12 int lufs_to_pos(float level_lu, int height)
14 const float min_level = 9.0f; // y=0 is top of screen, so “min” is the loudest level.
15 const float max_level = -18.0f;
18 if (level_lu < max_level) {
22 int y = lrintf(height * (level_lu - min_level) / (max_level - min_level));
24 y = min(y, height - 1);
28 void draw_vu_meter(QPainter &painter, int width, int height, int margin, bool is_on)
30 painter.fillRect(margin, 0, width - 2 * margin, height, Qt::black);
32 // TODO: QLinearGradient is not gamma-correct; we might want to correct for that.
33 QLinearGradient on(0, 0, 0, height);
34 on.setColorAt(0.0f, QColor(255, 0, 0));
35 on.setColorAt(0.5f, QColor(255, 255, 0));
36 on.setColorAt(1.0f, QColor(0, 255, 0));
37 QColor off(80, 80, 80);
39 // Draw bars colored up until the level, then gray from there.
40 for (int level = -18; level < 9; ++level) {
41 int min_y = lufs_to_pos(level + 1.0f, height) + 1;
42 int max_y = lufs_to_pos(level, height) - 1;
45 painter.fillRect(margin, min_y, width - 2 * margin, max_y - min_y, on);
47 painter.fillRect(margin, min_y, width - 2 * margin, max_y - min_y, off);