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1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000 VideoLAN
8  *
9  * Authors:
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include "defs.h"
30
31 #include <errno.h>                                                 /* ENOMEM */
32 #include <stdlib.h>                                                /* free() */
33 #include <stdio.h>                                              /* sprintf() */
34 #include <string.h>                                            /* strerror() */
35
36 #include "config.h"
37 #include "common.h"
38 #include "threads.h"
39 #include "mtime.h"
40 #include "plugins.h"
41 #include "video.h"
42 #include "video_output.h"
43 #include "video_text.h"
44 #include "video_spu.h"
45 #include "video_yuv.h"
46
47 #include "intf_msg.h"
48 #include "main.h"
49
50 #include "vdec_idct.h"
51 #include "video_decoder.h"
52
53 /*****************************************************************************
54  * Local prototypes
55  *****************************************************************************/
56 static int      BinaryLog         ( u32 i );
57 static void     MaskToShift       ( int *pi_left, int *pi_right, u32 i_mask );
58 static int      InitThread        ( vout_thread_t *p_vout );
59 static void     RunThread         ( vout_thread_t *p_vout );
60 static void     ErrorThread       ( vout_thread_t *p_vout );
61 static void     EndThread         ( vout_thread_t *p_vout );
62 static void     DestroyThread     ( vout_thread_t *p_vout, int i_status );
63 static void     Print             ( vout_thread_t *p_vout, int i_x, int i_y,
64                                     int i_h_align, int i_v_align,
65                                     unsigned char *psz_text );
66 static void     SetBufferArea     ( vout_thread_t *p_vout, int i_x, int i_y,
67                                     int i_w, int i_h );
68 static void     SetBufferPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
69 static void     RenderPicture     ( vout_thread_t *p_vout, picture_t *p_pic );
70 static void     RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
71 static void     RenderSubPicture  ( vout_thread_t *p_vout,
72                                     subpicture_t *p_subpic );
73 static void     RenderInterface   ( vout_thread_t *p_vout );
74 static int      RenderIdle        ( vout_thread_t *p_vout );
75 static int      RenderSplash      ( vout_thread_t *p_vout );
76 static void     RenderInfo        ( vout_thread_t *p_vout );
77 static int      Manage            ( vout_thread_t *p_vout );
78 static int      Align             ( vout_thread_t *p_vout, int *pi_x,
79                                     int *pi_y, int i_width, int i_height,
80                                     int i_h_align, int i_v_align );
81 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
82                                     u16 *green, u16 *blue, u16 *transp );
83
84 /*****************************************************************************
85  * vout_CreateThread: creates a new video output thread
86  *****************************************************************************
87  * This function creates a new video output thread, and returns a pointer
88  * to its description. On error, it returns NULL.
89  * If pi_status is NULL, then the function will block until the thread is ready.
90  * If not, it will be updated using one of the THREAD_* constants.
91  *****************************************************************************/
92 vout_thread_t * vout_CreateThread   ( char *psz_display, int i_root_window,
93                           int i_width, int i_height, int *pi_status,
94                           int i_method, void *p_data )
95 {
96     vout_thread_t * p_vout;                             /* thread descriptor */
97     typedef void    ( vout_getplugin_t ) ( vout_thread_t * p_vout );
98     int             i_status;                               /* thread status */
99     int             i_index;               /* index for array initialization */
100     int             i_best_index = 0, i_best_score = 0;
101
102     /* Allocate descriptor */
103     intf_DbgMsg("\n");
104     p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
105     if( p_vout == NULL )
106     {
107         intf_ErrMsg( "vout error: %s\n", strerror(ENOMEM) );
108         return( NULL );
109     }
110
111     p_vout->p_set_palette       = SetPalette;
112
113     /* Get a suitable video plugin */
114     for( i_index = 0 ; i_index < p_main->p_bank->i_plugin_count ; i_index++ )
115     {
116         /* If there's a plugin in p_info ... */
117         if( p_main->p_bank->p_info[ i_index ] != NULL )
118         {
119             /* ... and if this plugin provides the functions we want ... */
120             if( p_main->p_bank->p_info[ i_index ]->vout_GetPlugin != NULL )
121             {
122                 /* ... and if this plugin has a good score ... */
123                 if( p_main->p_bank->p_info[ i_index ]->i_score > i_best_score )
124                 {
125                     /* ... then take it */
126                     i_best_score = p_main->p_bank->p_info[ i_index ]->i_score;
127                     i_best_index = i_index;
128                 }
129             }
130         }
131     }
132
133     if( i_best_score == 0 )
134     {
135         free( p_vout );
136         return( NULL );
137     }
138
139     /* Get the plugin functions */
140     ( (vout_getplugin_t *)
141       p_main->p_bank->p_info[ i_best_index ]->vout_GetPlugin )( p_vout );
142
143     /* Initialize thread properties - thread id and locks will be initialized
144      * later */
145     p_vout->b_die               = 0;
146     p_vout->b_error             = 0;
147     p_vout->b_active            = 0;
148     p_vout->pi_status           = (pi_status != NULL) ? pi_status : &i_status;
149     *p_vout->pi_status          = THREAD_CREATE;
150
151     /* Initialize some fields used by the system-dependant method - these
152      * fields will probably be modified by the method, and are only
153      * preferences */
154     p_vout->i_changes             = 0;
155     p_vout->i_width               = i_width;
156     p_vout->i_height              = i_height;
157     p_vout->i_bytes_per_line      = i_width * 2;
158     p_vout->i_screen_depth        = 15;
159     p_vout->i_bytes_per_pixel     = 2;
160     p_vout->f_gamma               = VOUT_GAMMA;
161     p_vout->b_need_render         = 1;
162
163     p_vout->b_grayscale           = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
164                                                        VOUT_GRAYSCALE_DEFAULT );
165     p_vout->vdec_DecodeMacroblock = vdec_DecodeMacroblockC;
166     p_vout->b_info                = 0;
167     p_vout->b_interface           = 0;
168     p_vout->b_scale               = 1;
169
170     intf_DbgMsg( "wished configuration: %dx%d, %d/%d bpp (%d Bpl)\n",
171                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
172                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
173
174     /* Initialize idle screen */
175     p_vout->last_display_date   = 0;
176     p_vout->last_idle_date      = 0;
177     p_vout->init_display_date   = mdate();
178     p_vout->render_time         = 10000;
179
180     /* Initialize statistics fields */
181     p_vout->c_fps_samples       = 0;
182
183     /* Initialize buffer index */
184     p_vout->i_buffer_index      = 0;
185
186     /* Initialize pictures and subpictures - translation tables and functions
187      * will be initialized later in InitThread */
188     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
189     {
190         p_vout->p_picture[i_index].i_type   =   EMPTY_PICTURE;
191         p_vout->p_picture[i_index].i_status =   FREE_PICTURE;
192     }
193     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
194     {
195         p_vout->p_subpicture[i_index].i_type  = EMPTY_SUBPICTURE;
196         p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
197     }
198     p_vout->i_pictures = 0;
199
200     /* Create and initialize system-dependant method - this function issues its
201      * own error messages */
202     if( p_vout->p_sys_create( p_vout, psz_display, i_root_window, p_data ) )
203     {
204         free( p_vout );
205         return( NULL );
206     }
207     intf_DbgMsg( "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
208                  "masks: 0x%x/0x%x/0x%x\n",
209                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
210                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
211                  p_vout->i_red_mask, p_vout->i_green_mask,
212                  p_vout->i_blue_mask );
213
214     /* Calculate shifts from system-updated masks */
215     MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
216                  p_vout->i_red_mask );
217     MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
218                  p_vout->i_green_mask );
219     MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
220                  p_vout->i_blue_mask );
221
222     /* Set some useful colors */
223     p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
224     p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
225     p_vout->i_gray_pixel  = RGB2PIXEL( p_vout, 128, 128, 128 );
226     p_vout->i_blue_pixel  = RGB2PIXEL( p_vout, 0, 0, 50 );
227
228     /* Load fonts - fonts must be initialized after the system method since
229      * they may be dependant on screen depth and other thread properties */
230     p_vout->p_default_font = vout_LoadFont( DATA_PATH "/" VOUT_DEFAULT_FONT );
231     if( p_vout->p_default_font == NULL )
232     {
233         p_vout->p_default_font = vout_LoadFont( "share/" VOUT_DEFAULT_FONT );
234     }
235     if( p_vout->p_default_font == NULL )
236     {
237         intf_ErrMsg( "vout error: could not load default font\n" );
238         p_vout->p_sys_destroy( p_vout );
239         free( p_vout );
240         return( NULL );
241     }
242     p_vout->p_large_font = vout_LoadFont( DATA_PATH "/" VOUT_LARGE_FONT );
243     if( p_vout->p_large_font == NULL )
244     {
245         p_vout->p_large_font = vout_LoadFont( "share/" VOUT_LARGE_FONT );
246     }
247     if( p_vout->p_large_font == NULL )
248     {
249         intf_ErrMsg( "vout error: could not load large font\n" );
250         vout_UnloadFont( p_vout->p_default_font );
251         p_vout->p_sys_destroy( p_vout );
252         free( p_vout );
253         return( NULL );
254     }
255
256     /* Create thread and set locks */
257     vlc_mutex_init( &p_vout->picture_lock );
258     vlc_mutex_init( &p_vout->subpicture_lock );
259     vlc_mutex_init( &p_vout->change_lock );
260     vlc_mutex_lock( &p_vout->change_lock );
261     if( vlc_thread_create( &p_vout->thread_id, "video output",
262                            (void *) RunThread, (void *) p_vout) )
263     {
264         intf_ErrMsg("vout error: %s\n", strerror(ENOMEM));
265         vout_UnloadFont( p_vout->p_default_font );
266         vout_UnloadFont( p_vout->p_large_font );
267         p_vout->p_sys_destroy( p_vout );
268         free( p_vout );
269         return( NULL );
270     }
271
272     intf_Msg( "Video display initialized (%dx%d, %d/%d bpp)\n", p_vout->i_width,
273               p_vout->i_height, p_vout->i_screen_depth,
274               p_vout->i_bytes_per_pixel * 8 );
275
276     /* If status is NULL, wait until the thread is created */
277     if( pi_status == NULL )
278     {
279         do
280         {
281             msleep( THREAD_SLEEP );
282         }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
283                 && (i_status != THREAD_FATAL) );
284         if( i_status != THREAD_READY )
285         {
286             return( NULL );
287         }
288     }
289     return( p_vout );
290 }
291
292 /*****************************************************************************
293  * vout_DestroyThread: destroys a previously created thread
294  *****************************************************************************
295  * Destroy a terminated thread.
296  * The function will request a destruction of the specified thread. If pi_error
297  * is NULL, it will return once the thread is destroyed. Else, it will be
298  * update using one of the THREAD_* constants.
299  *****************************************************************************/
300 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
301 {
302     int     i_status;                                       /* thread status */
303
304     /* Set status */
305     intf_DbgMsg("\n");
306     p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
307     *p_vout->pi_status = THREAD_DESTROY;
308
309     /* Request thread destruction */
310     p_vout->b_die = 1;
311
312     /* If status is NULL, wait until thread has been destroyed */
313     if( pi_status == NULL )
314     {
315         do
316         {
317             msleep( THREAD_SLEEP );
318         }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
319                 && (i_status != THREAD_FATAL) );
320     }
321 }
322
323 /*****************************************************************************
324  * vout_DisplaySubPicture: display a subpicture unit
325  *****************************************************************************
326  * Remove the reservation flag of an subpicture, which will cause it to be ready
327  * for display. The picture does not need to be locked, since it is ignored by
328  * the output thread if is reserved.
329  *****************************************************************************/
330 void  vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
331 {
332 #ifdef DEBUG_VOUT
333     char        psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
334     char        psz_end_date[MSTRTIME_MAX_SIZE];   /* buffer for date string */
335 #endif
336
337 #ifdef DEBUG
338     /* Check if status is valid */
339     if( p_subpic->i_status != RESERVED_SUBPICTURE )
340     {
341         intf_DbgMsg("error: subpicture %p has invalid status %d\n", p_subpic,
342                     p_subpic->i_status );
343     }
344 #endif
345
346     /* Remove reservation flag */
347     p_subpic->i_status = READY_SUBPICTURE;
348
349 #ifdef DEBUG_VOUT
350     /* Send subpicture information */
351     intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s\n",
352                 p_subpic, p_subpic->i_type,
353                 mstrtime( psz_begin_date, p_subpic->begin_date ),
354                 mstrtime( psz_end_date, p_subpic->end_date ) );
355 #endif
356 }
357
358 /*****************************************************************************
359  * vout_CreateSubPicture: allocate a subpicture in the video output heap.
360  *****************************************************************************
361  * This function create a reserved subpicture in the video output heap.
362  * A null pointer is returned if the function fails. This method provides an
363  * already allocated zone of memory in the spu data fields. It needs locking
364  * since several pictures can be created by several producers threads.
365  *****************************************************************************/
366 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
367                                      int i_size )
368 {
369     int                 i_subpic;                        /* subpicture index */
370     subpicture_t *      p_free_subpic = NULL;       /* first free subpicture */
371     subpicture_t *      p_destroyed_subpic = NULL; /* first destroyed subpic */
372
373     /* Get lock */
374     vlc_mutex_lock( &p_vout->subpicture_lock );
375
376     /*
377      * Look for an empty place
378      */
379     for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
380     {
381         if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
382         {
383             /* Subpicture is marked for destruction, but is still allocated */
384             if( (p_vout->p_subpicture[i_subpic].i_type  == i_type)   &&
385                 (p_vout->p_subpicture[i_subpic].i_size  >= i_size) )
386             {
387                 /* Memory size do match or is smaller : memory will not be
388                  * reallocated, and function can end immediately - this is
389                  * the best possible case, since no memory allocation needs
390                  * to be done */
391                 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
392 #ifdef DEBUG_VOUT
393                 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)\n",
394                             &p_vout->p_subpicture[i_subpic] );
395 #endif
396                 vlc_mutex_unlock( &p_vout->subpicture_lock );
397                 return( &p_vout->p_subpicture[i_subpic] );
398             }
399             else if( p_destroyed_subpic == NULL )
400             {
401                 /* Memory size do not match, but subpicture index will be kept in
402                  * case no other place are left */
403                 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
404             }
405         }
406         else if( (p_free_subpic == NULL) &&
407                  (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
408         {
409             /* Subpicture is empty and ready for allocation */
410             p_free_subpic = &p_vout->p_subpicture[i_subpic];
411         }
412     }
413
414     /* If no free subpictures are available, use a destroyed subpicture */
415     if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
416     {
417         /* No free subpicture or matching destroyed subpictures have been
418          * found, but a destroyed subpicture is still avalaible */
419         free( p_destroyed_subpic->p_data );
420         p_free_subpic = p_destroyed_subpic;
421     }
422
423     /*
424      * Prepare subpicture
425      */
426     if( p_free_subpic != NULL )
427     {
428         /* Allocate memory */
429         switch( i_type )
430         {
431         case TEXT_SUBPICTURE:                             /* text subpicture */
432             p_free_subpic->p_data = malloc( i_size + 1 );
433             break;
434         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
435             p_free_subpic->p_data = malloc( i_size );
436             break;
437 #ifdef DEBUG
438         default:
439             intf_DbgMsg("error: unknown subpicture type %d\n", i_type );
440             p_free_subpic->p_data   =  NULL;
441             break;
442 #endif
443         }
444
445         if( p_free_subpic->p_data != NULL )
446         {
447             /* Copy subpicture information, set some default values */
448             p_free_subpic->i_type                      = i_type;
449             p_free_subpic->i_status                    = RESERVED_SUBPICTURE;
450             p_free_subpic->i_size                      = i_size;
451             p_free_subpic->i_x                         = 0;
452             p_free_subpic->i_y                         = 0;
453             p_free_subpic->i_width                     = 0;
454             p_free_subpic->i_height                    = 0;
455             p_free_subpic->i_horizontal_align          = CENTER_RALIGN;
456             p_free_subpic->i_vertical_align            = CENTER_RALIGN;
457         }
458         else
459         {
460             /* Memory allocation failed : set subpicture as empty */
461             p_free_subpic->i_type   =  EMPTY_SUBPICTURE;
462             p_free_subpic->i_status =  FREE_SUBPICTURE;
463             p_free_subpic =            NULL;
464             intf_ErrMsg("spu warning: %s\n", strerror( ENOMEM ) );
465         }
466
467 #ifdef DEBUG_VOUT
468         intf_DbgMsg("subpicture %p (in free subpicture slot)\n", p_free_subpic );
469 #endif
470         vlc_mutex_unlock( &p_vout->subpicture_lock );
471         return( p_free_subpic );
472     }
473
474     /* No free or destroyed subpicture could be found */
475     intf_DbgMsg( "warning: subpicture heap is full\n" );
476     vlc_mutex_unlock( &p_vout->subpicture_lock );
477     return( NULL );
478 }
479
480 /*****************************************************************************
481  * vout_DestroySubPicture: remove a subpicture from the heap
482  *****************************************************************************
483  * This function frees a previously reserved subpicture.
484  * It is meant to be used when the construction of a picture aborted.
485  * This function does not need locking since reserved subpictures are ignored
486  * by the output thread.
487  *****************************************************************************/
488 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
489 {
490 #ifdef DEBUG
491    /* Check if status is valid */
492    if( p_subpic->i_status != RESERVED_SUBPICTURE )
493    {
494        intf_DbgMsg("error: subpicture %p has invalid status %d\n",
495                    p_subpic, p_subpic->i_status );
496    }
497 #endif
498
499     p_subpic->i_status = DESTROYED_SUBPICTURE;
500
501 #ifdef DEBUG_VOUT
502     intf_DbgMsg("subpicture %p\n", p_subpic);
503 #endif
504 }
505
506 /*****************************************************************************
507  * vout_DisplayPicture: display a picture
508  *****************************************************************************
509  * Remove the reservation flag of a picture, which will cause it to be ready for
510  * display. The picture won't be displayed until vout_DatePicture has been
511  * called.
512  *****************************************************************************/
513 void  vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
514 {
515     vlc_mutex_lock( &p_vout->picture_lock );
516     switch( p_pic->i_status )
517     {
518     case RESERVED_PICTURE:
519         p_pic->i_status = RESERVED_DISP_PICTURE;
520         break;
521     case RESERVED_DATED_PICTURE:
522         p_pic->i_status = READY_PICTURE;
523         break;
524 #ifdef DEBUG
525     default:
526         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
527         break;
528 #endif
529     }
530
531 #ifdef DEBUG_VOUT
532     intf_DbgMsg("picture %p\n", p_pic);
533 #endif
534     vlc_mutex_unlock( &p_vout->picture_lock );
535 }
536
537 /*****************************************************************************
538  * vout_DatePicture: date a picture
539  *****************************************************************************
540  * Remove the reservation flag of a picture, which will cause it to be ready for
541  * display. The picture won't be displayed until vout_DisplayPicture has been
542  * called.
543  *****************************************************************************/
544 void  vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
545 {
546 #ifdef DEBUG_VOUT
547     char        psz_date[MSTRTIME_MAX_SIZE];                         /* date */
548 #endif
549
550     vlc_mutex_lock( &p_vout->picture_lock );
551     p_pic->date = date;
552     switch( p_pic->i_status )
553     {
554     case RESERVED_PICTURE:
555         p_pic->i_status = RESERVED_DATED_PICTURE;
556         break;
557     case RESERVED_DISP_PICTURE:
558         p_pic->i_status = READY_PICTURE;
559         break;
560 #ifdef DEBUG
561     default:
562         intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
563         break;
564 #endif
565     }
566
567 #ifdef DEBUG_VOUT
568     intf_DbgMsg("picture %p, display date: %s\n", p_pic, mstrtime( psz_date, p_pic->date) );
569 #endif
570     vlc_mutex_unlock( &p_vout->picture_lock );
571 }
572
573 /*****************************************************************************
574  * vout_CreatePicture: allocate a picture in the video output heap.
575  *****************************************************************************
576  * This function create a reserved image in the video output heap.
577  * A null pointer is returned if the function fails. This method provides an
578  * already allocated zone of memory in the picture data fields. It needs locking
579  * since several pictures can be created by several producers threads.
580  *****************************************************************************/
581 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
582                                int i_width, int i_height )
583 {
584     int         i_picture;                                  /* picture index */
585     int         i_chroma_width = 0;                          /* chroma width */
586     picture_t * p_free_picture = NULL;                 /* first free picture */
587     picture_t * p_destroyed_picture = NULL;       /* first destroyed picture */
588
589     /* Get lock */
590     vlc_mutex_lock( &p_vout->picture_lock );
591
592     /*
593      * Look for an empty place
594      */
595     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
596     {
597         if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
598         {
599             /* Picture is marked for destruction, but is still allocated - note
600              * that if width and type are the same for two pictures, chroma_width
601              * should also be the same */
602             if( (p_vout->p_picture[i_picture].i_type           == i_type)   &&
603                 (p_vout->p_picture[i_picture].i_height         == i_height) &&
604                 (p_vout->p_picture[i_picture].i_width          == i_width) )
605             {
606                 /* Memory size do match : memory will not be reallocated, and function
607                  * can end immediately - this is the best possible case, since no
608                  * memory allocation needs to be done */
609                 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
610                 p_vout->i_pictures++;
611 #ifdef DEBUG_VOUT
612                 intf_DbgMsg("picture %p (in destroyed picture slot)\n",
613                             &p_vout->p_picture[i_picture] );
614 #endif
615                 vlc_mutex_unlock( &p_vout->picture_lock );
616                 return( &p_vout->p_picture[i_picture] );
617             }
618             else if( p_destroyed_picture == NULL )
619             {
620                 /* Memory size do not match, but picture index will be kept in
621                  * case no other place are left */
622                 p_destroyed_picture = &p_vout->p_picture[i_picture];
623             }
624         }
625         else if( (p_free_picture == NULL) &&
626                  (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
627         {
628             /* Picture is empty and ready for allocation */
629             p_free_picture = &p_vout->p_picture[i_picture];
630         }
631     }
632
633     /* If no free picture is available, use a destroyed picture */
634     if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
635     {
636         /* No free picture or matching destroyed picture has been found, but
637          * a destroyed picture is still avalaible */
638         free( p_destroyed_picture->p_data );
639         p_free_picture = p_destroyed_picture;
640     }
641
642     /*
643      * Prepare picture
644      */
645     if( p_free_picture != NULL )
646     {
647         /* Allocate memory */
648         switch( i_type )
649         {
650         case YUV_420_PICTURE:        /* YUV 420: 1,1/4,1/4 samples per pixel */
651             i_chroma_width = i_width / 2;
652             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
653             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
654             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
655             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
656             break;
657         case YUV_422_PICTURE:        /* YUV 422: 1,1/2,1/2 samples per pixel */
658             i_chroma_width = i_width / 2;
659             p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
660             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
661             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
662             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
663             break;
664         case YUV_444_PICTURE:            /* YUV 444: 1,1,1 samples per pixel */
665             i_chroma_width = i_width;
666             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
667             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
668             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
669             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
670             break;
671 #ifdef DEBUG
672         default:
673             intf_DbgMsg("error: unknown picture type %d\n", i_type );
674             p_free_picture->p_data   =  NULL;
675             break;
676 #endif
677         }
678
679         if( p_free_picture->p_data != NULL )
680         {
681             /* Copy picture information, set some default values */
682             p_free_picture->i_type                      = i_type;
683             p_free_picture->i_status                    = RESERVED_PICTURE;
684             p_free_picture->i_matrix_coefficients       = 1;
685             p_free_picture->i_width                     = i_width;
686             p_free_picture->i_height                    = i_height;
687             p_free_picture->i_chroma_width              = i_chroma_width;
688             p_free_picture->i_display_horizontal_offset = 0;
689             p_free_picture->i_display_vertical_offset   = 0;
690             p_free_picture->i_display_width             = i_width;
691             p_free_picture->i_display_height            = i_height;
692             p_free_picture->i_aspect_ratio              = AR_SQUARE_PICTURE;
693             p_free_picture->i_refcount                  = 0;
694             p_vout->i_pictures++;
695         }
696         else
697         {
698             /* Memory allocation failed : set picture as empty */
699             p_free_picture->i_type   =  EMPTY_PICTURE;
700             p_free_picture->i_status =  FREE_PICTURE;
701             p_free_picture =            NULL;
702             intf_ErrMsg( "vout warning: %s\n", strerror( ENOMEM ) );
703         }
704
705 #ifdef DEBUG_VOUT
706         intf_DbgMsg("picture %p (in free picture slot)\n", p_free_picture );
707 #endif
708         vlc_mutex_unlock( &p_vout->picture_lock );
709         return( p_free_picture );
710     }
711
712     /* No free or destroyed picture could be found */
713     intf_DbgMsg( "warning: picture heap is full\n" );
714     vlc_mutex_unlock( &p_vout->picture_lock );
715     return( NULL );
716 }
717
718 /*****************************************************************************
719  * vout_DestroyPicture: remove a permanent or reserved picture from the heap
720  *****************************************************************************
721  * This function frees a previously reserved picture or a permanent
722  * picture. It is meant to be used when the construction of a picture aborted.
723  * Note that the picture will be destroyed even if it is linked !
724  *****************************************************************************/
725 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
726 {
727    vlc_mutex_lock( &p_vout->picture_lock );
728
729 #ifdef DEBUG
730    /* Check if picture status is valid */
731    if( (p_pic->i_status != RESERVED_PICTURE) &&
732        (p_pic->i_status != RESERVED_DATED_PICTURE) &&
733        (p_pic->i_status != RESERVED_DISP_PICTURE) )
734    {
735        intf_DbgMsg("error: picture %p has invalid status %d\n", p_pic, p_pic->i_status );
736    }
737 #endif
738
739    p_pic->i_status = DESTROYED_PICTURE;
740    p_vout->i_pictures--;
741
742 #ifdef DEBUG_VOUT
743    intf_DbgMsg("picture %p\n", p_pic);
744 #endif
745    vlc_mutex_unlock( &p_vout->picture_lock );
746 }
747
748 /*****************************************************************************
749  * vout_LinkPicture: increment reference counter of a picture
750  *****************************************************************************
751  * This function increment the reference counter of a picture in the video
752  * heap. It needs a lock since several producer threads can access the picture.
753  *****************************************************************************/
754 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
755 {
756     vlc_mutex_lock( &p_vout->picture_lock );
757     p_pic->i_refcount++;
758
759 #ifdef DEBUG_VOUT
760     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
761 #endif
762
763     vlc_mutex_unlock( &p_vout->picture_lock );
764 }
765
766 /*****************************************************************************
767  * vout_UnlinkPicture: decrement reference counter of a picture
768  *****************************************************************************
769  * This function decrement the reference counter of a picture in the video heap.
770  *****************************************************************************/
771 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
772 {
773     vlc_mutex_lock( &p_vout->picture_lock );
774     p_pic->i_refcount--;
775
776 #ifdef DEBUG_VOUT
777     if( p_pic->i_refcount < 0 )
778     {
779         intf_DbgMsg("error: refcount < 0\n");
780         p_pic->i_refcount = 0;
781     }
782 #endif
783
784     if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
785     {
786         p_pic->i_status = DESTROYED_PICTURE;
787         p_vout->i_pictures--;
788     }
789
790 #ifdef DEBUG_VOUT
791     intf_DbgMsg("picture %p refcount=%d\n", p_pic, p_pic->i_refcount );
792 #endif
793
794     vlc_mutex_unlock( &p_vout->picture_lock );
795 }
796
797 /*****************************************************************************
798  * vout_SetBuffers: set buffers adresses
799  *****************************************************************************
800  * This function is called by system drivers to set buffers video memory
801  * adresses.
802  *****************************************************************************/
803 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
804 {
805     /* No picture previously */
806     p_vout->p_buffer[0].i_pic_x =         0;
807     p_vout->p_buffer[0].i_pic_y =         0;
808     p_vout->p_buffer[0].i_pic_width =     0;
809     p_vout->p_buffer[0].i_pic_height =    0;
810     p_vout->p_buffer[1].i_pic_x =         0;
811     p_vout->p_buffer[1].i_pic_y =         0;
812     p_vout->p_buffer[1].i_pic_width =     0;
813     p_vout->p_buffer[1].i_pic_height =    0;
814
815     /* The first area covers all the screen */
816     p_vout->p_buffer[0].i_areas =                 1;
817     p_vout->p_buffer[0].pi_area_begin[0] =        0;
818     p_vout->p_buffer[0].pi_area_end[0] =          p_vout->i_height - 1;
819     p_vout->p_buffer[1].i_areas =                 1;
820     p_vout->p_buffer[1].pi_area_begin[0] =        0;
821     p_vout->p_buffer[1].pi_area_end[0] =          p_vout->i_height - 1;
822
823     /* Set adresses */
824     p_vout->p_buffer[0].p_data = p_buf1;
825     p_vout->p_buffer[1].p_data = p_buf2;
826 }
827
828 /*****************************************************************************
829  * vout_Pixel2RGB: return red, green and blue from pixel value
830  *****************************************************************************
831  * Return color values, in 0-255 range, of the decomposition of a pixel. This
832  * is a slow routine and should only be used for initialization phase.
833  *****************************************************************************/
834 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
835 {
836     *pi_red =   i_pixel & p_vout->i_red_mask;
837     *pi_green = i_pixel & p_vout->i_green_mask;
838     *pi_blue =  i_pixel & p_vout->i_blue_mask;
839 }
840
841 /* following functions are local */
842
843 /*****************************************************************************
844  * BinaryLog: computes the base 2 log of a binary value
845  *****************************************************************************
846  * This functions is used by MaskToShift, to get a bit index from a binary
847  * value.
848  *****************************************************************************/
849 static int BinaryLog(u32 i)
850 {
851     int i_log;
852
853     i_log = 0;
854     if (i & 0xffff0000)
855     {
856         i_log = 16;
857     }
858     if (i & 0xff00ff00)
859     {
860         i_log += 8;
861     }
862     if (i & 0xf0f0f0f0)
863     {
864         i_log += 4;
865     }
866     if (i & 0xcccccccc)
867     {
868         i_log += 2;
869     }
870     if (i & 0xaaaaaaaa)
871     {
872         i_log++;
873     }
874     if (i != ((u32)1 << i_log))
875     {
876         intf_DbgMsg("internal error: binary log overflow\n");
877     }
878
879     return( i_log );
880 }
881
882 /*****************************************************************************
883  * MaskToShift: transform a color mask into right and left shifts
884  *****************************************************************************
885  * This function is used for obtaining color shifts from masks.
886  *****************************************************************************/
887 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
888 {
889     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
890
891     /* Get bits */
892     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
893     i_high = i_mask + i_low;                       /* higher bit of the mask */
894
895     /* Transform bits into an index */
896     i_low =  BinaryLog (i_low);
897     i_high = BinaryLog (i_high);
898
899     /* Update pointers and return */
900     *pi_left =   i_low;
901     *pi_right = (8 - i_high + i_low);
902 }
903
904 /*****************************************************************************
905  * InitThread: initialize video output thread
906  *****************************************************************************
907  * This function is called from RunThread and performs the second step of the
908  * initialization. It returns 0 on success. Note that the thread's flag are not
909  * modified inside this function.
910  *****************************************************************************/
911 static int InitThread( vout_thread_t *p_vout )
912 {
913     /* Update status */
914     intf_DbgMsg("\n");
915     *p_vout->pi_status = THREAD_START;
916
917 #ifdef STATS
918     p_vout->c_loops = 0;
919 #endif
920
921    /* Initialize output method - this function issues its own error messages */
922     if( p_vout->p_sys_init( p_vout ) )
923     {
924         return( 1 );
925     }
926
927     if( p_vout->b_need_render )
928     {
929         /* Initialize convertion tables and functions */
930         if( vout_InitYUV( p_vout ) )
931         {
932             intf_ErrMsg("error: can't allocate YUV translation tables\n");
933             return( 1 );
934         }
935     }
936
937     /* Mark thread as running and return */
938     p_vout->b_active =          1;
939     *p_vout->pi_status =        THREAD_READY;
940
941     
942     intf_DbgMsg("thread ready\n");
943     return( 0 );
944 }
945
946 /*****************************************************************************
947  * RunThread: video output thread
948  *****************************************************************************
949  * Video output thread. This function does only returns when the thread is
950  * terminated. It handles the pictures arriving in the video heap and the
951  * display device events.
952  *****************************************************************************/
953 static void RunThread( vout_thread_t *p_vout)
954 {
955     int             i_index;                                /* index in heap */
956     mtime_t         current_date;                            /* current date */
957     mtime_t         display_date;                            /* display date */
958     boolean_t       b_display;                               /* display flag */
959     picture_t *     p_pic;                                /* picture pointer */
960     subpicture_t *  p_subpic;                          /* subpicture pointer */
961
962     /*
963      * Initialize thread
964      */
965     p_vout->b_error = InitThread( p_vout );
966     if( p_vout->b_error )
967     {
968         DestroyThread( p_vout, THREAD_ERROR );
969         return;
970     }
971     intf_DbgMsg("\n");
972
973     /*
974      * Main loop - it is not executed if an error occured during
975      * initialization
976      */
977     while( (!p_vout->b_die) && (!p_vout->b_error) )
978     {
979         /* Initialize loop variables */
980         p_pic =         NULL;
981         p_subpic =      NULL;
982         display_date =  0;
983         current_date =  mdate();
984 #ifdef STATS
985         p_vout->c_loops++;
986         if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
987         {
988             intf_Msg("vout stats: picture heap: %d/%d\n",
989                      p_vout->i_pictures, VOUT_MAX_PICTURES);
990         }
991 #endif
992
993         /*
994          * Find the picture to display - this operation does not need lock,
995          * since only READY_PICTUREs are handled
996          */
997         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
998         {
999             if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
1000             ( (p_pic == NULL) ||
1001               (p_vout->p_picture[i_index].date < display_date) ) )
1002             {
1003                 p_pic = &p_vout->p_picture[i_index];
1004                 display_date = p_pic->date;
1005             }
1006         }
1007
1008         if( p_pic )
1009         {
1010             /* Computes FPS rate */
1011             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1012
1013             if( display_date < current_date - p_vout->render_time )
1014             {
1015                 /* Picture is late: it will be destroyed and the thread
1016                  * will sleep and go to next picture */
1017
1018                 vlc_mutex_lock( &p_vout->picture_lock );
1019                 if( p_pic->i_refcount )
1020                 {
1021                     p_pic->i_status = DISPLAYED_PICTURE;
1022                 }
1023                 else
1024                 {
1025                     p_pic->i_status = DESTROYED_PICTURE;
1026                     p_vout->i_pictures--;
1027                 }
1028                 intf_WarnMsg( 3,
1029                         "warning: late picture skipped (%p)\n", p_pic );
1030                 vlc_mutex_unlock( &p_vout->picture_lock );
1031
1032                 continue;
1033             }
1034             else if( display_date > current_date + VOUT_DISPLAY_DELAY )
1035             {
1036                 /* A picture is ready to be rendered, but its rendering date
1037                  * is far from the current one so the thread will perform an
1038                  * empty loop as if no picture were found. The picture state
1039                  * is unchanged */
1040                 p_pic =         NULL;
1041                 display_date =  0;
1042             }
1043         }
1044         /*
1045          * Find the subpictures to display - this operation does not need
1046          * lock, since only READY_SUBPICTURE are handled. If no picture
1047          * has been selected, display_date will depend on the subpicture.
1048          * We get an easily parsable chained list of subpictures which
1049          * ends with NULL since p_subpic was initialized to NULL.
1050          */
1051         for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1052         {
1053             if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1054             {
1055                 p_vout->p_subpicture[i_index].p_next = p_subpic;
1056                 p_subpic = &p_vout->p_subpicture[i_index];
1057             }
1058         }
1059
1060         /*
1061          * Perform rendering, sleep and display rendered picture
1062          */
1063         if( p_pic )                        /* picture and perhaps subpicture */
1064         {
1065             b_display = p_vout->b_active;
1066             p_vout->last_display_date = display_date;
1067             p_vout->p_rendered_pic = p_pic;
1068
1069             /* FIXME: if b_need_render == 0 we need to do something with
1070              * the subpictures one day. */
1071             if( p_vout->b_need_render && b_display )
1072             {
1073                 /* Set picture dimensions and clear buffer */
1074                 SetBufferPicture( p_vout, p_pic );
1075
1076                 /* Render picture and information */
1077                 RenderPicture( p_vout, p_pic );
1078                 if( p_vout->b_info )
1079                 {
1080                     RenderPictureInfo( p_vout, p_pic );
1081                     RenderInfo( p_vout );
1082                 }
1083                 if( p_subpic )
1084                 {
1085                     RenderSubPicture( p_vout, p_subpic );
1086                 }
1087             }
1088
1089             /* Render interface and subpicture */
1090             if( b_display && p_vout->b_interface && p_vout->b_need_render )
1091             {
1092                 RenderInterface( p_vout );
1093             }
1094
1095         }
1096         else if( p_vout->b_active && p_vout->b_need_render 
1097                   && p_vout->init_display_date == 0)
1098         {
1099             /* Idle or interface screen alone */
1100
1101             if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1102             {
1103                 /* Interface has changed, so a new rendering is required - force
1104                  * it by setting last idle date to 0 */
1105                 p_vout->last_idle_date = 0;
1106             }
1107
1108             /* Render idle screen and update idle date, then render interface if
1109              * required */
1110             b_display = RenderIdle( p_vout );
1111             if( b_display )
1112             {
1113                 p_vout->last_idle_date = current_date;
1114                 if( p_vout->b_interface )
1115                 {
1116                     RenderInterface( p_vout );
1117                 }
1118             }
1119
1120         }
1121         else
1122         {
1123             b_display = 0;
1124         }
1125
1126
1127         /*
1128          * Check for the current time and
1129          * display splash screen if everything is on time
1130          */
1131         if( p_vout->init_display_date > 0 && p_vout->b_need_render ) 
1132         {
1133             if( p_vout->b_active && 
1134                     mdate()-p_vout->init_display_date < 5000000)
1135             {
1136                 /* there is something to display ! */
1137                     b_display = 1;
1138                     RenderSplash( p_vout );
1139                 
1140             } else {
1141                 /* no splash screen ! */
1142                 intf_ErrMsgImm("End of splash screen\n");  
1143                 p_vout->init_display_date=0;
1144             }
1145         }
1146             
1147
1148         /*
1149          * Sleep, wake up and display rendered picture
1150          */
1151
1152         if( display_date != 0 )
1153         {
1154             /* Store render time using Bresenham algorithm */
1155             p_vout->render_time += mdate() - current_date;
1156             p_vout->render_time >>= 1;
1157         }
1158
1159         /* Give back change lock */
1160         vlc_mutex_unlock( &p_vout->change_lock );
1161
1162         /* Sleep a while or until a given date */
1163         if( display_date != 0 )
1164         {
1165             mwait( display_date - VOUT_MWAIT_TOLERANCE );
1166         }
1167         else
1168         {
1169             msleep( VOUT_IDLE_SLEEP );
1170         }
1171
1172         /* On awakening, take back lock and send immediately picture to display,
1173          * then swap buffers */
1174         vlc_mutex_lock( &p_vout->change_lock );
1175 #ifdef DEBUG_VOUT
1176         intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d\n", p_pic, p_subpic,
1177                      p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
1178 #endif
1179         if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
1180         {
1181             p_vout->p_sys_display( p_vout );
1182 #ifndef SYS_BEOS
1183             p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1184 #endif
1185         }
1186
1187         if( p_pic )
1188         {
1189             /* Remove picture from heap */
1190             vlc_mutex_lock( &p_vout->picture_lock );
1191             if( p_pic->i_refcount )
1192             {
1193                 p_pic->i_status = DISPLAYED_PICTURE;
1194             }
1195             else
1196             {
1197                 p_pic->i_status = DESTROYED_PICTURE;
1198                 p_vout->i_pictures--;
1199             }
1200             vlc_mutex_unlock( &p_vout->picture_lock );
1201         }
1202
1203
1204         /*
1205          * Check events and manage thread
1206          */
1207         if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
1208         {
1209             /* A fatal error occured, and the thread must terminate immediately,
1210              * without displaying anything - setting b_error to 1 cause the
1211              * immediate end of the main while() loop. */
1212             p_vout->b_error = 1;
1213         }
1214     }
1215
1216     /*
1217      * Error loop - wait until the thread destruction is requested
1218      */
1219     if( p_vout->b_error )
1220     {
1221         ErrorThread( p_vout );
1222     }
1223
1224     /* End of thread */
1225     EndThread( p_vout );
1226     DestroyThread( p_vout, THREAD_OVER );
1227     intf_DbgMsg( "thread end\n" );
1228 }
1229
1230 /*****************************************************************************
1231  * ErrorThread: RunThread() error loop
1232  *****************************************************************************
1233  * This function is called when an error occured during thread main's loop. The
1234  * thread can still receive feed, but must be ready to terminate as soon as
1235  * possible.
1236  *****************************************************************************/
1237 static void ErrorThread( vout_thread_t *p_vout )
1238 {
1239     /* Wait until a `die' order */
1240     intf_DbgMsg("\n");
1241     while( !p_vout->b_die )
1242     {
1243         /* Sleep a while */
1244         msleep( VOUT_IDLE_SLEEP );
1245     }
1246 }
1247
1248 /*****************************************************************************
1249  * EndThread: thread destruction
1250  *****************************************************************************
1251  * This function is called when the thread ends after a sucessful
1252  * initialization. It frees all ressources allocated by InitThread.
1253  *****************************************************************************/
1254 static void EndThread( vout_thread_t *p_vout )
1255 {
1256     int     i_index;                                        /* index in heap */
1257
1258     /* Store status */
1259     intf_DbgMsg("\n");
1260     *p_vout->pi_status = THREAD_END;
1261
1262     /* Destroy all remaining pictures and subpictures */
1263     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1264     {
1265         if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1266         {
1267             free( p_vout->p_picture[i_index].p_data );
1268         }
1269     }
1270     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1271     {
1272         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1273         {
1274             free( p_vout->p_subpicture[i_index].p_data );
1275         }
1276     }
1277
1278     /* Destroy translation tables */
1279     vout_EndYUV( p_vout );
1280     p_vout->p_sys_end( p_vout );
1281 }
1282
1283 /*****************************************************************************
1284  * DestroyThread: thread destruction
1285  *****************************************************************************
1286  * This function is called when the thread ends. It frees all ressources
1287  * allocated by CreateThread. Status is available at this stage.
1288  *****************************************************************************/
1289 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1290 {
1291     int *pi_status;                                         /* status adress */
1292
1293     /* Store status adress */
1294     intf_DbgMsg("\n");
1295     pi_status = p_vout->pi_status;
1296
1297     /* Destroy thread structures allocated by Create and InitThread */
1298     vout_UnloadFont( p_vout->p_default_font );
1299     vout_UnloadFont( p_vout->p_large_font );
1300     p_vout->p_sys_destroy( p_vout );
1301
1302     /* Free structure */
1303     free( p_vout );
1304     *pi_status = i_status;
1305 }
1306
1307 /*****************************************************************************
1308  * Print: print simple text on a picture
1309  *****************************************************************************
1310  * This function will print a simple text on the picture. It is designed to
1311  * print debugging or general information.
1312  *****************************************************************************/
1313 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1314 {
1315     int                 i_text_height;                  /* total text height */
1316     int                 i_text_width;                    /* total text width */
1317
1318     /* Update upper left coordinates according to alignment */
1319     vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1320     if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1321     {
1322         /* Set area and print text */
1323         SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1324         vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1325                     i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1326                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1327                     p_vout->i_white_pixel, 0, 0,
1328                     0, psz_text, 100 );
1329     }
1330 }
1331
1332 /*****************************************************************************
1333  * SetBufferArea: activate an area in current buffer
1334  *****************************************************************************
1335  * This function is called when something is rendered on the current buffer.
1336  * It set the area as active and prepare it to be cleared on next rendering.
1337  * Pay attention to the fact that in this functions, i_h is in fact the end y
1338  * coordinate of the new area.
1339  *****************************************************************************/
1340 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1341 {
1342     vout_buffer_t *     p_buffer;                          /* current buffer */
1343     int                 i_area_begin, i_area_end; /* area vertical extension */
1344     int                 i_area, i_area_copy;                   /* area index */
1345     int                 i_area_shift;            /* shift distance for areas */
1346
1347     /* Choose buffer and modify h to end of area position */
1348     p_buffer =  &p_vout->p_buffer[ p_vout->i_buffer_index ];
1349     i_h +=      i_y - 1;
1350
1351     /*
1352      * Remove part of the area which is inside the picture - this is done
1353      * by calling again SetBufferArea with the correct areas dimensions.
1354      */
1355     if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1356     {
1357         i_area_begin =  p_buffer->i_pic_y;
1358         i_area_end =    i_area_begin + p_buffer->i_pic_height - 1;
1359
1360         if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1361             ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1362             ((i_y <  i_area_begin) && (i_h > i_area_end)) )
1363         {
1364             /* Keep the stripe above the picture, if any */
1365             if( i_y < i_area_begin )
1366             {
1367                 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1368             }
1369             /* Keep the stripe below the picture, if any */
1370             if( i_h > i_area_end )
1371             {
1372                 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1373             }
1374             return;
1375         }
1376     }
1377
1378     /* Skip some extensions until interesting areas */
1379     for( i_area = 0;
1380          (i_area < p_buffer->i_areas) &&
1381              (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1382          i_area++ )
1383     {
1384         ;
1385     }
1386
1387     if( i_area == p_buffer->i_areas )
1388     {
1389         /* New area is below all existing ones: just add it at the end of the
1390          * array, if possible - otherwise, append it to the last one */
1391         if( i_area < VOUT_MAX_AREAS )
1392         {
1393             p_buffer->pi_area_begin[i_area] = i_y;
1394             p_buffer->pi_area_end[i_area] = i_h;
1395             p_buffer->i_areas++;
1396         }
1397         else
1398         {
1399 #ifdef DEBUG_VOUT
1400             intf_DbgMsg("area overflow\n");
1401 #endif
1402             p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1403         }
1404     }
1405     else
1406     {
1407         i_area_begin =  p_buffer->pi_area_begin[i_area];
1408         i_area_end =    p_buffer->pi_area_end[i_area];
1409
1410         if( i_y < i_area_begin )
1411         {
1412             if( i_h >= i_area_begin - 1 )
1413             {
1414                 /* Extend area above */
1415                 p_buffer->pi_area_begin[i_area] = i_y;
1416             }
1417             else
1418             {
1419                 /* Create a new area above : merge last area if overflow, then
1420                  * move all old areas down */
1421                 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1422                 {
1423 #ifdef DEBUG_VOUT
1424                     intf_DbgMsg("areas overflow\n");
1425 #endif
1426                     p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1427                 }
1428                 else
1429                 {
1430                     p_buffer->i_areas++;
1431                 }
1432                 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1433                 {
1434                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1435                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy - 1];
1436                 }
1437                 p_buffer->pi_area_begin[i_area] = i_y;
1438                 p_buffer->pi_area_end[i_area] = i_h;
1439                 return;
1440             }
1441         }
1442         if( i_h > i_area_end )
1443         {
1444             /* Find further areas which can be merged with the new one */
1445             for( i_area_copy = i_area + 1;
1446                  (i_area_copy < p_buffer->i_areas) &&
1447                      (p_buffer->pi_area_begin[i_area] <= i_h);
1448                  i_area_copy++ )
1449             {
1450                 ;
1451             }
1452             i_area_copy--;
1453
1454             if( i_area_copy != i_area )
1455             {
1456                 /* Merge with last possible areas */
1457                 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1458
1459                 /* Shift lower areas upward */
1460                 i_area_shift = i_area_copy - i_area;
1461                 p_buffer->i_areas -= i_area_shift;
1462                 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1463                 {
1464                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1465                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy + i_area_shift];
1466                 }
1467             }
1468             else
1469             {
1470                 /* Extend area below */
1471                 p_buffer->pi_area_end[i_area] = i_h;
1472             }
1473         }
1474     }
1475 }
1476
1477 /*****************************************************************************
1478  * SetBufferPicture: clear buffer and set picture area
1479  *****************************************************************************
1480  * This function is called before any rendering. It clears the current
1481  * rendering buffer and set the new picture area. If the picture pointer is
1482  * NULL, then no picture area is defined. Floating operations are avoided since
1483  * some MMX calculations may follow.
1484  *****************************************************************************/
1485 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1486 {
1487     vout_buffer_t *     p_buffer;                          /* current buffer */
1488     int                 i_pic_x, i_pic_y;                /* picture position */
1489     int                 i_pic_width, i_pic_height;     /* picture dimensions */
1490     int                 i_old_pic_y, i_old_pic_height;   /* old picture area */
1491     int                 i_vout_width, i_vout_height;   /* display dimensions */
1492     int                 i_area;                                /* area index */
1493     int                 i_data_index;                     /* area data index */
1494     int                 i_data_size;   /* area data size, in 256 bytes blocs */
1495     u64 *               p_data;                   /* area data, for clearing */
1496     byte_t *            p_data8;           /* area data, for clearing (slow) */
1497
1498     /* Choose buffer and set display dimensions */
1499     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1500     i_vout_width =      p_vout->i_width;
1501     i_vout_height =     p_vout->i_height;
1502
1503     /*
1504      * Computes new picture size
1505      */
1506     if( p_pic != NULL )
1507     {
1508         /* Try horizontal scaling first - width must be a mutiple of 16 */
1509         i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1510                        i_vout_width : p_pic->i_width) & ~0xf;
1511         switch( p_pic->i_aspect_ratio )
1512         {
1513         case AR_3_4_PICTURE:
1514             i_pic_height = i_pic_width * 3 / 4;
1515             break;
1516         case AR_16_9_PICTURE:
1517             i_pic_height = i_pic_width * 9 / 16;
1518             break;
1519         case AR_221_1_PICTURE:
1520             i_pic_height = i_pic_width * 100 / 221;
1521             break;
1522         case AR_SQUARE_PICTURE:
1523         default:
1524             i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1525             break;
1526         }
1527
1528         /* If picture dimensions using horizontal scaling are too large, use
1529          * vertical scaling. Since width must be a multiple of 16, height is
1530          * adjusted again after. */
1531         if( i_pic_height > i_vout_height )
1532         {
1533             i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1534                 i_vout_height : p_pic->i_height;
1535             switch( p_pic->i_aspect_ratio )
1536             {
1537             case AR_3_4_PICTURE:
1538                 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1539                 i_pic_height = i_pic_width * 3 / 4;
1540                 break;
1541             case AR_16_9_PICTURE:
1542                 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1543                 i_pic_height = i_pic_width * 9 / 16;
1544                 break;
1545             case AR_221_1_PICTURE:
1546                 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1547                 i_pic_height = i_pic_width * 100 / 221;
1548                 break;
1549             case AR_SQUARE_PICTURE:
1550             default:
1551                 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1552                 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1553                 break;
1554             }
1555         }
1556
1557         /* Set picture position */
1558         i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1559         i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1560     }
1561     else
1562     {
1563         /* No picture: size is 0 */
1564         i_pic_x =       0;
1565         i_pic_y =       0;
1566         i_pic_width =   0;
1567         i_pic_height =  0;
1568     }
1569
1570     /*
1571      * Set new picture size - if it is smaller than the previous one, clear
1572      * around it. Since picture are centered, only their size is tested.
1573      */
1574     if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1575     {
1576         i_old_pic_y =            p_buffer->i_pic_y;
1577         i_old_pic_height =       p_buffer->i_pic_height;
1578         p_buffer->i_pic_x =      i_pic_x;
1579         p_buffer->i_pic_y =      i_pic_y;
1580         p_buffer->i_pic_width =  i_pic_width;
1581         p_buffer->i_pic_height = i_pic_height;
1582         SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1583     }
1584     else
1585     {
1586         p_buffer->i_pic_x =      i_pic_x;
1587         p_buffer->i_pic_y =      i_pic_y;
1588         p_buffer->i_pic_width =  i_pic_width;
1589         p_buffer->i_pic_height = i_pic_height;
1590     }
1591
1592     /*
1593      * Clear areas
1594      */
1595     for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1596     {
1597 #ifdef DEBUG_VOUT
1598         intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d\n", p_pic,
1599                     p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1600 #endif
1601         i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1602         p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1603         for( i_data_index = i_data_size / 256; i_data_index-- ; )
1604         {
1605             /* Clear 256 bytes block */
1606             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1607             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1608             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1609             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1610             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1611             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1612             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1613             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1614         }
1615         for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1616         {
1617             /* Clear remaining 16 bytes blocks */
1618             *p_data++ = 0;  *p_data++ = 0;
1619         }
1620         p_data8 = (byte_t *)p_data;
1621         for( i_data_index = i_data_size % 16; i_data_index--; )
1622         {
1623             /* Clear remaining bytes */
1624             *p_data8++ = 0;
1625         }
1626     }
1627
1628     /*
1629      * Clear areas array
1630      */
1631     p_buffer->i_areas = 0;
1632 }
1633
1634 /*****************************************************************************
1635  * RenderPicture: render a picture
1636  *****************************************************************************
1637  * This function converts a picture from a video heap to a pixel-encoded image
1638  * and copies it to the current rendering buffer. No lock is required, since
1639  * the * rendered picture has been determined as existant, and will only be
1640  * destroyed by the vout thread later.
1641  *****************************************************************************/
1642 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1643 {
1644 #ifdef DEBUG_VOUT
1645     char                psz_date[MSTRTIME_MAX_SIZE];         /* picture date */
1646     mtime_t             render_time;               /* picture rendering time */
1647 #endif
1648     vout_buffer_t *     p_buffer;                        /* rendering buffer */
1649     byte_t *            p_pic_data;                /* convertion destination */
1650
1651     /* Get and set rendering information */
1652     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1653     p_pic_data =        p_buffer->p_data +
1654                         p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1655                         p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1656 #ifdef DEBUG_VOUT
1657     render_time = mdate();
1658 #endif
1659
1660     /*
1661      * Choose appropriate rendering function and render picture
1662      */
1663     switch( p_pic->i_type )
1664     {
1665     case YUV_420_PICTURE:
1666         p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1667                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1668                                   p_pic->i_width, p_pic->i_height,
1669                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1670                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1671                                   p_pic->i_matrix_coefficients );
1672         break;
1673     case YUV_422_PICTURE:
1674         p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1675                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1676                                   p_pic->i_width, p_pic->i_height,
1677                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1678                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1679                                   p_pic->i_matrix_coefficients );
1680         break;
1681     case YUV_444_PICTURE:
1682         p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1683                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1684                                   p_pic->i_width, p_pic->i_height,
1685                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1686                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1687                                   p_pic->i_matrix_coefficients );
1688         break;
1689 #ifdef DEBUG
1690     default:
1691         intf_DbgMsg("error: unknown picture type %d\n", p_pic->i_type );
1692         break;
1693 #endif
1694     }
1695
1696 #ifdef DEBUG_VOUT
1697     /* Print picture date and rendering time */
1698     intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s\n", p_pic,
1699                 p_vout->i_buffer_index, (long) (mdate() - render_time),
1700                 mstrtime( psz_date, p_pic->date ));
1701 #endif
1702 }
1703
1704 /*****************************************************************************
1705  * RenderPictureInfo: print additionnal information on a picture
1706  *****************************************************************************
1707  * This function will print information such as fps and other picture
1708  * dependant information.
1709  *****************************************************************************/
1710 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1711 {
1712     char        psz_buffer[256];                            /* string buffer */
1713
1714     /*
1715      * Print FPS rate in upper right corner
1716      */
1717     if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1718     {
1719         long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
1720                            ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
1721                                                    % VOUT_FPS_SAMPLES ] -
1722                              p_vout->p_fps_sample[ p_vout->c_fps_samples
1723                                                    % VOUT_FPS_SAMPLES ] );
1724         sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
1725         Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1726     }
1727
1728     /*
1729      * Print frames count and loop time in upper left corner
1730      */
1731     sprintf( psz_buffer, "%ld frames, render: %ldus",
1732              (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1733     Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1734
1735 #ifdef STATS
1736     /*
1737      * Print picture information in lower right corner
1738      */
1739     sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1740              (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1741              ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1742               ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1743              p_pic->i_width, p_pic->i_height,
1744              p_pic->i_display_width, p_pic->i_display_height,
1745              p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1746              (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1747              ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1748               ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1749                ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1750              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1751              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1752              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1753              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1754     Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1755 #endif
1756 }
1757
1758 /*****************************************************************************
1759  * RenderSplash: render splash picture
1760  *****************************************************************************
1761  * This function will print something on the screen. It will return 0 if
1762  * nothing has been rendered, or 1 if something has been changed on the screen.
1763  * Note that if you absolutely want something to be printed, you will have
1764  * to force it by setting the last idle date to 0.
1765  * Unlike other rendering functions, this one calls the SetBufferPicture
1766  * function when needed.
1767  *****************************************************************************/
1768 int RenderSplash( vout_thread_t *p_vout )
1769 {
1770     int         i_x = 0, i_y = 0;                           /* text position */
1771     int         i_width, i_height;                              /* text size */
1772     char *psz_text =    "VideoLAN Client (" VERSION ")";  /* text to display */
1773
1774     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1775                   p_vout->i_bytes_per_line * p_vout->i_height, 12);
1776
1777  //   SetBufferPicture( p_vout, NULL );
1778     vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1779                    &i_width, &i_height );
1780     if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1781     {
1782         vout_Print( p_vout->p_large_font,
1783                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1784                     i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
1785                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1786                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1787                     WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
1788         SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
1789     }
1790     return( 1 );
1791 }
1792
1793
1794 /*****************************************************************************
1795  * RenderIdle: render idle picture
1796  *****************************************************************************
1797  * This function will print something on the screen. It will return 0 if
1798  * nothing has been rendered, or 1 if something has been changed on the screen.
1799  * Note that if you absolutely want something to be printed, you will have
1800  * to force it by setting the last idle date to 0.
1801  * Unlike other rendering functions, this one calls the SetBufferPicture
1802  * function when needed.
1803  *****************************************************************************/
1804 int RenderIdle( vout_thread_t *p_vout )
1805 {
1806     int         i_x = 0, i_y = 0;                           /* text position */
1807     int         i_width, i_height;                              /* text size */
1808     mtime_t     current_date;                                /* current date */
1809     int         i_amount = 0;                             /*  amount to draw */
1810     char *psz_text =    "Waiting for stream";            /* text to display */
1811     char *psz_wtext =   "[................]";
1812
1813
1814     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1815                     p_vout->i_bytes_per_line * p_vout->i_height, 12);
1816
1817
1818     current_date = mdate();
1819     if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY 
1820 //            && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY 
1821     )
1822     {
1823         SetBufferPicture( p_vout, NULL );
1824         vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1825                        &i_width, &i_height );
1826         if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
1827         {
1828             i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);            
1829             vout_Print( p_vout->p_large_font,
1830                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1831                         i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1832                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1833                         p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1834                         WIDE_TEXT | OUTLINED_TEXT, psz_text,  (i_amount / 3 ) %110);
1835
1836             vout_Print( p_vout->p_large_font,
1837                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1838                     i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1839                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1840                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1841                     WIDE_TEXT | OUTLINED_TEXT, psz_wtext,  (i_amount/5)%110 );
1842             
1843
1844             SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
1845         }
1846         return( 1 );
1847     }
1848     return( 0 );
1849 }
1850
1851 /*****************************************************************************
1852  * RenderInfo: render additionnal information
1853  *****************************************************************************
1854  * This function renders information which do not depend on the current
1855  * picture rendered.
1856  *****************************************************************************/
1857 static void RenderInfo( vout_thread_t *p_vout )
1858 {
1859 #ifdef DEBUG
1860     char        psz_buffer[256];                            /* string buffer */
1861     int         i_ready_pic = 0;                           /* ready pictures */
1862     int         i_reserved_pic = 0;                     /* reserved pictures */
1863     int         i_picture;                                  /* picture index */
1864 #endif
1865
1866 #ifdef DEBUG
1867     /*
1868      * Print thread state in lower left corner
1869      */
1870     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1871     {
1872         switch( p_vout->p_picture[i_picture].i_status )
1873         {
1874         case RESERVED_PICTURE:
1875         case RESERVED_DATED_PICTURE:
1876         case RESERVED_DISP_PICTURE:
1877             i_reserved_pic++;
1878             break;
1879         case READY_PICTURE:
1880             i_ready_pic++;
1881             break;
1882         }
1883     }
1884     sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1885              p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1886     Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1887 #endif
1888 }
1889
1890 /*****************************************************************************
1891  * RenderSubPicture: render a subpicture
1892  *****************************************************************************
1893  * This function renders a sub picture unit.
1894  *****************************************************************************/
1895 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1896 {
1897     p_vout_font_t       p_font;                                 /* text font */
1898     int                 i_width, i_height;          /* subpicture dimensions */
1899
1900     while( p_subpic != NULL )
1901     {
1902         switch( p_subpic->i_type )
1903         {
1904         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
1905             /* test if the picture really has to be displayed */
1906             if( mdate() < p_subpic->begin_date )
1907             {
1908                 /* not yet, see you later */
1909                 break;
1910             }
1911             if( mdate() > p_subpic->end_date )
1912             {
1913                 /* too late, destroying the subpic */
1914                 vout_DestroySubPicture( p_vout, p_subpic );
1915                 break;
1916             }
1917             vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1918                             p_subpic, p_vout->i_bytes_per_pixel,
1919                             p_vout->i_bytes_per_line );
1920             break;
1921         case TEXT_SUBPICTURE:                            /* single line text */
1922             /* Select default font if not specified */
1923             p_font = p_subpic->type.text.p_font;
1924             if( p_font == NULL )
1925             {
1926                 p_font = p_vout->p_default_font;
1927             }
1928
1929             /* Compute text size (width and height fields are ignored)
1930              * and print it */
1931             vout_TextSize( p_font, p_subpic->type.text.i_style,
1932                            p_subpic->p_data, &i_width, &i_height );
1933             if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1934                         i_width, i_height, p_subpic->i_horizontal_align,
1935                         p_subpic->i_vertical_align ) )
1936             {
1937                 vout_Print( p_font,
1938                             p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1939                             p_subpic->i_x * p_vout->i_bytes_per_pixel +
1940                             p_subpic->i_y * p_vout->i_bytes_per_line,
1941                             p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1942                             p_subpic->type.text.i_char_color,
1943                             p_subpic->type.text.i_border_color,
1944                             p_subpic->type.text.i_bg_color,
1945                             p_subpic->type.text.i_style, p_subpic->p_data, 100 );
1946                 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
1947                                i_width, i_height );
1948             }
1949             break;
1950
1951 #ifdef DEBUG
1952         default:
1953             intf_DbgMsg( "error: unknown subpicture %p type %d\n",
1954                          p_subpic, p_subpic->i_type );
1955 #endif
1956         }
1957
1958         p_subpic = p_subpic->p_next;
1959     }
1960 }
1961
1962 /*****************************************************************************
1963  * RenderInterface: render the interface
1964  *****************************************************************************
1965  * This function renders the interface, if any.
1966  *****************************************************************************/
1967 static void RenderInterface( vout_thread_t *p_vout )
1968 {
1969     int         i_height, i_text_height;            /* total and text height */
1970     int         i_width_1, i_width_2;                          /* text width */
1971     int         i_byte;                                        /* byte index */
1972     const char *psz_text_1 = "[1-9] Channel   [i]nfo   [c]olor     [g/G]amma";
1973     const char *psz_text_2 = "[+/-] Volume    [m]ute   [s]caling   [Q]uit";
1974
1975     /* Get text size */
1976     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
1977     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
1978     i_height += i_text_height;
1979
1980     /* Render background */
1981     for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
1982          i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
1983          i_byte++ )
1984     {
1985         /* XXX?? noooo ! */
1986         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
1987     }
1988
1989     /* Render text, if not larger than screen */
1990     if( i_width_1 < p_vout->i_width )
1991     {
1992         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1993                     (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
1994                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1995                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
1996                     OUTLINED_TEXT, psz_text_1, 100 );
1997     }
1998     if( i_width_2 < p_vout->i_width )
1999     {
2000         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2001                     (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
2002                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2003                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2004                     OUTLINED_TEXT, psz_text_2, 100 );
2005     }
2006
2007     /* Activate modified area */
2008     SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
2009 }
2010
2011 /*****************************************************************************
2012  * Manage: manage thread
2013  *****************************************************************************
2014  * This function will handle changes in thread configuration.
2015  *****************************************************************************/
2016 static int Manage( vout_thread_t *p_vout )
2017 {
2018 #ifdef DEBUG_VOUT
2019     if( p_vout->i_changes )
2020     {
2021         intf_DbgMsg("changes: 0x%x (no display: 0x%x)\n", p_vout->i_changes,
2022                     0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
2023     }
2024 #endif
2025
2026     /* On gamma or grayscale change, rebuild tables */
2027     if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2028                              VOUT_YUV_CHANGE) )
2029     {
2030         /* Change vdec_DecodeMacroblock when switching between BW and C */
2031         if( !p_vout->b_grayscale ) 
2032         {
2033             p_vout->vdec_DecodeMacroblock = vdec_DecodeMacroblockC;
2034         }
2035         else if( p_vout->b_grayscale)
2036         {
2037             p_vout->vdec_DecodeMacroblock = vdec_DecodeMacroblockBW;
2038         }  
2039         if( vout_ResetYUV( p_vout ) )
2040         {
2041             intf_ErrMsg("error: can't rebuild convertion tables\n");
2042             return( 1 );
2043         }
2044     }
2045
2046     /* Clear changes flags which does not need management or have been
2047      * handled */
2048     p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2049                            VOUT_YUV_CHANGE   | VOUT_INFO_CHANGE |
2050                            VOUT_INTF_CHANGE  | VOUT_SCALE_CHANGE );
2051
2052     /* Detect unauthorized changes */
2053     if( p_vout->i_changes )
2054     {
2055         /* Some changes were not acknowledged by p_vout->p_sys_manage or this
2056          * function, it means they should not be authorized */
2057         intf_ErrMsg( "error: unauthorized changes in the video output thread\n" );
2058         return( 1 );
2059     }
2060
2061     return( 0 );
2062 }
2063
2064 /*****************************************************************************
2065  * Align: align a subpicture in the screen
2066  *****************************************************************************
2067  * This function is used for rendering text or subpictures. It returns non 0
2068  * it the final aera is not fully included in display area. Return coordinates
2069  * are absolute.
2070  *****************************************************************************/
2071 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2072                    int i_width, int i_height, int i_h_align, int i_v_align )
2073 {
2074     /* Align horizontally */
2075     switch( i_h_align )
2076     {
2077     case CENTER_ALIGN:
2078         *pi_x -= i_width / 2;
2079         break;
2080     case CENTER_RALIGN:
2081         *pi_x += (p_vout->i_width - i_width) / 2;
2082         break;
2083     case RIGHT_ALIGN:
2084         *pi_x -= i_width;
2085         break;
2086     case RIGHT_RALIGN:
2087         *pi_x += p_vout->i_width - i_width;
2088         break;
2089     }
2090
2091     /* Align vertically */
2092     switch( i_v_align )
2093     {
2094     case CENTER_ALIGN:
2095         *pi_y -= i_height / 2;
2096         break;
2097     case CENTER_RALIGN:
2098         *pi_y += (p_vout->i_height - i_height) / 2;
2099         break;
2100     case BOTTOM_ALIGN:
2101         *pi_y -= i_height;
2102         break;
2103     case BOTTOM_RALIGN:
2104         *pi_y += p_vout->i_height - i_height;
2105         break;
2106     case SUBTITLE_RALIGN:
2107         *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2108                   p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2109         break;
2110     }
2111
2112     /* Return non 0 if clipping failed */
2113     return( (*pi_x < 0) || (*pi_y < 0) ||
2114             (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2115 }
2116
2117 /*****************************************************************************
2118  * SetPalette: sets an 8 bpp palette
2119  *****************************************************************************
2120  * This function is just a prototype that does nothing. Architectures that
2121  * support palette allocation should override it.
2122  *****************************************************************************/
2123 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
2124                                     u16 *green, u16 *blue, u16 *transp )
2125 {
2126     intf_ErrMsg( "SetPalette: method does not support palette changing\n" );
2127 }
2128