6 int lufs_to_pos(float level_lu, int height);
8 // TODO: Now that we precalculate these as pixmaps, perhaps we don't need the
9 // high/low range anymore, just a yes/no.
10 void draw_vu_meter(QPainter &painter, float range_low_lu, float range_high_lu, int width, int height, int margin);
12 #endif // !defined(_VU_COMMON_H)