]> git.sesse.net Git - pkanalytics/blob - video_widget.cpp
Fix that hang time includes OOB pulls.
[pkanalytics] / video_widget.cpp
1 #define GL_GLEXT_PROTOTYPES
2
3 #include "video_widget.h"
4
5 #include <assert.h>
6 #include <pthread.h>
7 #include <stdint.h>
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <string.h>
11 #include <sys/stat.h>
12 #include <unistd.h>
13
14 extern "C" {
15 #include <libavcodec/avcodec.h>
16 #include <libavformat/avformat.h>
17 #include <libavutil/avutil.h>
18 #include <libavutil/error.h>
19 #include <libavutil/frame.h>
20 #include <libavutil/imgutils.h>
21 #include <libavutil/mem.h>
22 #include <libavutil/pixfmt.h>
23 #include <libavutil/opt.h>
24 #include <libswscale/swscale.h>
25 }
26
27 #include <chrono>
28 #include <cstdint>
29 #include <utility>
30 #include <vector>
31 #include <unordered_set>
32
33 #include <QOpenGLFunctions>
34 #include <QWheelEvent>
35 #include <QMouseEvent>
36
37 using namespace std;
38 using namespace std::chrono;
39
40 namespace {
41
42 bool is_full_range(const AVPixFmtDescriptor *desc)
43 {
44         // This is horrible, but there's no better way that I know of.
45         return (strchr(desc->name, 'j') != nullptr);
46 }
47
48 AVPixelFormat decide_dst_format(AVPixelFormat src_format)
49 {
50         // If this is a non-Y'CbCr format, just convert to 4:4:4 Y'CbCr
51         // and be done with it. It's too strange to spend a lot of time on.
52         // (Let's hope there's no alpha.)
53         const AVPixFmtDescriptor *src_desc = av_pix_fmt_desc_get(src_format);
54         if (src_desc == nullptr ||
55             src_desc->nb_components != 3 ||
56             (src_desc->flags & AV_PIX_FMT_FLAG_RGB)) {
57                 return AV_PIX_FMT_YUV444P;
58         }
59
60         // The best for us would be Cb and Cr together if possible,
61         // but FFmpeg doesn't support that except in the special case of
62         // NV12, so we need to go to planar even for the case of NV12.
63         // Thus, look for the closest (but no worse) 8-bit planar Y'CbCr format
64         // that matches in color range. (This will also include the case of
65         // the source format already being acceptable.)
66         bool src_full_range = is_full_range(src_desc);
67         const char *best_format = "yuv444p";
68         unsigned best_score = numeric_limits<unsigned>::max();
69         for (const AVPixFmtDescriptor *desc = av_pix_fmt_desc_next(nullptr);
70              desc;
71              desc = av_pix_fmt_desc_next(desc)) {
72                 // Find planar Y'CbCr formats only.
73                 if (desc->nb_components != 3) continue;
74                 if (desc->flags & AV_PIX_FMT_FLAG_RGB) continue;
75                 if (!(desc->flags & AV_PIX_FMT_FLAG_PLANAR)) continue;
76                 if (desc->comp[0].plane != 0 ||
77                     desc->comp[1].plane != 1 ||
78                     desc->comp[2].plane != 2) continue;
79
80                 // 8-bit formats only.
81                 if (desc->flags & AV_PIX_FMT_FLAG_BE) continue;
82                 if (desc->comp[0].depth != 8) continue;
83
84                 // Same or better chroma resolution only.
85                 int chroma_w_diff = src_desc->log2_chroma_w - desc->log2_chroma_w;
86                 int chroma_h_diff = src_desc->log2_chroma_h - desc->log2_chroma_h;
87                 if (chroma_w_diff < 0 || chroma_h_diff < 0)
88                         continue;
89
90                 // Matching full/limited range only.
91                 if (is_full_range(desc) != src_full_range)
92                         continue;
93
94                 // Pick something with as little excess chroma resolution as possible.
95                 unsigned score = (1 << (chroma_w_diff)) << chroma_h_diff;
96                 if (score < best_score) {
97                         best_score = score;
98                         best_format = desc->name;
99                 }
100         }
101         return av_get_pix_fmt(best_format);
102 }
103
104 }  // namespace
105
106 bool VideoWidget::process_queued_commands(AVFormatContext *format_ctx, AVCodecContext *video_codec_ctx, int video_stream_index, bool *seeked)
107 {
108         // Process any queued commands from other threads.
109         vector<QueuedCommand> commands;
110         {
111                 lock_guard<mutex> lock(queue_mu);
112                 swap(commands, command_queue);
113         }
114
115         for (const QueuedCommand &cmd : commands) {
116                 switch (cmd.command) {
117                 case QueuedCommand::PAUSE:
118                         paused = true;
119                         break;
120                 case QueuedCommand::RESUME:
121                         paused = false;
122                         pts_origin = last_pts;
123                         start = next_frame_start = steady_clock::now();
124                         break;
125                 case QueuedCommand::SEEK:
126                 case QueuedCommand::SEEK_ABSOLUTE:
127                         // Dealt with below.
128                         break;
129                 }
130         }
131
132         // Combine all seeks into one big one. (There are edge cases where this is probably
133         // subtly wrong, but we'll live with it.)
134         int64_t base_pts = last_pts;
135         int64_t relative_seek_ms = 0;
136         int64_t relative_seek_frames = 0;
137         for (const QueuedCommand &cmd : commands) {
138                 if (cmd.command == QueuedCommand::SEEK) {
139                         relative_seek_ms += cmd.relative_seek_ms;
140                         relative_seek_frames += cmd.relative_seek_frames;
141                 } else if (cmd.command == QueuedCommand::SEEK_ABSOLUTE) {
142                         base_pts = cmd.seek_ms;
143                         relative_seek_ms = 0;
144                         relative_seek_frames = 0;
145                 }
146         }
147         int64_t relative_seek_pts = av_rescale_q(relative_seek_ms, AVRational{ 1, 1000 }, video_timebase);
148         if (relative_seek_ms != 0 && relative_seek_pts == 0) {
149                 // Just to be sure rounding errors don't move us into nothingness.
150                 relative_seek_pts = (relative_seek_ms > 0) ? 1 : -1;
151         }
152         int64_t goal_pts = base_pts + relative_seek_pts;
153         if (goal_pts != last_pts || relative_seek_frames < 0) {
154                 avcodec_flush_buffers(video_codec_ctx);
155                 queued_frames.clear();
156
157                 // Seek to the last keyframe before this point.
158                 int64_t seek_pts = goal_pts;
159                 if (relative_seek_frames < 0) {
160                         // If we're frame-skipping backwards, add 100 ms of slop for each frame
161                         // so we're fairly certain we are able to see the ones we want.
162                         seek_pts -= av_rescale_q(-relative_seek_frames, AVRational{ 1, 10 }, video_timebase);
163                 }
164                 av_seek_frame(format_ctx, video_stream_index, seek_pts, AVSEEK_FLAG_BACKWARD);
165
166                 // Decode frames until EOF, or until we see something past our seek point.
167                 std::deque<AVFrameWithDeleter> queue;
168                 for ( ;; ) {
169                         bool error = false;
170                         AVFrameWithDeleter frame = decode_frame(format_ctx, video_codec_ctx,
171                                 pathname, video_stream_index, &error);
172                         if (frame == nullptr || error) {
173                                 break;
174                         }
175
176                         int64_t frame_pts = frame->pts;
177                         if (relative_seek_frames < 0) {
178                                 // Buffer this frame; don't display it unless we know it's the Nth-latest.
179                                 queue.push_back(std::move(frame));
180                                 if (queue.size() > uint64_t(-relative_seek_frames) + 1) {
181                                         queue.pop_front();
182                                 }
183                         }
184                         if (frame_pts >= goal_pts) {
185                                 if (relative_seek_frames > 0) {
186                                         --relative_seek_frames;
187                                 } else {
188                                         if (relative_seek_frames < 0) {
189                                                 // Hope we have the right amount.
190                                                 // The rest will remain in the queue for when we play forward again.
191                                                 frame = std::move(queue.front());
192                                                 queue.pop_front();
193                                                 queued_frames = std::move(queue);
194                                         }
195                                         current_frame.reset(new Frame(make_video_frame(frame.get())));
196                                         update();
197                                         store_pts(frame->pts);
198                                         break;
199                                 }
200                         }
201                 }
202
203                 // NOTE: We keep pause status as-is.
204
205                 pts_origin = last_pts;
206                 start = next_frame_start = last_frame = steady_clock::now();
207                 if (seeked) {
208                         *seeked = true;
209                 }
210         } else if (relative_seek_frames > 0) {
211                 // The base PTS is fine, we only need to skip a few frames forwards.
212                 while (relative_seek_frames > 1) {
213                         // Eat a frame (ignore errors).
214                         bool error;
215                         decode_frame(format_ctx, video_codec_ctx, pathname, video_stream_index, &error);
216                         --relative_seek_frames;
217                 }
218
219                 // Display the last one.
220                 bool error;
221                 AVFrameWithDeleter frame = decode_frame(format_ctx, video_codec_ctx,
222                         pathname, video_stream_index, &error);
223                 if (frame == nullptr || error) {
224                         return true;
225                 }
226                 current_frame.reset(new Frame(make_video_frame(frame.get())));
227                 update();
228                 store_pts(frame->pts);
229         }
230         return false;
231 }
232
233 VideoWidget::VideoWidget(QWidget *parent)
234         : QOpenGLWidget(parent) {}
235
236 GLuint compile_shader(const string &shader_src, GLenum type)
237 {
238         GLuint obj = glCreateShader(type);
239         const GLchar* source[] = { shader_src.data() };
240         const GLint length[] = { (GLint)shader_src.size() };
241         glShaderSource(obj, 1, source, length);
242         glCompileShader(obj);
243
244         GLchar info_log[4096];
245         GLsizei log_length = sizeof(info_log) - 1;
246         glGetShaderInfoLog(obj, log_length, &log_length, info_log);
247         info_log[log_length] = 0;
248         if (strlen(info_log) > 0) {
249                 fprintf(stderr, "Shader compile log: %s\n", info_log);
250         }
251
252         GLint status;
253         glGetShaderiv(obj, GL_COMPILE_STATUS, &status);
254         if (status == GL_FALSE) {
255                 // Add some line numbers to easier identify compile errors.
256                 string src_with_lines = "/*   1 */ ";
257                 size_t lineno = 1;
258                 for (char ch : shader_src) {
259                         src_with_lines.push_back(ch);
260                         if (ch == '\n') {
261                                 char buf[32];
262                                 snprintf(buf, sizeof(buf), "/* %3zu */ ", ++lineno);
263                                 src_with_lines += buf;
264                         }
265                 }
266
267                 fprintf(stderr, "Failed to compile shader:\n%s\n", src_with_lines.c_str());
268                 exit(1);
269         }
270
271         return obj;
272 }
273
274 void VideoWidget::initializeGL()
275 {
276         glDisable(GL_BLEND);
277         glDisable(GL_DEPTH_TEST);
278         glDepthMask(GL_FALSE);
279         glCreateTextures(GL_TEXTURE_2D, 3, tex);
280
281         ycbcr_vertex_shader = compile_shader(R"(
282 #version 460 core
283
284 layout(location = 0) in vec2 position;
285 layout(location = 1) in vec2 texcoord;
286 out vec2 tc;
287
288 void main()
289 {
290         // The result of glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0) is:
291         //
292         //   2.000  0.000  0.000 -1.000
293         //   0.000  2.000  0.000 -1.000
294         //   0.000  0.000 -2.000 -1.000
295         //   0.000  0.000  0.000  1.000
296         gl_Position = vec4(2.0 * position.x - 1.0, 2.0 * position.y - 1.0, -1.0, 1.0);
297         tc = texcoord;
298         tc.y = 1.0f - tc.y;
299 }
300 )", GL_VERTEX_SHADER);
301         ycbcr_fragment_shader = compile_shader(R"(
302 #version 460 core
303
304 layout(location = 0) uniform sampler2D tex_y;
305 layout(location = 1) uniform sampler2D tex_cb;
306 layout(location = 2) uniform sampler2D tex_cr;
307 layout(location = 3) uniform vec2 cbcr_offset;
308
309 in vec2 tc;
310 out vec4 FragColor;
311
312 // Computed statically by Movit, for limited-range BT.709.
313 // (We don't check whether the input could be BT.601 or BT.2020 currently, or full-range)
314 const mat3 inv_ycbcr_matrix = mat3(
315         1.16438f, 1.16438f, 1.16438f,
316         0.0f, -0.21325f, 2.11240f,
317         1.79274f, -0.53291f, 0.0f
318 );
319
320 void main()
321 {
322         if (tc.x < 0.0 || tc.x > 1.0 || tc.y < 0.0 || tc.y > 1.0) {
323                 FragColor.rgba = vec4(0.0f, 0.0f, 0.0f, 1.0f);
324                 return;
325         }
326
327         vec3 ycbcr;
328         ycbcr.r = texture(tex_y, tc).r;
329         ycbcr.g = texture(tex_cb, tc + cbcr_offset).r;
330         ycbcr.b = texture(tex_cr, tc + cbcr_offset).r;
331         ycbcr -= vec3(16.0f / 255.0f, 128.0f / 255.0f, 128.0f / 255.0f);
332         FragColor.rgb = inv_ycbcr_matrix * ycbcr;
333         FragColor.a = 1.0f;
334 }
335 )", GL_FRAGMENT_SHADER);
336         ycbcr_program = glCreateProgram();
337         glAttachShader(ycbcr_program, ycbcr_vertex_shader);
338         glAttachShader(ycbcr_program, ycbcr_fragment_shader);
339         glLinkProgram(ycbcr_program);
340
341         GLint success;
342         glGetProgramiv(ycbcr_program, GL_LINK_STATUS, &success);
343         if (success == GL_FALSE) {
344                 GLchar error_log[1024] = {0};
345                 glGetProgramInfoLog(ycbcr_program, 1024, nullptr, error_log);
346                 fprintf(stderr, "Error linking program: %s\n", error_log);
347                 exit(1);
348         }
349
350         glCreateSamplers(1, &bilinear_sampler);
351         glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
352         glSamplerParameteri(bilinear_sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
353         glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
354         glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
355 }
356
357 void VideoWidget::resizeGL(int w, int h)
358 {
359         glViewport(0, 0, w, h);
360         display_aspect = double(w) / h;
361 }
362
363 int num_levels(GLuint width, GLuint height)
364 {
365         int levels = 1;
366         while (width > 1 || height > 1) {
367                 width = max(width / 2, 1u);
368                 height = max(height / 2, 1u);
369                 ++levels;
370         }
371         return levels;
372 }
373
374 void VideoWidget::paintGL()
375 {
376         std::shared_ptr<Frame> frame = current_frame;
377         if (frame == nullptr) {
378                 glClear(GL_COLOR_BUFFER_BIT);
379                 return;
380         }
381
382         glUseProgram(ycbcr_program);
383         if (frame->width != last_width || frame->height != last_height) {
384                 glTextureStorage2D(tex[0], num_levels(frame->width, frame->height), GL_R8, frame->width, frame->height);
385         }
386         if (frame->chroma_width != last_chroma_width || frame->chroma_height != last_chroma_height) {
387                 for (GLuint num : { tex[1], tex[2] }) {
388                         glTextureStorage2D(num, num_levels(frame->chroma_width, frame->chroma_height), GL_R8, frame->chroma_width, frame->chroma_height);
389                 }
390         }
391
392         glTextureSubImage2D(tex[0], 0, 0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get());
393         glGenerateTextureMipmap(tex[0]);
394
395         glTextureSubImage2D(tex[1], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height);
396         glGenerateTextureMipmap(tex[1]);
397
398         glTextureSubImage2D(tex[2], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height + frame->chroma_width * frame->chroma_height);
399         glGenerateTextureMipmap(tex[2]);
400
401         glBindTextureUnit(0, tex[0]);
402         glBindTextureUnit(1, tex[1]);
403         glBindTextureUnit(2, tex[2]);
404         glBindSampler(0, bilinear_sampler);
405         glBindSampler(1, bilinear_sampler);
406         glBindSampler(2, bilinear_sampler);
407         glProgramUniform1i(ycbcr_program, 0, 0);
408         glProgramUniform1i(ycbcr_program, 1, 1);
409         glProgramUniform1i(ycbcr_program, 2, 2);
410         glProgramUniform2f(ycbcr_program, 3, cbcr_offset[0], -cbcr_offset[1]);
411
412         float tx1 = 0.0f;
413         float tx2 = 1.0f;
414         float ty1 = 0.0f;
415         float ty2 = 1.0f;
416
417         double video_aspect = double(frame->width) / frame->height;
418         if (display_aspect > video_aspect) {
419                 double extra_width = frame->height * display_aspect - frame->width;
420                 tx1 = -0.5 * extra_width / frame->width;
421                 tx2 = 1.0 + 0.5 * extra_width / frame->width;
422         } else if (display_aspect < video_aspect) {
423                 double extra_height = frame->width / display_aspect - frame->height;
424                 ty1 = -0.5 * extra_height / frame->height;
425                 ty2 = 1.0 + 0.5 * extra_height / frame->height;
426         }
427
428         glBegin(GL_QUADS);
429
430         // (0,0)
431         glVertexAttrib2f(1, tx1, ty1);
432         glVertex2f(zoom_matrix[2 * 3 + 0], zoom_matrix[2 * 3 + 1]);
433
434         // (0,1)
435         glVertexAttrib2f(1, tx1, ty2);
436         glVertex2f(zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0], zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
437
438         // (1,1)
439         glVertexAttrib2f(1, tx2, ty2);
440         glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 0],
441                    zoom_matrix[1 * 3 + 0] + zoom_matrix[1 * 3 + 1] + zoom_matrix[2 * 3 + 1]);
442
443         // (1,0)
444         glVertexAttrib2f(1, tx2, ty1);
445         glVertex2f(zoom_matrix[0 * 3 + 0] + zoom_matrix[2 * 3 + 0],
446                    zoom_matrix[1 * 3 + 0] + zoom_matrix[2 * 3 + 1]);
447
448         glEnd();
449 }
450
451 void matmul3x3(const double a[9], const double b[9], double res[9])
452 {
453         for (int i = 0; i < 3; ++i) {
454                 for (int j = 0; j < 3; ++j) {
455                         double sum = 0.0;
456                         for (int k = 0; k < 3; ++k) {
457                                 sum += a[i * 3 + k] * b[k * 3 + j];
458                         }
459                         res[i * 3 + j] = sum;
460                 }
461         }
462 }
463
464 void VideoWidget::wheelEvent(QWheelEvent *event)
465 {
466         int delta = event->angleDelta().y();
467         if (delta == 0) {
468                 return;
469         }
470         double x = event->position().x() / width();
471         double y = 1.0 - event->position().y() / height();
472         double zoom = delta > 0 ? pow(1.005, delta) : pow(1/1.005, -delta);
473
474         const double inv_translation_matrix[9] = {
475                 1.0, 0.0, 0.0,
476                 0.0, 1.0, 0.0,
477                 -x, -y, 1.0
478         };
479         const double scale_matrix[9] = {
480                 zoom, 0.0, 0.0,
481                 0.0, zoom, 0.0,
482                 0.0, 0.0, 1.0
483         };
484         const double translation_matrix[9] = {
485                 1.0, 0.0, 0.0,
486                 0.0, 1.0, 0.0,
487                 x, y, 1.0
488         };
489         double tmp1[9], tmp2[9];
490         matmul3x3(zoom_matrix, inv_translation_matrix, tmp1);
491         matmul3x3(tmp1, scale_matrix, tmp2);
492         matmul3x3(tmp2, translation_matrix, zoom_matrix);
493
494         fixup_zoom_matrix();
495         update();
496 }
497
498 void VideoWidget::mousePressEvent(QMouseEvent *e)
499 {
500         if (e->button() == Qt::LeftButton) {
501                 dragging = true;
502                 last_drag_x = e->position().x();
503                 last_drag_y = e->position().y();
504         }
505 }
506
507 void VideoWidget::mouseReleaseEvent(QMouseEvent *e)
508 {
509         if (e->button() == Qt::LeftButton) {
510                 dragging = false;
511         }
512 }
513
514 void VideoWidget::mouseMoveEvent(QMouseEvent *e)
515 {
516         if (!dragging) {
517                 return;
518         }
519         float dx = (e->position().x() - last_drag_x) / width();
520         float dy = (e->position().y() - last_drag_y) / height();
521
522         //zoom_matrix[6] += dx * zoom_matrix[0];
523         //zoom_matrix[7] += dy * zoom_matrix[4];
524         zoom_matrix[6] += dx;
525         zoom_matrix[7] -= dy;
526         fixup_zoom_matrix();
527
528         last_drag_x = e->position().x();
529         last_drag_y = e->position().y();
530
531         update();
532 }
533
534 // Normalize the matrix so that we never get skew or similar,
535 // and also never can zoom or pan too far out.
536 void VideoWidget::fixup_zoom_matrix()
537 {
538         // Correct for any numerical errors (we know the matrix must be orthogonal
539         // and have zero rotation).
540         zoom_matrix[4] = zoom_matrix[0];
541         zoom_matrix[1] = zoom_matrix[2] = zoom_matrix[3] = zoom_matrix[5] = 0.0;
542         zoom_matrix[8] = 1.0;
543
544         // We can't zoom further out than 1:1. (Perhaps it would be nice to
545         // reuse the last zoom-in point to do this, but the center will have to do
546         // for now.)
547         if (zoom_matrix[0] < 1.0) {
548                 const double zoom = 1.0 / zoom_matrix[0];
549                 const double inv_translation_matrix[9] = {
550                         1.0, 0.0, 0.0,
551                         0.0, 1.0, 0.0,
552                         -0.5, -0.5, 1.0
553                 };
554                 const double scale_matrix[9] = {
555                         zoom, 0.0, 0.0,
556                         0.0, zoom, 0.0,
557                         0.0, 0.0, 1.0
558                 };
559                 const double translation_matrix[9] = {
560                         1.0, 0.0, 0.0,
561                         0.0, 1.0, 0.0,
562                         0.5, 0.5, 1.0
563                 };
564                 double tmp1[9], tmp2[9];
565                 matmul3x3(zoom_matrix, inv_translation_matrix, tmp1);
566                 matmul3x3(tmp1, scale_matrix, tmp2);
567                 matmul3x3(tmp2, translation_matrix, zoom_matrix);
568         }
569
570         // Looking at the points we'll draw with glVertex2f(), make sure none of them are
571         // inside the square (which would generally mean we've panned ourselves out-of-bounds).
572         // We simply adjust the translation, which is possible because we fixed scaling above.
573         zoom_matrix[6] = min(zoom_matrix[6], 0.0);  // Left side (x=0).
574         zoom_matrix[7] = min(zoom_matrix[7], 0.0);  // Bottom side (y=0).
575         zoom_matrix[6] = std::max(zoom_matrix[6], 1.0 - zoom_matrix[0]);  // Right side (x=1).
576         zoom_matrix[7] = std::max(zoom_matrix[7], 1.0 - zoom_matrix[4]);  // Top side (y=1).
577 }
578
579 void VideoWidget::open(const string &filename)
580 {
581         stop();
582         internal_rewind();
583         pathname = filename;
584         play();
585 }
586
587 void VideoWidget::play()
588 {
589         if (running) {
590                 std::lock_guard<std::mutex> lock(queue_mu);
591                 command_queue.push_back(QueuedCommand { QueuedCommand::RESUME });
592                 producer_thread_should_quit.wakeup();
593                 return;
594         }
595         running = true;
596         producer_thread_should_quit.unquit();
597         producer_thread = std::thread(&VideoWidget::producer_thread_func, this);
598 }
599
600 void VideoWidget::pause()
601 {
602         if (!running) {
603                 return;
604         }
605         std::lock_guard<std::mutex> lock(queue_mu);
606         command_queue.push_back(QueuedCommand { QueuedCommand::PAUSE });
607         producer_thread_should_quit.wakeup();
608 }
609
610 void VideoWidget::seek(int64_t relative_seek_ms)
611 {
612         if (!running) {
613                 return;
614         }
615         std::lock_guard<std::mutex> lock(queue_mu);
616         command_queue.push_back(QueuedCommand { QueuedCommand::SEEK, relative_seek_ms, 0, 0 });
617         producer_thread_should_quit.wakeup();
618 }
619
620 void VideoWidget::seek_frames(int64_t relative_seek_frames)
621 {
622         if (!running) {
623                 return;
624         }
625         std::lock_guard<std::mutex> lock(queue_mu);
626         command_queue.push_back(QueuedCommand { QueuedCommand::SEEK, 0, relative_seek_frames, 0 });
627         producer_thread_should_quit.wakeup();
628 }
629
630 void VideoWidget::seek_absolute(int64_t position_ms)
631 {
632         if (!running) {
633                 return;
634         }
635         std::lock_guard<std::mutex> lock(queue_mu);
636         command_queue.push_back(QueuedCommand { QueuedCommand::SEEK_ABSOLUTE, 0, 0, position_ms });
637         producer_thread_should_quit.wakeup();
638 }
639
640 void VideoWidget::stop()
641 {
642         if (!running) {
643                 return;
644         }
645         running = false;
646         producer_thread_should_quit.quit();
647         producer_thread.join();
648 }
649
650 void VideoWidget::producer_thread_func()
651 {
652         if (!producer_thread_should_quit.should_quit()) {
653                 if (!play_video(pathname)) {
654                         // TODO: Send the error back to the UI somehow.
655                 }
656         }
657 }
658
659 void VideoWidget::internal_rewind()
660 {
661         pts_origin = last_pts = 0;
662         last_position = 0;
663         start = next_frame_start = steady_clock::now();
664 }
665
666 template<AVHWDeviceType type>
667 AVPixelFormat get_hw_format(AVCodecContext *ctx, const AVPixelFormat *fmt)
668 {
669         bool found_config_of_right_type = false;
670         for (int i = 0;; ++i) {  // Termination condition inside loop.
671                 const AVCodecHWConfig *config = avcodec_get_hw_config(ctx->codec, i);
672                 if (config == nullptr) {  // End of list.
673                         break;
674                 }
675                 if (!(config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) ||
676                     config->device_type != type) {
677                         // Not interesting for us.
678                         continue;
679                 }
680
681                 // We have a config of the right type, but does it actually support
682                 // the pixel format we want? (Seemingly, FFmpeg's way of signaling errors
683                 // is to just replace the pixel format with a software-decoded one,
684                 // such as yuv420p.)
685                 found_config_of_right_type = true;
686                 for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
687                         if (config->pix_fmt == *fmt_ptr) {
688                                 fprintf(stderr, "Initialized '%s' hardware decoding for codec '%s'.\n",
689                                         av_hwdevice_get_type_name(type), ctx->codec->name);
690                                 if (ctx->profile == FF_PROFILE_H264_BASELINE) {
691                                         fprintf(stderr, "WARNING: Stream claims to be H.264 Baseline, which is generally poorly supported in hardware decoders.\n");
692                                         fprintf(stderr, "         Consider encoding it as Constrained Baseline, Main or High instead.\n");
693                                         fprintf(stderr, "         Decoding might fail and fall back to software.\n");
694                                 }
695                                 return config->pix_fmt;
696                         }
697                 }
698                 fprintf(stderr, "Decoder '%s' supports only these pixel formats:", ctx->codec->name);
699                 unordered_set<AVPixelFormat> seen;
700                 for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
701                         if (!seen.count(*fmt_ptr)) {
702                                 fprintf(stderr, " %s", av_get_pix_fmt_name(*fmt_ptr));
703                                 seen.insert(*fmt_ptr);
704                         }
705                 }
706                 fprintf(stderr, " (wanted %s for hardware acceleration)\n", av_get_pix_fmt_name(config->pix_fmt));
707
708         }
709
710         if (!found_config_of_right_type) {
711                 fprintf(stderr, "Decoder '%s' does not support device type '%s'.\n", ctx->codec->name, av_hwdevice_get_type_name(type));
712         }
713
714         // We found no VA-API formats, so take the first software format.
715         for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
716                 if ((av_pix_fmt_desc_get(*fmt_ptr)->flags & AV_PIX_FMT_FLAG_HWACCEL) == 0) {
717                         fprintf(stderr, "Falling back to software format %s.\n", av_get_pix_fmt_name(*fmt_ptr));
718                         return *fmt_ptr;
719                 }
720         }
721
722         // Fallback: Just return anything. (Should never really happen.)
723         return fmt[0];
724 }
725
726 AVFrameWithDeleter VideoWidget::decode_frame(AVFormatContext *format_ctx, AVCodecContext *video_codec_ctx,
727         const std::string &pathname, int video_stream_index,
728         bool *error)
729 {
730         *error = false;
731
732         if (!queued_frames.empty()) {
733                 AVFrameWithDeleter frame = std::move(queued_frames.front());
734                 queued_frames.pop_front();
735                 return frame;
736         }
737
738         // Read packets until we have a frame or there are none left.
739         bool frame_finished = false;
740         AVFrameWithDeleter video_avframe = av_frame_alloc_unique();
741         bool eof = false;
742         do {
743                 AVPacket *pkt = av_packet_alloc();
744                 unique_ptr<AVPacket, decltype(av_packet_unref)*> pkt_cleanup(
745                         pkt, av_packet_unref);
746                 pkt->data = nullptr;
747                 pkt->size = 0;
748                 if (av_read_frame(format_ctx, pkt) == 0) {
749                         if (pkt->stream_index == video_stream_index) {
750                                 if (avcodec_send_packet(video_codec_ctx, pkt) < 0) {
751                                         fprintf(stderr, "%s: Cannot send packet to video codec.\n", pathname.c_str());
752                                         *error = true;
753                                         return AVFrameWithDeleter(nullptr);
754                                 }
755                         }
756                 } else {
757                         eof = true;  // Or error, but ignore that for the time being.
758                 }
759
760                 // Decode video, if we have a frame.
761                 int err = avcodec_receive_frame(video_codec_ctx, video_avframe.get());
762                 if (err == 0) {
763                         frame_finished = true;
764                         break;
765                 } else if (err != AVERROR(EAGAIN)) {
766                         fprintf(stderr, "%s: Cannot receive frame from video codec.\n", pathname.c_str());
767                         *error = true;
768                         return AVFrameWithDeleter(nullptr);
769                 }
770         } while (!eof);
771
772         if (frame_finished)
773                 return video_avframe;
774         else
775                 return AVFrameWithDeleter(nullptr);
776 }
777
778 int find_stream_index(AVFormatContext *ctx, AVMediaType media_type)
779 {
780         for (unsigned i = 0; i < ctx->nb_streams; ++i) {
781                 if (ctx->streams[i]->codecpar->codec_type == media_type) {
782                         return i;
783                 }
784         }
785         return -1;
786 }
787
788 steady_clock::time_point compute_frame_start(int64_t frame_pts, int64_t pts_origin, const AVRational &video_timebase, const steady_clock::time_point &origin, double rate)
789 {
790         const duration<double> pts((frame_pts - pts_origin) * double(video_timebase.num) / double(video_timebase.den));
791         return origin + duration_cast<steady_clock::duration>(pts / rate);
792 }
793
794 bool VideoWidget::play_video(const string &pathname)
795 {
796         queued_frames.clear();
797         AVFormatContextWithCloser format_ctx = avformat_open_input_unique(pathname.c_str(), /*fmt=*/nullptr,
798                 /*options=*/nullptr);
799         if (format_ctx == nullptr) {
800                 fprintf(stderr, "%s: Error opening file\n", pathname.c_str());
801                 return false;
802         }
803
804         if (avformat_find_stream_info(format_ctx.get(), nullptr) < 0) {
805                 fprintf(stderr, "%s: Error finding stream info\n", pathname.c_str());
806                 return false;
807         }
808
809         int video_stream_index = find_stream_index(format_ctx.get(), AVMEDIA_TYPE_VIDEO);
810         if (video_stream_index == -1) {
811                 fprintf(stderr, "%s: No video stream found\n", pathname.c_str());
812                 return false;
813         }
814
815         // Open video decoder.
816         const AVCodecParameters *video_codecpar = format_ctx->streams[video_stream_index]->codecpar;
817         const AVCodec *video_codec = avcodec_find_decoder(video_codecpar->codec_id);
818
819         video_timebase = format_ctx->streams[video_stream_index]->time_base;
820         AVCodecContextWithDeleter video_codec_ctx = avcodec_alloc_context3_unique(nullptr);
821         if (avcodec_parameters_to_context(video_codec_ctx.get(), video_codecpar) < 0) {
822                 fprintf(stderr, "%s: Cannot fill video codec parameters\n", pathname.c_str());
823                 return false;
824         }
825         if (video_codec == nullptr) {
826                 fprintf(stderr, "%s: Cannot find video decoder\n", pathname.c_str());
827                 return false;
828         }
829
830         // Seemingly, it's not too easy to make something that just initializes
831         // “whatever goes”, so we don't get CUDA or VULKAN or whatever here
832         // without enumerating through several different types.
833         // VA-API and VDPAU will do for now. We prioritize VDPAU for the
834         // simple reason that there's a VA-API-via-VDPAU emulation for NVidia
835         // cards that seems to work, but just hangs when trying to transfer the frame.
836         //
837         // Note that we don't actually check codec support beforehand,
838         // so if you have a low-end VDPAU device but a high-end VA-API device,
839         // you lose out on the extra codec support from the latter.
840         AVBufferRef *hw_device_ctx = nullptr;
841         if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VDPAU, nullptr, nullptr, 0) >= 0) {
842                 video_codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
843                 video_codec_ctx->get_format = get_hw_format<AV_HWDEVICE_TYPE_VDPAU>;
844         } else if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, nullptr, nullptr, 0) >= 0) {
845                 video_codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
846                 video_codec_ctx->get_format = get_hw_format<AV_HWDEVICE_TYPE_VAAPI>;
847         } else {
848                 fprintf(stderr, "Failed to initialize VA-API or VDPAU for FFmpeg acceleration. Decoding video in software.\n");
849         }
850
851         if (avcodec_open2(video_codec_ctx.get(), video_codec, nullptr) < 0) {
852                 fprintf(stderr, "%s: Cannot open video decoder\n", pathname.c_str());
853                 return false;
854         }
855         unique_ptr<AVCodecContext, decltype(avcodec_close)*> video_codec_ctx_cleanup(
856                 video_codec_ctx.get(), avcodec_close);
857
858         internal_rewind();
859
860         // Main loop.
861         int consecutive_errors = 0;
862         double rate = 1.0;
863         while (!producer_thread_should_quit.should_quit()) {
864                 if (process_queued_commands(format_ctx.get(), video_codec_ctx.get(), video_stream_index, /*seeked=*/nullptr)) {
865                         return true;
866                 }
867                 if (paused) {
868                         producer_thread_should_quit.sleep_for(hours(1));
869                         continue;
870                 }
871
872                 bool error;
873                 AVFrameWithDeleter frame = decode_frame(format_ctx.get(), video_codec_ctx.get(),
874                         pathname, video_stream_index, &error);
875                 if (error) {
876                         if (++consecutive_errors >= 100) {
877                                 fprintf(stderr, "More than 100 consecutive video frames, aborting playback.\n");
878                                 return false;
879                         } else {
880                                 continue;
881                         }
882                 } else {
883                         consecutive_errors = 0;
884                 }
885                 if (frame == nullptr) {
886                         // EOF.
887                         return false;
888                 }
889
890                 // Sleep until it's time to present this frame.
891                 for ( ;; ) {
892                         if (last_pts == 0 && pts_origin == 0) {
893                                 pts_origin = frame->pts;
894                         }
895                         steady_clock::time_point now = steady_clock::now();
896                         next_frame_start = compute_frame_start(frame->pts, pts_origin, video_timebase, start, rate);
897
898                         if (duration<double>(now - next_frame_start).count() >= 0.1) {
899                                 // If we don't have enough CPU to keep up, or if we have a live stream
900                                 // where the initial origin was somehow wrong, we could be behind indefinitely.
901                                 fprintf(stderr, "%s: Playback %.0f ms behind, resetting time scale\n",
902                                         pathname.c_str(),
903                                         1e3 * duration<double>(now - next_frame_start).count());
904                                 pts_origin = frame->pts;
905                                 start = next_frame_start = now;
906                         }
907                         bool finished_wakeup;
908                         finished_wakeup = producer_thread_should_quit.sleep_until(next_frame_start);
909                         if (finished_wakeup) {
910                                 current_frame.reset(new Frame(make_video_frame(frame.get())));
911                                 last_frame = steady_clock::now();
912                                 update();
913                                 break;
914                         } else {
915                                 if (producer_thread_should_quit.should_quit()) break;
916
917                                 bool seeked = false;
918                                 if (process_queued_commands(format_ctx.get(), video_codec_ctx.get(), video_stream_index, &seeked)) {
919                                         return true;
920                                 }
921
922                                 if (paused) {
923                                         // Just paused, so present the frame immediately and then go into deep sleep.
924                                         current_frame.reset(new Frame(make_video_frame(frame.get())));
925                                         last_frame = steady_clock::now();
926                                         update();
927                                         break;
928                                 }
929
930                                 // If we just seeked, drop this frame on the floor and be done.
931                                 if (seeked) {
932                                         break;
933                                 }
934                         }
935                 }
936                 store_pts(frame->pts);
937         }
938         return true;
939 }
940
941 void VideoWidget::store_pts(int64_t pts)
942 {
943         last_pts = pts;
944         last_position = lrint(pts * double(video_timebase.num) / double(video_timebase.den) * 1000);
945         emit position_changed(last_position);
946 }
947
948 // Taken from Movit (see the comment there for explanation)
949 float compute_chroma_offset(float pos, unsigned subsampling_factor, unsigned resolution)
950 {
951         float local_chroma_pos = (0.5 + pos * (subsampling_factor - 1)) / subsampling_factor;
952         if (fabs(local_chroma_pos - 0.5) < 1e-10) {
953                 // x + (-0) can be optimized away freely, as opposed to x + 0.
954                 return -0.0;
955         } else {
956                 return (0.5 - local_chroma_pos) / resolution;
957         }
958 }
959
960 VideoWidget::Frame VideoWidget::make_video_frame(const AVFrame *frame)
961 {
962         Frame video_frame;
963         AVFrameWithDeleter sw_frame;
964
965         if (frame->format == AV_PIX_FMT_VAAPI ||
966             frame->format == AV_PIX_FMT_VDPAU) {
967                 // Get the frame down to the CPU. (TODO: See if we can keep it
968                 // on the GPU all the way, since it will be going up again later.
969                 // However, this only works if the OpenGL GPU is the same one.)
970                 sw_frame = av_frame_alloc_unique();
971                 int err = av_hwframe_transfer_data(sw_frame.get(), frame, 0);
972                 if (err != 0) {
973                         fprintf(stderr, "%s: Cannot transfer hardware video frame to software.\n", pathname.c_str());
974                 } else {
975                         sw_frame->pts = frame->pts;
976                         sw_frame->pkt_duration = frame->pkt_duration;
977                         frame = sw_frame.get();
978                 }
979         }
980
981         if (sws_ctx == nullptr ||
982             sws_last_width != frame->width ||
983             sws_last_height != frame->height ||
984             sws_last_src_format != frame->format) {
985                 sws_dst_format = decide_dst_format(AVPixelFormat(frame->format));
986                 sws_ctx.reset(
987                         sws_getContext(frame->width, frame->height, AVPixelFormat(frame->format),
988                                 frame->width, frame->height, sws_dst_format,
989                                 SWS_BICUBIC, nullptr, nullptr, nullptr));
990                 sws_last_width = frame->width;
991                 sws_last_height = frame->height;
992                 sws_last_src_format = frame->format;
993         }
994         if (sws_ctx == nullptr) {
995                 fprintf(stderr, "Could not create scaler context\n");
996                 abort();
997         }
998
999         uint8_t *pic_data[4] = { nullptr, nullptr, nullptr, nullptr };
1000         int linesizes[4] = { 0, 0, 0, 0 };
1001         const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(sws_dst_format);
1002
1003         video_frame.width = frame->width;
1004         video_frame.height = frame->height;
1005         video_frame.chroma_width = AV_CEIL_RSHIFT(int(frame->width), desc->log2_chroma_w);
1006         video_frame.chroma_height = AV_CEIL_RSHIFT(int(frame->height), desc->log2_chroma_h);
1007
1008         // We always assume left chroma placement for now.
1009         cbcr_offset[0] = compute_chroma_offset(0.0f, 1 << desc->log2_chroma_w, video_frame.chroma_width);
1010         cbcr_offset[1] = compute_chroma_offset(0.5f, 1 << desc->log2_chroma_h, video_frame.chroma_height);
1011
1012         size_t len = frame->width * frame->height + 2 * video_frame.chroma_width * video_frame.chroma_height;
1013         video_frame.data.reset(new uint8_t[len]);
1014
1015         pic_data[0] = video_frame.data.get();
1016         linesizes[0] = frame->width;
1017
1018         pic_data[1] = pic_data[0] + frame->width * frame->height;
1019         linesizes[1] = video_frame.chroma_width;
1020
1021         pic_data[2] = pic_data[1] + video_frame.chroma_width * video_frame.chroma_height;
1022         linesizes[2] = video_frame.chroma_width;
1023
1024         sws_scale(sws_ctx.get(), frame->data, frame->linesize, 0, frame->height, pic_data, linesizes);
1025
1026         return video_frame;
1027 }
1028