// Unit tests for BlurEffect.
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include <math.h>
#include <string.h>
#include "image_format.h"
#include "test_util.h"
+namespace movit {
+
TEST(BlurEffectTest, IdentityTransformDoesNothing) {
const int size = 4;
expect_equal(expected_data, out_data, size, size, 0.1f, 1e-3);
}
+
+} // namespace movit