1 #define GL_GLEXT_PROTOTYPES
3 #include "video_widget.h"
15 #include <libavcodec/avcodec.h>
16 #include <libavformat/avformat.h>
17 #include <libavutil/avutil.h>
18 #include <libavutil/error.h>
19 #include <libavutil/frame.h>
20 #include <libavutil/imgutils.h>
21 #include <libavutil/mem.h>
22 #include <libavutil/pixfmt.h>
23 #include <libavutil/opt.h>
24 #include <libswscale/swscale.h>
31 #include <unordered_set>
33 #include <QOpenGLFunctions>
34 #include <QWheelEvent>
37 using namespace std::chrono;
41 bool is_full_range(const AVPixFmtDescriptor *desc)
43 // This is horrible, but there's no better way that I know of.
44 return (strchr(desc->name, 'j') != nullptr);
47 AVPixelFormat decide_dst_format(AVPixelFormat src_format)
49 // If this is a non-Y'CbCr format, just convert to 4:4:4 Y'CbCr
50 // and be done with it. It's too strange to spend a lot of time on.
51 // (Let's hope there's no alpha.)
52 const AVPixFmtDescriptor *src_desc = av_pix_fmt_desc_get(src_format);
53 if (src_desc == nullptr ||
54 src_desc->nb_components != 3 ||
55 (src_desc->flags & AV_PIX_FMT_FLAG_RGB)) {
56 return AV_PIX_FMT_YUV444P;
59 // The best for us would be Cb and Cr together if possible,
60 // but FFmpeg doesn't support that except in the special case of
61 // NV12, so we need to go to planar even for the case of NV12.
62 // Thus, look for the closest (but no worse) 8-bit planar Y'CbCr format
63 // that matches in color range. (This will also include the case of
64 // the source format already being acceptable.)
65 bool src_full_range = is_full_range(src_desc);
66 const char *best_format = "yuv444p";
67 unsigned best_score = numeric_limits<unsigned>::max();
68 for (const AVPixFmtDescriptor *desc = av_pix_fmt_desc_next(nullptr);
70 desc = av_pix_fmt_desc_next(desc)) {
71 // Find planar Y'CbCr formats only.
72 if (desc->nb_components != 3) continue;
73 if (desc->flags & AV_PIX_FMT_FLAG_RGB) continue;
74 if (!(desc->flags & AV_PIX_FMT_FLAG_PLANAR)) continue;
75 if (desc->comp[0].plane != 0 ||
76 desc->comp[1].plane != 1 ||
77 desc->comp[2].plane != 2) continue;
79 // 8-bit formats only.
80 if (desc->flags & AV_PIX_FMT_FLAG_BE) continue;
81 if (desc->comp[0].depth != 8) continue;
83 // Same or better chroma resolution only.
84 int chroma_w_diff = src_desc->log2_chroma_w - desc->log2_chroma_w;
85 int chroma_h_diff = src_desc->log2_chroma_h - desc->log2_chroma_h;
86 if (chroma_w_diff < 0 || chroma_h_diff < 0)
89 // Matching full/limited range only.
90 if (is_full_range(desc) != src_full_range)
93 // Pick something with as little excess chroma resolution as possible.
94 unsigned score = (1 << (chroma_w_diff)) << chroma_h_diff;
95 if (score < best_score) {
97 best_format = desc->name;
100 return av_get_pix_fmt(best_format);
105 bool VideoWidget::process_queued_commands(AVFormatContext *format_ctx, AVCodecContext *video_codec_ctx, int video_stream_index, bool *seeked)
107 // Process any queued commands from other threads.
108 vector<QueuedCommand> commands;
110 lock_guard<mutex> lock(queue_mu);
111 swap(commands, command_queue);
114 for (const QueuedCommand &cmd : commands) {
115 switch (cmd.command) {
116 case QueuedCommand::PAUSE:
119 case QueuedCommand::RESUME:
121 pts_origin = last_pts;
122 start = next_frame_start = steady_clock::now();
124 case QueuedCommand::SEEK:
125 case QueuedCommand::SEEK_ABSOLUTE:
131 // Combine all seeks into one big one. (There are edge cases where this is probably
132 // subtly wrong, but we'll live with it.)
133 int64_t base_pts = last_pts;
134 int64_t relative_seek_ms = 0;
135 int64_t relative_seek_frames = 0;
136 for (const QueuedCommand &cmd : commands) {
137 if (cmd.command == QueuedCommand::SEEK) {
138 relative_seek_ms += cmd.relative_seek_ms;
139 relative_seek_frames += cmd.relative_seek_frames;
140 } else if (cmd.command == QueuedCommand::SEEK_ABSOLUTE) {
141 base_pts = cmd.seek_ms;
142 relative_seek_ms = 0;
143 relative_seek_frames = 0;
146 int64_t relative_seek_pts = av_rescale_q(relative_seek_ms, AVRational{ 1, 1000 }, video_timebase);
147 if (relative_seek_ms != 0 && relative_seek_pts == 0) {
148 // Just to be sure rounding errors don't move us into nothingness.
149 relative_seek_pts = (relative_seek_ms > 0) ? 1 : -1;
151 int64_t goal_pts = base_pts + relative_seek_pts;
152 if (goal_pts != last_pts || relative_seek_frames < 0) {
153 avcodec_flush_buffers(video_codec_ctx);
154 queued_frames.clear();
156 // Seek to the last keyframe before this point.
157 int64_t seek_pts = goal_pts;
158 if (relative_seek_frames < 0) {
159 // If we're frame-skipping backwards, add 100 ms of slop for each frame
160 // so we're fairly certain we are able to see the ones we want.
161 seek_pts -= av_rescale_q(-relative_seek_frames, AVRational{ 1, 10 }, video_timebase);
163 av_seek_frame(format_ctx, video_stream_index, seek_pts, AVSEEK_FLAG_BACKWARD);
165 // Decode frames until EOF, or until we see something past our seek point.
166 std::deque<AVFrameWithDeleter> queue;
169 AVFrameWithDeleter frame = decode_frame(format_ctx, video_codec_ctx,
170 pathname, video_stream_index, &error);
171 if (frame == nullptr || error) {
175 int64_t frame_pts = frame->pts;
176 if (relative_seek_frames < 0) {
177 // Buffer this frame; don't display it unless we know it's the Nth-latest.
178 queue.push_back(std::move(frame));
179 if (queue.size() > uint64_t(-relative_seek_frames) + 1) {
183 if (frame_pts >= goal_pts) {
184 if (relative_seek_frames > 0) {
185 --relative_seek_frames;
187 if (relative_seek_frames < 0) {
188 // Hope we have the right amount.
189 // The rest will remain in the queue for when we play forward again.
190 frame = std::move(queue.front());
192 queued_frames = std::move(queue);
194 current_frame.reset(new Frame(make_video_frame(frame.get())));
196 store_pts(frame->pts);
202 // NOTE: We keep pause status as-is.
204 pts_origin = last_pts;
205 start = next_frame_start = last_frame = steady_clock::now();
209 } else if (relative_seek_frames > 0) {
210 // The base PTS is fine, we only need to skip a few frames forwards.
211 while (relative_seek_frames > 1) {
212 // Eat a frame (ignore errors).
214 decode_frame(format_ctx, video_codec_ctx, pathname, video_stream_index, &error);
215 --relative_seek_frames;
218 // Display the last one.
220 AVFrameWithDeleter frame = decode_frame(format_ctx, video_codec_ctx,
221 pathname, video_stream_index, &error);
222 if (frame == nullptr || error) {
225 current_frame.reset(new Frame(make_video_frame(frame.get())));
227 store_pts(frame->pts);
232 VideoWidget::VideoWidget(QWidget *parent)
233 : QOpenGLWidget(parent) {}
235 GLuint compile_shader(const string &shader_src, GLenum type)
237 GLuint obj = glCreateShader(type);
238 const GLchar* source[] = { shader_src.data() };
239 const GLint length[] = { (GLint)shader_src.size() };
240 glShaderSource(obj, 1, source, length);
241 glCompileShader(obj);
243 GLchar info_log[4096];
244 GLsizei log_length = sizeof(info_log) - 1;
245 glGetShaderInfoLog(obj, log_length, &log_length, info_log);
246 info_log[log_length] = 0;
247 if (strlen(info_log) > 0) {
248 fprintf(stderr, "Shader compile log: %s\n", info_log);
252 glGetShaderiv(obj, GL_COMPILE_STATUS, &status);
253 if (status == GL_FALSE) {
254 // Add some line numbers to easier identify compile errors.
255 string src_with_lines = "/* 1 */ ";
257 for (char ch : shader_src) {
258 src_with_lines.push_back(ch);
261 snprintf(buf, sizeof(buf), "/* %3zu */ ", ++lineno);
262 src_with_lines += buf;
266 fprintf(stderr, "Failed to compile shader:\n%s\n", src_with_lines.c_str());
273 void VideoWidget::initializeGL()
276 glDisable(GL_DEPTH_TEST);
277 glDepthMask(GL_FALSE);
278 glCreateTextures(GL_TEXTURE_2D, 3, tex);
280 ycbcr_vertex_shader = compile_shader(R"(
283 layout(location = 0) in vec2 position;
284 layout(location = 1) in vec2 texcoord;
289 // The result of glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0) is:
291 // 2.000 0.000 0.000 -1.000
292 // 0.000 2.000 0.000 -1.000
293 // 0.000 0.000 -2.000 -1.000
294 // 0.000 0.000 0.000 1.000
295 gl_Position = vec4(2.0 * position.x - 1.0, 2.0 * position.y - 1.0, -1.0, 1.0);
299 )", GL_VERTEX_SHADER);
300 ycbcr_fragment_shader = compile_shader(R"(
303 layout(location = 0) uniform sampler2D tex_y;
304 layout(location = 1) uniform sampler2D tex_cb;
305 layout(location = 2) uniform sampler2D tex_cr;
306 layout(location = 3) uniform vec2 cbcr_offset;
311 // Computed statically by Movit, for limited-range BT.709.
312 // (We don't check whether the input could be BT.601 or BT.2020 currently, or full-range)
313 const mat3 inv_ycbcr_matrix = mat3(
314 1.16438f, 1.16438f, 1.16438f,
315 0.0f, -0.21325f, 2.11240f,
316 1.79274f, -0.53291f, 0.0f
321 if (tc.x < 0.0 || tc.x > 1.0 || tc.y < 0.0 || tc.y > 1.0) {
322 FragColor.rgba = vec4(0.0f, 0.0f, 0.0f, 1.0f);
327 ycbcr.r = texture(tex_y, tc).r;
328 ycbcr.g = texture(tex_cb, tc + cbcr_offset).r;
329 ycbcr.b = texture(tex_cr, tc + cbcr_offset).r;
330 ycbcr -= vec3(16.0f / 255.0f, 128.0f / 255.0f, 128.0f / 255.0f);
331 FragColor.rgb = inv_ycbcr_matrix * ycbcr;
334 )", GL_FRAGMENT_SHADER);
335 ycbcr_program = glCreateProgram();
336 glAttachShader(ycbcr_program, ycbcr_vertex_shader);
337 glAttachShader(ycbcr_program, ycbcr_fragment_shader);
338 glLinkProgram(ycbcr_program);
341 glGetProgramiv(ycbcr_program, GL_LINK_STATUS, &success);
342 if (success == GL_FALSE) {
343 GLchar error_log[1024] = {0};
344 glGetProgramInfoLog(ycbcr_program, 1024, nullptr, error_log);
345 fprintf(stderr, "Error linking program: %s\n", error_log);
349 glCreateSamplers(1, &bilinear_sampler);
350 glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
351 glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
352 glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
353 glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
356 void VideoWidget::resizeGL(int w, int h)
358 glViewport(0, 0, w, h);
359 display_aspect = double(w) / h;
362 int num_levels(GLuint width, GLuint height)
365 while (width > 1 || height > 1) {
366 width = max(width / 2, 1u);
367 height = max(height / 2, 1u);
373 void VideoWidget::paintGL()
375 std::shared_ptr<Frame> frame = current_frame;
376 if (frame == nullptr) {
377 glClear(GL_COLOR_BUFFER_BIT);
381 glUseProgram(ycbcr_program);
382 if (frame->width != last_width || frame->height != last_height) {
383 glTextureStorage2D(tex[0], num_levels(frame->width, frame->height), GL_R8, frame->width, frame->height);
385 if (frame->chroma_width != last_chroma_width || frame->chroma_height != last_chroma_height) {
386 for (GLuint num : { tex[1], tex[2] }) {
387 glTextureStorage2D(num, num_levels(frame->chroma_width, frame->chroma_height), GL_R8, frame->chroma_width, frame->chroma_height);
391 glTextureSubImage2D(tex[0], 0, 0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get());
392 glGenerateTextureMipmap(tex[0]);
394 glTextureSubImage2D(tex[1], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height);
395 glGenerateTextureMipmap(tex[1]);
397 glTextureSubImage2D(tex[2], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height + frame->chroma_width * frame->chroma_height);
398 glGenerateTextureMipmap(tex[2]);
400 glBindTextureUnit(0, tex[0]);
401 glBindTextureUnit(1, tex[1]);
402 glBindTextureUnit(2, tex[2]);
403 glBindSampler(0, bilinear_sampler);
404 glBindSampler(1, bilinear_sampler);
405 glBindSampler(2, bilinear_sampler);
406 glProgramUniform1i(ycbcr_program, 0, 0);
407 glProgramUniform1i(ycbcr_program, 1, 1);
408 glProgramUniform1i(ycbcr_program, 2, 2);
409 glProgramUniform2f(ycbcr_program, 3, cbcr_offset[0], -cbcr_offset[1]);
416 double video_aspect = double(frame->width) / frame->height;
417 if (display_aspect > video_aspect) {
418 double extra_width = frame->height * display_aspect - frame->width;
419 tx1 = -0.5 * extra_width / frame->width;
420 tx2 = 1.0 + 0.5 * extra_width / frame->width;
421 } else if (display_aspect < video_aspect) {
422 double extra_height = frame->width / display_aspect - frame->height;
423 ty1 = -0.5 * extra_height / frame->height;
424 ty2 = 1.0 + 0.5 * extra_height / frame->height;
430 glVertexAttrib2f(1, tx1, ty1);
431 glVertex2f(zoom_matrix[2 * 3 + 0], zoom_matrix[2 * 3 + 1]);
434 glVertexAttrib2f(1, tx1, ty2);
435 glVertex2f(zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0], zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
438 glVertexAttrib2f(1, tx2, ty2);
439 glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0],
440 zoom_matrix[1 * 3 + 0] + zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
443 glVertexAttrib2f(1, tx2, ty1);
444 glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[2 * 3 + 0],
445 zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 1]);
450 void matmul3x3(const double a[9], const double b[9], double res[9])
452 for (int i = 0; i < 3; ++i) {
453 for (int j = 0; j < 3; ++j) {
455 for (int k = 0; k < 3; ++k) {
456 sum += a[i * 3 + k] * b[k * 3 + j];
458 res[i * 3 + j] = sum;
463 void VideoWidget::wheelEvent(QWheelEvent *event)
465 int delta = event->angleDelta().y();
469 double x = event->position().x() / width();
470 double y = 1.0 - event->position().y() / height();
471 double zoom = delta > 0 ? pow(1.005, delta) : pow(1/1.005, -delta);
473 const double inv_translation_matrix[9] = {
478 const double scale_matrix[9] = {
483 const double translation_matrix[9] = {
488 double tmp1[9], tmp2[9];
489 matmul3x3(zoom_matrix, inv_translation_matrix, tmp1);
490 matmul3x3(tmp1, scale_matrix, tmp2);
491 matmul3x3(tmp2, translation_matrix, zoom_matrix);
496 // Normalize the matrix so that we never get skew or similar,
497 // and also never can zoom or pan too far out.
498 void VideoWidget::fixup_zoom_matrix()
500 // Correct for any numerical errors (we know the matrix must be orthogonal
501 // and have zero rotation).
502 zoom_matrix[4] = zoom_matrix[0];
503 zoom_matrix[1] = zoom_matrix[2] = zoom_matrix[3] = zoom_matrix[5] = 0.0;
504 zoom_matrix[8] = 1.0;
506 // We can't zoom further out than 1:1. (Perhaps it would be nice to
507 // reuse the last zoom-in point to do this, but the center will have to do
509 if (zoom_matrix[0] < 1.0) {
510 const double zoom = 1.0 / zoom_matrix[0];
511 const double inv_translation_matrix[9] = {
516 const double scale_matrix[9] = {
521 const double translation_matrix[9] = {
526 double tmp1[9], tmp2[9];
527 matmul3x3(zoom_matrix, inv_translation_matrix, tmp1);
528 matmul3x3(tmp1, scale_matrix, tmp2);
529 matmul3x3(tmp2, translation_matrix, zoom_matrix);
532 // Looking at the points we'll draw with glVertex2f(), make sure none of them are
533 // inside the square (which would generally mean we've panned ourselves out-of-bounds).
534 // We simply adjust the translation, which is possible because we fixed scaling above.
535 zoom_matrix[6] = min(zoom_matrix[6], 0.0); // Left side (x=0).
536 zoom_matrix[7] = min(zoom_matrix[7], 0.0); // Bottom side (y=0).
537 zoom_matrix[6] = std::max(zoom_matrix[6], 1.0 - zoom_matrix[0]); // Right side (x=1).
538 zoom_matrix[7] = std::max(zoom_matrix[7], 1.0 - zoom_matrix[4]); // Top side (y=1).
541 void VideoWidget::open(const string &filename)
549 void VideoWidget::play()
552 std::lock_guard<std::mutex> lock(queue_mu);
553 command_queue.push_back(QueuedCommand { QueuedCommand::RESUME });
554 producer_thread_should_quit.wakeup();
558 producer_thread_should_quit.unquit();
559 producer_thread = std::thread(&VideoWidget::producer_thread_func, this);
562 void VideoWidget::pause()
567 std::lock_guard<std::mutex> lock(queue_mu);
568 command_queue.push_back(QueuedCommand { QueuedCommand::PAUSE });
569 producer_thread_should_quit.wakeup();
572 void VideoWidget::seek(int64_t relative_seek_ms)
577 std::lock_guard<std::mutex> lock(queue_mu);
578 command_queue.push_back(QueuedCommand { QueuedCommand::SEEK, relative_seek_ms, 0, 0 });
579 producer_thread_should_quit.wakeup();
582 void VideoWidget::seek_frames(int64_t relative_seek_frames)
587 std::lock_guard<std::mutex> lock(queue_mu);
588 command_queue.push_back(QueuedCommand { QueuedCommand::SEEK, 0, relative_seek_frames, 0 });
589 producer_thread_should_quit.wakeup();
592 void VideoWidget::seek_absolute(int64_t position_ms)
597 std::lock_guard<std::mutex> lock(queue_mu);
598 command_queue.push_back(QueuedCommand { QueuedCommand::SEEK_ABSOLUTE, 0, 0, position_ms });
599 producer_thread_should_quit.wakeup();
602 void VideoWidget::stop()
608 producer_thread_should_quit.quit();
609 producer_thread.join();
612 void VideoWidget::producer_thread_func()
614 if (!producer_thread_should_quit.should_quit()) {
615 if (!play_video(pathname)) {
616 // TODO: Send the error back to the UI somehow.
621 void VideoWidget::internal_rewind()
623 pts_origin = last_pts = 0;
625 start = next_frame_start = steady_clock::now();
628 template<AVHWDeviceType type>
629 AVPixelFormat get_hw_format(AVCodecContext *ctx, const AVPixelFormat *fmt)
631 bool found_config_of_right_type = false;
632 for (int i = 0;; ++i) { // Termination condition inside loop.
633 const AVCodecHWConfig *config = avcodec_get_hw_config(ctx->codec, i);
634 if (config == nullptr) { // End of list.
637 if (!(config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) ||
638 config->device_type != type) {
639 // Not interesting for us.
643 // We have a config of the right type, but does it actually support
644 // the pixel format we want? (Seemingly, FFmpeg's way of signaling errors
645 // is to just replace the pixel format with a software-decoded one,
647 found_config_of_right_type = true;
648 for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
649 if (config->pix_fmt == *fmt_ptr) {
650 fprintf(stderr, "Initialized '%s' hardware decoding for codec '%s'.\n",
651 av_hwdevice_get_type_name(type), ctx->codec->name);
652 if (ctx->profile == FF_PROFILE_H264_BASELINE) {
653 fprintf(stderr, "WARNING: Stream claims to be H.264 Baseline, which is generally poorly supported in hardware decoders.\n");
654 fprintf(stderr, " Consider encoding it as Constrained Baseline, Main or High instead.\n");
655 fprintf(stderr, " Decoding might fail and fall back to software.\n");
657 return config->pix_fmt;
660 fprintf(stderr, "Decoder '%s' supports only these pixel formats:", ctx->codec->name);
661 unordered_set<AVPixelFormat> seen;
662 for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
663 if (!seen.count(*fmt_ptr)) {
664 fprintf(stderr, " %s", av_get_pix_fmt_name(*fmt_ptr));
665 seen.insert(*fmt_ptr);
668 fprintf(stderr, " (wanted %s for hardware acceleration)\n", av_get_pix_fmt_name(config->pix_fmt));
672 if (!found_config_of_right_type) {
673 fprintf(stderr, "Decoder '%s' does not support device type '%s'.\n", ctx->codec->name, av_hwdevice_get_type_name(type));
676 // We found no VA-API formats, so take the first software format.
677 for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
678 if ((av_pix_fmt_desc_get(*fmt_ptr)->flags & AV_PIX_FMT_FLAG_HWACCEL) == 0) {
679 fprintf(stderr, "Falling back to software format %s.\n", av_get_pix_fmt_name(*fmt_ptr));
684 // Fallback: Just return anything. (Should never really happen.)
688 AVFrameWithDeleter VideoWidget::decode_frame(AVFormatContext *format_ctx, AVCodecContext *video_codec_ctx,
689 const std::string &pathname, int video_stream_index,
694 if (!queued_frames.empty()) {
695 AVFrameWithDeleter frame = std::move(queued_frames.front());
696 queued_frames.pop_front();
700 // Read packets until we have a frame or there are none left.
701 bool frame_finished = false;
702 AVFrameWithDeleter video_avframe = av_frame_alloc_unique();
706 unique_ptr<AVPacket, decltype(av_packet_unref)*> pkt_cleanup(
707 &pkt, av_packet_unref);
708 av_init_packet(&pkt);
711 if (av_read_frame(format_ctx, &pkt) == 0) {
712 if (pkt.stream_index == video_stream_index) {
713 if (avcodec_send_packet(video_codec_ctx, &pkt) < 0) {
714 fprintf(stderr, "%s: Cannot send packet to video codec.\n", pathname.c_str());
716 return AVFrameWithDeleter(nullptr);
720 eof = true; // Or error, but ignore that for the time being.
723 // Decode video, if we have a frame.
724 int err = avcodec_receive_frame(video_codec_ctx, video_avframe.get());
726 frame_finished = true;
728 } else if (err != AVERROR(EAGAIN)) {
729 fprintf(stderr, "%s: Cannot receive frame from video codec.\n", pathname.c_str());
731 return AVFrameWithDeleter(nullptr);
736 return video_avframe;
738 return AVFrameWithDeleter(nullptr);
741 int find_stream_index(AVFormatContext *ctx, AVMediaType media_type)
743 for (unsigned i = 0; i < ctx->nb_streams; ++i) {
744 if (ctx->streams[i]->codecpar->codec_type == media_type) {
751 steady_clock::time_point compute_frame_start(int64_t frame_pts, int64_t pts_origin, const AVRational &video_timebase, const steady_clock::time_point &origin, double rate)
753 const duration<double> pts((frame_pts - pts_origin) * double(video_timebase.num) / double(video_timebase.den));
754 return origin + duration_cast<steady_clock::duration>(pts / rate);
757 bool VideoWidget::play_video(const string &pathname)
759 queued_frames.clear();
760 AVFormatContextWithCloser format_ctx = avformat_open_input_unique(pathname.c_str(), /*fmt=*/nullptr,
761 /*options=*/nullptr);
762 if (format_ctx == nullptr) {
763 fprintf(stderr, "%s: Error opening file\n", pathname.c_str());
767 if (avformat_find_stream_info(format_ctx.get(), nullptr) < 0) {
768 fprintf(stderr, "%s: Error finding stream info\n", pathname.c_str());
772 int video_stream_index = find_stream_index(format_ctx.get(), AVMEDIA_TYPE_VIDEO);
773 if (video_stream_index == -1) {
774 fprintf(stderr, "%s: No video stream found\n", pathname.c_str());
778 // Open video decoder.
779 const AVCodecParameters *video_codecpar = format_ctx->streams[video_stream_index]->codecpar;
780 const AVCodec *video_codec = avcodec_find_decoder(video_codecpar->codec_id);
782 video_timebase = format_ctx->streams[video_stream_index]->time_base;
783 AVCodecContextWithDeleter video_codec_ctx = avcodec_alloc_context3_unique(nullptr);
784 if (avcodec_parameters_to_context(video_codec_ctx.get(), video_codecpar) < 0) {
785 fprintf(stderr, "%s: Cannot fill video codec parameters\n", pathname.c_str());
788 if (video_codec == nullptr) {
789 fprintf(stderr, "%s: Cannot find video decoder\n", pathname.c_str());
793 // Seemingly, it's not too easy to make something that just initializes
794 // “whatever goes”, so we don't get CUDA or VULKAN or whatever here
795 // without enumerating through several different types.
796 // VA-API and VDPAU will do for now. We prioritize VDPAU for the
797 // simple reason that there's a VA-API-via-VDPAU emulation for NVidia
798 // cards that seems to work, but just hangs when trying to transfer the frame.
800 // Note that we don't actually check codec support beforehand,
801 // so if you have a low-end VDPAU device but a high-end VA-API device,
802 // you lose out on the extra codec support from the latter.
803 AVBufferRef *hw_device_ctx = nullptr;
804 if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VDPAU, nullptr, nullptr, 0) >= 0) {
805 video_codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
806 video_codec_ctx->get_format = get_hw_format<AV_HWDEVICE_TYPE_VDPAU>;
807 } else if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, nullptr, nullptr, 0) >= 0) {
808 video_codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
809 video_codec_ctx->get_format = get_hw_format<AV_HWDEVICE_TYPE_VAAPI>;
811 fprintf(stderr, "Failed to initialize VA-API or VDPAU for FFmpeg acceleration. Decoding video in software.\n");
814 if (avcodec_open2(video_codec_ctx.get(), video_codec, nullptr) < 0) {
815 fprintf(stderr, "%s: Cannot open video decoder\n", pathname.c_str());
818 unique_ptr<AVCodecContext, decltype(avcodec_close)*> video_codec_ctx_cleanup(
819 video_codec_ctx.get(), avcodec_close);
824 int consecutive_errors = 0;
826 while (!producer_thread_should_quit.should_quit()) {
827 if (process_queued_commands(format_ctx.get(), video_codec_ctx.get(), video_stream_index, /*seeked=*/nullptr)) {
831 producer_thread_should_quit.sleep_for(hours(1));
836 AVFrameWithDeleter frame = decode_frame(format_ctx.get(), video_codec_ctx.get(),
837 pathname, video_stream_index, &error);
839 if (++consecutive_errors >= 100) {
840 fprintf(stderr, "More than 100 consecutive video frames, aborting playback.\n");
846 consecutive_errors = 0;
848 if (frame == nullptr) {
853 // Sleep until it's time to present this frame.
855 if (last_pts == 0 && pts_origin == 0) {
856 pts_origin = frame->pts;
858 steady_clock::time_point now = steady_clock::now();
859 next_frame_start = compute_frame_start(frame->pts, pts_origin, video_timebase, start, rate);
861 if (duration<double>(now - next_frame_start).count() >= 0.1) {
862 // If we don't have enough CPU to keep up, or if we have a live stream
863 // where the initial origin was somehow wrong, we could be behind indefinitely.
864 fprintf(stderr, "%s: Playback %.0f ms behind, resetting time scale\n",
866 1e3 * duration<double>(now - next_frame_start).count());
867 pts_origin = frame->pts;
868 start = next_frame_start = now;
870 bool finished_wakeup;
871 finished_wakeup = producer_thread_should_quit.sleep_until(next_frame_start);
872 if (finished_wakeup) {
873 current_frame.reset(new Frame(make_video_frame(frame.get())));
874 last_frame = steady_clock::now();
878 if (producer_thread_should_quit.should_quit()) break;
881 if (process_queued_commands(format_ctx.get(), video_codec_ctx.get(), video_stream_index, &seeked)) {
886 // Just paused, so present the frame immediately and then go into deep sleep.
887 current_frame.reset(new Frame(make_video_frame(frame.get())));
888 last_frame = steady_clock::now();
893 // If we just seeked, drop this frame on the floor and be done.
899 store_pts(frame->pts);
904 void VideoWidget::store_pts(int64_t pts)
907 last_position = lrint(pts * double(video_timebase.num) / double(video_timebase.den) * 1000);
908 emit position_changed(last_position);
911 // Taken from Movit (see the comment there for explanation)
912 float compute_chroma_offset(float pos, unsigned subsampling_factor, unsigned resolution)
914 float local_chroma_pos = (0.5 + pos * (subsampling_factor - 1)) / subsampling_factor;
915 if (fabs(local_chroma_pos - 0.5) < 1e-10) {
916 // x + (-0) can be optimized away freely, as opposed to x + 0.
919 return (0.5 - local_chroma_pos) / resolution;
923 VideoWidget::Frame VideoWidget::make_video_frame(const AVFrame *frame)
926 AVFrameWithDeleter sw_frame;
928 if (frame->format == AV_PIX_FMT_VAAPI ||
929 frame->format == AV_PIX_FMT_VDPAU) {
930 // Get the frame down to the CPU. (TODO: See if we can keep it
931 // on the GPU all the way, since it will be going up again later.
932 // However, this only works if the OpenGL GPU is the same one.)
933 sw_frame = av_frame_alloc_unique();
934 int err = av_hwframe_transfer_data(sw_frame.get(), frame, 0);
936 fprintf(stderr, "%s: Cannot transfer hardware video frame to software.\n", pathname.c_str());
938 sw_frame->pts = frame->pts;
939 sw_frame->pkt_duration = frame->pkt_duration;
940 frame = sw_frame.get();
944 if (sws_ctx == nullptr ||
945 sws_last_width != frame->width ||
946 sws_last_height != frame->height ||
947 sws_last_src_format != frame->format) {
948 sws_dst_format = decide_dst_format(AVPixelFormat(frame->format));
950 sws_getContext(frame->width, frame->height, AVPixelFormat(frame->format),
951 frame->width, frame->height, sws_dst_format,
952 SWS_BICUBIC, nullptr, nullptr, nullptr));
953 sws_last_width = frame->width;
954 sws_last_height = frame->height;
955 sws_last_src_format = frame->format;
957 if (sws_ctx == nullptr) {
958 fprintf(stderr, "Could not create scaler context\n");
962 uint8_t *pic_data[4] = { nullptr, nullptr, nullptr, nullptr };
963 int linesizes[4] = { 0, 0, 0, 0 };
964 const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(sws_dst_format);
966 video_frame.width = frame->width;
967 video_frame.height = frame->height;
968 video_frame.chroma_width = AV_CEIL_RSHIFT(int(frame->width), desc->log2_chroma_w);
969 video_frame.chroma_height = AV_CEIL_RSHIFT(int(frame->height), desc->log2_chroma_h);
971 // We always assume left chroma placement for now.
972 cbcr_offset[0] = compute_chroma_offset(0.0f, 1 << desc->log2_chroma_w, video_frame.chroma_width);
973 cbcr_offset[1] = compute_chroma_offset(0.5f, 1 << desc->log2_chroma_h, video_frame.chroma_height);
975 size_t len = frame->width * frame->height + 2 * video_frame.chroma_width * video_frame.chroma_height;
976 video_frame.data.reset(new uint8_t[len]);
978 pic_data[0] = video_frame.data.get();
979 linesizes[0] = frame->width;
981 pic_data[1] = pic_data[0] + frame->width * frame->height;
982 linesizes[1] = video_frame.chroma_width;
984 pic_data[2] = pic_data[1] + video_frame.chroma_width * video_frame.chroma_height;
985 linesizes[2] = video_frame.chroma_width;
987 sws_scale(sws_ctx.get(), frame->data, frame->linesize, 0, frame->height, pic_data, linesizes);