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The YUV buffer is now freed after displaying (useful for overlay).
[vlc] / src / video_output / video_output.c
1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000 VideoLAN
8  *
9  * Authors:
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include "defs.h"
30
31 #include <errno.h>                                                 /* ENOMEM */
32 #include <stdlib.h>                                                /* free() */
33 #include <stdio.h>                                              /* sprintf() */
34 #include <string.h>                                            /* strerror() */
35
36 #include "config.h"
37 #include "common.h"
38 #include "threads.h"
39 #include "mtime.h"
40 #include "plugins.h"
41 #include "video.h"
42 #include "video_output.h"
43 #include "video_text.h"
44 #include "video_spu.h"
45 #include "video_yuv.h"
46
47 #include "intf_msg.h"
48 #include "main.h"
49
50 #include "vdec_idct.h"
51 #include "video_decoder.h"
52
53 /*****************************************************************************
54  * Local prototypes
55  *****************************************************************************/
56 static int      BinaryLog         ( u32 i );
57 static void     MaskToShift       ( int *pi_left, int *pi_right, u32 i_mask );
58 static int      InitThread        ( vout_thread_t *p_vout );
59 static void     RunThread         ( vout_thread_t *p_vout );
60 static void     ErrorThread       ( vout_thread_t *p_vout );
61 static void     EndThread         ( vout_thread_t *p_vout );
62 static void     DestroyThread     ( vout_thread_t *p_vout, int i_status );
63 static void     Print             ( vout_thread_t *p_vout, int i_x, int i_y,
64                                     int i_h_align, int i_v_align,
65                                     unsigned char *psz_text );
66 static void     SetBufferArea     ( vout_thread_t *p_vout, int i_x, int i_y,
67                                     int i_w, int i_h );
68 static void     SetBufferPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
69 static void     RenderPicture     ( vout_thread_t *p_vout, picture_t *p_pic );
70 static void     RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
71 static void     RenderSubPicture  ( vout_thread_t *p_vout,
72                                     subpicture_t *p_subpic );
73 static void     RenderInterface   ( vout_thread_t *p_vout );
74 static int      RenderIdle        ( vout_thread_t *p_vout );
75 static int      RenderSplash      ( vout_thread_t *p_vout );
76 static void     RenderInfo        ( vout_thread_t *p_vout );
77 static int      Manage            ( vout_thread_t *p_vout );
78 static int      Align             ( vout_thread_t *p_vout, int *pi_x,
79                                     int *pi_y, int i_width, int i_height,
80                                     int i_h_align, int i_v_align );
81 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
82                                     u16 *green, u16 *blue, u16 *transp );
83
84 /*****************************************************************************
85  * vout_CreateThread: creates a new video output thread
86  *****************************************************************************
87  * This function creates a new video output thread, and returns a pointer
88  * to its description. On error, it returns NULL.
89  * If pi_status is NULL, then the function will block until the thread is ready.
90  * If not, it will be updated using one of the THREAD_* constants.
91  *****************************************************************************/
92 vout_thread_t * vout_CreateThread   ( char *psz_display, int i_root_window,
93                           int i_width, int i_height, int *pi_status,
94                           int i_method, void *p_data )
95 {
96     vout_thread_t * p_vout;                             /* thread descriptor */
97     typedef void    ( vout_getplugin_t ) ( vout_thread_t * p_vout );
98     int             i_status;                               /* thread status */
99     int             i_index;               /* index for array initialization */
100     int             i_best_index = 0, i_best_score = 0;
101
102     /* Allocate descriptor */
103     intf_DbgMsg("\n");
104     p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
105     if( p_vout == NULL )
106     {
107         intf_ErrMsg( "error: %s\n", strerror(ENOMEM) );
108         return( NULL );
109     }
110
111     p_vout->p_set_palette       = SetPalette;
112
113     /* Get a suitable video plugin */
114     for( i_index = 0 ; i_index < p_main->p_bank->i_plugin_count ; i_index++ )
115     {
116         /* If there's a plugin in p_info ... */
117         if( p_main->p_bank->p_info[ i_index ] != NULL )
118         {
119             /* ... and if this plugin provides the functions we want ... */
120             if( p_main->p_bank->p_info[ i_index ]->vout_GetPlugin != NULL )
121             {
122                 /* ... and if this plugin has a good score ... */
123                 if( p_main->p_bank->p_info[ i_index ]->i_score > i_best_score )
124                 {
125                     /* ... then take it */
126                     i_best_score = p_main->p_bank->p_info[ i_index ]->i_score;
127                     i_best_index = i_index;
128                 }
129             }
130         }
131     }
132
133     if( i_best_score == 0 )
134     {
135         free( p_vout );
136         return( NULL );
137     }
138
139     /* Get the plugin functions */
140     ( (vout_getplugin_t *)
141       p_main->p_bank->p_info[ i_best_index ]->vout_GetPlugin )( p_vout );
142
143     /* Initialize thread properties - thread id and locks will be initialized
144      * later */
145     p_vout->b_die               = 0;
146     p_vout->b_error             = 0;
147     p_vout->b_active            = 0;
148     p_vout->pi_status           = (pi_status != NULL) ? pi_status : &i_status;
149     *p_vout->pi_status          = THREAD_CREATE;
150
151     /* Initialize some fields used by the system-dependant method - these
152      * fields will probably be modified by the method, and are only
153      * preferences */
154     p_vout->i_changes             = 0;
155     p_vout->i_width               = i_width;
156     p_vout->i_height              = i_height;
157     p_vout->i_bytes_per_line      = i_width * 2;
158     p_vout->i_screen_depth        = 15;
159     p_vout->i_bytes_per_pixel     = 2;
160     p_vout->f_gamma               = VOUT_GAMMA;
161
162     p_vout->b_grayscale           = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
163                                                        VOUT_GRAYSCALE_DEFAULT );
164     p_vout->vdec_DecodeMacroblock = vdec_DecodeMacroblockC;
165     p_vout->b_info                = 0;
166     p_vout->b_interface           = 0;
167     p_vout->b_scale               = 1;
168
169     intf_DbgMsg( "wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
170                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
171                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
172
173     /* Initialize idle screen */
174     p_vout->last_display_date   = 0;
175     p_vout->last_idle_date      = 0;
176     p_vout->init_display_date   = mdate();
177     p_vout->render_time         = 10000;
178
179     /* Initialize statistics fields */
180     p_vout->c_fps_samples       = 0;
181
182     /* Initialize buffer index */
183     p_vout->i_buffer_index      = 0;
184
185     /* Initialize pictures and subpictures - translation tables and functions
186      * will be initialized later in InitThread */
187     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
188     {
189         p_vout->p_picture[i_index].i_type   =   EMPTY_PICTURE;
190         p_vout->p_picture[i_index].i_status =   FREE_PICTURE;
191     }
192     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
193     {
194         p_vout->p_subpicture[i_index].i_type  = EMPTY_SUBPICTURE;
195         p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
196     }
197     p_vout->i_pictures = 0;
198
199     /* Create and initialize system-dependant method - this function issues its
200      * own error messages */
201     if( p_vout->p_sys_create( p_vout, psz_display, i_root_window, p_data ) )
202     {
203         free( p_vout );
204         return( NULL );
205     }
206     intf_DbgMsg( "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
207                  "masks: 0x%x/0x%x/0x%x\n",
208                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
209                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
210                  p_vout->i_red_mask, p_vout->i_green_mask,
211                  p_vout->i_blue_mask );
212
213     /* Calculate shifts from system-updated masks */
214     MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
215                  p_vout->i_red_mask );
216     MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
217                  p_vout->i_green_mask );
218     MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
219                  p_vout->i_blue_mask );
220
221     /* Set some useful colors */
222     p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
223     p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
224     p_vout->i_gray_pixel  = RGB2PIXEL( p_vout, 128, 128, 128 );
225     p_vout->i_blue_pixel  = RGB2PIXEL( p_vout, 0, 0, 50 );
226
227     /* Load fonts - fonts must be initialized after the system method since
228      * they may be dependant on screen depth and other thread properties */
229     p_vout->p_default_font = vout_LoadFont( DATA_PATH "/" VOUT_DEFAULT_FONT );
230     if( p_vout->p_default_font == NULL )
231     {
232         p_vout->p_default_font = vout_LoadFont( "share/" VOUT_DEFAULT_FONT );
233     }
234     if( p_vout->p_default_font == NULL )
235     {
236         intf_ErrMsg( "vout error: could not load default font\n" );
237         p_vout->p_sys_destroy( p_vout );
238         free( p_vout );
239         return( NULL );
240     }
241     p_vout->p_large_font = vout_LoadFont( DATA_PATH "/" VOUT_LARGE_FONT );
242     if( p_vout->p_large_font == NULL )
243     {
244         p_vout->p_large_font = vout_LoadFont( "share/" VOUT_LARGE_FONT );
245     }
246     if( p_vout->p_large_font == NULL )
247     {
248         intf_ErrMsg( "vout error: could not load large font\n" );
249         vout_UnloadFont( p_vout->p_default_font );
250         p_vout->p_sys_destroy( p_vout );
251         free( p_vout );
252         return( NULL );
253     }
254
255     /* Create thread and set locks */
256     vlc_mutex_init( &p_vout->picture_lock );
257     vlc_mutex_init( &p_vout->subpicture_lock );
258     vlc_mutex_init( &p_vout->change_lock );
259     vlc_mutex_lock( &p_vout->change_lock );
260     if( vlc_thread_create( &p_vout->thread_id, "video output",
261                            (void *) RunThread, (void *) p_vout) )
262     {
263         intf_ErrMsg("error: %s\n", strerror(ENOMEM));
264         vout_UnloadFont( p_vout->p_default_font );
265         vout_UnloadFont( p_vout->p_large_font );
266         p_vout->p_sys_destroy( p_vout );
267         free( p_vout );
268         return( NULL );
269     }
270
271     intf_Msg( "Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
272               p_vout->i_height, p_vout->i_screen_depth,
273               p_vout->i_bytes_per_pixel * 8 );
274
275     /* If status is NULL, wait until the thread is created */
276     if( pi_status == NULL )
277     {
278         do
279         {
280             msleep( THREAD_SLEEP );
281         }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
282                 && (i_status != THREAD_FATAL) );
283         if( i_status != THREAD_READY )
284         {
285             return( NULL );
286         }
287     }
288     return( p_vout );
289 }
290
291 /*****************************************************************************
292  * vout_DestroyThread: destroys a previously created thread
293  *****************************************************************************
294  * Destroy a terminated thread.
295  * The function will request a destruction of the specified thread. If pi_error
296  * is NULL, it will return once the thread is destroyed. Else, it will be
297  * update using one of the THREAD_* constants.
298  *****************************************************************************/
299 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
300 {
301     int     i_status;                                       /* thread status */
302
303     /* Set status */
304     intf_DbgMsg("\n");
305     p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
306     *p_vout->pi_status = THREAD_DESTROY;
307
308     /* Request thread destruction */
309     p_vout->b_die = 1;
310
311     /* If status is NULL, wait until thread has been destroyed */
312     if( pi_status == NULL )
313     {
314         do
315         {
316             msleep( THREAD_SLEEP );
317         }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
318                 && (i_status != THREAD_FATAL) );
319     }
320 }
321
322 /*****************************************************************************
323  * vout_DisplaySubPicture: display a subpicture unit
324  *****************************************************************************
325  * Remove the reservation flag of an subpicture, which will cause it to be ready
326  * for display. The picture does not need to be locked, since it is ignored by
327  * the output thread if is reserved.
328  *****************************************************************************/
329 void  vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
330 {
331 #ifdef DEBUG_VIDEO
332     char        psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
333     char        psz_end_date[MSTRTIME_MAX_SIZE];   /* buffer for date string */
334 #endif
335
336 #ifdef DEBUG
337     /* Check if status is valid */
338     if( p_subpic->i_status != RESERVED_SUBPICTURE )
339     {
340         intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
341                     p_subpic->i_status );
342     }
343 #endif
344
345     /* Remove reservation flag */
346     p_subpic->i_status = READY_SUBPICTURE;
347
348 #ifdef DEBUG_VIDEO
349     /* Send subpicture information */
350     intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
351                 p_subpic, p_subpic->i_type,
352                 mstrtime( psz_begin_date, p_subpic->begin_date ),
353                 mstrtime( psz_end_date, p_subpic->end_date ) );
354 #endif
355 }
356
357 /*****************************************************************************
358  * vout_CreateSubPicture: allocate a subpicture in the video output heap.
359  *****************************************************************************
360  * This function create a reserved subpicture in the video output heap.
361  * A null pointer is returned if the function fails. This method provides an
362  * already allocated zone of memory in the spu data fields. It needs locking
363  * since several pictures can be created by several producers threads.
364  *****************************************************************************/
365 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
366                                      int i_size )
367 {
368     int                 i_subpic;                        /* subpicture index */
369     subpicture_t *      p_free_subpic = NULL;       /* first free subpicture */
370     subpicture_t *      p_destroyed_subpic = NULL; /* first destroyed subpic */
371
372     /* Get lock */
373     vlc_mutex_lock( &p_vout->subpicture_lock );
374
375     /*
376      * Look for an empty place
377      */
378     for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
379     {
380         if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
381         {
382             /* Subpicture is marked for destruction, but is still allocated */
383             if( (p_vout->p_subpicture[i_subpic].i_type  == i_type)   &&
384                 (p_vout->p_subpicture[i_subpic].i_size  >= i_size) )
385             {
386                 /* Memory size do match or is smaller : memory will not be
387                  * reallocated, and function can end immediately - this is
388                  * the best possible case, since no memory allocation needs
389                  * to be done */
390                 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
391 #ifdef DEBUG_VIDEO
392                 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
393                             &p_vout->p_subpicture[i_subpic] );
394 #endif
395                 vlc_mutex_unlock( &p_vout->subpicture_lock );
396                 return( &p_vout->p_subpicture[i_subpic] );
397             }
398             else if( p_destroyed_subpic == NULL )
399             {
400                 /* Memory size do not match, but subpicture index will be kept in
401                  * case no other place are left */
402                 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
403             }
404         }
405         else if( (p_free_subpic == NULL) &&
406                  (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
407         {
408             /* Subpicture is empty and ready for allocation */
409             p_free_subpic = &p_vout->p_subpicture[i_subpic];
410         }
411     }
412
413     /* If no free subpictures are available, use a destroyed subpicture */
414     if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
415     {
416         /* No free subpicture or matching destroyed subpictures have been
417          * found, but a destroyed subpicture is still avalaible */
418         free( p_destroyed_subpic->p_data );
419         p_free_subpic = p_destroyed_subpic;
420     }
421
422     /*
423      * Prepare subpicture
424      */
425     if( p_free_subpic != NULL )
426     {
427         /* Allocate memory */
428         switch( i_type )
429         {
430         case TEXT_SUBPICTURE:                             /* text subpicture */
431             p_free_subpic->p_data = malloc( i_size + 1 );
432             break;
433         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
434             p_free_subpic->p_data = malloc( i_size );
435             break;
436 #ifdef DEBUG
437         default:
438             intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
439             p_free_subpic->p_data   =  NULL;
440             break;
441 #endif
442         }
443
444         if( p_free_subpic->p_data != NULL )
445         {
446             /* Copy subpicture information, set some default values */
447             p_free_subpic->i_type                      = i_type;
448             p_free_subpic->i_status                    = RESERVED_SUBPICTURE;
449             p_free_subpic->i_size                      = i_size;
450             p_free_subpic->i_x                         = 0;
451             p_free_subpic->i_y                         = 0;
452             p_free_subpic->i_width                     = 0;
453             p_free_subpic->i_height                    = 0;
454             p_free_subpic->i_horizontal_align          = CENTER_RALIGN;
455             p_free_subpic->i_vertical_align            = CENTER_RALIGN;
456         }
457         else
458         {
459             /* Memory allocation failed : set subpicture as empty */
460             p_free_subpic->i_type   =  EMPTY_SUBPICTURE;
461             p_free_subpic->i_status =  FREE_SUBPICTURE;
462             p_free_subpic =            NULL;
463             intf_ErrMsg("spu warning: %s\n", strerror( ENOMEM ) );
464         }
465
466 #ifdef DEBUG_VIDEO
467         intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
468 #endif
469         vlc_mutex_unlock( &p_vout->subpicture_lock );
470         return( p_free_subpic );
471     }
472
473     /* No free or destroyed subpicture could be found */
474     intf_DbgMsg( "warning: subpicture heap is full\n" );
475     vlc_mutex_unlock( &p_vout->subpicture_lock );
476     return( NULL );
477 }
478
479 /*****************************************************************************
480  * vout_DestroySubPicture: remove a subpicture from the heap
481  *****************************************************************************
482  * This function frees a previously reserved subpicture.
483  * It is meant to be used when the construction of a picture aborted.
484  * This function does not need locking since reserved subpictures are ignored
485  * by the output thread.
486  *****************************************************************************/
487 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
488 {
489 #ifdef DEBUG
490    /* Check if status is valid */
491    if( p_subpic->i_status != RESERVED_SUBPICTURE )
492    {
493        intf_DbgMsg("error: subpicture %p has invalid status %d\n",
494                    p_subpic, p_subpic->i_status );
495    }
496 #endif
497
498     p_subpic->i_status = DESTROYED_SUBPICTURE;
499
500 #ifdef DEBUG_VIDEO
501     intf_DbgMsg("subpicture %p\n", p_subpic);
502 #endif
503 }
504
505 /*****************************************************************************
506  * vout_DisplayPicture: display a picture
507  *****************************************************************************
508  * Remove the reservation flag of a picture, which will cause it to be ready for
509  * display. The picture won't be displayed until vout_DatePicture has been
510  * called.
511  *****************************************************************************/
512 void  vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
513 {
514     vlc_mutex_lock( &p_vout->picture_lock );
515     switch( p_pic->i_status )
516     {
517     case RESERVED_PICTURE:
518         p_pic->i_status = RESERVED_DISP_PICTURE;
519         break;
520     case RESERVED_DATED_PICTURE:
521         p_pic->i_status = READY_PICTURE;
522         break;
523 #ifdef DEBUG
524     default:
525         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
526         break;
527 #endif
528     }
529
530 #ifdef DEBUG_VIDEO
531     intf_DbgMsg("picture %p\n", p_pic);
532 #endif
533     vlc_mutex_unlock( &p_vout->picture_lock );
534 }
535
536 /*****************************************************************************
537  * vout_DatePicture: date a picture
538  *****************************************************************************
539  * Remove the reservation flag of a picture, which will cause it to be ready for
540  * display. The picture won't be displayed until vout_DisplayPicture has been
541  * called.
542  *****************************************************************************/
543 void  vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
544 {
545 #ifdef DEBUG_VIDEO
546     char        psz_date[MSTRTIME_MAX_SIZE];                         /* date */
547 #endif
548
549     vlc_mutex_lock( &p_vout->picture_lock );
550     p_pic->date = date;
551     switch( p_pic->i_status )
552     {
553     case RESERVED_PICTURE:
554         p_pic->i_status = RESERVED_DATED_PICTURE;
555         break;
556     case RESERVED_DISP_PICTURE:
557         p_pic->i_status = READY_PICTURE;
558         break;
559 #ifdef DEBUG
560     default:
561         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
562         break;
563 #endif
564     }
565
566 #ifdef DEBUG_VIDEO
567     intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
568 #endif
569     vlc_mutex_unlock( &p_vout->picture_lock );
570 }
571
572 /*****************************************************************************
573  * vout_CreatePicture: allocate a picture in the video output heap.
574  *****************************************************************************
575  * This function create a reserved image in the video output heap.
576  * A null pointer is returned if the function fails. This method provides an
577  * already allocated zone of memory in the picture data fields. It needs locking
578  * since several pictures can be created by several producers threads.
579  *****************************************************************************/
580 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
581                                int i_width, int i_height )
582 {
583     int         i_picture;                                  /* picture index */
584     int         i_chroma_width = 0;                          /* chroma width */
585     picture_t * p_free_picture = NULL;                 /* first free picture */
586     picture_t * p_destroyed_picture = NULL;       /* first destroyed picture */
587
588     /* Get lock */
589     vlc_mutex_lock( &p_vout->picture_lock );
590
591     /*
592      * Look for an empty place
593      */
594     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
595     {
596         if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
597         {
598             /* Picture is marked for destruction, but is still allocated - note
599              * that if width and type are the same for two pictures, chroma_width
600              * should also be the same */
601             if( (p_vout->p_picture[i_picture].i_type           == i_type)   &&
602                 (p_vout->p_picture[i_picture].i_height         == i_height) &&
603                 (p_vout->p_picture[i_picture].i_width          == i_width) )
604             {
605                 /* Memory size do match : memory will not be reallocated, and function
606                  * can end immediately - this is the best possible case, since no
607                  * memory allocation needs to be done */
608                 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
609                 p_vout->i_pictures++;
610 #ifdef DEBUG_VIDEO
611                 intf_DbgMsg("picture %p (in destroyed picture slot)\n",
612                             &p_vout->p_picture[i_picture] );
613 #endif
614                 vlc_mutex_unlock( &p_vout->picture_lock );
615                 return( &p_vout->p_picture[i_picture] );
616             }
617             else if( p_destroyed_picture == NULL )
618             {
619                 /* Memory size do not match, but picture index will be kept in
620                  * case no other place are left */
621                 p_destroyed_picture = &p_vout->p_picture[i_picture];
622             }
623         }
624         else if( (p_free_picture == NULL) &&
625                  (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
626         {
627             /* Picture is empty and ready for allocation */
628             p_free_picture = &p_vout->p_picture[i_picture];
629         }
630     }
631
632     /* If no free picture is available, use a destroyed picture */
633     if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
634     {
635         /* No free picture or matching destroyed picture has been found, but
636          * a destroyed picture is still avalaible */
637         free( p_destroyed_picture->p_data );
638         p_free_picture = p_destroyed_picture;
639     }
640
641     /*
642      * Prepare picture
643      */
644     if( p_free_picture != NULL )
645     {
646         /* Allocate memory */
647         switch( i_type )
648         {
649         case YUV_420_PICTURE:        /* YUV 420: 1,1/4,1/4 samples per pixel */
650             i_chroma_width = i_width / 2;
651             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
652             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
653             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
654             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
655             break;
656         case YUV_422_PICTURE:        /* YUV 422: 1,1/2,1/2 samples per pixel */
657             i_chroma_width = i_width / 2;
658             p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
659             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
660             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
661             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
662             break;
663         case YUV_444_PICTURE:            /* YUV 444: 1,1,1 samples per pixel */
664             i_chroma_width = i_width;
665             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
666             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
667             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
668             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
669             break;
670 #ifdef DEBUG
671         default:
672             intf_DbgMsg("error: unknown picture type %d\n", i_type );
673             p_free_picture->p_data   =  NULL;
674             break;
675 #endif
676         }
677
678         if( p_free_picture->p_data != NULL )
679         {
680             /* Copy picture information, set some default values */
681             p_free_picture->i_type                      = i_type;
682             p_free_picture->i_status                    = RESERVED_PICTURE;
683             p_free_picture->i_matrix_coefficients       = 1;
684             p_free_picture->i_width                     = i_width;
685             p_free_picture->i_height                    = i_height;
686             p_free_picture->i_chroma_width              = i_chroma_width;
687             p_free_picture->i_display_horizontal_offset = 0;
688             p_free_picture->i_display_vertical_offset   = 0;
689             p_free_picture->i_display_width             = i_width;
690             p_free_picture->i_display_height            = i_height;
691             p_free_picture->i_aspect_ratio              = AR_SQUARE_PICTURE;
692             p_free_picture->i_refcount                  = 0;
693             p_vout->i_pictures++;
694         }
695         else
696         {
697             /* Memory allocation failed : set picture as empty */
698             p_free_picture->i_type   =  EMPTY_PICTURE;
699             p_free_picture->i_status =  FREE_PICTURE;
700             p_free_picture =            NULL;
701             intf_ErrMsg( "vout warning: %s\n", strerror( ENOMEM ) );
702         }
703
704 #ifdef DEBUG_VIDEO
705         intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
706 #endif
707         vlc_mutex_unlock( &p_vout->picture_lock );
708         return( p_free_picture );
709     }
710
711     /* No free or destroyed picture could be found */
712     intf_DbgMsg( "warning: picture heap is full\n" );
713     vlc_mutex_unlock( &p_vout->picture_lock );
714     return( NULL );
715 }
716
717 /*****************************************************************************
718  * vout_DestroyPicture: remove a permanent or reserved picture from the heap
719  *****************************************************************************
720  * This function frees a previously reserved picture or a permanent
721  * picture. It is meant to be used when the construction of a picture aborted.
722  * Note that the picture will be destroyed even if it is linked !
723  *****************************************************************************/
724 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
725 {
726    vlc_mutex_lock( &p_vout->picture_lock );
727
728 #ifdef DEBUG
729    /* Check if picture status is valid */
730    if( (p_pic->i_status != RESERVED_PICTURE) &&
731        (p_pic->i_status != RESERVED_DATED_PICTURE) &&
732        (p_pic->i_status != RESERVED_DISP_PICTURE) )
733    {
734        intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
735    }
736 #endif
737
738    p_pic->i_status = DESTROYED_PICTURE;
739    p_vout->i_pictures--;
740
741 #ifdef DEBUG_VIDEO
742    intf_DbgMsg("picture %p\n", p_pic);
743 #endif
744    vlc_mutex_unlock( &p_vout->picture_lock );
745 }
746
747 /*****************************************************************************
748  * vout_LinkPicture: increment reference counter of a picture
749  *****************************************************************************
750  * This function increment the reference counter of a picture in the video
751  * heap. It needs a lock since several producer threads can access the picture.
752  *****************************************************************************/
753 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
754 {
755     vlc_mutex_lock( &p_vout->picture_lock );
756     p_pic->i_refcount++;
757
758 #ifdef DEBUG_VIDEO
759     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
760 #endif
761
762     vlc_mutex_unlock( &p_vout->picture_lock );
763 }
764
765 /*****************************************************************************
766  * vout_UnlinkPicture: decrement reference counter of a picture
767  *****************************************************************************
768  * This function decrement the reference counter of a picture in the video heap.
769  *****************************************************************************/
770 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
771 {
772     vlc_mutex_lock( &p_vout->picture_lock );
773     p_pic->i_refcount--;
774
775 #ifdef DEBUG_VIDEO
776     if( p_pic->i_refcount < 0 )
777     {
778         intf_DbgMsg("error: refcount < 0\n");
779         p_pic->i_refcount = 0;
780     }
781 #endif
782
783     if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
784     {
785         p_pic->i_status = DESTROYED_PICTURE;
786         p_vout->i_pictures--;
787     }
788
789 #ifdef DEBUG_VIDEO
790     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
791 #endif
792
793     vlc_mutex_unlock( &p_vout->picture_lock );
794 }
795
796 /*****************************************************************************
797  * vout_SetBuffers: set buffers adresses
798  *****************************************************************************
799  * This function is called by system drivers to set buffers video memory
800  * adresses.
801  *****************************************************************************/
802 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
803 {
804     /* No picture previously */
805     p_vout->p_buffer[0].i_pic_x =         0;
806     p_vout->p_buffer[0].i_pic_y =         0;
807     p_vout->p_buffer[0].i_pic_width =     0;
808     p_vout->p_buffer[0].i_pic_height =    0;
809     p_vout->p_buffer[1].i_pic_x =         0;
810     p_vout->p_buffer[1].i_pic_y =         0;
811     p_vout->p_buffer[1].i_pic_width =     0;
812     p_vout->p_buffer[1].i_pic_height =    0;
813
814     /* The first area covers all the screen */
815     p_vout->p_buffer[0].i_areas =                 1;
816     p_vout->p_buffer[0].pi_area_begin[0] =        0;
817     p_vout->p_buffer[0].pi_area_end[0] =          p_vout->i_height - 1;
818     p_vout->p_buffer[1].i_areas =                 1;
819     p_vout->p_buffer[1].pi_area_begin[0] =        0;
820     p_vout->p_buffer[1].pi_area_end[0] =          p_vout->i_height - 1;
821
822     /* Set adresses */
823     p_vout->p_buffer[0].p_data = p_buf1;
824     p_vout->p_buffer[1].p_data = p_buf2;
825 }
826
827 /*****************************************************************************
828  * vout_Pixel2RGB: return red, green and blue from pixel value
829  *****************************************************************************
830  * Return color values, in 0-255 range, of the decomposition of a pixel. This
831  * is a slow routine and should only be used for initialization phase.
832  *****************************************************************************/
833 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
834 {
835     *pi_red =   i_pixel & p_vout->i_red_mask;
836     *pi_green = i_pixel & p_vout->i_green_mask;
837     *pi_blue =  i_pixel & p_vout->i_blue_mask;
838 }
839
840 /* following functions are local */
841
842 /*****************************************************************************
843  * BinaryLog: computes the base 2 log of a binary value
844  *****************************************************************************
845  * This functions is used by MaskToShift, to get a bit index from a binary
846  * value.
847  *****************************************************************************/
848 static int BinaryLog(u32 i)
849 {
850     int i_log;
851
852     i_log = 0;
853     if (i & 0xffff0000)
854     {
855         i_log = 16;
856     }
857     if (i & 0xff00ff00)
858     {
859         i_log += 8;
860     }
861     if (i & 0xf0f0f0f0)
862     {
863         i_log += 4;
864     }
865     if (i & 0xcccccccc)
866     {
867         i_log += 2;
868     }
869     if (i & 0xaaaaaaaa)
870     {
871         i_log++;
872     }
873     if (i != ((u32)1 << i_log))
874     {
875         intf_DbgMsg("internal error: binary log overflow\n");
876     }
877
878     return( i_log );
879 }
880
881 /*****************************************************************************
882  * MaskToShift: transform a color mask into right and left shifts
883  *****************************************************************************
884  * This function is used for obtaining color shifts from masks.
885  *****************************************************************************/
886 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
887 {
888     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
889
890     /* Get bits */
891     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
892     i_high = i_mask + i_low;                       /* higher bit of the mask */
893
894     /* Transform bits into an index */
895     i_low =  BinaryLog (i_low);
896     i_high = BinaryLog (i_high);
897
898     /* Update pointers and return */
899     *pi_left =   i_low;
900     *pi_right = (8 - i_high + i_low);
901 }
902
903 /*****************************************************************************
904  * InitThread: initialize video output thread
905  *****************************************************************************
906  * This function is called from RunThread and performs the second step of the
907  * initialization. It returns 0 on success. Note that the thread's flag are not
908  * modified inside this function.
909  *****************************************************************************/
910 static int InitThread( vout_thread_t *p_vout )
911 {
912     /* Update status */
913     intf_DbgMsg("\n");
914     *p_vout->pi_status = THREAD_START;
915
916    /* Initialize output method - this function issues its own error messages */
917     if( p_vout->p_sys_init( p_vout ) )
918     {
919         return( 1 );
920     }
921
922     /* Initialize convertion tables and functions */
923     if( vout_InitYUV( p_vout ) )
924     {
925         intf_ErrMsg("error: can't allocate YUV translation tables\n");
926         return( 1 );
927     }
928
929     /* Mark thread as running and return */
930     p_vout->b_active =          1;
931     *p_vout->pi_status =        THREAD_READY;
932
933     
934     intf_DbgMsg("thread ready\n");
935     return( 0 );
936 }
937
938 /*****************************************************************************
939  * RunThread: video output thread
940  *****************************************************************************
941  * Video output thread. This function does only returns when the thread is
942  * terminated. It handles the pictures arriving in the video heap and the
943  * display device events.
944  *****************************************************************************/
945 static void RunThread( vout_thread_t *p_vout)
946 {
947     int             i_index;                                /* index in heap */
948     mtime_t         current_date;                            /* current date */
949     mtime_t         display_date;                            /* display date */
950     boolean_t       b_display;                               /* display flag */
951     picture_t *     p_pic;                                /* picture pointer */
952     subpicture_t *  p_subpic;                          /* subpicture pointer */
953
954     /*
955      * Initialize thread
956      */
957     p_vout->b_error = InitThread( p_vout );
958     if( p_vout->b_error )
959     {
960         DestroyThread( p_vout, THREAD_ERROR );
961         return;
962     }
963     intf_DbgMsg("\n");
964
965     /*
966      * Main loop - it is not executed if an error occured during
967      * initialization
968      */
969     while( (!p_vout->b_die) && (!p_vout->b_error) )
970     {
971         /* Initialize loop variables */
972         p_pic =         NULL;
973         p_subpic =      NULL;
974         display_date =  0;
975         current_date =  mdate();
976
977         /*
978          * Find the picture to display - this operation does not need lock,
979          * since only READY_PICTUREs are handled
980          */
981         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
982         {
983             if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
984             ( (p_pic == NULL) ||
985               (p_vout->p_picture[i_index].date < display_date) ) )
986             {
987                 p_pic = &p_vout->p_picture[i_index];
988                 display_date = p_pic->date;
989             }
990         }
991
992         if( p_pic )
993         {
994             /* Computes FPS rate */
995             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
996
997             if( display_date < current_date )
998             {
999                 /* Picture is late: it will be destroyed and the thread
1000                  * will sleep and go to next picture */
1001
1002                 vlc_mutex_lock( &p_vout->picture_lock );
1003                 if( p_pic->i_refcount )
1004                 {
1005                     p_pic->i_status = DISPLAYED_PICTURE;
1006                 }
1007                 else
1008                 {
1009                     p_pic->i_status = DESTROYED_PICTURE;
1010                     p_vout->i_pictures--;
1011                 }
1012                 intf_WarnMsg( 3,
1013                         "warning: late picture skipped (%p)\n", p_pic );
1014                 vlc_mutex_unlock( &p_vout->picture_lock );
1015
1016                 continue;
1017             }
1018             else if( display_date > current_date + VOUT_DISPLAY_DELAY )
1019             {
1020                 /* A picture is ready to be rendered, but its rendering date
1021                  * is far from the current one so the thread will perform an
1022                  * empty loop as if no picture were found. The picture state
1023                  * is unchanged */
1024                 p_pic =         NULL;
1025                 display_date =  0;
1026             }
1027         }
1028         /*
1029          * Find the subpictures to display - this operation does not need
1030          * lock, since only READY_SUBPICTURE are handled. If no picture
1031          * has been selected, display_date will depend on the subpicture.
1032          * We get an easily parsable chained list of subpictures which
1033          * ends with NULL since p_subpic was initialized to NULL.
1034          */
1035         for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1036         {
1037             if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1038             {
1039                 p_vout->p_subpicture[i_index].p_next = p_subpic;
1040                 p_subpic = &p_vout->p_subpicture[i_index];
1041             }
1042         }
1043
1044         /*
1045          * Perform rendering, sleep and display rendered picture
1046          */
1047         if( p_pic )                        /* picture and perhaps subpicture */
1048         {
1049             b_display = p_vout->b_active;
1050             p_vout->last_display_date = display_date;
1051
1052             if( b_display )
1053             {
1054                 /* Set picture dimensions and clear buffer */
1055                 SetBufferPicture( p_vout, p_pic );
1056
1057                 /* Render picture and information */
1058                 RenderPicture( p_vout, p_pic );
1059                 if( p_vout->b_info )
1060                 {
1061                     RenderPictureInfo( p_vout, p_pic );
1062                     RenderInfo( p_vout );
1063                 }
1064                 if( p_subpic )
1065                 {
1066                     RenderSubPicture( p_vout, p_subpic );
1067                 }
1068             }
1069
1070             /* Render interface and subpicture */
1071             if( b_display && p_vout->b_interface )
1072             {
1073                 RenderInterface( p_vout );
1074             }
1075
1076         }
1077         else if( p_vout->b_active && p_vout->init_display_date == 0)        /* idle or interface screen alone */
1078         {
1079             if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1080             {
1081                 /* Interface has changed, so a new rendering is required - force
1082                  * it by setting last idle date to 0 */
1083                 p_vout->last_idle_date = 0;
1084             }
1085
1086             /* Render idle screen and update idle date, then render interface if
1087              * required */
1088             b_display = RenderIdle( p_vout );
1089             if( b_display )
1090             {
1091                 p_vout->last_idle_date = current_date;
1092                 if( p_vout->b_interface )
1093                 {
1094                     RenderInterface( p_vout );
1095                 }
1096             }
1097
1098         }
1099         else
1100         {
1101             b_display = 0;
1102         }
1103
1104
1105         /*
1106          * chech for the current time and
1107          * display splash screen if everything is on time
1108          */
1109         if( p_vout->init_display_date > 0) 
1110         {
1111             if( p_vout->b_active && 
1112                     mdate()-p_vout->init_display_date < 5000000)
1113             {
1114                 /* there is something to display ! */
1115                     b_display = 1;
1116                     RenderSplash( p_vout );
1117                 
1118             } else {
1119                 /* no splash screen ! */
1120                 intf_ErrMsgImm("End of splash screen\n");  
1121                 p_vout->init_display_date=0;
1122             }
1123         }
1124             
1125
1126
1127         
1128         /*
1129          * Sleep, wake up and display rendered picture
1130          */
1131
1132         if( display_date != 0 )
1133         {
1134             /* Store render time */
1135             p_vout->render_time += mdate() - current_date;
1136             p_vout->render_time >>= 1;
1137         }
1138
1139         /* Give back change lock */
1140         vlc_mutex_unlock( &p_vout->change_lock );
1141
1142         /* Sleep a while or until a given date */
1143         if( display_date != 0 )
1144         {
1145             mwait( display_date - VOUT_MWAIT_TOLERANCE );
1146         }
1147         else
1148         {
1149             msleep( VOUT_IDLE_SLEEP );
1150         }
1151
1152         /* On awakening, take back lock and send immediately picture to display,
1153          * then swap buffers */
1154         vlc_mutex_lock( &p_vout->change_lock );
1155 #ifdef DEBUG_VIDEO
1156         intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
1157                      p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
1158 #endif
1159         if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
1160         {
1161             p_vout->p_sys_display( p_vout );
1162 #ifndef SYS_BEOS
1163             p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1164 #endif
1165         }
1166
1167         if( p_pic )
1168         {
1169             /* Remove picture from heap */
1170             vlc_mutex_lock( &p_vout->picture_lock );
1171             if( p_pic->i_refcount )
1172             {
1173                 p_pic->i_status = DISPLAYED_PICTURE;
1174             }
1175             else
1176             {
1177                 p_pic->i_status = DESTROYED_PICTURE;
1178                 p_vout->i_pictures--;
1179             }
1180             vlc_mutex_unlock( &p_vout->picture_lock );
1181         }
1182
1183
1184         /*
1185          * Check events and manage thread
1186          */
1187         if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
1188         {
1189             /* A fatal error occured, and the thread must terminate immediately,
1190              * without displaying anything - setting b_error to 1 cause the
1191              * immediate end of the main while() loop. */
1192             p_vout->b_error = 1;
1193         }
1194     }
1195
1196     /*
1197      * Error loop - wait until the thread destruction is requested
1198      */
1199     if( p_vout->b_error )
1200     {
1201         ErrorThread( p_vout );
1202     }
1203
1204     /* End of thread */
1205     EndThread( p_vout );
1206     DestroyThread( p_vout, THREAD_OVER );
1207     intf_DbgMsg( "thread end\n" );
1208 }
1209
1210 /*****************************************************************************
1211  * ErrorThread: RunThread() error loop
1212  *****************************************************************************
1213  * This function is called when an error occured during thread main's loop. The
1214  * thread can still receive feed, but must be ready to terminate as soon as
1215  * possible.
1216  *****************************************************************************/
1217 static void ErrorThread( vout_thread_t *p_vout )
1218 {
1219     /* Wait until a `die' order */
1220     intf_DbgMsg("\n");
1221     while( !p_vout->b_die )
1222     {
1223         /* Sleep a while */
1224         msleep( VOUT_IDLE_SLEEP );
1225     }
1226 }
1227
1228 /*****************************************************************************
1229  * EndThread: thread destruction
1230  *****************************************************************************
1231  * This function is called when the thread ends after a sucessful
1232  * initialization. It frees all ressources allocated by InitThread.
1233  *****************************************************************************/
1234 static void EndThread( vout_thread_t *p_vout )
1235 {
1236     int     i_index;                                        /* index in heap */
1237
1238     /* Store status */
1239     intf_DbgMsg("\n");
1240     *p_vout->pi_status = THREAD_END;
1241
1242     /* Destroy all remaining pictures and subpictures */
1243     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1244     {
1245         if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1246         {
1247             free( p_vout->p_picture[i_index].p_data );
1248         }
1249     }
1250     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1251     {
1252         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1253         {
1254             free( p_vout->p_subpicture[i_index].p_data );
1255         }
1256     }
1257
1258     /* Destroy translation tables */
1259     vout_EndYUV( p_vout );
1260     p_vout->p_sys_end( p_vout );
1261 }
1262
1263 /*****************************************************************************
1264  * DestroyThread: thread destruction
1265  *****************************************************************************
1266  * This function is called when the thread ends. It frees all ressources
1267  * allocated by CreateThread. Status is available at this stage.
1268  *****************************************************************************/
1269 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1270 {
1271     int *pi_status;                                         /* status adress */
1272
1273     /* Store status adress */
1274     intf_DbgMsg("\n");
1275     pi_status = p_vout->pi_status;
1276
1277     /* Destroy thread structures allocated by Create and InitThread */
1278     vout_UnloadFont( p_vout->p_default_font );
1279     vout_UnloadFont( p_vout->p_large_font );
1280     p_vout->p_sys_destroy( p_vout );
1281
1282     /* Free structure */
1283     free( p_vout );
1284     *pi_status = i_status;
1285 }
1286
1287 /*****************************************************************************
1288  * Print: print simple text on a picture
1289  *****************************************************************************
1290  * This function will print a simple text on the picture. It is designed to
1291  * print debugging or general information.
1292  *****************************************************************************/
1293 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1294 {
1295     int                 i_text_height;                  /* total text height */
1296     int                 i_text_width;                    /* total text width */
1297
1298     /* Update upper left coordinates according to alignment */
1299     vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1300     if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1301     {
1302         /* Set area and print text */
1303         SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1304         vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1305                     i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1306                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1307                     p_vout->i_white_pixel, 0, 0,
1308                     0, psz_text, 100 );
1309     }
1310 }
1311
1312 /*****************************************************************************
1313  * SetBufferArea: activate an area in current buffer
1314  *****************************************************************************
1315  * This function is called when something is rendered on the current buffer.
1316  * It set the area as active and prepare it to be cleared on next rendering.
1317  * Pay attention to the fact that in this functions, i_h is in fact the end y
1318  * coordinate of the new area.
1319  *****************************************************************************/
1320 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1321 {
1322     vout_buffer_t *     p_buffer;                          /* current buffer */
1323     int                 i_area_begin, i_area_end; /* area vertical extension */
1324     int                 i_area, i_area_copy;                   /* area index */
1325     int                 i_area_shift;            /* shift distance for areas */
1326
1327     /* Choose buffer and modify h to end of area position */
1328     p_buffer =  &p_vout->p_buffer[ p_vout->i_buffer_index ];
1329     i_h +=      i_y - 1;
1330
1331     /*
1332      * Remove part of the area which is inside the picture - this is done
1333      * by calling again SetBufferArea with the correct areas dimensions.
1334      */
1335     if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1336     {
1337         i_area_begin =  p_buffer->i_pic_y;
1338         i_area_end =    i_area_begin + p_buffer->i_pic_height - 1;
1339
1340         if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1341             ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1342             ((i_y <  i_area_begin) && (i_h > i_area_end)) )
1343         {
1344             /* Keep the stripe above the picture, if any */
1345             if( i_y < i_area_begin )
1346             {
1347                 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1348             }
1349             /* Keep the stripe below the picture, if any */
1350             if( i_h > i_area_end )
1351             {
1352                 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1353             }
1354             return;
1355         }
1356     }
1357
1358     /* Skip some extensions until interesting areas */
1359     for( i_area = 0;
1360          (i_area < p_buffer->i_areas) &&
1361              (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1362          i_area++ )
1363     {
1364         ;
1365     }
1366
1367     if( i_area == p_buffer->i_areas )
1368     {
1369         /* New area is below all existing ones: just add it at the end of the
1370          * array, if possible - otherwise, append it to the last one */
1371         if( i_area < VOUT_MAX_AREAS )
1372         {
1373             p_buffer->pi_area_begin[i_area] = i_y;
1374             p_buffer->pi_area_end[i_area] = i_h;
1375             p_buffer->i_areas++;
1376         }
1377         else
1378         {
1379 #ifdef DEBUG_VIDEO
1380             intf_DbgMsg("area overflow\n");
1381 #endif
1382             p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1383         }
1384     }
1385     else
1386     {
1387         i_area_begin =  p_buffer->pi_area_begin[i_area];
1388         i_area_end =    p_buffer->pi_area_end[i_area];
1389
1390         if( i_y < i_area_begin )
1391         {
1392             if( i_h >= i_area_begin - 1 )
1393             {
1394                 /* Extend area above */
1395                 p_buffer->pi_area_begin[i_area] = i_y;
1396             }
1397             else
1398             {
1399                 /* Create a new area above : merge last area if overflow, then
1400                  * move all old areas down */
1401                 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1402                 {
1403 #ifdef DEBUG_VIDEO
1404                     intf_DbgMsg("areas overflow\n");
1405 #endif
1406                     p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1407                 }
1408                 else
1409                 {
1410                     p_buffer->i_areas++;
1411                 }
1412                 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1413                 {
1414                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1415                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy - 1];
1416                 }
1417                 p_buffer->pi_area_begin[i_area] = i_y;
1418                 p_buffer->pi_area_end[i_area] = i_h;
1419                 return;
1420             }
1421         }
1422         if( i_h > i_area_end )
1423         {
1424             /* Find further areas which can be merged with the new one */
1425             for( i_area_copy = i_area + 1;
1426                  (i_area_copy < p_buffer->i_areas) &&
1427                      (p_buffer->pi_area_begin[i_area] <= i_h);
1428                  i_area_copy++ )
1429             {
1430                 ;
1431             }
1432             i_area_copy--;
1433
1434             if( i_area_copy != i_area )
1435             {
1436                 /* Merge with last possible areas */
1437                 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1438
1439                 /* Shift lower areas upward */
1440                 i_area_shift = i_area_copy - i_area;
1441                 p_buffer->i_areas -= i_area_shift;
1442                 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1443                 {
1444                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1445                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy + i_area_shift];
1446                 }
1447             }
1448             else
1449             {
1450                 /* Extend area below */
1451                 p_buffer->pi_area_end[i_area] = i_h;
1452             }
1453         }
1454     }
1455 }
1456
1457 /*****************************************************************************
1458  * SetBufferPicture: clear buffer and set picture area
1459  *****************************************************************************
1460  * This function is called before any rendering. It clears the current
1461  * rendering buffer and set the new picture area. If the picture pointer is
1462  * NULL, then no picture area is defined. Floating operations are avoided since
1463  * some MMX calculations may follow.
1464  *****************************************************************************/
1465 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1466 {
1467     vout_buffer_t *     p_buffer;                          /* current buffer */
1468     int                 i_pic_x, i_pic_y;                /* picture position */
1469     int                 i_pic_width, i_pic_height;     /* picture dimensions */
1470     int                 i_old_pic_y, i_old_pic_height;   /* old picture area */
1471     int                 i_vout_width, i_vout_height;   /* display dimensions */
1472     int                 i_area;                                /* area index */
1473     int                 i_data_index;                     /* area data index */
1474     int                 i_data_size;   /* area data size, in 256 bytes blocs */
1475     u64 *               p_data;                   /* area data, for clearing */
1476     byte_t *            p_data8;           /* area data, for clearing (slow) */
1477
1478     /* Choose buffer and set display dimensions */
1479     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1480     i_vout_width =      p_vout->i_width;
1481     i_vout_height =     p_vout->i_height;
1482
1483     /*
1484      * Computes new picture size
1485      */
1486     if( p_pic != NULL )
1487     {
1488         /* Try horizontal scaling first - width must be a mutiple of 16 */
1489         i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1490                        i_vout_width : p_pic->i_width) & ~0xf;
1491         switch( p_pic->i_aspect_ratio )
1492         {
1493         case AR_3_4_PICTURE:
1494             i_pic_height = i_pic_width * 3 / 4;
1495             break;
1496         case AR_16_9_PICTURE:
1497             i_pic_height = i_pic_width * 9 / 16;
1498             break;
1499         case AR_221_1_PICTURE:
1500             i_pic_height = i_pic_width * 100 / 221;
1501             break;
1502         case AR_SQUARE_PICTURE:
1503         default:
1504             i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1505             break;
1506         }
1507
1508         /* If picture dimensions using horizontal scaling are too large, use
1509          * vertical scaling. Since width must be a multiple of 16, height is
1510          * adjusted again after. */
1511         if( i_pic_height > i_vout_height )
1512         {
1513             i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1514                 i_vout_height : p_pic->i_height;
1515             switch( p_pic->i_aspect_ratio )
1516             {
1517             case AR_3_4_PICTURE:
1518                 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1519                 i_pic_height = i_pic_width * 3 / 4;
1520                 break;
1521             case AR_16_9_PICTURE:
1522                 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1523                 i_pic_height = i_pic_width * 9 / 16;
1524                 break;
1525             case AR_221_1_PICTURE:
1526                 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1527                 i_pic_height = i_pic_width * 100 / 221;
1528                 break;
1529             case AR_SQUARE_PICTURE:
1530             default:
1531                 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1532                 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1533                 break;
1534             }
1535         }
1536
1537         /* Set picture position */
1538         i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1539         i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1540     }
1541     else
1542     {
1543         /* No picture: size is 0 */
1544         i_pic_x =       0;
1545         i_pic_y =       0;
1546         i_pic_width =   0;
1547         i_pic_height =  0;
1548     }
1549
1550     /*
1551      * Set new picture size - if it is smaller than the previous one, clear
1552      * around it. Since picture are centered, only their size is tested.
1553      */
1554     if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1555     {
1556         i_old_pic_y =            p_buffer->i_pic_y;
1557         i_old_pic_height =       p_buffer->i_pic_height;
1558         p_buffer->i_pic_x =      i_pic_x;
1559         p_buffer->i_pic_y =      i_pic_y;
1560         p_buffer->i_pic_width =  i_pic_width;
1561         p_buffer->i_pic_height = i_pic_height;
1562         SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1563     }
1564     else
1565     {
1566         p_buffer->i_pic_x =      i_pic_x;
1567         p_buffer->i_pic_y =      i_pic_y;
1568         p_buffer->i_pic_width =  i_pic_width;
1569         p_buffer->i_pic_height = i_pic_height;
1570     }
1571
1572     /*
1573      * Clear areas
1574      */
1575     for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1576     {
1577 #ifdef DEBUG_VIDEO
1578         intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
1579                     p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1580 #endif
1581         i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1582         p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1583         for( i_data_index = i_data_size / 256; i_data_index-- ; )
1584         {
1585             /* Clear 256 bytes block */
1586             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1587             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1588             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1589             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1590             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1591             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1592             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1593             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1594         }
1595         for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1596         {
1597             /* Clear remaining 16 bytes blocks */
1598             *p_data++ = 0;  *p_data++ = 0;
1599         }
1600         p_data8 = (byte_t *)p_data;
1601         for( i_data_index = i_data_size % 16; i_data_index--; )
1602         {
1603             /* Clear remaining bytes */
1604             *p_data8++ = 0;
1605         }
1606     }
1607
1608     /*
1609      * Clear areas array
1610      */
1611     p_buffer->i_areas = 0;
1612 }
1613
1614 /*****************************************************************************
1615  * RenderPicture: render a picture
1616  *****************************************************************************
1617  * This function converts a picture from a video heap to a pixel-encoded image
1618  * and copies it to the current rendering buffer. No lock is required, since
1619  * the * rendered picture has been determined as existant, and will only be
1620  * destroyed by the vout thread later.
1621  *****************************************************************************/
1622 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1623 {
1624 #ifdef DEBUG_VIDEO
1625     char                psz_date[MSTRTIME_MAX_SIZE];         /* picture date */
1626     mtime_t             render_time;               /* picture rendering time */
1627 #endif
1628     vout_buffer_t *     p_buffer;                        /* rendering buffer */
1629     byte_t *            p_pic_data;                /* convertion destination */
1630
1631     /* Get and set rendering information */
1632     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1633     p_pic_data =        p_buffer->p_data +
1634                         p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1635                         p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1636 #ifdef DEBUG_VIDEO
1637     render_time = mdate();
1638 #endif
1639
1640     /*
1641      * Choose appropriate rendering function and render picture
1642      */
1643     switch( p_pic->i_type )
1644     {
1645     case YUV_420_PICTURE:
1646         p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1647                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1648                                   p_pic->i_width, p_pic->i_height,
1649                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1650                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1651                                   p_pic->i_matrix_coefficients );
1652         break;
1653     case YUV_422_PICTURE:
1654         p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1655                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1656                                   p_pic->i_width, p_pic->i_height,
1657                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1658                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1659                                   p_pic->i_matrix_coefficients );
1660         break;
1661     case YUV_444_PICTURE:
1662         p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1663                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1664                                   p_pic->i_width, p_pic->i_height,
1665                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1666                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1667                                   p_pic->i_matrix_coefficients );
1668         break;
1669 #ifdef DEBUG
1670     default:
1671         intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
1672         break;
1673 #endif
1674     }
1675
1676 #ifdef DEBUG_VIDEO
1677     /* Print picture date and rendering time */
1678     intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
1679                 p_vout->i_buffer_index, (long) (mdate() - render_time),
1680                 mstrtime( psz_date, p_pic->date ));
1681 #endif
1682 }
1683
1684 /*****************************************************************************
1685  * RenderPictureInfo: print additionnal information on a picture
1686  *****************************************************************************
1687  * This function will print information such as fps and other picture
1688  * dependant information.
1689  *****************************************************************************/
1690 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1691 {
1692     char        psz_buffer[256];                            /* string buffer */
1693
1694     /*
1695      * Print FPS rate in upper right corner
1696      */
1697     if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1698     {
1699         long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
1700                            ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
1701                                                    % VOUT_FPS_SAMPLES ] -
1702                              p_vout->p_fps_sample[ p_vout->c_fps_samples
1703                                                    % VOUT_FPS_SAMPLES ] );
1704         sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
1705         Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1706     }
1707
1708     /*
1709      * Print frames count and loop time in upper left corner
1710      */
1711     sprintf( psz_buffer, "%ld frames, render: %ldus",
1712              (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1713     Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1714
1715 #ifdef DEBUG
1716     /*
1717      * Print picture information in lower right corner
1718      */
1719     sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1720              (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1721              ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1722               ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1723              p_pic->i_width, p_pic->i_height,
1724              p_pic->i_display_width, p_pic->i_display_height,
1725              p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1726              (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1727              ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1728               ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1729                ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1730              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1731              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1732              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1733              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1734     Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1735 #endif
1736 }
1737
1738 /*****************************************************************************
1739  * RenderSplash: render splash picture
1740  *****************************************************************************
1741  * This function will print something on the screen. It will return 0 if
1742  * nothing has been rendered, or 1 if something has been changed on the screen.
1743  * Note that if you absolutely want something to be printed, you will have
1744  * to force it by setting the last idle date to 0.
1745  * Unlike other rendering functions, this one calls the SetBufferPicture
1746  * function when needed.
1747  *****************************************************************************/
1748 int RenderSplash( vout_thread_t *p_vout )
1749 {
1750     int         i_x = 0, i_y = 0;                           /* text position */
1751     int         i_width, i_height;                              /* text size */
1752     char *psz_text =    "VideoLAN Client (" VERSION ")";  /* text to display */
1753
1754     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1755                   p_vout->i_bytes_per_line * p_vout->i_height, 12);
1756
1757  //   SetBufferPicture( p_vout, NULL );
1758     vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1759                    &i_width, &i_height );
1760     if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1761     {
1762         vout_Print( p_vout->p_large_font,
1763                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1764                     i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
1765                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1766                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1767                     WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
1768         SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
1769     }
1770     return( 1 );
1771 }
1772
1773
1774 /*****************************************************************************
1775  * RenderIdle: render idle picture
1776  *****************************************************************************
1777  * This function will print something on the screen. It will return 0 if
1778  * nothing has been rendered, or 1 if something has been changed on the screen.
1779  * Note that if you absolutely want something to be printed, you will have
1780  * to force it by setting the last idle date to 0.
1781  * Unlike other rendering functions, this one calls the SetBufferPicture
1782  * function when needed.
1783  *****************************************************************************/
1784 int RenderIdle( vout_thread_t *p_vout )
1785 {
1786     int         i_x = 0, i_y = 0;                           /* text position */
1787     int         i_width, i_height;                              /* text size */
1788     mtime_t     current_date;                                /* current date */
1789     int         i_amount = 0;                             /*  amount to draw */
1790     char *psz_text =    "Waiting for stream";            /* text to display */
1791     char *psz_wtext =   "[................]";
1792
1793
1794     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1795                     p_vout->i_bytes_per_line * p_vout->i_height, 12);
1796
1797
1798     current_date = mdate();
1799     if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY 
1800 //            && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY 
1801     )
1802     {
1803         SetBufferPicture( p_vout, NULL );
1804         vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1805                        &i_width, &i_height );
1806         if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
1807         {
1808             i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);            
1809             vout_Print( p_vout->p_large_font,
1810                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1811                         i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1812                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1813                         p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1814                         WIDE_TEXT | OUTLINED_TEXT, psz_text,  (i_amount / 3 ) %110);
1815
1816             vout_Print( p_vout->p_large_font,
1817                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1818                     i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1819                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1820                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1821                     WIDE_TEXT | OUTLINED_TEXT, psz_wtext,  (i_amount/5)%110 );
1822             
1823
1824             SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
1825         }
1826         return( 1 );
1827     }
1828     return( 0 );
1829 }
1830
1831 /*****************************************************************************
1832  * RenderInfo: render additionnal information
1833  *****************************************************************************
1834  * This function renders information which do not depend on the current
1835  * picture rendered.
1836  *****************************************************************************/
1837 static void RenderInfo( vout_thread_t *p_vout )
1838 {
1839 #ifdef DEBUG
1840     char        psz_buffer[256];                            /* string buffer */
1841     int         i_ready_pic = 0;                           /* ready pictures */
1842     int         i_reserved_pic = 0;                     /* reserved pictures */
1843     int         i_picture;                                  /* picture index */
1844 #endif
1845
1846 #ifdef DEBUG
1847     /*
1848      * Print thread state in lower left corner
1849      */
1850     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1851     {
1852         switch( p_vout->p_picture[i_picture].i_status )
1853         {
1854         case RESERVED_PICTURE:
1855         case RESERVED_DATED_PICTURE:
1856         case RESERVED_DISP_PICTURE:
1857             i_reserved_pic++;
1858             break;
1859         case READY_PICTURE:
1860             i_ready_pic++;
1861             break;
1862         }
1863     }
1864     sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1865              p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1866     Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1867 #endif
1868 }
1869
1870 /*****************************************************************************
1871  * RenderSubPicture: render a subpicture
1872  *****************************************************************************
1873  * This function renders a sub picture unit.
1874  *****************************************************************************/
1875 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1876 {
1877     p_vout_font_t       p_font;                                 /* text font */
1878     int                 i_width, i_height;          /* subpicture dimensions */
1879
1880     while( p_subpic != NULL )
1881     {
1882         switch( p_subpic->i_type )
1883         {
1884         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
1885             /* test if the picture really has to be displayed */
1886             if( mdate() < p_subpic->begin_date )
1887             {
1888                 /* not yet, see you later */
1889                 break;
1890             }
1891             if( mdate() > p_subpic->end_date )
1892             {
1893                 /* too late, destroying the subpic */
1894                 vout_DestroySubPicture( p_vout, p_subpic );
1895                 break;
1896             }
1897             vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1898                             p_subpic, p_vout->i_bytes_per_pixel,
1899                             p_vout->i_bytes_per_line );
1900             break;
1901         case TEXT_SUBPICTURE:                            /* single line text */
1902             /* Select default font if not specified */
1903             p_font = p_subpic->type.text.p_font;
1904             if( p_font == NULL )
1905             {
1906                 p_font = p_vout->p_default_font;
1907             }
1908
1909             /* Compute text size (width and height fields are ignored)
1910              * and print it */
1911             vout_TextSize( p_font, p_subpic->type.text.i_style,
1912                            p_subpic->p_data, &i_width, &i_height );
1913             if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1914                         i_width, i_height, p_subpic->i_horizontal_align,
1915                         p_subpic->i_vertical_align ) )
1916             {
1917                 vout_Print( p_font,
1918                             p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1919                             p_subpic->i_x * p_vout->i_bytes_per_pixel +
1920                             p_subpic->i_y * p_vout->i_bytes_per_line,
1921                             p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1922                             p_subpic->type.text.i_char_color,
1923                             p_subpic->type.text.i_border_color,
1924                             p_subpic->type.text.i_bg_color,
1925                             p_subpic->type.text.i_style, p_subpic->p_data, 100 );
1926                 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
1927                                i_width, i_height );
1928             }
1929             break;
1930
1931 #ifdef DEBUG
1932         default:
1933             intf_DbgMsg( "error: unknown subpicture %p type %d\n",
1934                          p_subpic, p_subpic->i_type );
1935 #endif
1936         }
1937
1938         p_subpic = p_subpic->p_next;
1939     }
1940 }
1941
1942 /*****************************************************************************
1943  * RenderInterface: render the interface
1944  *****************************************************************************
1945  * This function renders the interface, if any.
1946  *****************************************************************************/
1947 static void RenderInterface( vout_thread_t *p_vout )
1948 {
1949     int         i_height, i_text_height;            /* total and text height */
1950     int         i_width_1, i_width_2;                          /* text width */
1951     int         i_byte;                                        /* byte index */
1952     const char *psz_text_1 = "[1-9] Channel   [i]nfo   [c]olor     [g/G]amma";
1953     const char *psz_text_2 = "[+/-] Volume    [m]ute   [s]caling   [Q]uit";
1954
1955     /* Get text size */
1956     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
1957     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
1958     i_height += i_text_height;
1959
1960     /* Render background */
1961     for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
1962          i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
1963          i_byte++ )
1964     {
1965         /* XXX?? noooo ! */
1966         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
1967     }
1968
1969     /* Render text, if not larger than screen */
1970     if( i_width_1 < p_vout->i_width )
1971     {
1972         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1973                     (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
1974                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1975                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1976                     OUTLINED_TEXT, psz_text_1, 100 );
1977     }
1978     if( i_width_2 < p_vout->i_width )
1979     {
1980         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1981                     (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
1982                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1983                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1984                     OUTLINED_TEXT, psz_text_2, 100 );
1985     }
1986
1987     /* Activate modified area */
1988     SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
1989 }
1990
1991 /*****************************************************************************
1992  * Manage: manage thread
1993  *****************************************************************************
1994  * This function will handle changes in thread configuration.
1995  *****************************************************************************/
1996 static int Manage( vout_thread_t *p_vout )
1997 {
1998 #ifdef DEBUG_VIDEO
1999     if( p_vout->i_changes )
2000     {
2001         intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
2002                     0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
2003     }
2004 #endif
2005
2006     /* On gamma or grayscale change, rebuild tables */
2007     if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2008                              VOUT_YUV_CHANGE) )
2009     {
2010         /* Change vdec_DecodeMacroblock when switching between BW and C */
2011         if( !p_vout->b_grayscale ) 
2012         {
2013             p_vout->vdec_DecodeMacroblock = vdec_DecodeMacroblockC;
2014         }
2015         else if( p_vout->b_grayscale)
2016         {
2017             p_vout->vdec_DecodeMacroblock = vdec_DecodeMacroblockBW;
2018         }  
2019         if( vout_ResetYUV( p_vout ) )
2020         {
2021             intf_ErrMsg("error: can't rebuild convertion tables\n");
2022             return( 1 );
2023         }
2024     }
2025
2026     /* Clear changes flags which does not need management or have been
2027      * handled */
2028     p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2029                            VOUT_YUV_CHANGE   | VOUT_INFO_CHANGE |
2030                            VOUT_INTF_CHANGE  | VOUT_SCALE_CHANGE );
2031
2032     /* Detect unauthorized changes */
2033     if( p_vout->i_changes )
2034     {
2035         /* Some changes were not acknowledged by p_vout->p_sys_manage or this
2036          * function, it means they should not be authorized */
2037         intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
2038         return( 1 );
2039     }
2040
2041     return( 0 );
2042 }
2043
2044 /*****************************************************************************
2045  * Align: align a subpicture in the screen
2046  *****************************************************************************
2047  * This function is used for rendering text or subpictures. It returns non 0
2048  * it the final aera is not fully included in display area. Return coordinates
2049  * are absolute.
2050  *****************************************************************************/
2051 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2052                    int i_width, int i_height, int i_h_align, int i_v_align )
2053 {
2054     /* Align horizontally */
2055     switch( i_h_align )
2056     {
2057     case CENTER_ALIGN:
2058         *pi_x -= i_width / 2;
2059         break;
2060     case CENTER_RALIGN:
2061         *pi_x += (p_vout->i_width - i_width) / 2;
2062         break;
2063     case RIGHT_ALIGN:
2064         *pi_x -= i_width;
2065         break;
2066     case RIGHT_RALIGN:
2067         *pi_x += p_vout->i_width - i_width;
2068         break;
2069     }
2070
2071     /* Align vertically */
2072     switch( i_v_align )
2073     {
2074     case CENTER_ALIGN:
2075         *pi_y -= i_height / 2;
2076         break;
2077     case CENTER_RALIGN:
2078         *pi_y += (p_vout->i_height - i_height) / 2;
2079         break;
2080     case BOTTOM_ALIGN:
2081         *pi_y -= i_height;
2082         break;
2083     case BOTTOM_RALIGN:
2084         *pi_y += p_vout->i_height - i_height;
2085         break;
2086     case SUBTITLE_RALIGN:
2087         *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2088                   p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2089         break;
2090     }
2091
2092     /* Return non 0 if clipping failed */
2093     return( (*pi_x < 0) || (*pi_y < 0) ||
2094             (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2095 }
2096
2097 /*****************************************************************************
2098  * SetPalette: sets an 8 bpp palette
2099  *****************************************************************************
2100  * This function is just a prototype that does nothing. Architectures that
2101  * support palette allocation should override it.
2102  *****************************************************************************/
2103 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
2104                                     u16 *green, u16 *blue, u16 *transp )
2105 {
2106     intf_ErrMsg( "SetPalette: method does not support palette changing\n" );
2107 }
2108