]> git.sesse.net Git - vlc/blob - src/video_output/video_output.c
. fixed the bug-that-made-the-vlc-segfault-on-exit, which means that
[vlc] / src / video_output / video_output.c
1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000 VideoLAN
8  *
9  * Authors:
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include "defs.h"
30
31 #include <errno.h>                                                 /* ENOMEM */
32 #include <stdlib.h>                                                /* free() */
33 #include <stdio.h>                                              /* sprintf() */
34 #include <string.h>                                            /* strerror() */
35
36 #ifdef STATS
37 #   include <sys/times.h>
38 #endif
39
40 #include "config.h"
41 #include "common.h"
42 #include "threads.h"
43 #include "mtime.h"
44 #include "plugins.h"
45 #include "video.h"
46 #include "video_output.h"
47 #include "video_text.h"
48 #include "video_spu.h"
49 #include "video_yuv.h"
50
51 #include "intf_msg.h"
52 #include "main.h"
53
54 /*****************************************************************************
55  * Local prototypes
56  *****************************************************************************/
57 static int      BinaryLog         ( u32 i );
58 static void     MaskToShift       ( int *pi_left, int *pi_right, u32 i_mask );
59 static int      InitThread        ( vout_thread_t *p_vout );
60 static void     RunThread         ( vout_thread_t *p_vout );
61 static void     ErrorThread       ( vout_thread_t *p_vout );
62 static void     EndThread         ( vout_thread_t *p_vout );
63 static void     DestroyThread     ( vout_thread_t *p_vout, int i_status );
64 static void     Print             ( vout_thread_t *p_vout, int i_x, int i_y,
65                                     int i_h_align, int i_v_align,
66                                     unsigned char *psz_text );
67 static void     SetBufferArea     ( vout_thread_t *p_vout, int i_x, int i_y,
68                                     int i_w, int i_h );
69 static void     SetBufferPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
70 static void     RenderPicture     ( vout_thread_t *p_vout, picture_t *p_pic );
71 static void     RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
72 static void     RenderSubPicture  ( vout_thread_t *p_vout,
73                                     subpicture_t *p_subpic );
74 static void     RenderInterface   ( vout_thread_t *p_vout );
75 static int      RenderIdle        ( vout_thread_t *p_vout );
76 static int      RenderSplash      ( vout_thread_t *p_vout );
77 static void     RenderInfo        ( vout_thread_t *p_vout );
78 static int      Manage            ( vout_thread_t *p_vout );
79 static int      Align             ( vout_thread_t *p_vout, int *pi_x,
80                                     int *pi_y, int i_width, int i_height,
81                                     int i_h_align, int i_v_align );
82 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
83                                     u16 *green, u16 *blue, u16 *transp );
84
85 /*****************************************************************************
86  * vout_CreateThread: creates a new video output thread
87  *****************************************************************************
88  * This function creates a new video output thread, and returns a pointer
89  * to its description. On error, it returns NULL.
90  * If pi_status is NULL, then the function will block until the thread is ready.
91  * If not, it will be updated using one of the THREAD_* constants.
92  *****************************************************************************/
93 vout_thread_t * vout_CreateThread   ( char *psz_display, int i_root_window,
94                           int i_width, int i_height, int *pi_status,
95                           int i_method, void *p_data )
96 {
97     vout_thread_t * p_vout;                             /* thread descriptor */
98     typedef void    ( vout_getplugin_t ) ( vout_thread_t * p_vout );
99     int             i_status;                               /* thread status */
100     int             i_index;               /* index for array initialization */
101     int             i_best_index = 0, i_best_score = 0;
102
103     /* Allocate descriptor */
104     p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
105     if( p_vout == NULL )
106     {
107         intf_ErrMsg( "vout error: vout thread creation returned %s",
108                      strerror(ENOMEM) );
109         return( NULL );
110     }
111
112     p_vout->p_set_palette       = SetPalette;
113
114     /* Get a suitable video plugin */
115     for( i_index = 0 ; i_index < p_main->p_bank->i_plugin_count ; i_index++ )
116     {
117         /* If there's a plugin in p_info ... */
118         if( p_main->p_bank->p_info[ i_index ] != NULL )
119         {
120             /* ... and if this plugin provides the functions we want ... */
121             if( p_main->p_bank->p_info[ i_index ]->vout_GetPlugin != NULL )
122             {
123                 /* ... and if this plugin has a good score ... */
124                 if( p_main->p_bank->p_info[ i_index ]->i_score > i_best_score )
125                 {
126                     /* ... then take it */
127                     i_best_score = p_main->p_bank->p_info[ i_index ]->i_score;
128                     i_best_index = i_index;
129                 }
130             }
131         }
132     }
133
134     if( i_best_score == 0 )
135     {
136         free( p_vout );
137         return( NULL );
138     }
139
140     /* Get the plugin functions */
141     ( (vout_getplugin_t *)
142       p_main->p_bank->p_info[ i_best_index ]->vout_GetPlugin )( p_vout );
143
144     /* Initialize thread properties - thread id and locks will be initialized
145      * later */
146     p_vout->b_die               = 0;
147     p_vout->b_error             = 0;
148     p_vout->b_active            = 0;
149     p_vout->pi_status           = (pi_status != NULL) ? pi_status : &i_status;
150     *p_vout->pi_status          = THREAD_CREATE;
151
152     /* Initialize some fields used by the system-dependant method - these
153      * fields will probably be modified by the method, and are only
154      * preferences */
155     p_vout->i_changes             = 0;
156     p_vout->i_width               = i_width;
157     p_vout->i_height              = i_height;
158     p_vout->i_bytes_per_line      = i_width * 2;
159     p_vout->i_screen_depth        = 15;
160     p_vout->i_bytes_per_pixel     = 2;
161     p_vout->f_gamma               = VOUT_GAMMA;
162     p_vout->b_need_render         = 1;
163
164     p_vout->b_grayscale           = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
165                                                        VOUT_GRAYSCALE_DEFAULT );
166     p_vout->b_info                = 0;
167     p_vout->b_interface           = 0;
168     p_vout->b_scale               = 1;
169
170     intf_DbgMsg( "wished configuration: %dx%d, %d/%d bpp (%d Bpl)",
171                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
172                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
173
174     /* Initialize idle screen */
175     p_vout->last_display_date   = 0;
176     p_vout->last_idle_date      = 0;
177     p_vout->init_display_date   = mdate();
178     p_vout->render_time         = 10000;
179
180     /* Initialize statistics fields */
181     p_vout->c_fps_samples       = 0;
182
183     /* Initialize buffer index */
184     p_vout->i_buffer_index      = 0;
185
186     /* Initialize pictures and subpictures - translation tables and functions
187      * will be initialized later in InitThread */
188     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
189     {
190         p_vout->p_picture[i_index].i_type   =   EMPTY_PICTURE;
191         p_vout->p_picture[i_index].i_status =   FREE_PICTURE;
192     }
193     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
194     {
195         p_vout->p_subpicture[i_index].i_type  = EMPTY_SUBPICTURE;
196         p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
197     }
198     p_vout->i_pictures = 0;
199
200     /* Create and initialize system-dependant method - this function issues its
201      * own error messages */
202     if( p_vout->p_sys_create( p_vout, psz_display, i_root_window, p_data ) )
203     {
204         free( p_vout );
205         return( NULL );
206     }
207     intf_DbgMsg( "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
208                  "masks: 0x%x/0x%x/0x%x",
209                  p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
210                  p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
211                  p_vout->i_red_mask, p_vout->i_green_mask,
212                  p_vout->i_blue_mask );
213
214     /* Calculate shifts from system-updated masks */
215     MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
216                  p_vout->i_red_mask );
217     MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
218                  p_vout->i_green_mask );
219     MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
220                  p_vout->i_blue_mask );
221
222     /* Set some useful colors */
223     p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
224     p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
225     p_vout->i_gray_pixel  = RGB2PIXEL( p_vout, 128, 128, 128 );
226     p_vout->i_blue_pixel  = RGB2PIXEL( p_vout, 0, 0, 50 );
227
228     /* Load fonts - fonts must be initialized after the system method since
229      * they may be dependant on screen depth and other thread properties */
230     p_vout->p_default_font = vout_LoadFont( DATA_PATH "/" VOUT_DEFAULT_FONT );
231     if( p_vout->p_default_font == NULL )
232     {
233         p_vout->p_default_font = vout_LoadFont( "share/" VOUT_DEFAULT_FONT );
234     }
235     if( p_vout->p_default_font == NULL )
236     {
237         intf_ErrMsg( "vout error: could not load default font" );
238         p_vout->p_sys_destroy( p_vout );
239         free( p_vout );
240         return( NULL );
241     }
242     p_vout->p_large_font = vout_LoadFont( DATA_PATH "/" VOUT_LARGE_FONT );
243     if( p_vout->p_large_font == NULL )
244     {
245         p_vout->p_large_font = vout_LoadFont( "share/" VOUT_LARGE_FONT );
246     }
247     if( p_vout->p_large_font == NULL )
248     {
249         intf_ErrMsg( "vout error: could not load large font" );
250         vout_UnloadFont( p_vout->p_default_font );
251         p_vout->p_sys_destroy( p_vout );
252         free( p_vout );
253         return( NULL );
254     }
255
256     /* Create thread and set locks */
257     vlc_mutex_init( &p_vout->picture_lock );
258     vlc_mutex_init( &p_vout->subpicture_lock );
259     vlc_mutex_init( &p_vout->change_lock );
260
261     if( vlc_thread_create( &p_vout->thread_id, "video output",
262                            (void *) RunThread, (void *) p_vout) )
263     {
264         intf_ErrMsg("vout error: %s", strerror(ENOMEM));
265         vout_UnloadFont( p_vout->p_default_font );
266         vout_UnloadFont( p_vout->p_large_font );
267         p_vout->p_sys_destroy( p_vout );
268         free( p_vout );
269         return( NULL );
270     }
271
272     intf_Msg( "vout: video display initialized (%dx%d, %d/%d bpp)",
273               p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
274               p_vout->i_bytes_per_pixel * 8 );
275
276     /* If status is NULL, wait until the thread is created */
277     if( pi_status == NULL )
278     {
279         do
280         {
281             msleep( THREAD_SLEEP );
282         }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
283                 && (i_status != THREAD_FATAL) );
284         if( i_status != THREAD_READY )
285         {
286             return( NULL );
287         }
288     }
289     return( p_vout );
290 }
291
292 /*****************************************************************************
293  * vout_DestroyThread: destroys a previously created thread
294  *****************************************************************************
295  * Destroy a terminated thread.
296  * The function will request a destruction of the specified thread. If pi_error
297  * is NULL, it will return once the thread is destroyed. Else, it will be
298  * update using one of the THREAD_* constants.
299  *****************************************************************************/
300 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
301 {
302     int     i_status;                                       /* thread status */
303
304     /* Set status */
305     intf_DbgMsg("");
306     p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
307     *p_vout->pi_status = THREAD_DESTROY;
308
309     /* Request thread destruction */
310     p_vout->b_die = 1;
311
312     /* If status is NULL, wait until thread has been destroyed */
313     if( pi_status == NULL )
314     {
315         do
316         {
317             msleep( THREAD_SLEEP );
318         }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
319                 && (i_status != THREAD_FATAL) );
320     }
321 }
322
323 /*****************************************************************************
324  * vout_DisplaySubPicture: display a subpicture unit
325  *****************************************************************************
326  * Remove the reservation flag of an subpicture, which will cause it to be ready
327  * for display. The picture does not need to be locked, since it is ignored by
328  * the output thread if is reserved.
329  *****************************************************************************/
330 void  vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
331 {
332 #ifdef DEBUG_VOUT
333     char        psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
334     char        psz_end_date[MSTRTIME_MAX_SIZE];   /* buffer for date string */
335 #endif
336
337 #ifdef DEBUG
338     /* Check if status is valid */
339     if( p_subpic->i_status != RESERVED_SUBPICTURE )
340     {
341         intf_DbgMsg("error: subpicture %p has invalid status %d", p_subpic,
342                     p_subpic->i_status );
343     }
344 #endif
345
346     /* Remove reservation flag */
347     p_subpic->i_status = READY_SUBPICTURE;
348
349 #ifdef DEBUG_VOUT
350     /* Send subpicture information */
351     intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s",
352                 p_subpic, p_subpic->i_type,
353                 mstrtime( psz_begin_date, p_subpic->begin_date ),
354                 mstrtime( psz_end_date, p_subpic->end_date ) );
355 #endif
356 }
357
358 /*****************************************************************************
359  * vout_CreateSubPicture: allocate a subpicture in the video output heap.
360  *****************************************************************************
361  * This function create a reserved subpicture in the video output heap.
362  * A null pointer is returned if the function fails. This method provides an
363  * already allocated zone of memory in the spu data fields. It needs locking
364  * since several pictures can be created by several producers threads.
365  *****************************************************************************/
366 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
367                                      int i_size )
368 {
369     int                 i_subpic;                        /* subpicture index */
370     subpicture_t *      p_free_subpic = NULL;       /* first free subpicture */
371     subpicture_t *      p_destroyed_subpic = NULL; /* first destroyed subpic */
372
373     /* Get lock */
374     vlc_mutex_lock( &p_vout->subpicture_lock );
375
376     /*
377      * Look for an empty place
378      */
379     for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
380     {
381         if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
382         {
383             /* Subpicture is marked for destruction, but is still allocated */
384             if( (p_vout->p_subpicture[i_subpic].i_type  == i_type)   &&
385                 (p_vout->p_subpicture[i_subpic].i_size  >= i_size) )
386             {
387                 /* Memory size do match or is smaller : memory will not be
388                  * reallocated, and function can end immediately - this is
389                  * the best possible case, since no memory allocation needs
390                  * to be done */
391                 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
392 #ifdef DEBUG_VOUT
393                 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)",
394                             &p_vout->p_subpicture[i_subpic] );
395 #endif
396                 vlc_mutex_unlock( &p_vout->subpicture_lock );
397                 return( &p_vout->p_subpicture[i_subpic] );
398             }
399             else if( p_destroyed_subpic == NULL )
400             {
401                 /* Memory size do not match, but subpicture index will be kept in
402                  * case no other place are left */
403                 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
404             }
405         }
406         else if( (p_free_subpic == NULL) &&
407                  (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
408         {
409             /* Subpicture is empty and ready for allocation */
410             p_free_subpic = &p_vout->p_subpicture[i_subpic];
411         }
412     }
413
414     /* If no free subpictures are available, use a destroyed subpicture */
415     if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
416     {
417         /* No free subpicture or matching destroyed subpictures have been
418          * found, but a destroyed subpicture is still avalaible */
419         free( p_destroyed_subpic->p_data );
420         p_free_subpic = p_destroyed_subpic;
421     }
422
423     /*
424      * Prepare subpicture
425      */
426     if( p_free_subpic != NULL )
427     {
428         /* Allocate memory */
429         switch( i_type )
430         {
431         case TEXT_SUBPICTURE:                             /* text subpicture */
432             p_free_subpic->p_data = malloc( i_size + 1 );
433             break;
434         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
435             p_free_subpic->p_data = malloc( i_size );
436             break;
437 #ifdef DEBUG
438         default:
439             intf_DbgMsg("error: unknown subpicture type %d", i_type );
440             p_free_subpic->p_data   =  NULL;
441             break;
442 #endif
443         }
444
445         if( p_free_subpic->p_data != NULL )
446         {
447             /* Copy subpicture information, set some default values */
448             p_free_subpic->i_type                      = i_type;
449             p_free_subpic->i_status                    = RESERVED_SUBPICTURE;
450             p_free_subpic->i_size                      = i_size;
451             p_free_subpic->i_x                         = 0;
452             p_free_subpic->i_y                         = 0;
453             p_free_subpic->i_width                     = 0;
454             p_free_subpic->i_height                    = 0;
455             p_free_subpic->i_horizontal_align          = CENTER_RALIGN;
456             p_free_subpic->i_vertical_align            = CENTER_RALIGN;
457         }
458         else
459         {
460             /* Memory allocation failed : set subpicture as empty */
461             p_free_subpic->i_type   =  EMPTY_SUBPICTURE;
462             p_free_subpic->i_status =  FREE_SUBPICTURE;
463             p_free_subpic =            NULL;
464             intf_ErrMsg( "vout error: spu allocation returned %s",
465                          strerror( ENOMEM ) );
466         }
467
468 #ifdef DEBUG_VOUT
469         intf_DbgMsg("subpicture %p (in free subpicture slot)", p_free_subpic );
470 #endif
471         vlc_mutex_unlock( &p_vout->subpicture_lock );
472         return( p_free_subpic );
473     }
474
475     /* No free or destroyed subpicture could be found */
476     intf_DbgMsg( "warning: subpicture heap is full" );
477     vlc_mutex_unlock( &p_vout->subpicture_lock );
478     return( NULL );
479 }
480
481 /*****************************************************************************
482  * vout_DestroySubPicture: remove a subpicture from the heap
483  *****************************************************************************
484  * This function frees a previously reserved subpicture.
485  * It is meant to be used when the construction of a picture aborted.
486  * This function does not need locking since reserved subpictures are ignored
487  * by the output thread.
488  *****************************************************************************/
489 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
490 {
491 #ifdef DEBUG
492    /* Check if status is valid */
493    if( p_subpic->i_status != RESERVED_SUBPICTURE )
494    {
495        intf_DbgMsg("error: subpicture %p has invalid status %d",
496                    p_subpic, p_subpic->i_status );
497    }
498 #endif
499
500     p_subpic->i_status = DESTROYED_SUBPICTURE;
501
502 #ifdef DEBUG_VOUT
503     intf_DbgMsg("subpicture %p", p_subpic);
504 #endif
505 }
506
507 /*****************************************************************************
508  * vout_DisplayPicture: display a picture
509  *****************************************************************************
510  * Remove the reservation flag of a picture, which will cause it to be ready for
511  * display. The picture won't be displayed until vout_DatePicture has been
512  * called.
513  *****************************************************************************/
514 void  vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
515 {
516     vlc_mutex_lock( &p_vout->picture_lock );
517     switch( p_pic->i_status )
518     {
519     case RESERVED_PICTURE:
520         p_pic->i_status = RESERVED_DISP_PICTURE;
521         break;
522     case RESERVED_DATED_PICTURE:
523         p_pic->i_status = READY_PICTURE;
524         break;
525 #ifdef DEBUG
526     default:
527         intf_DbgMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
528         break;
529 #endif
530     }
531
532 #ifdef DEBUG_VOUT
533     intf_DbgMsg("picture %p", p_pic);
534 #endif
535     vlc_mutex_unlock( &p_vout->picture_lock );
536 }
537
538 /*****************************************************************************
539  * vout_DatePicture: date a picture
540  *****************************************************************************
541  * Remove the reservation flag of a picture, which will cause it to be ready for
542  * display. The picture won't be displayed until vout_DisplayPicture has been
543  * called.
544  *****************************************************************************/
545 void  vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
546 {
547 #ifdef DEBUG_VOUT
548     char        psz_date[MSTRTIME_MAX_SIZE];                         /* date */
549 #endif
550
551     vlc_mutex_lock( &p_vout->picture_lock );
552     p_pic->date = date;
553     switch( p_pic->i_status )
554     {
555     case RESERVED_PICTURE:
556         p_pic->i_status = RESERVED_DATED_PICTURE;
557         break;
558     case RESERVED_DISP_PICTURE:
559         p_pic->i_status = READY_PICTURE;
560         break;
561 #ifdef DEBUG
562     default:
563         intf_DbgMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
564         break;
565 #endif
566     }
567
568 #ifdef DEBUG_VOUT
569     intf_DbgMsg("picture %p, display date: %s", p_pic, mstrtime( psz_date, p_pic->date) );
570 #endif
571     vlc_mutex_unlock( &p_vout->picture_lock );
572 }
573
574 /*****************************************************************************
575  * vout_CreatePicture: allocate a picture in the video output heap.
576  *****************************************************************************
577  * This function create a reserved image in the video output heap.
578  * A null pointer is returned if the function fails. This method provides an
579  * already allocated zone of memory in the picture data fields. It needs locking
580  * since several pictures can be created by several producers threads.
581  *****************************************************************************/
582 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
583                                int i_width, int i_height )
584 {
585     int         i_picture;                                  /* picture index */
586     int         i_chroma_width = 0;                          /* chroma width */
587     picture_t * p_free_picture = NULL;                 /* first free picture */
588     picture_t * p_destroyed_picture = NULL;       /* first destroyed picture */
589
590     /* Get lock */
591     vlc_mutex_lock( &p_vout->picture_lock );
592
593     /*
594      * Look for an empty place
595      */
596     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
597     {
598         if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
599         {
600             /* Picture is marked for destruction, but is still allocated - note
601              * that if width and type are the same for two pictures, chroma_width
602              * should also be the same */
603             if( (p_vout->p_picture[i_picture].i_type           == i_type)   &&
604                 (p_vout->p_picture[i_picture].i_height         == i_height) &&
605                 (p_vout->p_picture[i_picture].i_width          == i_width) )
606             {
607                 /* Memory size do match : memory will not be reallocated, and function
608                  * can end immediately - this is the best possible case, since no
609                  * memory allocation needs to be done */
610                 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
611                 p_vout->i_pictures++;
612 #ifdef DEBUG_VOUT
613                 intf_DbgMsg("picture %p (in destroyed picture slot)",
614                             &p_vout->p_picture[i_picture] );
615 #endif
616                 vlc_mutex_unlock( &p_vout->picture_lock );
617                 return( &p_vout->p_picture[i_picture] );
618             }
619             else if( p_destroyed_picture == NULL )
620             {
621                 /* Memory size do not match, but picture index will be kept in
622                  * case no other place are left */
623                 p_destroyed_picture = &p_vout->p_picture[i_picture];
624             }
625         }
626         else if( (p_free_picture == NULL) &&
627                  (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
628         {
629             /* Picture is empty and ready for allocation */
630             p_free_picture = &p_vout->p_picture[i_picture];
631         }
632     }
633
634     /* If no free picture is available, use a destroyed picture */
635     if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
636     {
637         /* No free picture or matching destroyed picture has been found, but
638          * a destroyed picture is still avalaible */
639         free( p_destroyed_picture->p_data );
640         p_free_picture = p_destroyed_picture;
641     }
642
643     /*
644      * Prepare picture
645      */
646     if( p_free_picture != NULL )
647     {
648         /* Allocate memory */
649         switch( i_type )
650         {
651         case YUV_420_PICTURE:        /* YUV 420: 1,1/4,1/4 samples per pixel */
652             i_chroma_width = i_width / 2;
653             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
654             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
655             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
656             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
657             break;
658         case YUV_422_PICTURE:        /* YUV 422: 1,1/2,1/2 samples per pixel */
659             i_chroma_width = i_width / 2;
660             p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
661             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
662             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
663             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
664             break;
665         case YUV_444_PICTURE:            /* YUV 444: 1,1,1 samples per pixel */
666             i_chroma_width = i_width;
667             p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
668             p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
669             p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
670             p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
671             break;
672 #ifdef DEBUG
673         default:
674             intf_DbgMsg("error: unknown picture type %d", i_type );
675             p_free_picture->p_data   =  NULL;
676             break;
677 #endif
678         }
679
680         if( p_free_picture->p_data != NULL )
681         {
682             /* Copy picture information, set some default values */
683             p_free_picture->i_type                      = i_type;
684             p_free_picture->i_status                    = RESERVED_PICTURE;
685             p_free_picture->i_matrix_coefficients       = 1;
686             p_free_picture->i_width                     = i_width;
687             p_free_picture->i_height                    = i_height;
688             p_free_picture->i_chroma_width              = i_chroma_width;
689             p_free_picture->i_display_horizontal_offset = 0;
690             p_free_picture->i_display_vertical_offset   = 0;
691             p_free_picture->i_display_width             = i_width;
692             p_free_picture->i_display_height            = i_height;
693             p_free_picture->i_aspect_ratio              = AR_SQUARE_PICTURE;
694             p_free_picture->i_refcount                  = 0;
695             p_vout->i_pictures++;
696         }
697         else
698         {
699             /* Memory allocation failed : set picture as empty */
700             p_free_picture->i_type   =  EMPTY_PICTURE;
701             p_free_picture->i_status =  FREE_PICTURE;
702             p_free_picture =            NULL;
703             intf_ErrMsg( "vout error: picture allocation returned %s",
704                          strerror( ENOMEM ) );
705         }
706
707 #ifdef DEBUG_VOUT
708         intf_DbgMsg("picture %p (in free picture slot)", p_free_picture );
709 #endif
710         vlc_mutex_unlock( &p_vout->picture_lock );
711
712         /* Initialize mutex */
713         vlc_mutex_init( &(p_free_picture->lock_deccount) );
714         
715         return( p_free_picture );
716     }
717
718     /* No free or destroyed picture could be found */
719     intf_DbgMsg( "warning: picture heap is full" );
720     vlc_mutex_unlock( &p_vout->picture_lock );
721     return( NULL );
722 }
723
724 /*****************************************************************************
725  * vout_DestroyPicture: remove a permanent or reserved picture from the heap
726  *****************************************************************************
727  * This function frees a previously reserved picture or a permanent
728  * picture. It is meant to be used when the construction of a picture aborted.
729  * Note that the picture will be destroyed even if it is linked !
730  *****************************************************************************/
731 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
732 {
733     vlc_mutex_lock( &p_vout->picture_lock );
734
735 #ifdef DEBUG
736     /* Check if picture status is valid */
737     if( (p_pic->i_status != RESERVED_PICTURE) &&
738         (p_pic->i_status != RESERVED_DATED_PICTURE) &&
739         (p_pic->i_status != RESERVED_DISP_PICTURE) )
740     {
741         intf_DbgMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
742     }
743 #endif
744
745     p_pic->i_status = DESTROYED_PICTURE;
746     p_vout->i_pictures--;
747
748 #ifdef DEBUG_VOUT
749     intf_DbgMsg("picture %p", p_pic);
750 #endif
751
752     /* destroy the lock that had been initialized in CreatePicture */
753     vlc_mutex_destroy( &(p_pic->lock_deccount) );
754    
755     vlc_mutex_unlock( &p_vout->picture_lock );
756 }
757
758 /*****************************************************************************
759  * vout_LinkPicture: increment reference counter of a picture
760  *****************************************************************************
761  * This function increment the reference counter of a picture in the video
762  * heap. It needs a lock since several producer threads can access the picture.
763  *****************************************************************************/
764 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
765 {
766     vlc_mutex_lock( &p_vout->picture_lock );
767     p_pic->i_refcount++;
768
769 #ifdef DEBUG_VOUT
770     intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
771 #endif
772
773     vlc_mutex_unlock( &p_vout->picture_lock );
774 }
775
776 /*****************************************************************************
777  * vout_UnlinkPicture: decrement reference counter of a picture
778  *****************************************************************************
779  * This function decrement the reference counter of a picture in the video heap.
780  *****************************************************************************/
781 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
782 {
783     vlc_mutex_lock( &p_vout->picture_lock );
784     p_pic->i_refcount--;
785
786 #ifdef DEBUG_VOUT
787     if( p_pic->i_refcount < 0 )
788     {
789         intf_DbgMsg("error: refcount < 0");
790         p_pic->i_refcount = 0;
791     }
792 #endif
793
794     if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
795     {
796         p_pic->i_status = DESTROYED_PICTURE;
797         p_vout->i_pictures--;
798     }
799
800 #ifdef DEBUG_VOUT
801     intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
802 #endif
803
804     vlc_mutex_unlock( &p_vout->picture_lock );
805 }
806
807 /*****************************************************************************
808  * vout_SetBuffers: set buffers adresses
809  *****************************************************************************
810  * This function is called by system drivers to set buffers video memory
811  * adresses.
812  *****************************************************************************/
813 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
814 {
815     /* No picture previously */
816     p_vout->p_buffer[0].i_pic_x =         0;
817     p_vout->p_buffer[0].i_pic_y =         0;
818     p_vout->p_buffer[0].i_pic_width =     0;
819     p_vout->p_buffer[0].i_pic_height =    0;
820     p_vout->p_buffer[1].i_pic_x =         0;
821     p_vout->p_buffer[1].i_pic_y =         0;
822     p_vout->p_buffer[1].i_pic_width =     0;
823     p_vout->p_buffer[1].i_pic_height =    0;
824
825     /* The first area covers all the screen */
826     p_vout->p_buffer[0].i_areas =                 1;
827     p_vout->p_buffer[0].pi_area_begin[0] =        0;
828     p_vout->p_buffer[0].pi_area_end[0] =          p_vout->i_height - 1;
829     p_vout->p_buffer[1].i_areas =                 1;
830     p_vout->p_buffer[1].pi_area_begin[0] =        0;
831     p_vout->p_buffer[1].pi_area_end[0] =          p_vout->i_height - 1;
832
833     /* Set adresses */
834     p_vout->p_buffer[0].p_data = p_buf1;
835     p_vout->p_buffer[1].p_data = p_buf2;
836 }
837
838 /*****************************************************************************
839  * vout_Pixel2RGB: return red, green and blue from pixel value
840  *****************************************************************************
841  * Return color values, in 0-255 range, of the decomposition of a pixel. This
842  * is a slow routine and should only be used for initialization phase.
843  *****************************************************************************/
844 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
845 {
846     *pi_red =   i_pixel & p_vout->i_red_mask;
847     *pi_green = i_pixel & p_vout->i_green_mask;
848     *pi_blue =  i_pixel & p_vout->i_blue_mask;
849 }
850
851 /* following functions are local */
852
853 /*****************************************************************************
854  * BinaryLog: computes the base 2 log of a binary value
855  *****************************************************************************
856  * This functions is used by MaskToShift, to get a bit index from a binary
857  * value.
858  *****************************************************************************/
859 static int BinaryLog(u32 i)
860 {
861     int i_log = 0;
862
863     if(i & 0xffff0000)
864     {
865         i_log += 16;
866     }
867     if(i & 0xff00ff00)
868     {
869         i_log += 8;
870     }
871     if(i & 0xf0f0f0f0)
872     {
873         i_log += 4;
874     }
875     if(i & 0xcccccccc)
876     {
877         i_log += 2;
878     }
879     if(i & 0xaaaaaaaa)
880     {
881         i_log += 1;
882     }
883
884     if (i != ((u32)1 << i_log))
885     {
886         intf_DbgMsg("internal error: binary log overflow");
887     }
888
889     return( i_log );
890 }
891
892 /*****************************************************************************
893  * MaskToShift: transform a color mask into right and left shifts
894  *****************************************************************************
895  * This function is used for obtaining color shifts from masks.
896  *****************************************************************************/
897 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
898 {
899     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
900
901     /* Get bits */
902     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
903     i_high = i_mask + i_low;                       /* higher bit of the mask */
904
905     /* Transform bits into an index */
906     i_low =  BinaryLog (i_low);
907     i_high = BinaryLog (i_high);
908
909     /* Update pointers and return */
910     *pi_left =   i_low;
911     *pi_right = (8 - i_high + i_low);
912 }
913
914 /*****************************************************************************
915  * InitThread: initialize video output thread
916  *****************************************************************************
917  * This function is called from RunThread and performs the second step of the
918  * initialization. It returns 0 on success. Note that the thread's flag are not
919  * modified inside this function.
920  *****************************************************************************/
921 static int InitThread( vout_thread_t *p_vout )
922 {
923     /* Update status */
924     *p_vout->pi_status = THREAD_START;
925
926     vlc_mutex_lock( &p_vout->change_lock );
927
928 #ifdef STATS
929     p_vout->c_loops = 0;
930 #endif
931
932    /* Initialize output method - this function issues its own error messages */
933     if( p_vout->p_sys_init( p_vout ) )
934     {
935         return( 1 );
936     }
937
938     if( p_vout->b_need_render )
939     {
940         /* Initialize convertion tables and functions */
941         if( vout_InitYUV( p_vout ) )
942         {
943             intf_ErrMsg("vout error: can't allocate YUV translation tables");
944             return( 1 );
945         }
946     }
947
948     /* Mark thread as running and return */
949     p_vout->b_active =          1;
950     *p_vout->pi_status =        THREAD_READY;
951
952     
953     intf_DbgMsg("thread ready");
954     return( 0 );
955 }
956
957 /*****************************************************************************
958  * RunThread: video output thread
959  *****************************************************************************
960  * Video output thread. This function does only returns when the thread is
961  * terminated. It handles the pictures arriving in the video heap and the
962  * display device events.
963  *****************************************************************************/
964 static void RunThread( vout_thread_t *p_vout)
965 {
966     int             i_index;                                /* index in heap */
967     mtime_t         current_date;                            /* current date */
968     mtime_t         display_date;                            /* display date */
969     boolean_t       b_display;                               /* display flag */
970     picture_t *     p_pic;                                /* picture pointer */
971     subpicture_t *  p_subpic;                          /* subpicture pointer */
972
973     /*
974      * Initialize thread
975      */
976     p_vout->b_error = InitThread( p_vout );
977     if( p_vout->b_error )
978     {
979         DestroyThread( p_vout, THREAD_ERROR );
980         return;
981     }
982
983     /*
984      * Main loop - it is not executed if an error occured during
985      * initialization
986      */
987     while( (!p_vout->b_die) && (!p_vout->b_error) )
988     {
989         /* Initialize loop variables */
990         p_pic =         NULL;
991         p_subpic =      NULL;
992         display_date =  0;
993         current_date =  mdate();
994 #ifdef STATS
995         p_vout->c_loops++;
996         if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
997         {
998             intf_Msg("vout stats: picture heap: %d/%d",
999                      p_vout->i_pictures, VOUT_MAX_PICTURES);
1000         }
1001 #endif
1002
1003         /*
1004          * Find the picture to display - this operation does not need lock,
1005          * since only READY_PICTUREs are handled
1006          */
1007         for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1008         {
1009             if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
1010             ( (p_pic == NULL) ||
1011               (p_vout->p_picture[i_index].date < display_date) ) )
1012             {
1013                 p_pic = &p_vout->p_picture[i_index];
1014                 display_date = p_pic->date;
1015             }
1016         }
1017
1018         if( p_pic )
1019         {
1020             /* Computes FPS rate */
1021             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1022
1023             if( display_date < current_date - p_vout->render_time )
1024             {
1025                 /* Picture is late: it will be destroyed and the thread
1026                  * will sleep and go to next picture */
1027
1028                 vlc_mutex_lock( &p_vout->picture_lock );
1029                 if( p_pic->i_refcount )
1030                 {
1031                     p_pic->i_status = DISPLAYED_PICTURE;
1032                 }
1033                 else
1034                 {
1035                     p_pic->i_status = DESTROYED_PICTURE;
1036                     p_vout->i_pictures--;
1037                 }
1038                 intf_WarnMsg( 3,
1039                         "warning: late picture skipped (%p)", p_pic );
1040                 vlc_mutex_unlock( &p_vout->picture_lock );
1041
1042                 continue;
1043             }
1044             else if( display_date > current_date + VOUT_DISPLAY_DELAY )
1045             {
1046                 /* A picture is ready to be rendered, but its rendering date
1047                  * is far from the current one so the thread will perform an
1048                  * empty loop as if no picture were found. The picture state
1049                  * is unchanged */
1050                 p_pic =         NULL;
1051                 display_date =  0;
1052             }
1053         }
1054         /*
1055          * Find the subpictures to display - this operation does not need
1056          * lock, since only READY_SUBPICTURE are handled. If no picture
1057          * has been selected, display_date will depend on the subpicture.
1058          * We get an easily parsable chained list of subpictures which
1059          * ends with NULL since p_subpic was initialized to NULL.
1060          */
1061         for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1062         {
1063             if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1064             {
1065                 p_vout->p_subpicture[i_index].p_next = p_subpic;
1066                 p_subpic = &p_vout->p_subpicture[i_index];
1067             }
1068         }
1069
1070         /*
1071          * Perform rendering, sleep and display rendered picture
1072          */
1073         if( p_pic )                        /* picture and perhaps subpicture */
1074         {
1075             b_display = p_vout->b_active;
1076             p_vout->last_display_date = display_date;
1077             p_vout->p_rendered_pic = p_pic;
1078
1079
1080
1081
1082             /* Set picture dimensions and clear buffer */
1083             SetBufferPicture( p_vout, p_pic );
1084
1085             /* FIXME: if b_need_render == 0 we need to do something with
1086              * the subpictures one day. */
1087
1088             if( p_vout->b_need_render && b_display )
1089             {
1090                 /* Render picture and information */
1091                 RenderPicture( p_vout, p_pic );
1092                 if( p_vout->b_info )
1093                 {
1094                     RenderPictureInfo( p_vout, p_pic );
1095                     RenderInfo( p_vout );
1096                 }
1097                 if( p_subpic )
1098                 {
1099                     RenderSubPicture( p_vout, p_subpic );
1100                 }
1101             }
1102
1103             /* Render interface and subpicture */
1104             if( b_display && p_vout->b_interface && p_vout->b_need_render )
1105             {
1106                 RenderInterface( p_vout );
1107             }
1108
1109         }
1110         else if( p_vout->b_active && p_vout->b_need_render 
1111                   && p_vout->init_display_date == 0)
1112         {
1113             /* Idle or interface screen alone */
1114
1115             if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1116             {
1117                 /* Interface has changed, so a new rendering is required - force
1118                  * it by setting last idle date to 0 */
1119                 p_vout->last_idle_date = 0;
1120             }
1121
1122             /* Render idle screen and update idle date, then render interface if
1123              * required */
1124             b_display = RenderIdle( p_vout );
1125             if( b_display )
1126             {
1127                 p_vout->last_idle_date = current_date;
1128                 if( p_vout->b_interface )
1129                 {
1130                     RenderInterface( p_vout );
1131                 }
1132             }
1133
1134         }
1135         else
1136         {
1137             b_display = 0;
1138         }
1139
1140
1141         /*
1142          * Check for the current time and
1143          * display splash screen if everything is on time
1144          */
1145         if( p_vout->init_display_date > 0 && p_vout->b_need_render ) 
1146         {
1147             if( p_vout->b_active && 
1148                     mdate()-p_vout->init_display_date < 5000000)
1149             {
1150                 /* there is something to display ! */
1151                     b_display = 1;
1152                     RenderSplash( p_vout );
1153                 
1154             } else {
1155                 /* no splash screen ! */
1156                 p_vout->init_display_date=0;
1157             }
1158         }
1159             
1160
1161         /*
1162          * Sleep, wake up and display rendered picture
1163          */
1164
1165         if( display_date != 0 )
1166         {
1167             /* Store render time using Bresenham algorithm */
1168             p_vout->render_time += mdate() - current_date;
1169             p_vout->render_time >>= 1;
1170         }
1171
1172         /* Give back change lock */
1173         vlc_mutex_unlock( &p_vout->change_lock );
1174
1175         /* Sleep a while or until a given date */
1176         if( display_date != 0 )
1177         {
1178             mwait( display_date - VOUT_MWAIT_TOLERANCE );
1179         }
1180         else
1181         {
1182             msleep( VOUT_IDLE_SLEEP );
1183         }
1184
1185         /* On awakening, take back lock and send immediately picture to display,
1186          * then swap buffers */
1187         vlc_mutex_lock( &p_vout->change_lock );
1188 #ifdef DEBUG_VOUT
1189         intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d", p_pic, p_subpic,
1190                      p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
1191 #endif
1192         if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
1193         {
1194             p_vout->p_sys_display( p_vout );
1195 #ifndef SYS_BEOS
1196             p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1197 #endif
1198         }
1199
1200         if( p_pic )
1201         {
1202             /* Remove picture from heap */
1203             vlc_mutex_lock( &p_vout->picture_lock );
1204             if( p_pic->i_refcount )
1205             {
1206                 p_pic->i_status = DISPLAYED_PICTURE;
1207             }
1208             else
1209             {
1210                 p_pic->i_status = DESTROYED_PICTURE;
1211                 p_vout->i_pictures--;
1212             }
1213             vlc_mutex_unlock( &p_vout->picture_lock );
1214         }
1215
1216
1217         /*
1218          * Check events and manage thread
1219          */
1220         if( p_vout->p_sys_manage( p_vout ) | Manage( p_vout ) )
1221         {
1222             /* A fatal error occured, and the thread must terminate immediately,
1223              * without displaying anything - setting b_error to 1 cause the
1224              * immediate end of the main while() loop. */
1225             p_vout->b_error = 1;
1226         }
1227     }
1228
1229     /*
1230      * Error loop - wait until the thread destruction is requested
1231      */
1232     if( p_vout->b_error )
1233     {
1234         ErrorThread( p_vout );
1235     }
1236
1237     /* End of thread */
1238     EndThread( p_vout );
1239     DestroyThread( p_vout, THREAD_OVER );
1240     intf_DbgMsg( "thread end" );
1241 }
1242
1243 /*****************************************************************************
1244  * ErrorThread: RunThread() error loop
1245  *****************************************************************************
1246  * This function is called when an error occured during thread main's loop. The
1247  * thread can still receive feed, but must be ready to terminate as soon as
1248  * possible.
1249  *****************************************************************************/
1250 static void ErrorThread( vout_thread_t *p_vout )
1251 {
1252     /* Wait until a `die' order */
1253     while( !p_vout->b_die )
1254     {
1255         /* Sleep a while */
1256         msleep( VOUT_IDLE_SLEEP );
1257     }
1258 }
1259
1260 /*****************************************************************************
1261  * EndThread: thread destruction
1262  *****************************************************************************
1263  * This function is called when the thread ends after a sucessful
1264  * initialization. It frees all ressources allocated by InitThread.
1265  *****************************************************************************/
1266 static void EndThread( vout_thread_t *p_vout )
1267 {
1268     int     i_index;                                        /* index in heap */
1269
1270     /* Store status */
1271     *p_vout->pi_status = THREAD_END;
1272
1273 #ifdef STATS
1274     {
1275         struct tms cpu_usage;
1276         times( &cpu_usage );
1277
1278         intf_Msg( "vout stats: cpu usage (user: %d, system: %d)",
1279                   cpu_usage.tms_utime, cpu_usage.tms_stime );
1280     }
1281 #endif
1282
1283     /* Destroy all remaining pictures and subpictures */
1284     for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1285     {
1286         if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1287         {
1288             free( p_vout->p_picture[i_index].p_data );
1289         }
1290     }
1291
1292     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1293     {
1294         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1295         {
1296             free( p_vout->p_subpicture[i_index].p_data );
1297         }
1298     }
1299
1300     /* Destroy translation tables */
1301     vout_EndYUV( p_vout );
1302     p_vout->p_sys_end( p_vout );
1303
1304     /* Release the change lock */
1305     vlc_mutex_unlock( &p_vout->change_lock );
1306 }
1307
1308 /*****************************************************************************
1309  * DestroyThread: thread destruction
1310  *****************************************************************************
1311  * This function is called when the thread ends. It frees all ressources
1312  * allocated by CreateThread. Status is available at this stage.
1313  *****************************************************************************/
1314 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1315 {
1316     int *pi_status;                                         /* status adress */
1317
1318     /* Store status adress */
1319     pi_status = p_vout->pi_status;
1320
1321     /* Destroy thread structures allocated by Create and InitThread */
1322     vout_UnloadFont( p_vout->p_default_font );
1323     vout_UnloadFont( p_vout->p_large_font );
1324     p_vout->p_sys_destroy( p_vout );
1325
1326     /* Destroy the locks */
1327     vlc_mutex_destroy( &p_vout->picture_lock );
1328     vlc_mutex_destroy( &p_vout->subpicture_lock );
1329     vlc_mutex_destroy( &p_vout->change_lock );
1330                 
1331     /* Free structure */
1332     free( p_vout );
1333     *pi_status = i_status;
1334 }
1335
1336 /*****************************************************************************
1337  * Print: print simple text on a picture
1338  *****************************************************************************
1339  * This function will print a simple text on the picture. It is designed to
1340  * print debugging or general information.
1341  *****************************************************************************/
1342 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1343 {
1344     int                 i_text_height;                  /* total text height */
1345     int                 i_text_width;                    /* total text width */
1346
1347     /* Update upper left coordinates according to alignment */
1348     vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1349     if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1350     {
1351         /* Set area and print text */
1352         SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1353         vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1354                     i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1355                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1356                     p_vout->i_white_pixel, 0, 0,
1357                     0, psz_text, 100 );
1358     }
1359 }
1360
1361 /*****************************************************************************
1362  * SetBufferArea: activate an area in current buffer
1363  *****************************************************************************
1364  * This function is called when something is rendered on the current buffer.
1365  * It set the area as active and prepare it to be cleared on next rendering.
1366  * Pay attention to the fact that in this functions, i_h is in fact the end y
1367  * coordinate of the new area.
1368  *****************************************************************************/
1369 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1370 {
1371     vout_buffer_t *     p_buffer;                          /* current buffer */
1372     int                 i_area_begin, i_area_end; /* area vertical extension */
1373     int                 i_area, i_area_copy;                   /* area index */
1374     int                 i_area_shift;            /* shift distance for areas */
1375
1376     /* Choose buffer and modify h to end of area position */
1377     p_buffer =  &p_vout->p_buffer[ p_vout->i_buffer_index ];
1378     i_h +=      i_y - 1;
1379
1380     /*
1381      * Remove part of the area which is inside the picture - this is done
1382      * by calling again SetBufferArea with the correct areas dimensions.
1383      */
1384     if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1385     {
1386         i_area_begin =  p_buffer->i_pic_y;
1387         i_area_end =    i_area_begin + p_buffer->i_pic_height - 1;
1388
1389         if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1390             ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1391             ((i_y <  i_area_begin) && (i_h > i_area_end)) )
1392         {
1393             /* Keep the stripe above the picture, if any */
1394             if( i_y < i_area_begin )
1395             {
1396                 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1397             }
1398             /* Keep the stripe below the picture, if any */
1399             if( i_h > i_area_end )
1400             {
1401                 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1402             }
1403             return;
1404         }
1405     }
1406
1407     /* Skip some extensions until interesting areas */
1408     for( i_area = 0;
1409          (i_area < p_buffer->i_areas) &&
1410              (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1411          i_area++ )
1412     {
1413         ;
1414     }
1415
1416     if( i_area == p_buffer->i_areas )
1417     {
1418         /* New area is below all existing ones: just add it at the end of the
1419          * array, if possible - otherwise, append it to the last one */
1420         if( i_area < VOUT_MAX_AREAS )
1421         {
1422             p_buffer->pi_area_begin[i_area] = i_y;
1423             p_buffer->pi_area_end[i_area] = i_h;
1424             p_buffer->i_areas++;
1425         }
1426         else
1427         {
1428 #ifdef DEBUG_VOUT
1429             intf_DbgMsg("area overflow");
1430 #endif
1431             p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1432         }
1433     }
1434     else
1435     {
1436         i_area_begin =  p_buffer->pi_area_begin[i_area];
1437         i_area_end =    p_buffer->pi_area_end[i_area];
1438
1439         if( i_y < i_area_begin )
1440         {
1441             if( i_h >= i_area_begin - 1 )
1442             {
1443                 /* Extend area above */
1444                 p_buffer->pi_area_begin[i_area] = i_y;
1445             }
1446             else
1447             {
1448                 /* Create a new area above : merge last area if overflow, then
1449                  * move all old areas down */
1450                 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1451                 {
1452 #ifdef DEBUG_VOUT
1453                     intf_DbgMsg("areas overflow");
1454 #endif
1455                     p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1456                 }
1457                 else
1458                 {
1459                     p_buffer->i_areas++;
1460                 }
1461                 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1462                 {
1463                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1464                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy - 1];
1465                 }
1466                 p_buffer->pi_area_begin[i_area] = i_y;
1467                 p_buffer->pi_area_end[i_area] = i_h;
1468                 return;
1469             }
1470         }
1471         if( i_h > i_area_end )
1472         {
1473             /* Find further areas which can be merged with the new one */
1474             for( i_area_copy = i_area + 1;
1475                  (i_area_copy < p_buffer->i_areas) &&
1476                      (p_buffer->pi_area_begin[i_area] <= i_h);
1477                  i_area_copy++ )
1478             {
1479                 ;
1480             }
1481             i_area_copy--;
1482
1483             if( i_area_copy != i_area )
1484             {
1485                 /* Merge with last possible areas */
1486                 p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1487
1488                 /* Shift lower areas upward */
1489                 i_area_shift = i_area_copy - i_area;
1490                 p_buffer->i_areas -= i_area_shift;
1491                 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1492                 {
1493                     p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1494                     p_buffer->pi_area_end[i_area_copy] =   p_buffer->pi_area_end[i_area_copy + i_area_shift];
1495                 }
1496             }
1497             else
1498             {
1499                 /* Extend area below */
1500                 p_buffer->pi_area_end[i_area] = i_h;
1501             }
1502         }
1503     }
1504 }
1505
1506 /*****************************************************************************
1507  * SetBufferPicture: clear buffer and set picture area
1508  *****************************************************************************
1509  * This function is called before any rendering. It clears the current
1510  * rendering buffer and set the new picture area. If the picture pointer is
1511  * NULL, then no picture area is defined. Floating operations are avoided since
1512  * some MMX calculations may follow.
1513  *****************************************************************************/
1514 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1515 {
1516     vout_buffer_t *     p_buffer;                          /* current buffer */
1517     int                 i_pic_x, i_pic_y;                /* picture position */
1518     int                 i_pic_width, i_pic_height;     /* picture dimensions */
1519     int                 i_old_pic_y, i_old_pic_height;   /* old picture area */
1520     int                 i_vout_width, i_vout_height;   /* display dimensions */
1521     int                 i_area;                                /* area index */
1522     int                 i_data_index;                     /* area data index */
1523     int                 i_data_size;   /* area data size, in 256 bytes blocs */
1524     u64 *               p_data;                   /* area data, for clearing */
1525     byte_t *            p_data8;           /* area data, for clearing (slow) */
1526
1527     /* Choose buffer and set display dimensions */
1528     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1529     i_vout_width =      p_vout->i_width;
1530     i_vout_height =     p_vout->i_height;
1531
1532     /*
1533      * Computes new picture size
1534      */
1535     if( p_pic != NULL )
1536     {
1537         /* Try horizontal scaling first - width must be a mutiple of 16 */
1538         i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1539                        i_vout_width : p_pic->i_width) & ~0xf;
1540         switch( p_pic->i_aspect_ratio )
1541         {
1542         case AR_3_4_PICTURE:
1543             i_pic_height = i_pic_width * 3 / 4;
1544             break;
1545         case AR_16_9_PICTURE:
1546             i_pic_height = i_pic_width * 9 / 16;
1547             break;
1548         case AR_221_1_PICTURE:
1549             i_pic_height = i_pic_width * 100 / 221;
1550             break;
1551         case AR_SQUARE_PICTURE:
1552         default:
1553             i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1554             break;
1555         }
1556
1557         /* If picture dimensions using horizontal scaling are too large, use
1558          * vertical scaling. Since width must be a multiple of 16, height is
1559          * adjusted again after. */
1560         if( i_pic_height > i_vout_height )
1561         {
1562             i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1563                 i_vout_height : p_pic->i_height;
1564             switch( p_pic->i_aspect_ratio )
1565             {
1566             case AR_3_4_PICTURE:
1567                 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1568                 i_pic_height = i_pic_width * 3 / 4;
1569                 break;
1570             case AR_16_9_PICTURE:
1571                 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1572                 i_pic_height = i_pic_width * 9 / 16;
1573                 break;
1574             case AR_221_1_PICTURE:
1575                 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1576                 i_pic_height = i_pic_width * 100 / 221;
1577                 break;
1578             case AR_SQUARE_PICTURE:
1579             default:
1580                 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1581                 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1582                 break;
1583             }
1584         }
1585
1586         /* Set picture position */
1587         i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1588         i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1589
1590     }
1591     else
1592     {
1593         /* No picture: size is 0 */
1594         i_pic_x =       0;
1595         i_pic_y =       0;
1596         i_pic_width =   0;
1597         i_pic_height =  0;
1598     }
1599
1600     /*
1601      * Set new picture size - if it is smaller than the previous one, clear
1602      * around it. Since picture are centered, only their size is tested.
1603      */
1604     if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1605     {
1606         i_old_pic_y =            p_buffer->i_pic_y;
1607         i_old_pic_height =       p_buffer->i_pic_height;
1608         p_buffer->i_pic_x =      i_pic_x;
1609         p_buffer->i_pic_y =      i_pic_y;
1610         p_buffer->i_pic_width =  i_pic_width;
1611         p_buffer->i_pic_height = i_pic_height;
1612         SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1613     }
1614     else
1615     {
1616         p_buffer->i_pic_x =      i_pic_x;
1617         p_buffer->i_pic_y =      i_pic_y;
1618         p_buffer->i_pic_width =  i_pic_width;
1619         p_buffer->i_pic_height = i_pic_height;
1620     }
1621
1622     /*
1623      * Clear areas
1624      */
1625     for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1626     {
1627 #ifdef DEBUG_VOUT
1628         intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d", p_pic,
1629                     p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1630 #endif
1631         i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1632         p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1633         for( i_data_index = i_data_size / 256; i_data_index-- ; )
1634         {
1635             /* Clear 256 bytes block */
1636             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1637             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1638             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1639             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1640             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1641             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1642             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1643             *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;  *p_data++ = 0;
1644         }
1645         for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1646         {
1647             /* Clear remaining 16 bytes blocks */
1648             *p_data++ = 0;  *p_data++ = 0;
1649         }
1650         p_data8 = (byte_t *)p_data;
1651         for( i_data_index = i_data_size % 16; i_data_index--; )
1652         {
1653             /* Clear remaining bytes */
1654             *p_data8++ = 0;
1655         }
1656     }
1657
1658     /*
1659      * Clear areas array
1660      */
1661     p_buffer->i_areas = 0;
1662 }
1663
1664 /*****************************************************************************
1665  * RenderPicture: render a picture
1666  *****************************************************************************
1667  * This function converts a picture from a video heap to a pixel-encoded image
1668  * and copies it to the current rendering buffer. No lock is required, since
1669  * the * rendered picture has been determined as existant, and will only be
1670  * destroyed by the vout thread later.
1671  *****************************************************************************/
1672 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1673 {
1674 #ifdef DEBUG_VOUT
1675     char                psz_date[MSTRTIME_MAX_SIZE];         /* picture date */
1676     mtime_t             render_time;               /* picture rendering time */
1677 #endif
1678     vout_buffer_t *     p_buffer;                        /* rendering buffer */
1679     byte_t *            p_pic_data;                /* convertion destination */
1680
1681     /* Get and set rendering information */
1682     p_buffer =          &p_vout->p_buffer[ p_vout->i_buffer_index ];
1683     p_pic_data =        p_buffer->p_data +
1684                         p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1685                         p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1686 #ifdef DEBUG_VOUT
1687     render_time = mdate();
1688 #endif
1689  
1690
1691     
1692     /*
1693      * Choose appropriate rendering function and render picture
1694      */
1695     switch( p_pic->i_type )
1696     {
1697     case YUV_420_PICTURE:
1698         p_vout->yuv.p_Convert420( p_vout, p_pic_data,
1699                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1700                                   p_pic->i_width, p_pic->i_height,
1701                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1702                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1703                                   p_pic->i_matrix_coefficients );
1704         break;
1705     case YUV_422_PICTURE:
1706         p_vout->yuv.p_Convert422( p_vout, p_pic_data,
1707                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1708                                   p_pic->i_width, p_pic->i_height,
1709                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1710                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1711                                   p_pic->i_matrix_coefficients );
1712         break;
1713     case YUV_444_PICTURE:
1714         p_vout->yuv.p_Convert444( p_vout, p_pic_data,
1715                                   p_pic->p_y, p_pic->p_u, p_pic->p_v,
1716                                   p_pic->i_width, p_pic->i_height,
1717                                   p_buffer->i_pic_width, p_buffer->i_pic_height,
1718                                   p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1719                                   p_pic->i_matrix_coefficients );
1720         break;
1721 #ifdef DEBUG
1722     default:
1723         intf_DbgMsg("error: unknown picture type %d", p_pic->i_type );
1724         break;
1725 #endif
1726     }
1727
1728 #ifdef DEBUG_VOUT
1729     /* Print picture date and rendering time */
1730     intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s", p_pic,
1731                 p_vout->i_buffer_index, (long) (mdate() - render_time),
1732                 mstrtime( psz_date, p_pic->date ));
1733 #endif
1734 }
1735
1736 /*****************************************************************************
1737  * RenderPictureInfo: print additionnal information on a picture
1738  *****************************************************************************
1739  * This function will print information such as fps and other picture
1740  * dependant information.
1741  *****************************************************************************/
1742 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1743 {
1744     char        psz_buffer[256];                            /* string buffer */
1745
1746     /*
1747      * Print FPS rate in upper right corner
1748      */
1749     if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1750     {
1751         long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
1752                            ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
1753                                                    % VOUT_FPS_SAMPLES ] -
1754                              p_vout->p_fps_sample[ p_vout->c_fps_samples
1755                                                    % VOUT_FPS_SAMPLES ] );
1756         sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
1757         Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1758     }
1759
1760     /*
1761      * Print frames count and loop time in upper left corner
1762      */
1763     sprintf( psz_buffer, "%ld frames, render: %ldus",
1764              (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1765     Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1766
1767 #ifdef STATS
1768     /*
1769      * Print picture information in lower right corner
1770      */
1771     sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1772              (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1773              ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1774               ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1775              p_pic->i_width, p_pic->i_height,
1776              p_pic->i_display_width, p_pic->i_display_height,
1777              p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1778              (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1779              ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1780               ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1781                ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1782              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1783              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1784              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1785              p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1786     Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1787 #endif
1788 }
1789
1790 /*****************************************************************************
1791  * RenderSplash: render splash picture
1792  *****************************************************************************
1793  * This function will print something on the screen. It will return 0 if
1794  * nothing has been rendered, or 1 if something has been changed on the screen.
1795  * Note that if you absolutely want something to be printed, you will have
1796  * to force it by setting the last idle date to 0.
1797  * Unlike other rendering functions, this one calls the SetBufferPicture
1798  * function when needed.
1799  *****************************************************************************/
1800 int RenderSplash( vout_thread_t *p_vout )
1801 {
1802     int         i_x = 0, i_y = 0;                           /* text position */
1803     int         i_width, i_height;                              /* text size */
1804     char *psz_text =    "VideoLAN Client (" VERSION ")";  /* text to display */
1805
1806     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1807                   p_vout->i_bytes_per_line * p_vout->i_height, 12);
1808
1809  //   SetBufferPicture( p_vout, NULL );
1810     vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1811                    &i_width, &i_height );
1812     if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1813     {
1814         vout_Print( p_vout->p_large_font,
1815                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1816                     i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
1817                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1818                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1819                     WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
1820         SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
1821     }
1822     return( 1 );
1823 }
1824
1825
1826 /*****************************************************************************
1827  * RenderIdle: render idle picture
1828  *****************************************************************************
1829  * This function will print something on the screen. It will return 0 if
1830  * nothing has been rendered, or 1 if something has been changed on the screen.
1831  * Note that if you absolutely want something to be printed, you will have
1832  * to force it by setting the last idle date to 0.
1833  * Unlike other rendering functions, this one calls the SetBufferPicture
1834  * function when needed.
1835  *****************************************************************************/
1836 int RenderIdle( vout_thread_t *p_vout )
1837 {
1838     int         i_x = 0, i_y = 0;                           /* text position */
1839     int         i_width, i_height;                              /* text size */
1840     mtime_t     current_date;                                /* current date */
1841     int         i_amount = 0;                             /*  amount to draw */
1842     char *psz_text =    "Waiting for stream";            /* text to display */
1843     char *psz_wtext =   "[................]";
1844
1845
1846     memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1847                     p_vout->i_bytes_per_line * p_vout->i_height, 12);
1848
1849
1850     current_date = mdate();
1851     if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY 
1852 //            && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY 
1853     )
1854     {
1855         SetBufferPicture( p_vout, NULL );
1856         vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1857                        &i_width, &i_height );
1858         if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
1859         {
1860             i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);            
1861             vout_Print( p_vout->p_large_font,
1862                         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1863                         i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1864                         p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1865                         p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1866                         WIDE_TEXT | OUTLINED_TEXT, psz_text,  (i_amount / 3 ) %110);
1867
1868             vout_Print( p_vout->p_large_font,
1869                     p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1870                     i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1871                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1872                     p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1873                     WIDE_TEXT | OUTLINED_TEXT, psz_wtext,  (i_amount/5)%110 );
1874             
1875
1876             SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
1877         }
1878         return( 1 );
1879     }
1880     return( 0 );
1881 }
1882
1883 /*****************************************************************************
1884  * RenderInfo: render additionnal information
1885  *****************************************************************************
1886  * This function renders information which do not depend on the current
1887  * picture rendered.
1888  *****************************************************************************/
1889 static void RenderInfo( vout_thread_t *p_vout )
1890 {
1891 #ifdef DEBUG
1892     char        psz_buffer[256];                            /* string buffer */
1893     int         i_ready_pic = 0;                           /* ready pictures */
1894     int         i_reserved_pic = 0;                     /* reserved pictures */
1895     int         i_picture;                                  /* picture index */
1896 #endif
1897
1898 #ifdef DEBUG
1899     /*
1900      * Print thread state in lower left corner
1901      */
1902     for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1903     {
1904         switch( p_vout->p_picture[i_picture].i_status )
1905         {
1906         case RESERVED_PICTURE:
1907         case RESERVED_DATED_PICTURE:
1908         case RESERVED_DISP_PICTURE:
1909             i_reserved_pic++;
1910             break;
1911         case READY_PICTURE:
1912             i_ready_pic++;
1913             break;
1914         }
1915     }
1916     sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1917              p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1918     Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1919 #endif
1920 }
1921
1922 /*****************************************************************************
1923  * RenderSubPicture: render a subpicture
1924  *****************************************************************************
1925  * This function renders a sub picture unit.
1926  *****************************************************************************/
1927 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1928 {
1929     p_vout_font_t       p_font;                                 /* text font */
1930     int                 i_width, i_height;          /* subpicture dimensions */
1931
1932     while( p_subpic != NULL )
1933     {
1934         switch( p_subpic->i_type )
1935         {
1936         case DVD_SUBPICTURE:                          /* DVD subpicture unit */
1937             /* test if the picture really has to be displayed */
1938             if( mdate() < p_subpic->begin_date )
1939             {
1940                 /* not yet, see you later */
1941                 break;
1942             }
1943             if( mdate() > p_subpic->end_date )
1944             {
1945                 /* too late, destroying the subpic */
1946                 vout_DestroySubPicture( p_vout, p_subpic );
1947                 break;
1948             }
1949             vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1950                             p_subpic, p_vout->i_bytes_per_pixel,
1951                             p_vout->i_bytes_per_line );
1952             break;
1953         case TEXT_SUBPICTURE:                            /* single line text */
1954             /* Select default font if not specified */
1955             p_font = p_subpic->type.text.p_font;
1956             if( p_font == NULL )
1957             {
1958                 p_font = p_vout->p_default_font;
1959             }
1960
1961             /* Compute text size (width and height fields are ignored)
1962              * and print it */
1963             vout_TextSize( p_font, p_subpic->type.text.i_style,
1964                            p_subpic->p_data, &i_width, &i_height );
1965             if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1966                         i_width, i_height, p_subpic->i_horizontal_align,
1967                         p_subpic->i_vertical_align ) )
1968             {
1969                 vout_Print( p_font,
1970                             p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1971                             p_subpic->i_x * p_vout->i_bytes_per_pixel +
1972                             p_subpic->i_y * p_vout->i_bytes_per_line,
1973                             p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1974                             p_subpic->type.text.i_char_color,
1975                             p_subpic->type.text.i_border_color,
1976                             p_subpic->type.text.i_bg_color,
1977                             p_subpic->type.text.i_style, p_subpic->p_data, 100 );
1978                 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
1979                                i_width, i_height );
1980             }
1981             break;
1982
1983 #ifdef DEBUG
1984         default:
1985             intf_DbgMsg( "error: unknown subpicture %p type %d",
1986                          p_subpic, p_subpic->i_type );
1987 #endif
1988         }
1989
1990         p_subpic = p_subpic->p_next;
1991     }
1992 }
1993
1994 /*****************************************************************************
1995  * RenderInterface: render the interface
1996  *****************************************************************************
1997  * This function renders the interface, if any.
1998  *****************************************************************************/
1999 static void RenderInterface( vout_thread_t *p_vout )
2000 {
2001     int         i_height, i_text_height;            /* total and text height */
2002     int         i_width_1, i_width_2;                          /* text width */
2003     int         i_byte;                                        /* byte index */
2004     const char *psz_text_1 = "[1-9] Channel   [i]nfo   [c]olor     [g/G]amma";
2005     const char *psz_text_2 = "[+/-] Volume    [m]ute   [s]caling   [Q]uit";
2006
2007     /* Get text size */
2008     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
2009     vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
2010     i_height += i_text_height;
2011
2012     /* Render background */
2013     for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
2014          i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
2015          i_byte++ )
2016     {
2017         /* XXX?? noooo ! */
2018         p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
2019     }
2020
2021     /* Render text, if not larger than screen */
2022     if( i_width_1 < p_vout->i_width )
2023     {
2024         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2025                     (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
2026                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2027                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2028                     OUTLINED_TEXT, psz_text_1, 100 );
2029     }
2030     if( i_width_2 < p_vout->i_width )
2031     {
2032         vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2033                     (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
2034                     p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2035                     p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2036                     OUTLINED_TEXT, psz_text_2, 100 );
2037     }
2038
2039     /* Activate modified area */
2040     SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
2041 }
2042
2043 /*****************************************************************************
2044  * Manage: manage thread
2045  *****************************************************************************
2046  * This function will handle changes in thread configuration.
2047  *****************************************************************************/
2048 static int Manage( vout_thread_t *p_vout )
2049 {
2050 #ifdef DEBUG_VOUT
2051     if( p_vout->i_changes )
2052     {
2053         intf_DbgMsg("changes: 0x%x (no display: 0x%x)", p_vout->i_changes,
2054                     0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
2055     }
2056 #endif
2057
2058     /* On gamma or grayscale change, rebuild tables */
2059     if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2060                              VOUT_YUV_CHANGE) )
2061     {
2062         if( vout_ResetYUV( p_vout ) )
2063         {
2064             intf_ErrMsg( "vout error: can't rebuild conversion tables" );
2065             return( 1 );
2066         }
2067     }
2068
2069     /* Clear changes flags which does not need management or have been
2070      * handled */
2071     p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2072                            VOUT_YUV_CHANGE   | VOUT_INFO_CHANGE |
2073                            VOUT_INTF_CHANGE  | VOUT_SCALE_CHANGE );
2074
2075     /* Detect unauthorized changes */
2076     if( p_vout->i_changes )
2077     {
2078         /* Some changes were not acknowledged by p_vout->p_sys_manage or this
2079          * function, it means they should not be authorized */
2080         intf_ErrMsg( "vout error: unauthorized changes in the vout thread" );
2081         return( 1 );
2082     }
2083
2084     return( 0 );
2085 }
2086
2087 /*****************************************************************************
2088  * Align: align a subpicture in the screen
2089  *****************************************************************************
2090  * This function is used for rendering text or subpictures. It returns non 0
2091  * it the final aera is not fully included in display area. Return coordinates
2092  * are absolute.
2093  *****************************************************************************/
2094 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2095                    int i_width, int i_height, int i_h_align, int i_v_align )
2096 {
2097     /* Align horizontally */
2098     switch( i_h_align )
2099     {
2100     case CENTER_ALIGN:
2101         *pi_x -= i_width / 2;
2102         break;
2103     case CENTER_RALIGN:
2104         *pi_x += (p_vout->i_width - i_width) / 2;
2105         break;
2106     case RIGHT_ALIGN:
2107         *pi_x -= i_width;
2108         break;
2109     case RIGHT_RALIGN:
2110         *pi_x += p_vout->i_width - i_width;
2111         break;
2112     }
2113
2114     /* Align vertically */
2115     switch( i_v_align )
2116     {
2117     case CENTER_ALIGN:
2118         *pi_y -= i_height / 2;
2119         break;
2120     case CENTER_RALIGN:
2121         *pi_y += (p_vout->i_height - i_height) / 2;
2122         break;
2123     case BOTTOM_ALIGN:
2124         *pi_y -= i_height;
2125         break;
2126     case BOTTOM_RALIGN:
2127         *pi_y += p_vout->i_height - i_height;
2128         break;
2129     case SUBTITLE_RALIGN:
2130         *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2131                   p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2132         break;
2133     }
2134
2135     /* Return non 0 if clipping failed */
2136     return( (*pi_x < 0) || (*pi_y < 0) ||
2137             (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2138 }
2139
2140 /*****************************************************************************
2141  * SetPalette: sets an 8 bpp palette
2142  *****************************************************************************
2143  * This function is just a prototype that does nothing. Architectures that
2144  * support palette allocation should override it.
2145  *****************************************************************************/
2146 static void     SetPalette        ( p_vout_thread_t p_vout, u16 *red,
2147                                     u16 *green, u16 *blue, u16 *transp )
2148 {
2149     intf_ErrMsg( "vout error: method does not support palette changing" );
2150 }
2151