1 /*****************************************************************************
2 * video_output.c : video output thread
3 * This module describes the programming interface for video output threads.
4 * It includes functions allowing to open a new thread, send pictures to a
5 * thread, and destroy a previously oppened video output thread.
6 *****************************************************************************
7 * Copyright (C) 2000 VideoLAN
8 * $Id: video_output.c,v 1.124 2001/05/06 18:32:30 stef Exp $
10 * Authors: Vincent Seguin <seguin@via.ecp.fr>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
25 *****************************************************************************/
27 /*****************************************************************************
29 *****************************************************************************/
32 #include <errno.h> /* ENOMEM */
33 #include <stdlib.h> /* free() */
34 #include <stdio.h> /* sprintf() */
35 #include <string.h> /* strerror() */
38 # include <sys/times.h>
48 #include "video_output.h"
49 #include "video_text.h"
50 #include "video_spu.h"
51 #include "video_yuv.h"
57 /*****************************************************************************
59 *****************************************************************************/
60 static int BinaryLog ( u32 i );
61 static void MaskToShift ( int *pi_left, int *pi_right, u32 i_mask );
62 static int InitThread ( vout_thread_t *p_vout );
63 static void RunThread ( vout_thread_t *p_vout );
64 static void ErrorThread ( vout_thread_t *p_vout );
65 static void EndThread ( vout_thread_t *p_vout );
66 static void DestroyThread ( vout_thread_t *p_vout, int i_status );
67 static void Print ( vout_thread_t *p_vout, int i_x, int i_y,
68 int i_h_align, int i_v_align,
69 unsigned char *psz_text );
70 static void SetBufferArea ( vout_thread_t *p_vout, int i_x, int i_y,
72 static void SetBufferPicture ( vout_thread_t *p_vout, picture_t *p_pic );
73 static void RenderPicture ( vout_thread_t *p_vout, picture_t *p_pic );
74 static void RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
75 static void RenderSubPicture ( vout_thread_t *p_vout,
76 subpicture_t *p_subpic );
77 static void RenderInterface ( vout_thread_t *p_vout );
78 static int RenderIdle ( vout_thread_t *p_vout );
79 static int RenderSplash ( vout_thread_t *p_vout );
80 static void RenderInfo ( vout_thread_t *p_vout );
81 static int Manage ( vout_thread_t *p_vout );
82 static int Align ( vout_thread_t *p_vout, int *pi_x,
83 int *pi_y, int i_width, int i_height,
84 int i_h_align, int i_v_align );
85 static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
86 u16 *green, u16 *blue, u16 *transp );
88 /*****************************************************************************
89 * vout_InitBank: initialize the video output bank.
90 *****************************************************************************/
91 void vout_InitBank ( void )
93 p_vout_bank->i_count = 0;
95 vlc_mutex_init( &p_vout_bank->lock );
98 /*****************************************************************************
99 * vout_EndBank: empty the video output bank.
100 *****************************************************************************
101 * This function ends all unused video outputs and empties the bank in
103 *****************************************************************************/
104 void vout_EndBank ( void )
106 /* Ask all remaining video outputs to die */
107 while( p_vout_bank->i_count )
110 p_vout_bank->pp_vout[ --p_vout_bank->i_count ], NULL );
113 vlc_mutex_destroy( &p_vout_bank->lock );
116 /*****************************************************************************
117 * vout_CreateThread: creates a new video output thread
118 *****************************************************************************
119 * This function creates a new video output thread, and returns a pointer
120 * to its description. On error, it returns NULL.
121 * If pi_status is NULL, then the function will block until the thread is ready.
122 * If not, it will be updated using one of the THREAD_* constants.
123 *****************************************************************************/
124 vout_thread_t * vout_CreateThread ( int *pi_status )
126 vout_thread_t * p_vout; /* thread descriptor */
127 int i_status; /* thread status */
128 int i_index; /* index for array initialization */
130 /* Allocate descriptor */
131 p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
134 intf_ErrMsg( "vout error: vout thread creation returned %s",
139 /* Choose the best module */
140 p_vout->p_module = module_Need( MODULE_CAPABILITY_VOUT, NULL );
142 if( p_vout->p_module == NULL )
144 intf_ErrMsg( "vout error: no suitable vout module" );
149 #define f p_vout->p_module->p_functions->vout.functions.vout
150 p_vout->pf_create = f.pf_create;
151 p_vout->pf_init = f.pf_init;
152 p_vout->pf_end = f.pf_end;
153 p_vout->pf_destroy = f.pf_destroy;
154 p_vout->pf_manage = f.pf_manage;
155 p_vout->pf_display = f.pf_display;
156 p_vout->pf_setpalette = f.pf_setpalette;
159 if( p_vout->pf_setpalette == NULL )
161 p_vout->pf_setpalette = SetPalette;
164 /* Initialize thread properties - thread id and locks will be initialized
168 p_vout->b_active = 0;
169 p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
170 *p_vout->pi_status = THREAD_CREATE;
172 /* Initialize some fields used by the system-dependant method - these
173 * fields will probably be modified by the method, and are only
175 p_vout->i_changes = 0;
176 p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
177 VOUT_WIDTH_DEFAULT );
178 p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
179 VOUT_HEIGHT_DEFAULT );
180 p_vout->i_bytes_per_line = p_vout->i_width * 2;
181 p_vout->i_screen_depth = main_GetIntVariable( VOUT_DEPTH_VAR,
182 VOUT_DEPTH_DEFAULT );
183 p_vout->i_bytes_per_pixel = 2;
184 p_vout->f_gamma = VOUT_GAMMA_DEFAULT; // FIXME: replace with
186 p_vout->b_need_render = 1;
189 p_vout->b_grayscale = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
190 VOUT_GRAYSCALE_DEFAULT );
192 p_vout->b_interface = 0;
194 p_vout->b_fullscreen = main_GetIntVariable( VOUT_FULLSCREEN_VAR,
195 VOUT_FULLSCREEN_DEFAULT );
197 intf_WarnMsg( 1, "wished configuration: %dx%d, %d/%d bpp (%d Bpl)",
198 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
199 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
201 /* Initialize idle screen */
202 p_vout->last_display_date = 0;
203 p_vout->last_idle_date = 0;
204 p_vout->init_display_date = mdate();
205 p_vout->render_time = 10000;
207 /* Initialize statistics fields */
208 p_vout->c_fps_samples = 0;
210 /* Initialize buffer index */
211 p_vout->i_buffer_index = 0;
213 /* Initialize pictures and subpictures - translation tables and functions
214 * will be initialized later in InitThread */
215 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
217 p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
218 p_vout->p_picture[i_index].i_status = FREE_PICTURE;
220 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
222 p_vout->p_subpicture[i_index].i_type = EMPTY_SUBPICTURE;
223 p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
225 p_vout->i_pictures = 0;
227 /* Create and initialize system-dependant method - this function issues its
228 * own error messages */
229 if( p_vout->pf_create( p_vout ) )
231 module_Unneed( p_vout->p_module );
235 intf_WarnMsg( 1, "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
236 "masks: 0x%x/0x%x/0x%x",
237 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
238 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
239 p_vout->i_red_mask, p_vout->i_green_mask,
240 p_vout->i_blue_mask );
242 /* Calculate shifts from system-updated masks */
243 MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
244 p_vout->i_red_mask );
245 MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
246 p_vout->i_green_mask );
247 MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
248 p_vout->i_blue_mask );
250 /* Set some useful colors */
251 p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
252 p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
253 p_vout->i_gray_pixel = RGB2PIXEL( p_vout, 128, 128, 128 );
254 p_vout->i_blue_pixel = RGB2PIXEL( p_vout, 0, 0, 50 );
256 /* Load fonts - fonts must be initialized after the system method since
257 * they may be dependant on screen depth and other thread properties */
258 p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
259 if( p_vout->p_default_font == NULL )
261 intf_ErrMsg( "vout error: could not load default font" );
264 p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
265 if( p_vout->p_large_font == NULL )
267 intf_ErrMsg( "vout error: could not load large font" );
270 /* Create thread and set locks */
271 vlc_mutex_init( &p_vout->picture_lock );
272 vlc_mutex_init( &p_vout->subpicture_lock );
273 vlc_mutex_init( &p_vout->change_lock );
275 if( vlc_thread_create( &p_vout->thread_id, "video output",
276 (void *) RunThread, (void *) p_vout) )
278 intf_ErrMsg("vout error: %s", strerror(ENOMEM));
279 vout_UnloadFont( p_vout->p_default_font );
280 vout_UnloadFont( p_vout->p_large_font );
281 p_vout->pf_destroy( p_vout );
286 intf_Msg( "vout: video display initialized (%dx%d, %d/%d bpp)",
287 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
288 p_vout->i_bytes_per_pixel * 8 );
290 /* If status is NULL, wait until the thread is created */
291 if( pi_status == NULL )
295 msleep( THREAD_SLEEP );
296 }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
297 && (i_status != THREAD_FATAL) );
298 if( i_status != THREAD_READY )
306 /*****************************************************************************
307 * vout_DestroyThread: destroys a previously created thread
308 *****************************************************************************
309 * Destroy a terminated thread.
310 * The function will request a destruction of the specified thread. If pi_error
311 * is NULL, it will return once the thread is destroyed. Else, it will be
312 * update using one of the THREAD_* constants.
313 *****************************************************************************/
314 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
316 int i_status; /* thread status */
320 p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
321 *p_vout->pi_status = THREAD_DESTROY;
323 /* Request thread destruction */
326 /* If status is NULL, wait until thread has been destroyed */
327 if( pi_status == NULL )
331 msleep( THREAD_SLEEP );
332 }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
333 && (i_status != THREAD_FATAL) );
337 /*****************************************************************************
338 * vout_DisplaySubPicture: display a subpicture unit
339 *****************************************************************************
340 * Remove the reservation flag of an subpicture, which will cause it to be ready
341 * for display. The picture does not need to be locked, since it is ignored by
342 * the output thread if is reserved.
343 *****************************************************************************/
344 void vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
347 char psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
348 char psz_end_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
352 /* Check if status is valid */
353 if( p_subpic->i_status != RESERVED_SUBPICTURE )
355 intf_ErrMsg("error: subpicture %p has invalid status %d", p_subpic,
356 p_subpic->i_status );
360 /* Remove reservation flag */
361 p_subpic->i_status = READY_SUBPICTURE;
364 /* Send subpicture information */
365 intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s",
366 p_subpic, p_subpic->i_type,
367 mstrtime( psz_begin_date, p_subpic->begin_date ),
368 mstrtime( psz_end_date, p_subpic->end_date ) );
372 /*****************************************************************************
373 * vout_CreateSubPicture: allocate a subpicture in the video output heap.
374 *****************************************************************************
375 * This function create a reserved subpicture in the video output heap.
376 * A null pointer is returned if the function fails. This method provides an
377 * already allocated zone of memory in the spu data fields. It needs locking
378 * since several pictures can be created by several producers threads.
379 *****************************************************************************/
380 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
383 int i_subpic; /* subpicture index */
384 subpicture_t * p_free_subpic = NULL; /* first free subpicture */
385 subpicture_t * p_destroyed_subpic = NULL; /* first destroyed subpic */
388 vlc_mutex_lock( &p_vout->subpicture_lock );
391 * Look for an empty place
393 for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
395 if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
397 /* Subpicture is marked for destruction, but is still allocated */
398 if( (p_vout->p_subpicture[i_subpic].i_type == i_type) &&
399 (p_vout->p_subpicture[i_subpic].i_size >= i_size) )
401 /* Memory size do match or is smaller : memory will not be
402 * reallocated, and function can end immediately - this is
403 * the best possible case, since no memory allocation needs
405 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
407 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)",
408 &p_vout->p_subpicture[i_subpic] );
410 vlc_mutex_unlock( &p_vout->subpicture_lock );
411 return( &p_vout->p_subpicture[i_subpic] );
413 else if( p_destroyed_subpic == NULL )
415 /* Memory size do not match, but subpicture index will be kept in
416 * case no other place are left */
417 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
420 else if( (p_free_subpic == NULL) &&
421 (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
423 /* Subpicture is empty and ready for allocation */
424 p_free_subpic = &p_vout->p_subpicture[i_subpic];
428 /* If no free subpictures are available, use a destroyed subpicture */
429 if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
431 /* No free subpicture or matching destroyed subpictures have been
432 * found, but a destroyed subpicture is still avalaible */
433 free( p_destroyed_subpic->p_data );
434 p_free_subpic = p_destroyed_subpic;
440 if( p_free_subpic != NULL )
442 /* Allocate memory */
445 case TEXT_SUBPICTURE: /* text subpicture */
446 p_free_subpic->p_data = malloc( i_size + 1 );
448 case DVD_SUBPICTURE: /* DVD subpicture unit */
449 p_free_subpic->p_data = malloc( i_size );
453 intf_ErrMsg("error: unknown subpicture type %d", i_type );
454 p_free_subpic->p_data = NULL;
459 if( p_free_subpic->p_data != NULL )
461 /* Copy subpicture information, set some default values */
462 p_free_subpic->i_type = i_type;
463 p_free_subpic->i_status = RESERVED_SUBPICTURE;
464 p_free_subpic->i_size = i_size;
465 p_free_subpic->i_x = 0;
466 p_free_subpic->i_y = 0;
467 p_free_subpic->i_width = 0;
468 p_free_subpic->i_height = 0;
469 p_free_subpic->i_horizontal_align = CENTER_RALIGN;
470 p_free_subpic->i_vertical_align = CENTER_RALIGN;
474 /* Memory allocation failed : set subpicture as empty */
475 p_free_subpic->i_type = EMPTY_SUBPICTURE;
476 p_free_subpic->i_status = FREE_SUBPICTURE;
477 p_free_subpic = NULL;
478 intf_ErrMsg( "vout error: spu allocation returned %s",
479 strerror( ENOMEM ) );
483 intf_DbgMsg("subpicture %p (in free subpicture slot)", p_free_subpic );
485 vlc_mutex_unlock( &p_vout->subpicture_lock );
486 return( p_free_subpic );
489 /* No free or destroyed subpicture could be found */
490 intf_DbgMsg( "warning: subpicture heap is full" );
491 vlc_mutex_unlock( &p_vout->subpicture_lock );
495 /*****************************************************************************
496 * vout_DestroySubPicture: remove a subpicture from the heap
497 *****************************************************************************
498 * This function frees a previously reserved subpicture.
499 * It is meant to be used when the construction of a picture aborted.
500 * This function does not need locking since reserved subpictures are ignored
501 * by the output thread.
502 *****************************************************************************/
503 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
506 /* Check if status is valid */
507 if( p_subpic->i_status != RESERVED_SUBPICTURE )
509 intf_ErrMsg("error: subpicture %p has invalid status %d",
510 p_subpic, p_subpic->i_status );
514 p_subpic->i_status = DESTROYED_SUBPICTURE;
517 intf_DbgMsg("subpicture %p", p_subpic);
521 /*****************************************************************************
522 * vout_DisplayPicture: display a picture
523 *****************************************************************************
524 * Remove the reservation flag of a picture, which will cause it to be ready for
525 * display. The picture won't be displayed until vout_DatePicture has been
527 *****************************************************************************/
528 void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
530 vlc_mutex_lock( &p_vout->picture_lock );
531 switch( p_pic->i_status )
533 case RESERVED_PICTURE:
534 p_pic->i_status = RESERVED_DISP_PICTURE;
536 case RESERVED_DATED_PICTURE:
537 p_pic->i_status = READY_PICTURE;
541 intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
547 intf_DbgMsg("picture %p", p_pic);
549 vlc_mutex_unlock( &p_vout->picture_lock );
552 /*****************************************************************************
553 * vout_DatePicture: date a picture
554 *****************************************************************************
555 * Remove the reservation flag of a picture, which will cause it to be ready for
556 * display. The picture won't be displayed until vout_DisplayPicture has been
558 *****************************************************************************/
559 void vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
562 char psz_date[MSTRTIME_MAX_SIZE]; /* date */
565 vlc_mutex_lock( &p_vout->picture_lock );
567 switch( p_pic->i_status )
569 case RESERVED_PICTURE:
570 p_pic->i_status = RESERVED_DATED_PICTURE;
572 case RESERVED_DISP_PICTURE:
573 p_pic->i_status = READY_PICTURE;
577 intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
583 intf_DbgMsg("picture %p, display date: %s", p_pic, mstrtime( psz_date, p_pic->date) );
585 vlc_mutex_unlock( &p_vout->picture_lock );
588 /*****************************************************************************
589 * vout_CreatePicture: allocate a picture in the video output heap.
590 *****************************************************************************
591 * This function create a reserved image in the video output heap.
592 * A null pointer is returned if the function fails. This method provides an
593 * already allocated zone of memory in the picture data fields. It needs locking
594 * since several pictures can be created by several producers threads.
595 *****************************************************************************/
596 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
597 int i_width, int i_height )
599 int i_picture; /* picture index */
600 int i_chroma_width = 0; /* chroma width */
601 picture_t * p_free_picture = NULL; /* first free picture */
602 picture_t * p_destroyed_picture = NULL; /* first destroyed picture */
605 vlc_mutex_lock( &p_vout->picture_lock );
608 * Look for an empty place
610 for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
612 if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
614 /* Picture is marked for destruction, but is still allocated - note
615 * that if width and type are the same for two pictures, chroma_width
616 * should also be the same */
617 if( (p_vout->p_picture[i_picture].i_type == i_type) &&
618 (p_vout->p_picture[i_picture].i_height == i_height) &&
619 (p_vout->p_picture[i_picture].i_width == i_width) )
621 /* Memory size do match : memory will not be reallocated, and function
622 * can end immediately - this is the best possible case, since no
623 * memory allocation needs to be done */
624 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
625 p_vout->i_pictures++;
627 intf_DbgMsg("picture %p (in destroyed picture slot)",
628 &p_vout->p_picture[i_picture] );
630 vlc_mutex_unlock( &p_vout->picture_lock );
631 return( &p_vout->p_picture[i_picture] );
633 else if( p_destroyed_picture == NULL )
635 /* Memory size do not match, but picture index will be kept in
636 * case no other place are left */
637 p_destroyed_picture = &p_vout->p_picture[i_picture];
640 else if( (p_free_picture == NULL) &&
641 (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
643 /* Picture is empty and ready for allocation */
644 p_free_picture = &p_vout->p_picture[i_picture];
648 /* If no free picture is available, use a destroyed picture */
649 if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
651 /* No free picture or matching destroyed picture has been found, but
652 * a destroyed picture is still avalaible */
653 free( p_destroyed_picture->p_data );
654 p_free_picture = p_destroyed_picture;
660 if( p_free_picture != NULL )
662 /* Allocate memory */
665 case YUV_420_PICTURE: /* YUV 420: 1,1/4,1/4 samples per pixel */
666 i_chroma_width = i_width / 2;
667 p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
668 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
669 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
670 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
672 case YUV_422_PICTURE: /* YUV 422: 1,1/2,1/2 samples per pixel */
673 i_chroma_width = i_width / 2;
674 p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
675 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
676 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
677 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
679 case YUV_444_PICTURE: /* YUV 444: 1,1,1 samples per pixel */
680 i_chroma_width = i_width;
681 p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
682 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
683 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
684 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
688 intf_ErrMsg("error: unknown picture type %d", i_type );
689 p_free_picture->p_data = NULL;
694 if( p_free_picture->p_data != NULL )
696 /* Copy picture information, set some default values */
697 p_free_picture->i_type = i_type;
698 p_free_picture->i_status = RESERVED_PICTURE;
699 p_free_picture->i_matrix_coefficients = 1;
700 p_free_picture->i_width = i_width;
701 p_free_picture->i_height = i_height;
702 p_free_picture->i_chroma_width = i_chroma_width;
703 p_free_picture->i_size = i_width * i_height;
704 p_free_picture->i_chroma_size = i_chroma_width
706 p_free_picture->i_display_horizontal_offset = 0;
707 p_free_picture->i_display_vertical_offset = 0;
708 p_free_picture->i_display_width = i_width;
709 p_free_picture->i_display_height = i_height;
710 p_free_picture->i_aspect_ratio = AR_SQUARE_PICTURE;
711 p_free_picture->i_refcount = 0;
712 p_vout->i_pictures++;
716 /* Memory allocation failed : set picture as empty */
717 p_free_picture->i_type = EMPTY_PICTURE;
718 p_free_picture->i_status = FREE_PICTURE;
719 p_free_picture = NULL;
720 intf_ErrMsg( "vout error: picture allocation returned %s",
721 strerror( ENOMEM ) );
725 intf_DbgMsg("picture %p (in free picture slot)", p_free_picture );
727 vlc_mutex_unlock( &p_vout->picture_lock );
729 /* Initialize mutex */
730 vlc_mutex_init( &(p_free_picture->lock_deccount) );
732 return( p_free_picture );
735 /* No free or destroyed picture could be found */
736 intf_DbgMsg( "warning: picture heap is full" );
737 vlc_mutex_unlock( &p_vout->picture_lock );
741 /*****************************************************************************
742 * vout_DestroyPicture: remove a permanent or reserved picture from the heap
743 *****************************************************************************
744 * This function frees a previously reserved picture or a permanent
745 * picture. It is meant to be used when the construction of a picture aborted.
746 * Note that the picture will be destroyed even if it is linked !
747 *****************************************************************************/
748 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
750 vlc_mutex_lock( &p_vout->picture_lock );
753 /* Check if picture status is valid */
754 if( (p_pic->i_status != RESERVED_PICTURE) &&
755 (p_pic->i_status != RESERVED_DATED_PICTURE) &&
756 (p_pic->i_status != RESERVED_DISP_PICTURE) )
758 intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
762 p_pic->i_status = DESTROYED_PICTURE;
763 p_vout->i_pictures--;
766 intf_DbgMsg("picture %p", p_pic);
769 /* destroy the lock that had been initialized in CreatePicture */
770 vlc_mutex_destroy( &(p_pic->lock_deccount) );
772 vlc_mutex_unlock( &p_vout->picture_lock );
775 /*****************************************************************************
776 * vout_LinkPicture: increment reference counter of a picture
777 *****************************************************************************
778 * This function increment the reference counter of a picture in the video
779 * heap. It needs a lock since several producer threads can access the picture.
780 *****************************************************************************/
781 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
783 vlc_mutex_lock( &p_vout->picture_lock );
787 intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
790 vlc_mutex_unlock( &p_vout->picture_lock );
793 /*****************************************************************************
794 * vout_UnlinkPicture: decrement reference counter of a picture
795 *****************************************************************************
796 * This function decrement the reference counter of a picture in the video heap.
797 *****************************************************************************/
798 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
800 vlc_mutex_lock( &p_vout->picture_lock );
804 if( p_pic->i_refcount < 0 )
806 intf_DbgMsg("error: refcount < 0");
807 p_pic->i_refcount = 0;
811 if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
813 p_pic->i_status = DESTROYED_PICTURE;
814 p_vout->i_pictures--;
818 intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
821 vlc_mutex_unlock( &p_vout->picture_lock );
824 /*****************************************************************************
825 * vout_SetBuffers: set buffers adresses
826 *****************************************************************************
827 * This function is called by system drivers to set buffers video memory
829 *****************************************************************************/
830 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
832 /* No picture previously */
833 p_vout->p_buffer[0].i_pic_x = 0;
834 p_vout->p_buffer[0].i_pic_y = 0;
835 p_vout->p_buffer[0].i_pic_width = 0;
836 p_vout->p_buffer[0].i_pic_height = 0;
837 p_vout->p_buffer[1].i_pic_x = 0;
838 p_vout->p_buffer[1].i_pic_y = 0;
839 p_vout->p_buffer[1].i_pic_width = 0;
840 p_vout->p_buffer[1].i_pic_height = 0;
842 /* The first area covers all the screen */
843 p_vout->p_buffer[0].i_areas = 1;
844 p_vout->p_buffer[0].pi_area_begin[0] = 0;
845 p_vout->p_buffer[0].pi_area_end[0] = p_vout->i_height - 1;
846 p_vout->p_buffer[1].i_areas = 1;
847 p_vout->p_buffer[1].pi_area_begin[0] = 0;
848 p_vout->p_buffer[1].pi_area_end[0] = p_vout->i_height - 1;
851 p_vout->p_buffer[0].p_data = p_buf1;
852 p_vout->p_buffer[1].p_data = p_buf2;
855 /*****************************************************************************
856 * vout_Pixel2RGB: return red, green and blue from pixel value
857 *****************************************************************************
858 * Return color values, in 0-255 range, of the decomposition of a pixel. This
859 * is a slow routine and should only be used for initialization phase.
860 *****************************************************************************/
861 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
863 *pi_red = i_pixel & p_vout->i_red_mask;
864 *pi_green = i_pixel & p_vout->i_green_mask;
865 *pi_blue = i_pixel & p_vout->i_blue_mask;
868 /* following functions are local */
870 /*****************************************************************************
871 * BinaryLog: computes the base 2 log of a binary value
872 *****************************************************************************
873 * This functions is used by MaskToShift, to get a bit index from a binary
875 *****************************************************************************/
876 static int BinaryLog(u32 i)
901 if (i != ((u32)1 << i_log))
903 intf_DbgMsg("internal error: binary log overflow");
909 /*****************************************************************************
910 * MaskToShift: transform a color mask into right and left shifts
911 *****************************************************************************
912 * This function is used for obtaining color shifts from masks.
913 *****************************************************************************/
914 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
916 u32 i_low, i_high; /* lower hand higher bits of the mask */
919 i_low = i_mask & (- i_mask); /* lower bit of the mask */
920 i_high = i_mask + i_low; /* higher bit of the mask */
922 /* Transform bits into an index */
923 i_low = BinaryLog (i_low);
924 i_high = BinaryLog (i_high);
926 /* Update pointers and return */
928 *pi_right = (8 - i_high + i_low);
931 /*****************************************************************************
932 * InitThread: initialize video output thread
933 *****************************************************************************
934 * This function is called from RunThread and performs the second step of the
935 * initialization. It returns 0 on success. Note that the thread's flag are not
936 * modified inside this function.
937 *****************************************************************************/
938 static int InitThread( vout_thread_t *p_vout )
941 *p_vout->pi_status = THREAD_START;
943 vlc_mutex_lock( &p_vout->change_lock );
949 /* Initialize output method - this function issues its own error messages */
950 if( p_vout->pf_init( p_vout ) )
955 /* Initialize convertion tables and functions */
956 if( vout_InitYUV( p_vout ) )
958 intf_ErrMsg("vout error: can't allocate YUV translation tables");
962 /* Mark thread as running and return */
963 p_vout->b_active = 1;
964 *p_vout->pi_status = THREAD_READY;
967 intf_DbgMsg("thread ready");
971 /*****************************************************************************
972 * RunThread: video output thread
973 *****************************************************************************
974 * Video output thread. This function does only returns when the thread is
975 * terminated. It handles the pictures arriving in the video heap and the
976 * display device events.
977 *****************************************************************************/
978 static void RunThread( vout_thread_t *p_vout)
980 int i_index; /* index in heap */
981 mtime_t current_date; /* current date */
982 mtime_t display_date; /* display date */
983 boolean_t b_display; /* display flag */
984 picture_t * p_pic; /* picture pointer */
985 subpicture_t * p_subpic; /* subpicture pointer */
990 p_vout->b_error = InitThread( p_vout );
991 if( p_vout->b_error )
993 DestroyThread( p_vout, THREAD_ERROR );
998 * Main loop - it is not executed if an error occured during
1001 while( (!p_vout->b_die) && (!p_vout->b_error) )
1003 /* Initialize loop variables */
1007 current_date = mdate();
1010 if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
1012 intf_Msg("vout stats: picture heap: %d/%d",
1013 p_vout->i_pictures, VOUT_MAX_PICTURES);
1018 * Find the picture to display - this operation does not need lock,
1019 * since only READY_PICTUREs are handled
1021 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1023 if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
1024 ( (p_pic == NULL) ||
1025 (p_vout->p_picture[i_index].date < display_date) ) )
1027 p_pic = &p_vout->p_picture[i_index];
1028 display_date = p_pic->date;
1034 /* Computes FPS rate */
1035 p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1037 if( display_date < current_date - p_vout->render_time )
1039 /* Picture is late: it will be destroyed and the thread
1040 * will sleep and go to next picture */
1042 vlc_mutex_lock( &p_vout->picture_lock );
1043 if( p_pic->i_refcount )
1045 p_pic->i_status = DISPLAYED_PICTURE;
1049 p_pic->i_status = DESTROYED_PICTURE;
1050 p_vout->i_pictures--;
1053 "warning: late picture skipped (%p)", p_pic );
1054 vlc_mutex_unlock( &p_vout->picture_lock );
1058 else if( display_date > current_date + VOUT_DISPLAY_DELAY )
1060 /* A picture is ready to be rendered, but its rendering date
1061 * is far from the current one so the thread will perform an
1062 * empty loop as if no picture were found. The picture state
1069 * Find the subpictures to display - this operation does not need
1070 * lock, since only READY_SUBPICTURE are handled. If no picture
1071 * has been selected, display_date will depend on the subpicture.
1072 * We get an easily parsable chained list of subpictures which
1073 * ends with NULL since p_subpic was initialized to NULL.
1075 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1077 if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1079 p_vout->p_subpicture[i_index].p_next = p_subpic;
1080 p_subpic = &p_vout->p_subpicture[i_index];
1085 * Perform rendering, sleep and display rendered picture
1087 if( p_pic ) /* picture and perhaps subpicture */
1089 b_display = p_vout->b_active;
1090 p_vout->last_display_date = display_date;
1091 p_vout->p_rendered_pic = p_pic;
1096 /* Set picture dimensions and clear buffer */
1097 SetBufferPicture( p_vout, p_pic );
1099 /* FIXME: if b_need_render == 0 we need to do something with
1100 * the subpictures one day. */
1102 if( p_vout->b_need_render && b_display )
1104 /* Render picture and information */
1105 RenderPicture( p_vout, p_pic );
1106 if( p_vout->b_info )
1108 RenderPictureInfo( p_vout, p_pic );
1109 RenderInfo( p_vout );
1113 RenderSubPicture( p_vout, p_subpic );
1117 /* Render interface and subpicture */
1118 if( b_display && p_vout->b_interface && p_vout->b_need_render )
1120 RenderInterface( p_vout );
1124 else if( p_vout->b_active && p_vout->b_need_render
1125 && p_vout->init_display_date == 0)
1127 /* Idle or interface screen alone */
1129 if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1131 /* Interface has changed, so a new rendering is required - force
1132 * it by setting last idle date to 0 */
1133 p_vout->last_idle_date = 0;
1136 /* Render idle screen and update idle date, then render interface if
1138 b_display = RenderIdle( p_vout );
1141 p_vout->last_idle_date = current_date;
1142 if( p_vout->b_interface )
1144 RenderInterface( p_vout );
1156 * Check for the current time and
1157 * display splash screen if everything is on time
1159 if( p_vout->init_display_date > 0 && p_vout->b_need_render )
1161 if( p_vout->b_active &&
1162 mdate()-p_vout->init_display_date < 5000000)
1164 /* there is something to display ! */
1166 RenderSplash( p_vout );
1169 /* no splash screen ! */
1170 p_vout->init_display_date=0;
1176 * Sleep, wake up and display rendered picture
1179 if( display_date != 0 )
1181 /* Store render time using Bresenham algorithm */
1182 p_vout->render_time += mdate() - current_date;
1183 p_vout->render_time >>= 1;
1186 /* Give back change lock */
1187 vlc_mutex_unlock( &p_vout->change_lock );
1189 /* Sleep a while or until a given date */
1190 if( display_date != 0 )
1192 mwait( display_date - VOUT_MWAIT_TOLERANCE );
1196 msleep( VOUT_IDLE_SLEEP );
1199 /* On awakening, take back lock and send immediately picture to display,
1200 * then swap buffers */
1201 vlc_mutex_lock( &p_vout->change_lock );
1203 intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d", p_pic, p_subpic,
1204 p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
1206 if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
1208 p_vout->pf_display( p_vout );
1210 p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1216 /* Remove picture from heap */
1217 vlc_mutex_lock( &p_vout->picture_lock );
1218 if( p_pic->i_refcount )
1220 p_pic->i_status = DISPLAYED_PICTURE;
1224 p_pic->i_status = DESTROYED_PICTURE;
1225 p_vout->i_pictures--;
1227 vlc_mutex_unlock( &p_vout->picture_lock );
1232 * Check events and manage thread
1234 if( p_vout->pf_manage( p_vout ) | Manage( p_vout ) )
1236 /* A fatal error occured, and the thread must terminate immediately,
1237 * without displaying anything - setting b_error to 1 cause the
1238 * immediate end of the main while() loop. */
1239 p_vout->b_error = 1;
1244 * Error loop - wait until the thread destruction is requested
1246 if( p_vout->b_error )
1248 ErrorThread( p_vout );
1252 EndThread( p_vout );
1253 DestroyThread( p_vout, THREAD_OVER );
1254 intf_DbgMsg( "thread end" );
1257 /*****************************************************************************
1258 * ErrorThread: RunThread() error loop
1259 *****************************************************************************
1260 * This function is called when an error occured during thread main's loop. The
1261 * thread can still receive feed, but must be ready to terminate as soon as
1263 *****************************************************************************/
1264 static void ErrorThread( vout_thread_t *p_vout )
1266 /* Wait until a `die' order */
1267 while( !p_vout->b_die )
1270 msleep( VOUT_IDLE_SLEEP );
1274 /*****************************************************************************
1275 * EndThread: thread destruction
1276 *****************************************************************************
1277 * This function is called when the thread ends after a sucessful
1278 * initialization. It frees all ressources allocated by InitThread.
1279 *****************************************************************************/
1280 static void EndThread( vout_thread_t *p_vout )
1282 int i_index; /* index in heap */
1285 *p_vout->pi_status = THREAD_END;
1289 struct tms cpu_usage;
1290 times( &cpu_usage );
1292 intf_Msg( "vout stats: cpu usage (user: %d, system: %d)",
1293 cpu_usage.tms_utime, cpu_usage.tms_stime );
1297 /* Destroy all remaining pictures and subpictures */
1298 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1300 if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1302 free( p_vout->p_picture[i_index].p_data );
1306 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1308 if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1310 free( p_vout->p_subpicture[i_index].p_data );
1314 /* Destroy translation tables */
1315 vout_EndYUV( p_vout );
1316 p_vout->pf_end( p_vout );
1318 /* Release the change lock */
1319 vlc_mutex_unlock( &p_vout->change_lock );
1322 /*****************************************************************************
1323 * DestroyThread: thread destruction
1324 *****************************************************************************
1325 * This function is called when the thread ends. It frees all ressources
1326 * allocated by CreateThread. Status is available at this stage.
1327 *****************************************************************************/
1328 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1330 int *pi_status; /* status adress */
1332 /* Store status adress */
1333 pi_status = p_vout->pi_status;
1335 /* Destroy thread structures allocated by Create and InitThread */
1336 vout_UnloadFont( p_vout->p_default_font );
1337 vout_UnloadFont( p_vout->p_large_font );
1338 p_vout->pf_destroy( p_vout );
1340 /* Destroy the locks */
1341 vlc_mutex_destroy( &p_vout->picture_lock );
1342 vlc_mutex_destroy( &p_vout->subpicture_lock );
1343 vlc_mutex_destroy( &p_vout->change_lock );
1345 /* Release the module */
1346 module_Unneed( p_vout->p_module );
1348 /* Free structure */
1350 *pi_status = i_status;
1353 /*****************************************************************************
1354 * Print: print simple text on a picture
1355 *****************************************************************************
1356 * This function will print a simple text on the picture. It is designed to
1357 * print debugging or general information.
1358 *****************************************************************************/
1359 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1361 int i_text_height; /* total text height */
1362 int i_text_width; /* total text width */
1364 /* Update upper left coordinates according to alignment */
1365 vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1366 if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1368 /* Set area and print text */
1369 SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1370 vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1371 i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1372 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1373 p_vout->i_white_pixel, 0, 0,
1378 /*****************************************************************************
1379 * SetBufferArea: activate an area in current buffer
1380 *****************************************************************************
1381 * This function is called when something is rendered on the current buffer.
1382 * It set the area as active and prepare it to be cleared on next rendering.
1383 * Pay attention to the fact that in this functions, i_h is in fact the end y
1384 * coordinate of the new area.
1385 *****************************************************************************/
1386 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1388 vout_buffer_t * p_buffer; /* current buffer */
1389 int i_area_begin, i_area_end; /* area vertical extension */
1390 int i_area, i_area_copy; /* area index */
1391 int i_area_shift; /* shift distance for areas */
1393 /* Choose buffer and modify h to end of area position */
1394 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1398 * Remove part of the area which is inside the picture - this is done
1399 * by calling again SetBufferArea with the correct areas dimensions.
1401 if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1403 i_area_begin = p_buffer->i_pic_y;
1404 i_area_end = i_area_begin + p_buffer->i_pic_height - 1;
1406 if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1407 ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1408 ((i_y < i_area_begin) && (i_h > i_area_end)) )
1410 /* Keep the stripe above the picture, if any */
1411 if( i_y < i_area_begin )
1413 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1415 /* Keep the stripe below the picture, if any */
1416 if( i_h > i_area_end )
1418 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1424 /* Skip some extensions until interesting areas */
1426 (i_area < p_buffer->i_areas) &&
1427 (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1433 if( i_area == p_buffer->i_areas )
1435 /* New area is below all existing ones: just add it at the end of the
1436 * array, if possible - otherwise, append it to the last one */
1437 if( i_area < VOUT_MAX_AREAS )
1439 p_buffer->pi_area_begin[i_area] = i_y;
1440 p_buffer->pi_area_end[i_area] = i_h;
1441 p_buffer->i_areas++;
1446 intf_DbgMsg("area overflow");
1448 p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1453 i_area_begin = p_buffer->pi_area_begin[i_area];
1454 i_area_end = p_buffer->pi_area_end[i_area];
1456 if( i_y < i_area_begin )
1458 if( i_h >= i_area_begin - 1 )
1460 /* Extend area above */
1461 p_buffer->pi_area_begin[i_area] = i_y;
1465 /* Create a new area above : merge last area if overflow, then
1466 * move all old areas down */
1467 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1470 intf_DbgMsg("areas overflow");
1472 p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1476 p_buffer->i_areas++;
1478 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1480 p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1481 p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy - 1];
1483 p_buffer->pi_area_begin[i_area] = i_y;
1484 p_buffer->pi_area_end[i_area] = i_h;
1488 if( i_h > i_area_end )
1490 /* Find further areas which can be merged with the new one */
1491 for( i_area_copy = i_area + 1;
1492 (i_area_copy < p_buffer->i_areas) &&
1493 (p_buffer->pi_area_begin[i_area] <= i_h);
1500 if( i_area_copy != i_area )
1502 /* Merge with last possible areas */
1503 //p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1505 /* Shift lower areas upward */
1506 i_area_shift = i_area_copy - i_area;
1507 p_buffer->i_areas -= i_area_shift;
1508 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1510 p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1511 p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy + i_area_shift];
1516 /* Extend area below */
1517 p_buffer->pi_area_end[i_area] = i_h;
1523 /*****************************************************************************
1524 * SetBufferPicture: clear buffer and set picture area
1525 *****************************************************************************
1526 * This function is called before any rendering. It clears the current
1527 * rendering buffer and set the new picture area. If the picture pointer is
1528 * NULL, then no picture area is defined. Floating operations are avoided since
1529 * some MMX calculations may follow.
1530 *****************************************************************************/
1531 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1533 vout_buffer_t * p_buffer; /* current buffer */
1534 int i_pic_x, i_pic_y; /* picture position */
1535 int i_pic_width, i_pic_height; /* picture dimensions */
1536 int i_old_pic_y, i_old_pic_height; /* old picture area */
1537 int i_vout_width, i_vout_height; /* display dimensions */
1538 int i_area; /* area index */
1539 int i_data_index; /* area data index */
1540 int i_data_size; /* area data size, in 256 bytes blocs */
1541 u64 * p_data; /* area data, for clearing */
1542 byte_t * p_data8; /* area data, for clearing (slow) */
1544 /* Choose buffer and set display dimensions */
1545 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1546 i_vout_width = p_vout->i_width;
1547 i_vout_height = p_vout->i_height;
1550 * Computes new picture size
1554 /* Try horizontal scaling first - width must be a mutiple of 16 */
1555 i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1556 i_vout_width : p_pic->i_width) & ~0xf;
1557 switch( p_pic->i_aspect_ratio )
1559 case AR_3_4_PICTURE:
1560 i_pic_height = i_pic_width * 3 / 4;
1562 case AR_16_9_PICTURE:
1563 i_pic_height = i_pic_width * 9 / 16;
1565 case AR_221_1_PICTURE:
1566 i_pic_height = i_pic_width * 100 / 221;
1568 case AR_SQUARE_PICTURE:
1570 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1574 /* If picture dimensions using horizontal scaling are too large, use
1575 * vertical scaling. Since width must be a multiple of 16, height is
1576 * adjusted again after. */
1577 if( i_pic_height > i_vout_height )
1579 i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1580 i_vout_height : p_pic->i_height;
1581 switch( p_pic->i_aspect_ratio )
1583 case AR_3_4_PICTURE:
1584 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1585 i_pic_height = i_pic_width * 3 / 4;
1587 case AR_16_9_PICTURE:
1588 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1589 i_pic_height = i_pic_width * 9 / 16;
1591 case AR_221_1_PICTURE:
1592 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1593 i_pic_height = i_pic_width * 100 / 221;
1595 case AR_SQUARE_PICTURE:
1597 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1598 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1603 /* Set picture position */
1604 i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1605 i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1610 /* No picture: size is 0 */
1618 * Set new picture size - if it is smaller than the previous one, clear
1619 * around it. Since picture are centered, only their size is tested.
1621 if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1623 i_old_pic_y = p_buffer->i_pic_y;
1624 i_old_pic_height = p_buffer->i_pic_height;
1625 p_buffer->i_pic_x = i_pic_x;
1626 p_buffer->i_pic_y = i_pic_y;
1627 p_buffer->i_pic_width = i_pic_width;
1628 p_buffer->i_pic_height = i_pic_height;
1629 SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1633 p_buffer->i_pic_x = i_pic_x;
1634 p_buffer->i_pic_y = i_pic_y;
1635 p_buffer->i_pic_width = i_pic_width;
1636 p_buffer->i_pic_height = i_pic_height;
1642 for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1645 intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d", p_pic,
1646 p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1648 i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1649 p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1651 for( i_data_index = i_data_size / 256; i_data_index-- ; )
1653 /* Clear 256 bytes block */
1654 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1655 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1656 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1657 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1658 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1659 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1660 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1661 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1663 for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1665 /* Clear remaining 16 bytes blocks */
1666 *p_data++ = 0; *p_data++ = 0;
1668 p_data8 = (byte_t *)p_data;
1669 for( i_data_index = i_data_size % 16; i_data_index--; )
1671 /* Clear remaining bytes */
1679 p_buffer->i_areas = 0;
1682 /*****************************************************************************
1683 * RenderPicture: render a picture
1684 *****************************************************************************
1685 * This function converts a picture from a video heap to a pixel-encoded image
1686 * and copies it to the current rendering buffer. No lock is required, since
1687 * the * rendered picture has been determined as existant, and will only be
1688 * destroyed by the vout thread later.
1689 *****************************************************************************/
1690 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1693 char psz_date[MSTRTIME_MAX_SIZE]; /* picture date */
1694 mtime_t render_time; /* picture rendering time */
1696 vout_buffer_t * p_buffer; /* rendering buffer */
1697 byte_t * p_pic_data; /* convertion destination */
1699 /* Get and set rendering information */
1700 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1701 p_pic_data = p_buffer->p_data +
1702 p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1703 p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1705 render_time = mdate();
1711 * Choose appropriate rendering function and render picture
1713 switch( p_pic->i_type )
1715 case YUV_420_PICTURE:
1716 p_vout->yuv.pf_yuv420( p_vout, p_pic_data,
1717 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1718 p_pic->i_width, p_pic->i_height,
1719 p_buffer->i_pic_width, p_buffer->i_pic_height,
1720 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1721 p_pic->i_matrix_coefficients );
1723 case YUV_422_PICTURE:
1724 p_vout->yuv.pf_yuv422( p_vout, p_pic_data,
1725 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1726 p_pic->i_width, p_pic->i_height,
1727 p_buffer->i_pic_width, p_buffer->i_pic_height,
1728 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1729 p_pic->i_matrix_coefficients );
1731 case YUV_444_PICTURE:
1732 p_vout->yuv.pf_yuv444( p_vout, p_pic_data,
1733 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1734 p_pic->i_width, p_pic->i_height,
1735 p_buffer->i_pic_width, p_buffer->i_pic_height,
1736 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1737 p_pic->i_matrix_coefficients );
1741 intf_ErrMsg("error: unknown picture type %d", p_pic->i_type );
1747 /* Print picture date and rendering time */
1748 intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s", p_pic,
1749 p_vout->i_buffer_index, (long) (mdate() - render_time),
1750 mstrtime( psz_date, p_pic->date ));
1754 /*****************************************************************************
1755 * RenderPictureInfo: print additionnal information on a picture
1756 *****************************************************************************
1757 * This function will print information such as fps and other picture
1758 * dependant information.
1759 *****************************************************************************/
1760 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1762 char psz_buffer[256]; /* string buffer */
1765 * Print FPS rate in upper right corner
1767 if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1769 long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
1770 ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
1771 % VOUT_FPS_SAMPLES ] -
1772 p_vout->p_fps_sample[ p_vout->c_fps_samples
1773 % VOUT_FPS_SAMPLES ] );
1774 sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
1775 Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1779 * Print frames count and loop time in upper left corner
1781 sprintf( psz_buffer, "%ld frames, render: %ldus",
1782 (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1783 Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1787 * Print picture information in lower right corner
1789 sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1790 (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1791 ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1792 ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1793 p_pic->i_width, p_pic->i_height,
1794 p_pic->i_display_width, p_pic->i_display_height,
1795 p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1796 (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1797 ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1798 ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1799 ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1800 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1801 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1802 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1803 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1804 Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1808 /*****************************************************************************
1809 * RenderSplash: render splash picture
1810 *****************************************************************************
1811 * This function will print something on the screen. It will return 0 if
1812 * nothing has been rendered, or 1 if something has been changed on the screen.
1813 * Note that if you absolutely want something to be printed, you will have
1814 * to force it by setting the last idle date to 0.
1815 * Unlike other rendering functions, this one calls the SetBufferPicture
1816 * function when needed.
1817 *****************************************************************************/
1818 int RenderSplash( vout_thread_t *p_vout )
1820 int i_x = 0, i_y = 0; /* text position */
1821 int i_width, i_height; /* text size */
1822 char *psz_text = "VideoLAN Client (" VERSION ")"; /* text to display */
1824 memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1825 p_vout->i_bytes_per_line * p_vout->i_height, 12);
1827 // SetBufferPicture( p_vout, NULL );
1828 vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1829 &i_width, &i_height );
1830 if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1832 vout_Print( p_vout->p_large_font,
1833 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1834 i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
1835 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1836 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1837 WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
1838 SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
1844 /*****************************************************************************
1845 * RenderIdle: render idle picture
1846 *****************************************************************************
1847 * This function will print something on the screen. It will return 0 if
1848 * nothing has been rendered, or 1 if something has been changed on the screen.
1849 * Note that if you absolutely want something to be printed, you will have
1850 * to force it by setting the last idle date to 0.
1851 * Unlike other rendering functions, this one calls the SetBufferPicture
1852 * function when needed.
1853 *****************************************************************************/
1854 int RenderIdle( vout_thread_t *p_vout )
1857 int i_x = 0, i_y = 0; /* text position */
1858 int i_width, i_height; /* text size */
1859 int i_amount = 0; /* amount to draw */
1860 char *psz_text = "Waiting for stream"; /* text to display */
1861 char *psz_wtext = "[................]";
1863 mtime_t current_date; /* current date */
1866 memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1867 p_vout->i_bytes_per_line * p_vout->i_height, 12);
1870 current_date = mdate();
1871 if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY
1872 // && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY
1875 /* FIXME: idle screen disabled */
1877 SetBufferPicture( p_vout, NULL );
1878 vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1879 &i_width, &i_height );
1880 if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
1882 i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);
1883 vout_Print( p_vout->p_large_font,
1884 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1885 i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1886 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1887 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1888 WIDE_TEXT | OUTLINED_TEXT, psz_text, (i_amount / 3 ) %110);
1890 vout_Print( p_vout->p_large_font,
1891 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1892 i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1893 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1894 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1895 WIDE_TEXT | OUTLINED_TEXT, psz_wtext, (i_amount/5)%110 );
1898 SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
1906 /*****************************************************************************
1907 * RenderInfo: render additionnal information
1908 *****************************************************************************
1909 * This function renders information which do not depend on the current
1911 *****************************************************************************/
1912 static void RenderInfo( vout_thread_t *p_vout )
1915 char psz_buffer[256]; /* string buffer */
1916 int i_ready_pic = 0; /* ready pictures */
1917 int i_reserved_pic = 0; /* reserved pictures */
1918 int i_picture; /* picture index */
1923 * Print thread state in lower left corner
1925 for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1927 switch( p_vout->p_picture[i_picture].i_status )
1929 case RESERVED_PICTURE:
1930 case RESERVED_DATED_PICTURE:
1931 case RESERVED_DISP_PICTURE:
1939 sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1940 p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1941 Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1945 /*****************************************************************************
1946 * RenderSubPicture: render a subpicture
1947 *****************************************************************************
1948 * This function renders a sub picture unit.
1949 *****************************************************************************/
1950 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1952 p_vout_font_t p_font; /* text font */
1953 int i_width, i_height; /* subpicture dimensions */
1955 while( p_subpic != NULL )
1957 switch( p_subpic->i_type )
1959 case DVD_SUBPICTURE: /* DVD subpicture unit */
1960 /* test if the picture really has to be displayed */
1961 if( mdate() < p_subpic->begin_date )
1963 /* not yet, see you later */
1966 if( mdate() > p_subpic->end_date )
1968 /* too late, destroying the subpic */
1969 vout_DestroySubPicture( p_vout, p_subpic );
1972 vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1973 p_subpic, p_vout->i_bytes_per_pixel,
1974 p_vout->i_bytes_per_line );
1976 case TEXT_SUBPICTURE: /* single line text */
1977 /* Select default font if not specified */
1978 p_font = p_subpic->type.text.p_font;
1979 if( p_font == NULL )
1981 p_font = p_vout->p_default_font;
1984 /* Compute text size (width and height fields are ignored)
1986 vout_TextSize( p_font, p_subpic->type.text.i_style,
1987 p_subpic->p_data, &i_width, &i_height );
1988 if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1989 i_width, i_height, p_subpic->i_horizontal_align,
1990 p_subpic->i_vertical_align ) )
1993 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1994 p_subpic->i_x * p_vout->i_bytes_per_pixel +
1995 p_subpic->i_y * p_vout->i_bytes_per_line,
1996 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1997 p_subpic->type.text.i_char_color,
1998 p_subpic->type.text.i_border_color,
1999 p_subpic->type.text.i_bg_color,
2000 p_subpic->type.text.i_style, p_subpic->p_data, 100 );
2001 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
2002 i_width, i_height );
2008 intf_ErrMsg( "error: unknown subpicture %p type %d",
2009 p_subpic, p_subpic->i_type );
2013 p_subpic = p_subpic->p_next;
2017 /*****************************************************************************
2018 * RenderInterface: render the interface
2019 *****************************************************************************
2020 * This function renders the interface, if any.
2021 *****************************************************************************/
2022 static void RenderInterface( vout_thread_t *p_vout )
2024 int i_height, i_text_height; /* total and text height */
2025 int i_width_1, i_width_2; /* text width */
2026 int i_byte; /* byte index */
2027 const char *psz_text_1 = "[1-9] Channel [i]nfo [c]olor [g/G]amma";
2028 const char *psz_text_2 = "[+/-] Volume [m]ute [s]caling [Q]uit";
2031 vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
2032 vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
2033 i_height += i_text_height;
2035 /* Render background */
2036 for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
2037 i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
2041 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
2044 /* Render text, if not larger than screen */
2045 if( i_width_1 < p_vout->i_width )
2047 vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2048 (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
2049 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2050 p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2051 OUTLINED_TEXT, psz_text_1, 100 );
2053 if( i_width_2 < p_vout->i_width )
2055 vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2056 (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
2057 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2058 p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2059 OUTLINED_TEXT, psz_text_2, 100 );
2062 /* Activate modified area */
2063 SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
2066 /*****************************************************************************
2067 * Manage: manage thread
2068 *****************************************************************************
2069 * This function will handle changes in thread configuration.
2070 *****************************************************************************/
2071 static int Manage( vout_thread_t *p_vout )
2074 if( p_vout->i_changes )
2076 intf_DbgMsg("changes: 0x%x (no display: 0x%x)", p_vout->i_changes,
2077 0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
2081 /* On gamma or grayscale change, rebuild tables */
2082 if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2085 if( vout_ResetYUV( p_vout ) )
2087 intf_ErrMsg( "vout error: can't rebuild conversion tables" );
2092 /* Clear changes flags which does not need management or have been
2094 p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2095 VOUT_YUV_CHANGE | VOUT_INFO_CHANGE |
2096 VOUT_INTF_CHANGE | VOUT_SCALE_CHANGE |
2097 VOUT_CURSOR_CHANGE | VOUT_FULLSCREEN_CHANGE );
2099 /* Detect unauthorized changes */
2100 if( p_vout->i_changes )
2102 /* Some changes were not acknowledged by p_vout->pf_manage or this
2103 * function, it means they should not be authorized */
2104 intf_ErrMsg( "vout error: unauthorized changes in the vout thread" );
2111 /*****************************************************************************
2112 * Align: align a subpicture in the screen
2113 *****************************************************************************
2114 * This function is used for rendering text or subpictures. It returns non 0
2115 * it the final aera is not fully included in display area. Return coordinates
2117 *****************************************************************************/
2118 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2119 int i_width, int i_height, int i_h_align, int i_v_align )
2121 /* Align horizontally */
2125 *pi_x -= i_width / 2;
2128 *pi_x += (p_vout->i_width - i_width) / 2;
2134 *pi_x += p_vout->i_width - i_width;
2138 /* Align vertically */
2142 *pi_y -= i_height / 2;
2145 *pi_y += (p_vout->i_height - i_height) / 2;
2151 *pi_y += p_vout->i_height - i_height;
2153 case SUBTITLE_RALIGN:
2154 *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2155 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2159 /* Return non 0 if clipping failed */
2160 return( (*pi_x < 0) || (*pi_y < 0) ||
2161 (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2164 /*****************************************************************************
2165 * SetPalette: sets an 8 bpp palette
2166 *****************************************************************************
2167 * This function is just a prototype that does nothing. Architectures that
2168 * support palette allocation should override it.
2169 *****************************************************************************/
2170 static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
2171 u16 *green, u16 *blue, u16 *transp )
2173 intf_ErrMsg( "vout error: method does not support palette changing" );