H264ChromaContext h264chroma;
VC1DSPContext vc1dsp;
- int bits;
-
/** Simple/Main Profile sequence header */
//@{
int res_sprite; ///< reserved, sprite mode
uint8_t* over_flags_plane; ///< Overflags bitplane
int overflg_is_raw;
uint8_t condover;
- uint16_t *hrd_rate, *hrd_buffer;
- uint8_t *hrd_fullness;
uint8_t range_mapy_flag;
uint8_t range_mapuv_flag;
uint8_t range_mapy;
int ff_vc1_parse_frame_header (VC1Context *v, GetBitContext *gb);
int ff_vc1_parse_frame_header_adv(VC1Context *v, GetBitContext *gb);
-int ff_vc1_init_common(VC1Context *v);
+void ff_vc1_init_common(VC1Context *v);
int ff_vc1_decode_init_alloc_tables(VC1Context *v);
void ff_vc1_init_transposed_scantables(VC1Context *v);