1 /*****************************************************************************
2 * video_output.c : video output thread
3 * This module describes the programming interface for video output threads.
4 * It includes functions allowing to open a new thread, send pictures to a
5 * thread, and destroy a previously oppened video output thread.
6 *****************************************************************************
7 * Copyright (C) 2000 VideoLAN
8 * $Id: video_output.c,v 1.123 2001/05/06 04:32:02 sam Exp $
10 * Authors: Vincent Seguin <seguin@via.ecp.fr>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
25 *****************************************************************************/
27 /*****************************************************************************
29 *****************************************************************************/
32 #include <errno.h> /* ENOMEM */
33 #include <stdlib.h> /* free() */
34 #include <stdio.h> /* sprintf() */
35 #include <string.h> /* strerror() */
38 # include <sys/times.h>
48 #include "video_output.h"
49 #include "video_text.h"
50 #include "video_spu.h"
51 #include "video_yuv.h"
57 /*****************************************************************************
59 *****************************************************************************/
60 static int BinaryLog ( u32 i );
61 static void MaskToShift ( int *pi_left, int *pi_right, u32 i_mask );
62 static int InitThread ( vout_thread_t *p_vout );
63 static void RunThread ( vout_thread_t *p_vout );
64 static void ErrorThread ( vout_thread_t *p_vout );
65 static void EndThread ( vout_thread_t *p_vout );
66 static void DestroyThread ( vout_thread_t *p_vout, int i_status );
67 static void Print ( vout_thread_t *p_vout, int i_x, int i_y,
68 int i_h_align, int i_v_align,
69 unsigned char *psz_text );
70 static void SetBufferArea ( vout_thread_t *p_vout, int i_x, int i_y,
72 static void SetBufferPicture ( vout_thread_t *p_vout, picture_t *p_pic );
73 static void RenderPicture ( vout_thread_t *p_vout, picture_t *p_pic );
74 static void RenderPictureInfo ( vout_thread_t *p_vout, picture_t *p_pic );
75 static void RenderSubPicture ( vout_thread_t *p_vout,
76 subpicture_t *p_subpic );
77 static void RenderInterface ( vout_thread_t *p_vout );
78 static int RenderIdle ( vout_thread_t *p_vout );
79 static int RenderSplash ( vout_thread_t *p_vout );
80 static void RenderInfo ( vout_thread_t *p_vout );
81 static int Manage ( vout_thread_t *p_vout );
82 static int Align ( vout_thread_t *p_vout, int *pi_x,
83 int *pi_y, int i_width, int i_height,
84 int i_h_align, int i_v_align );
85 static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
86 u16 *green, u16 *blue, u16 *transp );
88 /*****************************************************************************
89 * vout_InitBank: initialize the video output bank.
90 *****************************************************************************/
91 void vout_InitBank ( void )
93 p_vout_bank->i_count = 0;
95 vlc_mutex_init( &p_vout_bank->lock );
98 /*****************************************************************************
99 * vout_EndBank: empty the video output bank.
100 *****************************************************************************
101 * This function ends all unused video outputs and empties the bank in
103 *****************************************************************************/
104 void vout_EndBank ( void )
106 /* Ask all remaining video outputs to die */
107 while( p_vout_bank->i_count )
110 p_vout_bank->pp_vout[ --p_vout_bank->i_count ], NULL );
113 vlc_mutex_destroy( &p_vout_bank->lock );
116 /*****************************************************************************
117 * vout_CreateThread: creates a new video output thread
118 *****************************************************************************
119 * This function creates a new video output thread, and returns a pointer
120 * to its description. On error, it returns NULL.
121 * If pi_status is NULL, then the function will block until the thread is ready.
122 * If not, it will be updated using one of the THREAD_* constants.
123 *****************************************************************************/
124 vout_thread_t * vout_CreateThread ( int *pi_status )
126 vout_thread_t * p_vout; /* thread descriptor */
127 int i_status; /* thread status */
128 int i_index; /* index for array initialization */
130 /* Allocate descriptor */
131 p_vout = (vout_thread_t *) malloc( sizeof(vout_thread_t) );
134 intf_ErrMsg( "vout error: vout thread creation returned %s",
139 /* Choose the best module */
140 p_vout->p_module = module_Need( MODULE_CAPABILITY_VOUT, NULL );
142 if( p_vout->p_module == NULL )
144 intf_ErrMsg( "vout error: no suitable vout module" );
149 #define f p_vout->p_module->p_functions->vout.functions.vout
150 p_vout->pf_create = f.pf_create;
151 p_vout->pf_init = f.pf_init;
152 p_vout->pf_end = f.pf_end;
153 p_vout->pf_destroy = f.pf_destroy;
154 p_vout->pf_manage = f.pf_manage;
155 p_vout->pf_display = f.pf_display;
156 p_vout->pf_setpalette = f.pf_setpalette;
159 if( p_vout->pf_setpalette == NULL )
161 p_vout->pf_setpalette = SetPalette;
164 /* Initialize thread properties - thread id and locks will be initialized
168 p_vout->b_active = 0;
169 p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
170 *p_vout->pi_status = THREAD_CREATE;
172 /* Initialize some fields used by the system-dependant method - these
173 * fields will probably be modified by the method, and are only
175 p_vout->i_changes = 0;
176 p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
177 VOUT_WIDTH_DEFAULT );
178 p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
179 VOUT_HEIGHT_DEFAULT );
180 p_vout->i_bytes_per_line = p_vout->i_width * 2;
181 p_vout->i_screen_depth = 15;
182 p_vout->i_bytes_per_pixel = 2;
183 p_vout->f_gamma = VOUT_GAMMA;
184 p_vout->b_need_render = 1;
187 p_vout->b_grayscale = main_GetIntVariable( VOUT_GRAYSCALE_VAR,
188 VOUT_GRAYSCALE_DEFAULT );
190 p_vout->b_interface = 0;
193 intf_WarnMsg( 1, "wished configuration: %dx%d, %d/%d bpp (%d Bpl)",
194 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
195 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line );
197 /* Initialize idle screen */
198 p_vout->last_display_date = 0;
199 p_vout->last_idle_date = 0;
200 p_vout->init_display_date = mdate();
201 p_vout->render_time = 10000;
203 /* Initialize statistics fields */
204 p_vout->c_fps_samples = 0;
206 /* Initialize buffer index */
207 p_vout->i_buffer_index = 0;
209 /* Initialize pictures and subpictures - translation tables and functions
210 * will be initialized later in InitThread */
211 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++)
213 p_vout->p_picture[i_index].i_type = EMPTY_PICTURE;
214 p_vout->p_picture[i_index].i_status = FREE_PICTURE;
216 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
218 p_vout->p_subpicture[i_index].i_type = EMPTY_SUBPICTURE;
219 p_vout->p_subpicture[i_index].i_status= FREE_SUBPICTURE;
221 p_vout->i_pictures = 0;
223 /* Create and initialize system-dependant method - this function issues its
224 * own error messages */
225 if( p_vout->pf_create( p_vout ) )
227 module_Unneed( p_vout->p_module );
231 intf_WarnMsg( 1, "actual configuration: %dx%d, %d/%d bpp (%d Bpl), "
232 "masks: 0x%x/0x%x/0x%x",
233 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
234 p_vout->i_bytes_per_pixel * 8, p_vout->i_bytes_per_line,
235 p_vout->i_red_mask, p_vout->i_green_mask,
236 p_vout->i_blue_mask );
238 /* Calculate shifts from system-updated masks */
239 MaskToShift( &p_vout->i_red_lshift, &p_vout->i_red_rshift,
240 p_vout->i_red_mask );
241 MaskToShift( &p_vout->i_green_lshift, &p_vout->i_green_rshift,
242 p_vout->i_green_mask );
243 MaskToShift( &p_vout->i_blue_lshift, &p_vout->i_blue_rshift,
244 p_vout->i_blue_mask );
246 /* Set some useful colors */
247 p_vout->i_white_pixel = RGB2PIXEL( p_vout, 255, 255, 255 );
248 p_vout->i_black_pixel = RGB2PIXEL( p_vout, 0, 0, 0 );
249 p_vout->i_gray_pixel = RGB2PIXEL( p_vout, 128, 128, 128 );
250 p_vout->i_blue_pixel = RGB2PIXEL( p_vout, 0, 0, 50 );
252 /* Load fonts - fonts must be initialized after the system method since
253 * they may be dependant on screen depth and other thread properties */
254 p_vout->p_default_font = vout_LoadFont( VOUT_DEFAULT_FONT );
255 if( p_vout->p_default_font == NULL )
257 intf_ErrMsg( "vout error: could not load default font" );
260 p_vout->p_large_font = vout_LoadFont( VOUT_LARGE_FONT );
261 if( p_vout->p_large_font == NULL )
263 intf_ErrMsg( "vout error: could not load large font" );
266 /* Create thread and set locks */
267 vlc_mutex_init( &p_vout->picture_lock );
268 vlc_mutex_init( &p_vout->subpicture_lock );
269 vlc_mutex_init( &p_vout->change_lock );
271 if( vlc_thread_create( &p_vout->thread_id, "video output",
272 (void *) RunThread, (void *) p_vout) )
274 intf_ErrMsg("vout error: %s", strerror(ENOMEM));
275 vout_UnloadFont( p_vout->p_default_font );
276 vout_UnloadFont( p_vout->p_large_font );
277 p_vout->pf_destroy( p_vout );
282 intf_Msg( "vout: video display initialized (%dx%d, %d/%d bpp)",
283 p_vout->i_width, p_vout->i_height, p_vout->i_screen_depth,
284 p_vout->i_bytes_per_pixel * 8 );
286 /* If status is NULL, wait until the thread is created */
287 if( pi_status == NULL )
291 msleep( THREAD_SLEEP );
292 }while( (i_status != THREAD_READY) && (i_status != THREAD_ERROR)
293 && (i_status != THREAD_FATAL) );
294 if( i_status != THREAD_READY )
302 /*****************************************************************************
303 * vout_DestroyThread: destroys a previously created thread
304 *****************************************************************************
305 * Destroy a terminated thread.
306 * The function will request a destruction of the specified thread. If pi_error
307 * is NULL, it will return once the thread is destroyed. Else, it will be
308 * update using one of the THREAD_* constants.
309 *****************************************************************************/
310 void vout_DestroyThread( vout_thread_t *p_vout, int *pi_status )
312 int i_status; /* thread status */
316 p_vout->pi_status = (pi_status != NULL) ? pi_status : &i_status;
317 *p_vout->pi_status = THREAD_DESTROY;
319 /* Request thread destruction */
322 /* If status is NULL, wait until thread has been destroyed */
323 if( pi_status == NULL )
327 msleep( THREAD_SLEEP );
328 }while( (i_status != THREAD_OVER) && (i_status != THREAD_ERROR)
329 && (i_status != THREAD_FATAL) );
333 /*****************************************************************************
334 * vout_DisplaySubPicture: display a subpicture unit
335 *****************************************************************************
336 * Remove the reservation flag of an subpicture, which will cause it to be ready
337 * for display. The picture does not need to be locked, since it is ignored by
338 * the output thread if is reserved.
339 *****************************************************************************/
340 void vout_DisplaySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
343 char psz_begin_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
344 char psz_end_date[MSTRTIME_MAX_SIZE]; /* buffer for date string */
348 /* Check if status is valid */
349 if( p_subpic->i_status != RESERVED_SUBPICTURE )
351 intf_ErrMsg("error: subpicture %p has invalid status %d", p_subpic,
352 p_subpic->i_status );
356 /* Remove reservation flag */
357 p_subpic->i_status = READY_SUBPICTURE;
360 /* Send subpicture information */
361 intf_DbgMsg("subpicture %p: type=%d, begin date=%s, end date=%s",
362 p_subpic, p_subpic->i_type,
363 mstrtime( psz_begin_date, p_subpic->begin_date ),
364 mstrtime( psz_end_date, p_subpic->end_date ) );
368 /*****************************************************************************
369 * vout_CreateSubPicture: allocate a subpicture in the video output heap.
370 *****************************************************************************
371 * This function create a reserved subpicture in the video output heap.
372 * A null pointer is returned if the function fails. This method provides an
373 * already allocated zone of memory in the spu data fields. It needs locking
374 * since several pictures can be created by several producers threads.
375 *****************************************************************************/
376 subpicture_t *vout_CreateSubPicture( vout_thread_t *p_vout, int i_type,
379 int i_subpic; /* subpicture index */
380 subpicture_t * p_free_subpic = NULL; /* first free subpicture */
381 subpicture_t * p_destroyed_subpic = NULL; /* first destroyed subpic */
384 vlc_mutex_lock( &p_vout->subpicture_lock );
387 * Look for an empty place
389 for( i_subpic = 0; i_subpic < VOUT_MAX_SUBPICTURES; i_subpic++ )
391 if( p_vout->p_subpicture[i_subpic].i_status == DESTROYED_SUBPICTURE )
393 /* Subpicture is marked for destruction, but is still allocated */
394 if( (p_vout->p_subpicture[i_subpic].i_type == i_type) &&
395 (p_vout->p_subpicture[i_subpic].i_size >= i_size) )
397 /* Memory size do match or is smaller : memory will not be
398 * reallocated, and function can end immediately - this is
399 * the best possible case, since no memory allocation needs
401 p_vout->p_subpicture[i_subpic].i_status = RESERVED_SUBPICTURE;
403 intf_DbgMsg("subpicture %p (in destroyed subpicture slot)",
404 &p_vout->p_subpicture[i_subpic] );
406 vlc_mutex_unlock( &p_vout->subpicture_lock );
407 return( &p_vout->p_subpicture[i_subpic] );
409 else if( p_destroyed_subpic == NULL )
411 /* Memory size do not match, but subpicture index will be kept in
412 * case no other place are left */
413 p_destroyed_subpic = &p_vout->p_subpicture[i_subpic];
416 else if( (p_free_subpic == NULL) &&
417 (p_vout->p_subpicture[i_subpic].i_status == FREE_SUBPICTURE ))
419 /* Subpicture is empty and ready for allocation */
420 p_free_subpic = &p_vout->p_subpicture[i_subpic];
424 /* If no free subpictures are available, use a destroyed subpicture */
425 if( (p_free_subpic == NULL) && (p_destroyed_subpic != NULL ) )
427 /* No free subpicture or matching destroyed subpictures have been
428 * found, but a destroyed subpicture is still avalaible */
429 free( p_destroyed_subpic->p_data );
430 p_free_subpic = p_destroyed_subpic;
436 if( p_free_subpic != NULL )
438 /* Allocate memory */
441 case TEXT_SUBPICTURE: /* text subpicture */
442 p_free_subpic->p_data = malloc( i_size + 1 );
444 case DVD_SUBPICTURE: /* DVD subpicture unit */
445 p_free_subpic->p_data = malloc( i_size );
449 intf_ErrMsg("error: unknown subpicture type %d", i_type );
450 p_free_subpic->p_data = NULL;
455 if( p_free_subpic->p_data != NULL )
457 /* Copy subpicture information, set some default values */
458 p_free_subpic->i_type = i_type;
459 p_free_subpic->i_status = RESERVED_SUBPICTURE;
460 p_free_subpic->i_size = i_size;
461 p_free_subpic->i_x = 0;
462 p_free_subpic->i_y = 0;
463 p_free_subpic->i_width = 0;
464 p_free_subpic->i_height = 0;
465 p_free_subpic->i_horizontal_align = CENTER_RALIGN;
466 p_free_subpic->i_vertical_align = CENTER_RALIGN;
470 /* Memory allocation failed : set subpicture as empty */
471 p_free_subpic->i_type = EMPTY_SUBPICTURE;
472 p_free_subpic->i_status = FREE_SUBPICTURE;
473 p_free_subpic = NULL;
474 intf_ErrMsg( "vout error: spu allocation returned %s",
475 strerror( ENOMEM ) );
479 intf_DbgMsg("subpicture %p (in free subpicture slot)", p_free_subpic );
481 vlc_mutex_unlock( &p_vout->subpicture_lock );
482 return( p_free_subpic );
485 /* No free or destroyed subpicture could be found */
486 intf_DbgMsg( "warning: subpicture heap is full" );
487 vlc_mutex_unlock( &p_vout->subpicture_lock );
491 /*****************************************************************************
492 * vout_DestroySubPicture: remove a subpicture from the heap
493 *****************************************************************************
494 * This function frees a previously reserved subpicture.
495 * It is meant to be used when the construction of a picture aborted.
496 * This function does not need locking since reserved subpictures are ignored
497 * by the output thread.
498 *****************************************************************************/
499 void vout_DestroySubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
502 /* Check if status is valid */
503 if( p_subpic->i_status != RESERVED_SUBPICTURE )
505 intf_ErrMsg("error: subpicture %p has invalid status %d",
506 p_subpic, p_subpic->i_status );
510 p_subpic->i_status = DESTROYED_SUBPICTURE;
513 intf_DbgMsg("subpicture %p", p_subpic);
517 /*****************************************************************************
518 * vout_DisplayPicture: display a picture
519 *****************************************************************************
520 * Remove the reservation flag of a picture, which will cause it to be ready for
521 * display. The picture won't be displayed until vout_DatePicture has been
523 *****************************************************************************/
524 void vout_DisplayPicture( vout_thread_t *p_vout, picture_t *p_pic )
526 vlc_mutex_lock( &p_vout->picture_lock );
527 switch( p_pic->i_status )
529 case RESERVED_PICTURE:
530 p_pic->i_status = RESERVED_DISP_PICTURE;
532 case RESERVED_DATED_PICTURE:
533 p_pic->i_status = READY_PICTURE;
537 intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
543 intf_DbgMsg("picture %p", p_pic);
545 vlc_mutex_unlock( &p_vout->picture_lock );
548 /*****************************************************************************
549 * vout_DatePicture: date a picture
550 *****************************************************************************
551 * Remove the reservation flag of a picture, which will cause it to be ready for
552 * display. The picture won't be displayed until vout_DisplayPicture has been
554 *****************************************************************************/
555 void vout_DatePicture( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date )
558 char psz_date[MSTRTIME_MAX_SIZE]; /* date */
561 vlc_mutex_lock( &p_vout->picture_lock );
563 switch( p_pic->i_status )
565 case RESERVED_PICTURE:
566 p_pic->i_status = RESERVED_DATED_PICTURE;
568 case RESERVED_DISP_PICTURE:
569 p_pic->i_status = READY_PICTURE;
573 intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
579 intf_DbgMsg("picture %p, display date: %s", p_pic, mstrtime( psz_date, p_pic->date) );
581 vlc_mutex_unlock( &p_vout->picture_lock );
584 /*****************************************************************************
585 * vout_CreatePicture: allocate a picture in the video output heap.
586 *****************************************************************************
587 * This function create a reserved image in the video output heap.
588 * A null pointer is returned if the function fails. This method provides an
589 * already allocated zone of memory in the picture data fields. It needs locking
590 * since several pictures can be created by several producers threads.
591 *****************************************************************************/
592 picture_t *vout_CreatePicture( vout_thread_t *p_vout, int i_type,
593 int i_width, int i_height )
595 int i_picture; /* picture index */
596 int i_chroma_width = 0; /* chroma width */
597 picture_t * p_free_picture = NULL; /* first free picture */
598 picture_t * p_destroyed_picture = NULL; /* first destroyed picture */
601 vlc_mutex_lock( &p_vout->picture_lock );
604 * Look for an empty place
606 for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
608 if( p_vout->p_picture[i_picture].i_status == DESTROYED_PICTURE )
610 /* Picture is marked for destruction, but is still allocated - note
611 * that if width and type are the same for two pictures, chroma_width
612 * should also be the same */
613 if( (p_vout->p_picture[i_picture].i_type == i_type) &&
614 (p_vout->p_picture[i_picture].i_height == i_height) &&
615 (p_vout->p_picture[i_picture].i_width == i_width) )
617 /* Memory size do match : memory will not be reallocated, and function
618 * can end immediately - this is the best possible case, since no
619 * memory allocation needs to be done */
620 p_vout->p_picture[i_picture].i_status = RESERVED_PICTURE;
621 p_vout->i_pictures++;
623 intf_DbgMsg("picture %p (in destroyed picture slot)",
624 &p_vout->p_picture[i_picture] );
626 vlc_mutex_unlock( &p_vout->picture_lock );
627 return( &p_vout->p_picture[i_picture] );
629 else if( p_destroyed_picture == NULL )
631 /* Memory size do not match, but picture index will be kept in
632 * case no other place are left */
633 p_destroyed_picture = &p_vout->p_picture[i_picture];
636 else if( (p_free_picture == NULL) &&
637 (p_vout->p_picture[i_picture].i_status == FREE_PICTURE ))
639 /* Picture is empty and ready for allocation */
640 p_free_picture = &p_vout->p_picture[i_picture];
644 /* If no free picture is available, use a destroyed picture */
645 if( (p_free_picture == NULL) && (p_destroyed_picture != NULL ) )
647 /* No free picture or matching destroyed picture has been found, but
648 * a destroyed picture is still avalaible */
649 free( p_destroyed_picture->p_data );
650 p_free_picture = p_destroyed_picture;
656 if( p_free_picture != NULL )
658 /* Allocate memory */
661 case YUV_420_PICTURE: /* YUV 420: 1,1/4,1/4 samples per pixel */
662 i_chroma_width = i_width / 2;
663 p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
664 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
665 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*4/2;
666 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*5/2;
668 case YUV_422_PICTURE: /* YUV 422: 1,1/2,1/2 samples per pixel */
669 i_chroma_width = i_width / 2;
670 p_free_picture->p_data = malloc( i_height * i_chroma_width * 4 * sizeof( yuv_data_t ) );
671 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
672 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
673 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*3;
675 case YUV_444_PICTURE: /* YUV 444: 1,1,1 samples per pixel */
676 i_chroma_width = i_width;
677 p_free_picture->p_data = malloc( i_height * i_chroma_width * 3 * sizeof( yuv_data_t ) );
678 p_free_picture->p_y = (yuv_data_t *)p_free_picture->p_data;
679 p_free_picture->p_u = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width;
680 p_free_picture->p_v = (yuv_data_t *)p_free_picture->p_data +i_height*i_chroma_width*2;
684 intf_ErrMsg("error: unknown picture type %d", i_type );
685 p_free_picture->p_data = NULL;
690 if( p_free_picture->p_data != NULL )
692 /* Copy picture information, set some default values */
693 p_free_picture->i_type = i_type;
694 p_free_picture->i_status = RESERVED_PICTURE;
695 p_free_picture->i_matrix_coefficients = 1;
696 p_free_picture->i_width = i_width;
697 p_free_picture->i_height = i_height;
698 p_free_picture->i_chroma_width = i_chroma_width;
699 p_free_picture->i_size = i_width * i_height;
700 p_free_picture->i_chroma_size = i_chroma_width
702 p_free_picture->i_display_horizontal_offset = 0;
703 p_free_picture->i_display_vertical_offset = 0;
704 p_free_picture->i_display_width = i_width;
705 p_free_picture->i_display_height = i_height;
706 p_free_picture->i_aspect_ratio = AR_SQUARE_PICTURE;
707 p_free_picture->i_refcount = 0;
708 p_vout->i_pictures++;
712 /* Memory allocation failed : set picture as empty */
713 p_free_picture->i_type = EMPTY_PICTURE;
714 p_free_picture->i_status = FREE_PICTURE;
715 p_free_picture = NULL;
716 intf_ErrMsg( "vout error: picture allocation returned %s",
717 strerror( ENOMEM ) );
721 intf_DbgMsg("picture %p (in free picture slot)", p_free_picture );
723 vlc_mutex_unlock( &p_vout->picture_lock );
725 /* Initialize mutex */
726 vlc_mutex_init( &(p_free_picture->lock_deccount) );
728 return( p_free_picture );
731 /* No free or destroyed picture could be found */
732 intf_DbgMsg( "warning: picture heap is full" );
733 vlc_mutex_unlock( &p_vout->picture_lock );
737 /*****************************************************************************
738 * vout_DestroyPicture: remove a permanent or reserved picture from the heap
739 *****************************************************************************
740 * This function frees a previously reserved picture or a permanent
741 * picture. It is meant to be used when the construction of a picture aborted.
742 * Note that the picture will be destroyed even if it is linked !
743 *****************************************************************************/
744 void vout_DestroyPicture( vout_thread_t *p_vout, picture_t *p_pic )
746 vlc_mutex_lock( &p_vout->picture_lock );
749 /* Check if picture status is valid */
750 if( (p_pic->i_status != RESERVED_PICTURE) &&
751 (p_pic->i_status != RESERVED_DATED_PICTURE) &&
752 (p_pic->i_status != RESERVED_DISP_PICTURE) )
754 intf_ErrMsg("error: picture %p has invalid status %d", p_pic, p_pic->i_status );
758 p_pic->i_status = DESTROYED_PICTURE;
759 p_vout->i_pictures--;
762 intf_DbgMsg("picture %p", p_pic);
765 /* destroy the lock that had been initialized in CreatePicture */
766 vlc_mutex_destroy( &(p_pic->lock_deccount) );
768 vlc_mutex_unlock( &p_vout->picture_lock );
771 /*****************************************************************************
772 * vout_LinkPicture: increment reference counter of a picture
773 *****************************************************************************
774 * This function increment the reference counter of a picture in the video
775 * heap. It needs a lock since several producer threads can access the picture.
776 *****************************************************************************/
777 void vout_LinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
779 vlc_mutex_lock( &p_vout->picture_lock );
783 intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
786 vlc_mutex_unlock( &p_vout->picture_lock );
789 /*****************************************************************************
790 * vout_UnlinkPicture: decrement reference counter of a picture
791 *****************************************************************************
792 * This function decrement the reference counter of a picture in the video heap.
793 *****************************************************************************/
794 void vout_UnlinkPicture( vout_thread_t *p_vout, picture_t *p_pic )
796 vlc_mutex_lock( &p_vout->picture_lock );
800 if( p_pic->i_refcount < 0 )
802 intf_DbgMsg("error: refcount < 0");
803 p_pic->i_refcount = 0;
807 if( (p_pic->i_refcount == 0) && (p_pic->i_status == DISPLAYED_PICTURE) )
809 p_pic->i_status = DESTROYED_PICTURE;
810 p_vout->i_pictures--;
814 intf_DbgMsg("picture %p refcount=%d", p_pic, p_pic->i_refcount );
817 vlc_mutex_unlock( &p_vout->picture_lock );
820 /*****************************************************************************
821 * vout_SetBuffers: set buffers adresses
822 *****************************************************************************
823 * This function is called by system drivers to set buffers video memory
825 *****************************************************************************/
826 void vout_SetBuffers( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 )
828 /* No picture previously */
829 p_vout->p_buffer[0].i_pic_x = 0;
830 p_vout->p_buffer[0].i_pic_y = 0;
831 p_vout->p_buffer[0].i_pic_width = 0;
832 p_vout->p_buffer[0].i_pic_height = 0;
833 p_vout->p_buffer[1].i_pic_x = 0;
834 p_vout->p_buffer[1].i_pic_y = 0;
835 p_vout->p_buffer[1].i_pic_width = 0;
836 p_vout->p_buffer[1].i_pic_height = 0;
838 /* The first area covers all the screen */
839 p_vout->p_buffer[0].i_areas = 1;
840 p_vout->p_buffer[0].pi_area_begin[0] = 0;
841 p_vout->p_buffer[0].pi_area_end[0] = p_vout->i_height - 1;
842 p_vout->p_buffer[1].i_areas = 1;
843 p_vout->p_buffer[1].pi_area_begin[0] = 0;
844 p_vout->p_buffer[1].pi_area_end[0] = p_vout->i_height - 1;
847 p_vout->p_buffer[0].p_data = p_buf1;
848 p_vout->p_buffer[1].p_data = p_buf2;
851 /*****************************************************************************
852 * vout_Pixel2RGB: return red, green and blue from pixel value
853 *****************************************************************************
854 * Return color values, in 0-255 range, of the decomposition of a pixel. This
855 * is a slow routine and should only be used for initialization phase.
856 *****************************************************************************/
857 void vout_Pixel2RGB( vout_thread_t *p_vout, u32 i_pixel, int *pi_red, int *pi_green, int *pi_blue )
859 *pi_red = i_pixel & p_vout->i_red_mask;
860 *pi_green = i_pixel & p_vout->i_green_mask;
861 *pi_blue = i_pixel & p_vout->i_blue_mask;
864 /* following functions are local */
866 /*****************************************************************************
867 * BinaryLog: computes the base 2 log of a binary value
868 *****************************************************************************
869 * This functions is used by MaskToShift, to get a bit index from a binary
871 *****************************************************************************/
872 static int BinaryLog(u32 i)
897 if (i != ((u32)1 << i_log))
899 intf_DbgMsg("internal error: binary log overflow");
905 /*****************************************************************************
906 * MaskToShift: transform a color mask into right and left shifts
907 *****************************************************************************
908 * This function is used for obtaining color shifts from masks.
909 *****************************************************************************/
910 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
912 u32 i_low, i_high; /* lower hand higher bits of the mask */
915 i_low = i_mask & (- i_mask); /* lower bit of the mask */
916 i_high = i_mask + i_low; /* higher bit of the mask */
918 /* Transform bits into an index */
919 i_low = BinaryLog (i_low);
920 i_high = BinaryLog (i_high);
922 /* Update pointers and return */
924 *pi_right = (8 - i_high + i_low);
927 /*****************************************************************************
928 * InitThread: initialize video output thread
929 *****************************************************************************
930 * This function is called from RunThread and performs the second step of the
931 * initialization. It returns 0 on success. Note that the thread's flag are not
932 * modified inside this function.
933 *****************************************************************************/
934 static int InitThread( vout_thread_t *p_vout )
937 *p_vout->pi_status = THREAD_START;
939 vlc_mutex_lock( &p_vout->change_lock );
945 /* Initialize output method - this function issues its own error messages */
946 if( p_vout->pf_init( p_vout ) )
951 /* Initialize convertion tables and functions */
952 if( vout_InitYUV( p_vout ) )
954 intf_ErrMsg("vout error: can't allocate YUV translation tables");
958 /* Mark thread as running and return */
959 p_vout->b_active = 1;
960 *p_vout->pi_status = THREAD_READY;
963 intf_DbgMsg("thread ready");
967 /*****************************************************************************
968 * RunThread: video output thread
969 *****************************************************************************
970 * Video output thread. This function does only returns when the thread is
971 * terminated. It handles the pictures arriving in the video heap and the
972 * display device events.
973 *****************************************************************************/
974 static void RunThread( vout_thread_t *p_vout)
976 int i_index; /* index in heap */
977 mtime_t current_date; /* current date */
978 mtime_t display_date; /* display date */
979 boolean_t b_display; /* display flag */
980 picture_t * p_pic; /* picture pointer */
981 subpicture_t * p_subpic; /* subpicture pointer */
986 p_vout->b_error = InitThread( p_vout );
987 if( p_vout->b_error )
989 DestroyThread( p_vout, THREAD_ERROR );
994 * Main loop - it is not executed if an error occured during
997 while( (!p_vout->b_die) && (!p_vout->b_error) )
999 /* Initialize loop variables */
1003 current_date = mdate();
1006 if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
1008 intf_Msg("vout stats: picture heap: %d/%d",
1009 p_vout->i_pictures, VOUT_MAX_PICTURES);
1014 * Find the picture to display - this operation does not need lock,
1015 * since only READY_PICTUREs are handled
1017 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1019 if( (p_vout->p_picture[i_index].i_status == READY_PICTURE) &&
1020 ( (p_pic == NULL) ||
1021 (p_vout->p_picture[i_index].date < display_date) ) )
1023 p_pic = &p_vout->p_picture[i_index];
1024 display_date = p_pic->date;
1030 /* Computes FPS rate */
1031 p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ] = display_date;
1033 if( display_date < current_date - p_vout->render_time )
1035 /* Picture is late: it will be destroyed and the thread
1036 * will sleep and go to next picture */
1038 vlc_mutex_lock( &p_vout->picture_lock );
1039 if( p_pic->i_refcount )
1041 p_pic->i_status = DISPLAYED_PICTURE;
1045 p_pic->i_status = DESTROYED_PICTURE;
1046 p_vout->i_pictures--;
1049 "warning: late picture skipped (%p)", p_pic );
1050 vlc_mutex_unlock( &p_vout->picture_lock );
1054 else if( display_date > current_date + VOUT_DISPLAY_DELAY )
1056 /* A picture is ready to be rendered, but its rendering date
1057 * is far from the current one so the thread will perform an
1058 * empty loop as if no picture were found. The picture state
1065 * Find the subpictures to display - this operation does not need
1066 * lock, since only READY_SUBPICTURE are handled. If no picture
1067 * has been selected, display_date will depend on the subpicture.
1068 * We get an easily parsable chained list of subpictures which
1069 * ends with NULL since p_subpic was initialized to NULL.
1071 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1073 if( p_vout->p_subpicture[i_index].i_status == READY_SUBPICTURE )
1075 p_vout->p_subpicture[i_index].p_next = p_subpic;
1076 p_subpic = &p_vout->p_subpicture[i_index];
1081 * Perform rendering, sleep and display rendered picture
1083 if( p_pic ) /* picture and perhaps subpicture */
1085 b_display = p_vout->b_active;
1086 p_vout->last_display_date = display_date;
1087 p_vout->p_rendered_pic = p_pic;
1092 /* Set picture dimensions and clear buffer */
1093 SetBufferPicture( p_vout, p_pic );
1095 /* FIXME: if b_need_render == 0 we need to do something with
1096 * the subpictures one day. */
1098 if( p_vout->b_need_render && b_display )
1100 /* Render picture and information */
1101 RenderPicture( p_vout, p_pic );
1102 if( p_vout->b_info )
1104 RenderPictureInfo( p_vout, p_pic );
1105 RenderInfo( p_vout );
1109 RenderSubPicture( p_vout, p_subpic );
1113 /* Render interface and subpicture */
1114 if( b_display && p_vout->b_interface && p_vout->b_need_render )
1116 RenderInterface( p_vout );
1120 else if( p_vout->b_active && p_vout->b_need_render
1121 && p_vout->init_display_date == 0)
1123 /* Idle or interface screen alone */
1125 if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
1127 /* Interface has changed, so a new rendering is required - force
1128 * it by setting last idle date to 0 */
1129 p_vout->last_idle_date = 0;
1132 /* Render idle screen and update idle date, then render interface if
1134 b_display = RenderIdle( p_vout );
1137 p_vout->last_idle_date = current_date;
1138 if( p_vout->b_interface )
1140 RenderInterface( p_vout );
1152 * Check for the current time and
1153 * display splash screen if everything is on time
1155 if( p_vout->init_display_date > 0 && p_vout->b_need_render )
1157 if( p_vout->b_active &&
1158 mdate()-p_vout->init_display_date < 5000000)
1160 /* there is something to display ! */
1162 RenderSplash( p_vout );
1165 /* no splash screen ! */
1166 p_vout->init_display_date=0;
1172 * Sleep, wake up and display rendered picture
1175 if( display_date != 0 )
1177 /* Store render time using Bresenham algorithm */
1178 p_vout->render_time += mdate() - current_date;
1179 p_vout->render_time >>= 1;
1182 /* Give back change lock */
1183 vlc_mutex_unlock( &p_vout->change_lock );
1185 /* Sleep a while or until a given date */
1186 if( display_date != 0 )
1188 mwait( display_date - VOUT_MWAIT_TOLERANCE );
1192 msleep( VOUT_IDLE_SLEEP );
1195 /* On awakening, take back lock and send immediately picture to display,
1196 * then swap buffers */
1197 vlc_mutex_lock( &p_vout->change_lock );
1199 intf_DbgMsg( "picture %p, subpicture %p in buffer %d, display=%d", p_pic, p_subpic,
1200 p_vout->i_buffer_index, b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ );
1202 if( b_display /* && !(p_vout->i_changes & VOUT_NODISPLAY_CHANGE) */ )
1204 p_vout->pf_display( p_vout );
1206 p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
1212 /* Remove picture from heap */
1213 vlc_mutex_lock( &p_vout->picture_lock );
1214 if( p_pic->i_refcount )
1216 p_pic->i_status = DISPLAYED_PICTURE;
1220 p_pic->i_status = DESTROYED_PICTURE;
1221 p_vout->i_pictures--;
1223 vlc_mutex_unlock( &p_vout->picture_lock );
1228 * Check events and manage thread
1230 if( p_vout->pf_manage( p_vout ) | Manage( p_vout ) )
1232 /* A fatal error occured, and the thread must terminate immediately,
1233 * without displaying anything - setting b_error to 1 cause the
1234 * immediate end of the main while() loop. */
1235 p_vout->b_error = 1;
1240 * Error loop - wait until the thread destruction is requested
1242 if( p_vout->b_error )
1244 ErrorThread( p_vout );
1248 EndThread( p_vout );
1249 DestroyThread( p_vout, THREAD_OVER );
1250 intf_DbgMsg( "thread end" );
1253 /*****************************************************************************
1254 * ErrorThread: RunThread() error loop
1255 *****************************************************************************
1256 * This function is called when an error occured during thread main's loop. The
1257 * thread can still receive feed, but must be ready to terminate as soon as
1259 *****************************************************************************/
1260 static void ErrorThread( vout_thread_t *p_vout )
1262 /* Wait until a `die' order */
1263 while( !p_vout->b_die )
1266 msleep( VOUT_IDLE_SLEEP );
1270 /*****************************************************************************
1271 * EndThread: thread destruction
1272 *****************************************************************************
1273 * This function is called when the thread ends after a sucessful
1274 * initialization. It frees all ressources allocated by InitThread.
1275 *****************************************************************************/
1276 static void EndThread( vout_thread_t *p_vout )
1278 int i_index; /* index in heap */
1281 *p_vout->pi_status = THREAD_END;
1285 struct tms cpu_usage;
1286 times( &cpu_usage );
1288 intf_Msg( "vout stats: cpu usage (user: %d, system: %d)",
1289 cpu_usage.tms_utime, cpu_usage.tms_stime );
1293 /* Destroy all remaining pictures and subpictures */
1294 for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
1296 if( p_vout->p_picture[i_index].i_status != FREE_PICTURE )
1298 free( p_vout->p_picture[i_index].p_data );
1302 for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
1304 if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
1306 free( p_vout->p_subpicture[i_index].p_data );
1310 /* Destroy translation tables */
1311 vout_EndYUV( p_vout );
1312 p_vout->pf_end( p_vout );
1314 /* Release the change lock */
1315 vlc_mutex_unlock( &p_vout->change_lock );
1318 /*****************************************************************************
1319 * DestroyThread: thread destruction
1320 *****************************************************************************
1321 * This function is called when the thread ends. It frees all ressources
1322 * allocated by CreateThread. Status is available at this stage.
1323 *****************************************************************************/
1324 static void DestroyThread( vout_thread_t *p_vout, int i_status )
1326 int *pi_status; /* status adress */
1328 /* Store status adress */
1329 pi_status = p_vout->pi_status;
1331 /* Destroy thread structures allocated by Create and InitThread */
1332 vout_UnloadFont( p_vout->p_default_font );
1333 vout_UnloadFont( p_vout->p_large_font );
1334 p_vout->pf_destroy( p_vout );
1336 /* Destroy the locks */
1337 vlc_mutex_destroy( &p_vout->picture_lock );
1338 vlc_mutex_destroy( &p_vout->subpicture_lock );
1339 vlc_mutex_destroy( &p_vout->change_lock );
1341 /* Release the module */
1342 module_Unneed( p_vout->p_module );
1344 /* Free structure */
1346 *pi_status = i_status;
1349 /*****************************************************************************
1350 * Print: print simple text on a picture
1351 *****************************************************************************
1352 * This function will print a simple text on the picture. It is designed to
1353 * print debugging or general information.
1354 *****************************************************************************/
1355 void Print( vout_thread_t *p_vout, int i_x, int i_y, int i_h_align, int i_v_align, unsigned char *psz_text )
1357 int i_text_height; /* total text height */
1358 int i_text_width; /* total text width */
1360 /* Update upper left coordinates according to alignment */
1361 vout_TextSize( p_vout->p_default_font, 0, psz_text, &i_text_width, &i_text_height );
1362 if( !Align( p_vout, &i_x, &i_y, i_text_width, i_text_height, i_h_align, i_v_align ) )
1364 /* Set area and print text */
1365 SetBufferArea( p_vout, i_x, i_y, i_text_width, i_text_height );
1366 vout_Print( p_vout->p_default_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1367 i_y * p_vout->i_bytes_per_line + i_x * p_vout->i_bytes_per_pixel,
1368 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1369 p_vout->i_white_pixel, 0, 0,
1374 /*****************************************************************************
1375 * SetBufferArea: activate an area in current buffer
1376 *****************************************************************************
1377 * This function is called when something is rendered on the current buffer.
1378 * It set the area as active and prepare it to be cleared on next rendering.
1379 * Pay attention to the fact that in this functions, i_h is in fact the end y
1380 * coordinate of the new area.
1381 *****************************************************************************/
1382 static void SetBufferArea( vout_thread_t *p_vout, int i_x, int i_y, int i_w, int i_h )
1384 vout_buffer_t * p_buffer; /* current buffer */
1385 int i_area_begin, i_area_end; /* area vertical extension */
1386 int i_area, i_area_copy; /* area index */
1387 int i_area_shift; /* shift distance for areas */
1389 /* Choose buffer and modify h to end of area position */
1390 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1394 * Remove part of the area which is inside the picture - this is done
1395 * by calling again SetBufferArea with the correct areas dimensions.
1397 if( (i_x >= p_buffer->i_pic_x) && (i_x + i_w <= p_buffer->i_pic_x + p_buffer->i_pic_width) )
1399 i_area_begin = p_buffer->i_pic_y;
1400 i_area_end = i_area_begin + p_buffer->i_pic_height - 1;
1402 if( ((i_y >= i_area_begin) && (i_y <= i_area_end)) ||
1403 ((i_h >= i_area_begin) && (i_h <= i_area_end)) ||
1404 ((i_y < i_area_begin) && (i_h > i_area_end)) )
1406 /* Keep the stripe above the picture, if any */
1407 if( i_y < i_area_begin )
1409 SetBufferArea( p_vout, i_x, i_y, i_w, i_area_begin - i_y );
1411 /* Keep the stripe below the picture, if any */
1412 if( i_h > i_area_end )
1414 SetBufferArea( p_vout, i_x, i_area_end, i_w, i_h - i_area_end );
1420 /* Skip some extensions until interesting areas */
1422 (i_area < p_buffer->i_areas) &&
1423 (p_buffer->pi_area_end[i_area] + 1 <= i_y);
1429 if( i_area == p_buffer->i_areas )
1431 /* New area is below all existing ones: just add it at the end of the
1432 * array, if possible - otherwise, append it to the last one */
1433 if( i_area < VOUT_MAX_AREAS )
1435 p_buffer->pi_area_begin[i_area] = i_y;
1436 p_buffer->pi_area_end[i_area] = i_h;
1437 p_buffer->i_areas++;
1442 intf_DbgMsg("area overflow");
1444 p_buffer->pi_area_end[VOUT_MAX_AREAS - 1] = i_h;
1449 i_area_begin = p_buffer->pi_area_begin[i_area];
1450 i_area_end = p_buffer->pi_area_end[i_area];
1452 if( i_y < i_area_begin )
1454 if( i_h >= i_area_begin - 1 )
1456 /* Extend area above */
1457 p_buffer->pi_area_begin[i_area] = i_y;
1461 /* Create a new area above : merge last area if overflow, then
1462 * move all old areas down */
1463 if( p_buffer->i_areas == VOUT_MAX_AREAS )
1466 intf_DbgMsg("areas overflow");
1468 p_buffer->pi_area_end[VOUT_MAX_AREAS - 2] = p_buffer->pi_area_end[VOUT_MAX_AREAS - 1];
1472 p_buffer->i_areas++;
1474 for( i_area_copy = p_buffer->i_areas - 1; i_area_copy > i_area; i_area_copy-- )
1476 p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy - 1];
1477 p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy - 1];
1479 p_buffer->pi_area_begin[i_area] = i_y;
1480 p_buffer->pi_area_end[i_area] = i_h;
1484 if( i_h > i_area_end )
1486 /* Find further areas which can be merged with the new one */
1487 for( i_area_copy = i_area + 1;
1488 (i_area_copy < p_buffer->i_areas) &&
1489 (p_buffer->pi_area_begin[i_area] <= i_h);
1496 if( i_area_copy != i_area )
1498 /* Merge with last possible areas */
1499 //p_buffer->pi_area_end[i_area] = MAX( i_h, p_buffer->pi_area_end[i_area_copy] );
1501 /* Shift lower areas upward */
1502 i_area_shift = i_area_copy - i_area;
1503 p_buffer->i_areas -= i_area_shift;
1504 for( i_area_copy = i_area + 1; i_area_copy < p_buffer->i_areas; i_area_copy++ )
1506 p_buffer->pi_area_begin[i_area_copy] = p_buffer->pi_area_begin[i_area_copy + i_area_shift];
1507 p_buffer->pi_area_end[i_area_copy] = p_buffer->pi_area_end[i_area_copy + i_area_shift];
1512 /* Extend area below */
1513 p_buffer->pi_area_end[i_area] = i_h;
1519 /*****************************************************************************
1520 * SetBufferPicture: clear buffer and set picture area
1521 *****************************************************************************
1522 * This function is called before any rendering. It clears the current
1523 * rendering buffer and set the new picture area. If the picture pointer is
1524 * NULL, then no picture area is defined. Floating operations are avoided since
1525 * some MMX calculations may follow.
1526 *****************************************************************************/
1527 static void SetBufferPicture( vout_thread_t *p_vout, picture_t *p_pic )
1529 vout_buffer_t * p_buffer; /* current buffer */
1530 int i_pic_x, i_pic_y; /* picture position */
1531 int i_pic_width, i_pic_height; /* picture dimensions */
1532 int i_old_pic_y, i_old_pic_height; /* old picture area */
1533 int i_vout_width, i_vout_height; /* display dimensions */
1534 int i_area; /* area index */
1535 int i_data_index; /* area data index */
1536 int i_data_size; /* area data size, in 256 bytes blocs */
1537 u64 * p_data; /* area data, for clearing */
1538 byte_t * p_data8; /* area data, for clearing (slow) */
1540 /* Choose buffer and set display dimensions */
1541 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1542 i_vout_width = p_vout->i_width;
1543 i_vout_height = p_vout->i_height;
1546 * Computes new picture size
1550 /* Try horizontal scaling first - width must be a mutiple of 16 */
1551 i_pic_width = (( p_vout->b_scale || (p_pic->i_width > i_vout_width)) ?
1552 i_vout_width : p_pic->i_width) & ~0xf;
1553 switch( p_pic->i_aspect_ratio )
1555 case AR_3_4_PICTURE:
1556 i_pic_height = i_pic_width * 3 / 4;
1558 case AR_16_9_PICTURE:
1559 i_pic_height = i_pic_width * 9 / 16;
1561 case AR_221_1_PICTURE:
1562 i_pic_height = i_pic_width * 100 / 221;
1564 case AR_SQUARE_PICTURE:
1566 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1570 /* If picture dimensions using horizontal scaling are too large, use
1571 * vertical scaling. Since width must be a multiple of 16, height is
1572 * adjusted again after. */
1573 if( i_pic_height > i_vout_height )
1575 i_pic_height = ( p_vout->b_scale || (p_pic->i_height > i_vout_height)) ?
1576 i_vout_height : p_pic->i_height;
1577 switch( p_pic->i_aspect_ratio )
1579 case AR_3_4_PICTURE:
1580 i_pic_width = (i_pic_height * 4 / 3) & ~0xf;
1581 i_pic_height = i_pic_width * 3 / 4;
1583 case AR_16_9_PICTURE:
1584 i_pic_width = (i_pic_height * 16 / 9) & ~0xf;
1585 i_pic_height = i_pic_width * 9 / 16;
1587 case AR_221_1_PICTURE:
1588 i_pic_width = (i_pic_height * 221 / 100) & ~0xf;
1589 i_pic_height = i_pic_width * 100 / 221;
1591 case AR_SQUARE_PICTURE:
1593 i_pic_width = (p_pic->i_width * i_pic_height / p_pic->i_height) & ~0xf;
1594 i_pic_height = p_pic->i_height * i_pic_width / p_pic->i_width;
1599 /* Set picture position */
1600 i_pic_x = (p_vout->i_width - i_pic_width) / 2;
1601 i_pic_y = (p_vout->i_height - i_pic_height) / 2;
1606 /* No picture: size is 0 */
1614 * Set new picture size - if it is smaller than the previous one, clear
1615 * around it. Since picture are centered, only their size is tested.
1617 if( (p_buffer->i_pic_width > i_pic_width) || (p_buffer->i_pic_height > i_pic_height) )
1619 i_old_pic_y = p_buffer->i_pic_y;
1620 i_old_pic_height = p_buffer->i_pic_height;
1621 p_buffer->i_pic_x = i_pic_x;
1622 p_buffer->i_pic_y = i_pic_y;
1623 p_buffer->i_pic_width = i_pic_width;
1624 p_buffer->i_pic_height = i_pic_height;
1625 SetBufferArea( p_vout, 0, i_old_pic_y, p_vout->i_width, i_old_pic_height );
1629 p_buffer->i_pic_x = i_pic_x;
1630 p_buffer->i_pic_y = i_pic_y;
1631 p_buffer->i_pic_width = i_pic_width;
1632 p_buffer->i_pic_height = i_pic_height;
1638 for( i_area = 0; i_area < p_buffer->i_areas; i_area++ )
1641 intf_DbgMsg("clearing picture %p area in buffer %d: %d-%d", p_pic,
1642 p_vout->i_buffer_index, p_buffer->pi_area_begin[i_area], p_buffer->pi_area_end[i_area] );
1644 i_data_size = (p_buffer->pi_area_end[i_area] - p_buffer->pi_area_begin[i_area] + 1) * p_vout->i_bytes_per_line;
1645 p_data = (u64*) (p_buffer->p_data + p_vout->i_bytes_per_line * p_buffer->pi_area_begin[i_area]);
1647 for( i_data_index = i_data_size / 256; i_data_index-- ; )
1649 /* Clear 256 bytes block */
1650 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1651 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1652 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1653 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1654 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1655 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1656 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1657 *p_data++ = 0; *p_data++ = 0; *p_data++ = 0; *p_data++ = 0;
1659 for( i_data_index = (i_data_size % 256) / 16; i_data_index--; )
1661 /* Clear remaining 16 bytes blocks */
1662 *p_data++ = 0; *p_data++ = 0;
1664 p_data8 = (byte_t *)p_data;
1665 for( i_data_index = i_data_size % 16; i_data_index--; )
1667 /* Clear remaining bytes */
1675 p_buffer->i_areas = 0;
1678 /*****************************************************************************
1679 * RenderPicture: render a picture
1680 *****************************************************************************
1681 * This function converts a picture from a video heap to a pixel-encoded image
1682 * and copies it to the current rendering buffer. No lock is required, since
1683 * the * rendered picture has been determined as existant, and will only be
1684 * destroyed by the vout thread later.
1685 *****************************************************************************/
1686 static void RenderPicture( vout_thread_t *p_vout, picture_t *p_pic )
1689 char psz_date[MSTRTIME_MAX_SIZE]; /* picture date */
1690 mtime_t render_time; /* picture rendering time */
1692 vout_buffer_t * p_buffer; /* rendering buffer */
1693 byte_t * p_pic_data; /* convertion destination */
1695 /* Get and set rendering information */
1696 p_buffer = &p_vout->p_buffer[ p_vout->i_buffer_index ];
1697 p_pic_data = p_buffer->p_data +
1698 p_buffer->i_pic_x * p_vout->i_bytes_per_pixel +
1699 p_buffer->i_pic_y * p_vout->i_bytes_per_line;
1701 render_time = mdate();
1707 * Choose appropriate rendering function and render picture
1709 switch( p_pic->i_type )
1711 case YUV_420_PICTURE:
1712 p_vout->yuv.pf_yuv420( p_vout, p_pic_data,
1713 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1714 p_pic->i_width, p_pic->i_height,
1715 p_buffer->i_pic_width, p_buffer->i_pic_height,
1716 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1717 p_pic->i_matrix_coefficients );
1719 case YUV_422_PICTURE:
1720 p_vout->yuv.pf_yuv422( p_vout, p_pic_data,
1721 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1722 p_pic->i_width, p_pic->i_height,
1723 p_buffer->i_pic_width, p_buffer->i_pic_height,
1724 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1725 p_pic->i_matrix_coefficients );
1727 case YUV_444_PICTURE:
1728 p_vout->yuv.pf_yuv444( p_vout, p_pic_data,
1729 p_pic->p_y, p_pic->p_u, p_pic->p_v,
1730 p_pic->i_width, p_pic->i_height,
1731 p_buffer->i_pic_width, p_buffer->i_pic_height,
1732 p_vout->i_bytes_per_line / p_vout->i_bytes_per_pixel,
1733 p_pic->i_matrix_coefficients );
1737 intf_ErrMsg("error: unknown picture type %d", p_pic->i_type );
1743 /* Print picture date and rendering time */
1744 intf_DbgMsg("picture %p rendered in buffer %d (%ld us), display date: %s", p_pic,
1745 p_vout->i_buffer_index, (long) (mdate() - render_time),
1746 mstrtime( psz_date, p_pic->date ));
1750 /*****************************************************************************
1751 * RenderPictureInfo: print additionnal information on a picture
1752 *****************************************************************************
1753 * This function will print information such as fps and other picture
1754 * dependant information.
1755 *****************************************************************************/
1756 static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
1758 char psz_buffer[256]; /* string buffer */
1761 * Print FPS rate in upper right corner
1763 if( p_vout->c_fps_samples > VOUT_FPS_SAMPLES )
1765 long i_fps = VOUT_FPS_SAMPLES * 1000000 * 10 /
1766 ( p_vout->p_fps_sample[ (p_vout->c_fps_samples - 1)
1767 % VOUT_FPS_SAMPLES ] -
1768 p_vout->p_fps_sample[ p_vout->c_fps_samples
1769 % VOUT_FPS_SAMPLES ] );
1770 sprintf( psz_buffer, "%li.%i fps", i_fps / 10, (int)i_fps % 10 );
1771 Print( p_vout, 0, 0, RIGHT_RALIGN, TOP_RALIGN, psz_buffer );
1775 * Print frames count and loop time in upper left corner
1777 sprintf( psz_buffer, "%ld frames, render: %ldus",
1778 (long) p_vout->c_fps_samples, (long) p_vout->render_time );
1779 Print( p_vout, 0, 0, LEFT_RALIGN, TOP_RALIGN, psz_buffer );
1783 * Print picture information in lower right corner
1785 sprintf( psz_buffer, "%s picture %dx%d (%dx%d%+d%+d %s) -> %dx%d+%d+%d",
1786 (p_pic->i_type == YUV_420_PICTURE) ? "4:2:0" :
1787 ((p_pic->i_type == YUV_422_PICTURE) ? "4:2:2" :
1788 ((p_pic->i_type == YUV_444_PICTURE) ? "4:4:4" : "ukn-type")),
1789 p_pic->i_width, p_pic->i_height,
1790 p_pic->i_display_width, p_pic->i_display_height,
1791 p_pic->i_display_horizontal_offset, p_pic->i_display_vertical_offset,
1792 (p_pic->i_aspect_ratio == AR_SQUARE_PICTURE) ? "sq" :
1793 ((p_pic->i_aspect_ratio == AR_3_4_PICTURE) ? "4:3" :
1794 ((p_pic->i_aspect_ratio == AR_16_9_PICTURE) ? "16:9" :
1795 ((p_pic->i_aspect_ratio == AR_221_1_PICTURE) ? "2.21:1" : "ukn-ar" ))),
1796 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_width,
1797 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height,
1798 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_x,
1799 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y );
1800 Print( p_vout, 0, 0, RIGHT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1804 /*****************************************************************************
1805 * RenderSplash: render splash picture
1806 *****************************************************************************
1807 * This function will print something on the screen. It will return 0 if
1808 * nothing has been rendered, or 1 if something has been changed on the screen.
1809 * Note that if you absolutely want something to be printed, you will have
1810 * to force it by setting the last idle date to 0.
1811 * Unlike other rendering functions, this one calls the SetBufferPicture
1812 * function when needed.
1813 *****************************************************************************/
1814 int RenderSplash( vout_thread_t *p_vout )
1816 int i_x = 0, i_y = 0; /* text position */
1817 int i_width, i_height; /* text size */
1818 char *psz_text = "VideoLAN Client (" VERSION ")"; /* text to display */
1820 memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1821 p_vout->i_bytes_per_line * p_vout->i_height, 12);
1823 // SetBufferPicture( p_vout, NULL );
1824 vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1825 &i_width, &i_height );
1826 if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
1828 vout_Print( p_vout->p_large_font,
1829 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1830 i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
1831 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1832 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1833 WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
1834 SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
1840 /*****************************************************************************
1841 * RenderIdle: render idle picture
1842 *****************************************************************************
1843 * This function will print something on the screen. It will return 0 if
1844 * nothing has been rendered, or 1 if something has been changed on the screen.
1845 * Note that if you absolutely want something to be printed, you will have
1846 * to force it by setting the last idle date to 0.
1847 * Unlike other rendering functions, this one calls the SetBufferPicture
1848 * function when needed.
1849 *****************************************************************************/
1850 int RenderIdle( vout_thread_t *p_vout )
1853 int i_x = 0, i_y = 0; /* text position */
1854 int i_width, i_height; /* text size */
1855 int i_amount = 0; /* amount to draw */
1856 char *psz_text = "Waiting for stream"; /* text to display */
1857 char *psz_wtext = "[................]";
1859 mtime_t current_date; /* current date */
1862 memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
1863 p_vout->i_bytes_per_line * p_vout->i_height, 12);
1866 current_date = mdate();
1867 if( (current_date - p_vout->last_display_date) > VOUT_IDLE_DELAY
1868 // && (current_date - p_vout->last_idle_date) > VOUT_IDLE_DELAY
1871 /* FIXME: idle screen disabled */
1873 SetBufferPicture( p_vout, NULL );
1874 vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
1875 &i_width, &i_height );
1876 if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
1878 i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);
1879 vout_Print( p_vout->p_large_font,
1880 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1881 i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
1882 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1883 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1884 WIDE_TEXT | OUTLINED_TEXT, psz_text, (i_amount / 3 ) %110);
1886 vout_Print( p_vout->p_large_font,
1887 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1888 i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
1889 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1890 p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
1891 WIDE_TEXT | OUTLINED_TEXT, psz_wtext, (i_amount/5)%110 );
1894 SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
1902 /*****************************************************************************
1903 * RenderInfo: render additionnal information
1904 *****************************************************************************
1905 * This function renders information which do not depend on the current
1907 *****************************************************************************/
1908 static void RenderInfo( vout_thread_t *p_vout )
1911 char psz_buffer[256]; /* string buffer */
1912 int i_ready_pic = 0; /* ready pictures */
1913 int i_reserved_pic = 0; /* reserved pictures */
1914 int i_picture; /* picture index */
1919 * Print thread state in lower left corner
1921 for( i_picture = 0; i_picture < VOUT_MAX_PICTURES; i_picture++ )
1923 switch( p_vout->p_picture[i_picture].i_status )
1925 case RESERVED_PICTURE:
1926 case RESERVED_DATED_PICTURE:
1927 case RESERVED_DISP_PICTURE:
1935 sprintf( psz_buffer, "pic: %d (%d/%d)/%d",
1936 p_vout->i_pictures, i_reserved_pic, i_ready_pic, VOUT_MAX_PICTURES );
1937 Print( p_vout, 0, 0, LEFT_RALIGN, BOTTOM_RALIGN, psz_buffer );
1941 /*****************************************************************************
1942 * RenderSubPicture: render a subpicture
1943 *****************************************************************************
1944 * This function renders a sub picture unit.
1945 *****************************************************************************/
1946 static void RenderSubPicture( vout_thread_t *p_vout, subpicture_t *p_subpic )
1948 p_vout_font_t p_font; /* text font */
1949 int i_width, i_height; /* subpicture dimensions */
1951 while( p_subpic != NULL )
1953 switch( p_subpic->i_type )
1955 case DVD_SUBPICTURE: /* DVD subpicture unit */
1956 /* test if the picture really has to be displayed */
1957 if( mdate() < p_subpic->begin_date )
1959 /* not yet, see you later */
1962 if( mdate() > p_subpic->end_date )
1964 /* too late, destroying the subpic */
1965 vout_DestroySubPicture( p_vout, p_subpic );
1968 vout_RenderSPU( &p_vout->p_buffer[ p_vout->i_buffer_index ],
1969 p_subpic, p_vout->i_bytes_per_pixel,
1970 p_vout->i_bytes_per_line );
1972 case TEXT_SUBPICTURE: /* single line text */
1973 /* Select default font if not specified */
1974 p_font = p_subpic->type.text.p_font;
1975 if( p_font == NULL )
1977 p_font = p_vout->p_default_font;
1980 /* Compute text size (width and height fields are ignored)
1982 vout_TextSize( p_font, p_subpic->type.text.i_style,
1983 p_subpic->p_data, &i_width, &i_height );
1984 if( !Align( p_vout, &p_subpic->i_x, &p_subpic->i_y,
1985 i_width, i_height, p_subpic->i_horizontal_align,
1986 p_subpic->i_vertical_align ) )
1989 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
1990 p_subpic->i_x * p_vout->i_bytes_per_pixel +
1991 p_subpic->i_y * p_vout->i_bytes_per_line,
1992 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
1993 p_subpic->type.text.i_char_color,
1994 p_subpic->type.text.i_border_color,
1995 p_subpic->type.text.i_bg_color,
1996 p_subpic->type.text.i_style, p_subpic->p_data, 100 );
1997 SetBufferArea( p_vout, p_subpic->i_x, p_subpic->i_y,
1998 i_width, i_height );
2004 intf_ErrMsg( "error: unknown subpicture %p type %d",
2005 p_subpic, p_subpic->i_type );
2009 p_subpic = p_subpic->p_next;
2013 /*****************************************************************************
2014 * RenderInterface: render the interface
2015 *****************************************************************************
2016 * This function renders the interface, if any.
2017 *****************************************************************************/
2018 static void RenderInterface( vout_thread_t *p_vout )
2020 int i_height, i_text_height; /* total and text height */
2021 int i_width_1, i_width_2; /* text width */
2022 int i_byte; /* byte index */
2023 const char *psz_text_1 = "[1-9] Channel [i]nfo [c]olor [g/G]amma";
2024 const char *psz_text_2 = "[+/-] Volume [m]ute [s]caling [Q]uit";
2027 vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_1, &i_width_1, &i_height );
2028 vout_TextSize( p_vout->p_large_font, OUTLINED_TEXT, psz_text_2, &i_width_2, &i_text_height );
2029 i_height += i_text_height;
2031 /* Render background */
2032 for( i_byte = (p_vout->i_height - i_height) * p_vout->i_bytes_per_line;
2033 i_byte < p_vout->i_height * p_vout->i_bytes_per_line;
2037 p_vout->p_buffer[ p_vout->i_buffer_index ].p_data[ i_byte ] = p_vout->i_blue_pixel;
2040 /* Render text, if not larger than screen */
2041 if( i_width_1 < p_vout->i_width )
2043 vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2044 (p_vout->i_height - i_height) * p_vout->i_bytes_per_line,
2045 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2046 p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2047 OUTLINED_TEXT, psz_text_1, 100 );
2049 if( i_width_2 < p_vout->i_width )
2051 vout_Print( p_vout->p_large_font, p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
2052 (p_vout->i_height - i_height + i_text_height) * p_vout->i_bytes_per_line,
2053 p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
2054 p_vout->i_white_pixel, p_vout->i_black_pixel, 0,
2055 OUTLINED_TEXT, psz_text_2, 100 );
2058 /* Activate modified area */
2059 SetBufferArea( p_vout, 0, p_vout->i_height - i_height, p_vout->i_width, i_height );
2062 /*****************************************************************************
2063 * Manage: manage thread
2064 *****************************************************************************
2065 * This function will handle changes in thread configuration.
2066 *****************************************************************************/
2067 static int Manage( vout_thread_t *p_vout )
2070 if( p_vout->i_changes )
2072 intf_DbgMsg("changes: 0x%x (no display: 0x%x)", p_vout->i_changes,
2073 0 /* p_vout->i_changes & VOUT_NODISPLAY_CHANGE */ );
2077 /* On gamma or grayscale change, rebuild tables */
2078 if( p_vout->i_changes & (VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2081 if( vout_ResetYUV( p_vout ) )
2083 intf_ErrMsg( "vout error: can't rebuild conversion tables" );
2088 /* Clear changes flags which does not need management or have been
2090 p_vout->i_changes &= ~(VOUT_GAMMA_CHANGE | VOUT_GRAYSCALE_CHANGE |
2091 VOUT_YUV_CHANGE | VOUT_INFO_CHANGE |
2092 VOUT_INTF_CHANGE | VOUT_SCALE_CHANGE |
2093 VOUT_CURSOR_CHANGE | VOUT_FULLSCREEN_CHANGE );
2095 /* Detect unauthorized changes */
2096 if( p_vout->i_changes )
2098 /* Some changes were not acknowledged by p_vout->pf_manage or this
2099 * function, it means they should not be authorized */
2100 intf_ErrMsg( "vout error: unauthorized changes in the vout thread" );
2107 /*****************************************************************************
2108 * Align: align a subpicture in the screen
2109 *****************************************************************************
2110 * This function is used for rendering text or subpictures. It returns non 0
2111 * it the final aera is not fully included in display area. Return coordinates
2113 *****************************************************************************/
2114 static int Align( vout_thread_t *p_vout, int *pi_x, int *pi_y,
2115 int i_width, int i_height, int i_h_align, int i_v_align )
2117 /* Align horizontally */
2121 *pi_x -= i_width / 2;
2124 *pi_x += (p_vout->i_width - i_width) / 2;
2130 *pi_x += p_vout->i_width - i_width;
2134 /* Align vertically */
2138 *pi_y -= i_height / 2;
2141 *pi_y += (p_vout->i_height - i_height) / 2;
2147 *pi_y += p_vout->i_height - i_height;
2149 case SUBTITLE_RALIGN:
2150 *pi_y += (p_vout->i_height + p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_y +
2151 p_vout->p_buffer[ p_vout->i_buffer_index ].i_pic_height - i_height) / 2;
2155 /* Return non 0 if clipping failed */
2156 return( (*pi_x < 0) || (*pi_y < 0) ||
2157 (*pi_x + i_width > p_vout->i_width) || (*pi_y + i_height > p_vout->i_height) );
2160 /*****************************************************************************
2161 * SetPalette: sets an 8 bpp palette
2162 *****************************************************************************
2163 * This function is just a prototype that does nothing. Architectures that
2164 * support palette allocation should override it.
2165 *****************************************************************************/
2166 static void SetPalette ( p_vout_thread_t p_vout, u16 *red,
2167 u16 *green, u16 *blue, u16 *transp )
2169 intf_ErrMsg( "vout error: method does not support palette changing" );