1 // Corresponds to struct Client.
3 optional int32 sock = 1;
4 optional int32 state = 2;
5 optional bytes request = 3;
6 optional string stream_id = 4;
7 optional bytes header_or_error = 5;
8 optional int64 header_or_error_bytes_sent = 6;
9 optional int64 bytes_sent = 7;
12 // Corresponds to struct Stream.
14 optional bytes header = 1;
15 optional bytes data = 2;
16 optional int64 data_size = 3;
17 optional string stream_id = 4;
20 message CubemapStateProto {
21 repeated ClientProto clients = 1;
22 repeated StreamProto streams = 2;
23 optional int32 server_sock = 3;
24 optional int32 port = 4;