[33] = { "SDL", "surround direct left" },
[34] = { "SDR", "surround direct right" },
[35] = { "LFE2", "low frequency 2" },
+ [36] = { "TSL", "top side left" },
+ [37] = { "TSR", "top side right" },
+ [38] = { "BFC", "bottom front center" },
+ [39] = { "BFL", "bottom front left" },
+ [40] = { "BFR", "bottom front right" },
};
static const char *get_channel_name(int channel_id)
{ "octagonal", 8, AV_CH_LAYOUT_OCTAGONAL },
{ "hexadecagonal", 16, AV_CH_LAYOUT_HEXADECAGONAL },
{ "downmix", 2, AV_CH_LAYOUT_STEREO_DOWNMIX, },
+ { "22.2", 24, AV_CH_LAYOUT_22POINT2, },
};
static uint64_t get_channel_layout_single(const char *name, int name_len)