var grpc = require('grpc');
-var Chess = require('../www/js/chess.min.js').Chess;
+var Chess = require('../www/js/chess.js').Chess;
var PROTO_PATH = __dirname + '/hashprobe.proto';
var hashprobe_proto = grpc.load(PROTO_PATH).hashprobe;
var board = new Chess();
var clients = [];
+var current_servers = [];
+
+var need_reinit = function(servers) {
+ if (servers.length != current_servers.length) {
+ return true;
+ }
+ for (var i = 0; i < servers.length; ++i) {
+ if (servers[i] != current_servers[i]) {
+ return true;
+ }
+ }
+ return false;
+}
+exports.need_reinit = need_reinit;
var init = function(servers) {
+ clients = [];
for (var i = 0; i < servers.length; ++i) {
clients.push(new hashprobe_proto.HashProbe(servers[i], grpc.credentials.createInsecure()));
}
+ current_servers = servers;
}
exports.init = init;
var handle_request = function(fen, response) {
- if (!board.validate_fen(fen).valid) {
+ if (fen === undefined || fen === null || fen === '' || !board.validate_fen(fen).valid) {
response.writeHead(400, {});
response.end();
return;
var root = translate_line(board, fen, probe_response['root']);
for (var i = 0; i < probe_response['line'].length; ++i) {
var line = probe_response['line'][i];
- var uci_move = line['move']['from_sq'] + line['move']['to_sq'] + line['move']['promotion'];
- lines[uci_move] = translate_line(board, fen, line);
+ var pretty_move = line['move']['pretty'];
+ lines[pretty_move] = translate_line(board, fen, line);
}
var text = JSON.stringify({
for (var i = 0; i < probe_responses.length; ++i) {
for (var j = 0; j < probe_responses[i]['line'].length; ++j) {
var line = probe_responses[i]['line'][j];
- var uci_move = line['move']['from_sq'] + line['move']['to_sq'] + line['move']['promotion'];
+ var pretty_move = line['move']['pretty'];
- if (!moves[uci_move]) {
- moves[uci_move] = line;
+ if (!moves[pretty_move]) {
+ moves[pretty_move] = line;
} else {
- moves[uci_move] = reconcile_moves(line, moves[uci_move]);
+ moves[pretty_move] = reconcile_moves(line, moves[pretty_move]);
}
}
}
var translate_line = function(board, fen, line) {
var r = {};
- board.load(fen);
- var toplay = board.turn();
-
- if (line['move'] && line['move']['from_sq']) {
- var promo = line['move']['promotion'];
- if (promo) {
- r['move'] = board.move({ from: line['move']['from_sq'], to: line['move']['to_sq'], promotion: promo.toLowerCase() }).san;
- } else {
- r['move'] = board.move({ from: line['move']['from_sq'], to: line['move']['to_sq'] }).san;
- }
+
+ if (line['move'] && line['move']['pretty']) {
+ r['move'] = line['move']['pretty']
} else {
r['move'] = '';
}
if (!line['found']) {
- r['pv_pretty'] = [];
+ r['pv'] = [];
return r;
}
r['depth'] = line['depth'];
}
for (var j = 0; j < line['pv'].length; ++j) {
var move = line['pv'][j];
- var decoded = board.move({ from: move['from_sq'], to: move['to_sq'], promotion: move['promotion'] });
- if (decoded === null) {
- break;
- }
- pv.push(decoded.san);
+ pv.push(move['pretty']);
}
r['pv'] = pv;