tc -= PREFIX(offset);
tc *= PREFIX(scale);
-#if 1
if (any(lessThan(tc, PREFIX(texcoord_min))) ||
any(greaterThan(tc, PREFIX(texcoord_max)))) {
return PREFIX(border_color);
}
-#endif
- if (any(lessThan(tc, vec2(0.0))) ||
- any(greaterThan(tc, vec2(1.0)))) {
- return PREFIX(border_color);
- }
-#if 0
- // In theory, maybe we should test on the outmost textel centers
- // (e.g. (0.5/width, 0.5/height) for the top-left) instead of the
- // texture border. However, since we only support integer padding
- if (any(lessThan(tc, vec2(0.0))) || any(greaterThan(tc, vec2(1.0)))) {
- return PREFIX(border_color);
- }
-#endif
return INPUT(tc);
}