450 /*****************************************************************************
1451  * SetBufferPicture: clear buffer and set picture area
1452  *****************************************************************************
1453  * This function is called before any rendering. It clears the current
1454  * rendering buffer and set the new picture area. If the picture pointer is
1455  * NULL, then no picture area is defined. Floating operations are avoided since
1456  * some MMX calculations may follow.
1457  *****************************************************************************/
1458 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1459 {
1460     vout_buffer_t *     p_buffer;                          /* current buffer */
1461     int                 i_pic_x, i_pic_y;                /* picture position */
1462     int                 i_pic_width, i_pic_height;     /* picture dimensions */
1463     int                 i_old_pic_y, i_old_pic_height;   /* old picture area */
1464     int                 i_vout_width, i_vout_height;   /* display dimensions */
1465     int                 i_area;                                /* area index */
1466     int                 i_data_index;                     /* area data index */
1467     int                 i_data_size;   /* area data size, in 256 bytes blocs */
1468     u64 *               p_data;                   /* area data, for clearing */
1469     byte_t *            p_data8;           /* area data, for clearing (slow) */
1470
1471     /* Choose buffer and set display dimensions */
1472     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1473     i_vout_width =      p_vout->i_width;
1474     i_vout_height =     p_vout->i_height;
1475
1476     /*
1477      * Computes new picture size
1478      */
1479     if( p_pic != NULL )
1480     {
1481         /* Try horizontal scaling first - width must be a mutiple of 16 */
1482         i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1483                        i_vout_width : p_pic->i_width) & ~0xf;
1484         switch( p_pic->i_aspect_ratio )
1485         {
1486         case AR_3_4_PICTURE:
1487             i_pic_height = i_pic_width * 3 / 4;
1488             break;
1489         case AR_16_9_PICTURE:
1490             i_pic_height = i_pic_width * 9 / 16;
1491             break;
1492         case AR_221_1_PICTURE:
1493             i_pic_height = i_pic_width * 100 / 221;
1494             break;
1495         case AR_SQUARE_PICTURE:
1496         default:
1497             i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1498             break;
1499         }
1500
1501         /* If picture dimensions using horizontal scaling are too large, use
1502          * vertical scaling. Since width must be a multiple of 16, height is
1503          * adjusted again after. */
1504         if( i_pic_height > i_vout_height )
1505         {
1506             i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1507                 i_vout_height : p_pic->i_height;
1508             switch( p_pic->i_aspect_ratio )
1509             {
1510             case AR_3_4_PICTURE:
1511                 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1512                 i_pic_height = i_pic_width * 3 / 4;
1513                 break;
1514             case AR_16_9_PICTURE:
1515                 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1516                 i_pic_height = i_pic_width * 9 / 16;
1517                 break;
1518             case AR_221_1_PICTURE:
1519                 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1520                 i_pic_height = i_pic_width * 100 / 221;
1521                 break;
1522             case AR_SQUARE_PICTURE:
1523             default:
1524                 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1525                 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1526                 break;
1527             }
1528         }
1529
1530         /* Set picture position */
1531         i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1532         i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1533     }
1534     else
1535     {
1536         /* No picture: size is 0 */
1537         i_pic_x =       0;
1538         i_pic_y =       0;
1539         i_pic_width =   0;
1540         i_pic_height =  0;
1541     }
1542
1543     /*
1544      * Set new picture size - if it is smaller than the previous one, clear
1545      * around it. Since picture are centered, only their size is tested.
1546      */
1547     if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1548     {
1549         i_old_pic_y =            p_buffer->i_pic_y;
1550         i_old_pic_height =       p_buffer->i_pic_height;
1551         p_buffer->i_pic_x =      i_pic_x;
1552         p_buffer->i_pic_y =      i_pic_y;
1553         p_buffer->i_pic_width =  i_pic_width;
1554         p_buffer->i_pic_height = i_pic_height;
1555         SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1556     }
1557     else
1558     {
1559         p_buffer->i_pic_x =      i_pic_x;
1560         p_buffer->i_pic_y =      i_pic_y;
1561         p_buffer->i_pic_width =  i_pic_width;
1562         p_buffer->i_pic_height = i_pic_height;
1563     }
1564
1565     /*
1566      * Clear areas
1567      */
1568     for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1569     {
1570 #ifdef DEBUG_VIDEO
1571         intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
1572                     p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1573 #endif
1574         i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1575         p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1576         for( i_data_index = i_data_size / 256; i_data_index-- ; )
1577         {
1578             /* Clear 256 bytes block */
1579             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1580             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1581             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1582             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1583             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1584             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1585             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1586             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1587         }
1588         for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1589         {
1590             /* Clear remaining 16 bytes blocks */
1591             *p_data++ = 0;  *p_data++ = 0;
1592         }
1593         p_data8 = (byte_t *)p_data;
1594         for( i_data_index = i_data_size % 16; i_data_index--; )
1595         {
1596             /* Clear remaining bytes */
1597             *p_data8++ = 0;
1598         }
1599     }
1600
1601     /*
1602      * Clear areas array
1603      */
1604     p_buffer->i_areas = 0;
1605 }
1606
1607 /*****************************************************************************
1608  * RenderPicture: render a picture
1609  *****************************************************************************
1610  * This function converts a picture from a video heap to a pixel-encoded image
1611  * and copies it to the current rendering buffer. No lock is required, since
1612  * the * rendered picture has been determined as existant, and will only be
1613  * destroyed by the vout thread later.
1614  *****************************************************************************/
1615 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1616 {
1617 #ifdef DEBUG_VIDEO
1618     char                psz_date[MSTRTIME_MAX_SIZE];         /* picture date */
1619     mtime_t             render_time;               /* picture rendering time */
1620 #endif
1621     vout_buffer_t *     p_buffer;                        /* rendering buffer */
1622     byte_t *            p_pic_data;                /* convertion destination */
1623
1624     /* Get and set rendering information */
1625     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1626     p_pic_data =        p_buffer->p_data +
1627                         p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1628                         p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1629 #ifdef DEBUG_VIDEO
1630     render_time = mdate();
1631 #endif
1632
1633     /*
1634      * Choose appropriate rendering function and render picture
1635      */
1636     switch( p_pic->i_type )
1637     {
1638     case YUV_420_PICTURE:
1639         p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1640                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1641                                   p_pic->i_width, p_pic->i_height,
1642                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1643                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1644                                   p_pic->i_matrix_coefficients );
1645         break;
1646     case YUV_422_PICTURE:
1647         p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1648                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1649                                   p_pic->i_width, p_pic->i_height,
1650                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1651                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1652                                   p_pic->i_matrix_coefficients );
1653         break;
1654     case YUV_444_PICTURE:
1655         p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1656                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1657                                   p_pic->i_width, p_pic->i_height,
1658                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1659                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1660                                   p_pic->i_matrix_coefficients );
1661         break;
1662 #ifdef DEBUG
1663     default:
1664         intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
1665         break;
1666 #endif
1667     }
1668
1669 #ifdef DEBUG_VIDEO
1670     /* Print picture date and rendering time */
1671     intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
1672                 p_vout->i_buffer_index, (long) (mdate() - render_time),
1673                 mstrtime( psz_date, p_pic->date ));
1674 #endif
1675 }
1676
1677 /*****************************************************************************
1678  * RenderPictureInfo: print additionnal information on a picture
1679  *****************************************************************************
1680  * This function will print information such as fps and other picture
1681  * dependant information.
1682  *****************************************************************************/
1683 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1684 {
1685 #if defined(STATS) || defined(DEBUG)
1686     char        psz_buffer[256];                            /* string buffer */
1687 #endif
1688
1689 #ifdef STATS
1690     /*
1691      * Print FPS rate in upper right corner
1692      */
1693     if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1694     {
1695         sprintf( psz_buffer, "%lli/10 fps", VOUT_FPS_SAMPLES * 1000000 * 10 /
1696                  ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1) % VOUT_FPS_SAMPLES ] -
1697                    p_vout->p_fps_sample[ p_vout->c_fps_samples % VOUT_FPS_SAMPLES ] ) );
1698         Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1699     }
1700
1701     /*
1702      * Print frames count and loop time in upper left corner
1703      */
1704     sprintf( psz_buffer, "%ld frames, render: %ldus",
1705              (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1706     Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1707 #endif
1708
1709 #ifdef DEBUG
1710     /*
1711      * Print picture information in lower right corner
1712      */
1713     sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1714              (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1715              ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1716               ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1717              p_pic->i_width, p_pic->i_height,
1718              p_pic->i_display_width, p_pic->i_display_height,
1719              p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1720              (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1721              ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1722               ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1723                ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1724              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1725              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1726              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1727              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1728     Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1729 #endif
1730 }
1731
1732 /*****************************************************************************
1733  * RenderIdle: render idle picture
1734  *****************************************************************************
1735  * This function will print something on the screen. It will return 0 if
1736  * nothing has been rendered, or 1 if something has been changed on the screen.
1737  * Note that if you absolutely want something to be printed, you will have
1738  * to force it by setting the last idle date to 0.
1739  * Unlike other rendering functions, this one calls the SetBufferPicture
1740  * function when needed.
1741  *****************************************************************************/
1742 static int RenderIdle( vout_thread_t *p_vout )
1743 {
1744     int         i_x = 0, i_y = 0;                           /* text position */
1745     int         i_width, i_height;                              /* text size */
1746     mtime_t     current_date;                                /* current date */
1747     int         i_amount = 0;                             /*  amount to draw */
1748     char *psz_text =    "Waiting for stream";            /* text to display */
1749     char *psz_wtext =   "[................]";
1750
1751
1752     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1753                     p_vout->i_bytes_per_line * p_vout->i_height, 12);
1754
1755
1756     current_date = mdate();
1757     if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY 
1758 //            && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY 
1759     )
1760     {
1761         SetBufferPicture( p_vout, NULL );
1762         vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1763                        &i_width, &i_height );
1764         if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1765         {
1766             i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);            
1767             vout_Print( p_vout->p_large_font,
1768                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1769                         i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1770                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1771                         p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1772                         WIDE_TEXT | OUTLINED_TEXT, psz_text,  (i_amount / 10 ) %100);
1773
1774             vout_Print( p_vout->p_large_font,
1775                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1776                     i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1777                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1778                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1779                     WIDE_TEXT | OUTLINED_TEXT, psz_wtext,  (i_amount/30)%110 );
1780             
1781
1782             SetBufferArea( p_vout, i_x, i_y, i_width, i_height + 16 );
1783         }
1784         return( 1 );
1785     }
1786     return( 0 );
1787 }
1788
1789 /*****************************************************************************
1790  * RenderInfo: render additionnal information
1791  *****************************************************************************
1792  * This function renders information which do not depend on the current
1793  * picture rendered.
1794  *****************************************************************************/
1795 static void RenderInfo( vout_thread_t *p_vout )
1796 {
1797 #ifdef DEBUG
1798     char        psz_buffer[256];                            /* string buffer */
1799     int         i_ready_pic = 0;                           /* ready pictures */
1800     int         i_reserved_pic = 0;                     /* reserved pictures */
1801     int         i_picture;                                  /* picture index */
1802 #endif
1803
1804 #ifdef DEBUG
1805     /*
1806      * Print thread state in lower left corner
1807      */
1808     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1809     {
1810         switch( p_vout->p_picture[i_picture].i_status )
1811         {
1812         case RESERVED_PICTURE:
1813         case RESERVED_DATED_PICTURE:
1814         case RESERVED_DISP_PICTURE:
1815             i_reserved_pic++;
1816             break;
1817         case READY_PICTURE:
1818             i_ready_pic++;
1819             break;
1820         }
1821     }
1822     sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1823              p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1824     Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1825 #endif
1826 }
1827
1828 /*****************************************************************************
1829  * RenderSubPicture: render a subpicture
1830  *****************************************************************************
1831  * This function renders a sub picture unit.
1832  *****************************************************************************/
1833 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1834 {
1835     p_vout_font_t       p_font;                                 /* text font */
1836     int                 i_width, i_height;          /* subpicture dimensions */
1837
1838     while( p_subpic != NULL )
1839     {
1840         switch( p_subpic->i_type )
1841         {
1842         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
1843             /* test if the picture really has to be displayed */
1844             if( mdate() < p_subpic->begin_date )
1845             {
1846                 /* not yet, see you later */
1847                 break;
1848             }
1849             if( mdate() > p_subpic->end_date )
1850             {
1851                 /* too late, destroying the subpic */
1852                 vout_DestroySubPicture( p_vout, p_subpic );
1853                 break;
1854             }
1855             vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1856                             p_subpic, p_vout->i_bytes_per_pixel,
1857                             p_vout->i_bytes_per_line );
1858             break;
1859         case TEXT_SUBPICTURE:                            /* single line text */
1860             /* Select default font if not specified */
1861             p_font = p_subpic->type.text.p_font;
1862             if( p_font == NULL )
1863             {
1864                 p_font = p_vout->p_default_font;
1865             }
1866
1867             /* Compute text size (width and height fields are ignored)
1868              * and print it */
1869             vout_TextSize( p_font, p_subpic->type.text.i_style,
1870                            p_subpic->p_data, &i_width, &i_height );
1871             if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1872                         i_width, i_height, p_subpic->i_horizontal_align,
1873                         p_subpic->i_vertical_align ) )
1874             {
1875                 vout_Print( p_font,
1876                             p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1877                             p_subpic->i_x * p_vout->i_bytes_per_pixel +
1878                             p_subpic->i_y * p_vout->i_bytes_per_line,
1879                             p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1880                             p_subpic->type.text.i_char_color,
1881                             p_subpic->type.text.i_border_color,
1882                             p_subpic->type.text.i_bg_color,
1883                             p_subpic->type.text.i_style, p_subpic->p_data, 100 );
1884                 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
1885                                i_width, i_height );
1886             }
1887             break;
1888
1889 #ifdef DEBUG
1890         default:
1891             intf_DbgMsg( "error: unknown subpicture %p type %d\n",
1892                          p_subpic, p_subpic->i_type );
1893 #endif
1894         }
1895
1896         p_subpic = p_subpic->p_next;
1897     }
1898 }
1899
1900 /*****************************************************************************
1901  * RenderInterface: render the interface
1902  *****************************************************************************
1903  * This function renders the interface, if any.
1904  *****************************************************************************/
1905 static void RenderInterface( vout_thread_t *p_vout )
1906 {
1907     int         i_height, i_text_height;            /* total and text height */
1908     int         i_width_1, i_width_2;                          /* text width */
1909     int         i_byte;                                        /* byte index */
1910     const char *psz_text_1 = "[1-9] Channel   [i]nfo   [c]olor     [g/G]amma";
1911     const char *psz_text_2 = "[+/-] Volume    [m]ute   [s]caling   [Q]uit";
1912
1913     /* Get text size */
1914     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
1915     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
1916     i_height += i_text_height;
1917
1918     /* Render background */
1919     for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
1920          i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
1921          i_byte++ )
1922     {
1923         /* XXX?? noooo ! */
1924         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
1925     }
1926
1927     /* Render text, if not larger than screen */
1928     if( i_width_1 < p_vout->i_width )
1929     {
1930         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1931                     (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
1932                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1933                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1934                     OUTLINED_TEXT, psz_text_1, 100 );
1935     }
1936     if( i_width_2 < p_vout->i_width )
1937     {
1938         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1939                     (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
1940                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1941                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1942                     OUTLINED_TEXT, psz_text_2, 100 );
1943     }
1944
1945     /* Activate modified area */
1946     SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
1947 }
1948
1949 /*****************************************************************************
1950  * Synchronize: update synchro level depending of heap state
1951  *****************************************************************************
1952  * This function is called during the main vout loop.
1953  *****************************************************************************/
1954 static void Synchronize( vout_thread_t *p_vout, s64 i_delay )
1955 {
1956     int i_synchro_inc = 0;
1957     /* XXX?? gore following */
1958     static int i_panic_count = 0;
1959     static int i_last_synchro_inc = 0;
1960     static int i_synchro_level = VOUT_SYNCHRO_LEVEL_START;
1961     static int i_truc = 10;
1962
1963     if( i_delay < 0 )
1964     {
1965         //fprintf( stderr, "PANIC %d\n", i_panic_count );
1966         i_panic_count++;
1967     }
1968
1969     i_truc *= 2;
1970
1971     if( p_vout->i_pictures > VOUT_SYNCHRO_HEAP_IDEAL_SIZE+1 )
1972     {
1973         i_truc = 40;
1974         i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE - 1;
1975
1976     }
1977     else
1978     {
1979         if( p_vout->i_pictures < VOUT_SYNCHRO_HEAP_IDEAL_SIZE )
1980         {
1981             i_truc = 32;
1982             i_synchro_inc += p_vout->i_pictures - VOUT_SYNCHRO_HEAP_IDEAL_SIZE;
1983         }
1984     }
1985
1986     if( i_truc > VOUT_SYNCHRO_LEVEL_MAX >> 5 ||
1987         i_synchro_inc*i_last_synchro_inc < 0 )
1988     {
1989         i_truc = 32;
1990     }
1991
1992     if( i_delay < 6000 )
1993     {
1994         i_truc = 16;
1995         i_synchro_inc -= 2;
1996     }
1997     else if( i_delay < 70000 )
1998     {
1999         i_truc = 24+(24*i_delay)/70000;
2000         if( i_truc < 16 )
2001             i_truc = 16;
2002         i_synchro_inc -= 1+(5*(70000-i_delay))/70000;
2003     }
2004     else if( i_delay > 100000 )
2005     {
2006         i_synchro_level += 1 << 10;
2007         if( i_delay > 130000 )
2008             i_synchro_level += 1 << 10;
2009     }
2010
2011     i_synchro_level += ( i_synchro_inc << 10 ) / i_truc;
2012     p_vout->i_synchro_level = ( i_synchro_level + (1 << 9) );
2013
2014     if( i_synchro_level > VOUT_SYNCHRO_LEVEL_MAX )
2015     {
2016         i_synchro_level = VOUT_SYNCHRO_LEVEL_MAX;
2017     }
2018
2019     //fprintf( stderr, "synchro level : %d, heap : %d (%d, %d) (%d, %f) - %Ld\n", p_vout->i_synchro_level,
2020     //        p_vout->i_pictures, i_last_synchro_inc, i_synchro_inc, i_truc, r_synchro_level, i_delay );
2021     i_last_synchro_inc = i_synchro_inc;
2022 }
2023
2024 /*****************************************************************************
2025  * Manage: manage thread
2026  *****************************************************************************
2027  * This function will handle changes in thread configuration.
2028  *****************************************************************************/
2029 static int Manage( vout_thread_t *p_vout )
2030 {
2031 #ifdef DEBUG_VIDEO
2032     if( p_vout->i_changes )
2033     {
2034         intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
2035                     p_vout->i_changes & VOUT_NODISPLAY_CHANGE );
2036     }
2037 #endif
2038
2039     /* On gamma or grayscale change, rebuild tables */
2040     if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2041                              VOUT_YUV_CHANGE) )
2042     {
2043         if( vout_ResetYUV( p_vout ) )
2044         {
2045             intf_ErrMsg("error: can't rebuild convertion tables\n");
2046             return( 1 );
2047         }
2048     }
2049
2050     /* Clear changes flags which does not need management or have been
2051      * handled */
2052     p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2053                            VOUT_YUV_CHANGE   | VOUT_INFO_CHANGE |
2054                            VOUT_INTF_CHANGE  | VOUT_SCALE_CHANGE );
2055
2056     /* Detect unauthorized changes */
2057     if( p_vout->i_changes )
2058     {
2059         /* Some changes were not acknowledged by p_vout->p_sys_manage or this
2060          * function, it means they should not be authorized */
2061         intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
2062         return( 1 );
2063     }
2064
2065     return( 0 );
2066 }
2067
2068 /*****************************************************************************
2069  * Align: align a subpicture in the screen
2070  *****************************************************************************
2071  * This function is used for rendering text or subpictures. It returns non 0
2072  * it the final aera is not fully included in display area. Return coordinates
2073  * are absolute.
2074  *****************************************************************************/
2075 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2076                    int i_width, int i_height, int i_h_align, int i_v_align )
2077 {
2078     /* Align horizontally */
2079     switch( i_h_align )
2080     {
2081     case CENTER_ALIGN:
2082         *pi_x -= i_width / 2;
2083         break;
2084     case CENTER_RALIGN:
2085         *pi_x += (p_vout->i_width - i_width) / 2;
2086         break;
2087     case RIGHT_ALIGN:
2088         *pi_x -= i_width;
2089         break;
2090     case RIGHT_RALIGN:
2091         *pi_x += p_vout->i_width - i_width;
2092         break;
2093     }
2094
2095     /* Align vertically */
2096     switch( i_v_align )
2097     {
2098     case CENTER_ALIGN:
2099         *pi_y -= i_height / 2;
2100         break;
2101     case CENTER_RALIGN:
2102         *pi_y += (p_vout->i_height - i_height) / 2;
2103         break;
2104     case BOTTOM_ALIGN:
2105         *pi_y -= i_height;
2106         break;
2107     case BOTTOM_RALIGN:
2108         *pi_y += p_vout->i_height - i_height;
2109         break;
2110     case SUBTITLE_RALIGN:
2111         *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2112                   p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2113         break;
2114     }
2115
2116     /* Return non 0 if clipping failed */
2117     return( (*pi_x < 0) || (*pi_y < 0) ||
2118             (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2119 }
2120
2121 /*****************************************************************************
2122  * SetPalette: sets an 8 bpp palette
2123  *****************************************************************************
2124  * This function is just a prototype that does nothing. Architectures that
2125  * support palette allocation should override it.
2126  *****************************************************************************/
2127 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
2128                                     u16 *green, u16 *blue, u16 *transp )
2129 {
2130     intf_ErrMsg( "SetPalette: method does not support palette changing\n" );
2131 }
2132