#include <utility>
#include <vector>
+#include "tlse.h"
+
+#include "acceptor.h"
#include "accesslog.h"
#include "log.h"
#include "metacube2.h"
-#include "mutexlock.h"
#include "parse.h"
#include "server.h"
#include "state.pb.h"
Server::Server()
{
- pthread_mutex_init(&mutex, NULL);
- pthread_mutex_init(&queued_clients_mutex, NULL);
-
epoll_fd = epoll_create(1024); // Size argument is ignored.
if (epoll_fd == -1) {
log_perror("epoll_fd");
Server::~Server()
{
- for (size_t i = 0; i < streams.size(); ++i) {
- delete streams[i];
- }
-
safe_close(epoll_fd);
}
{
vector<ClientStats> ret;
- MutexLock lock(&mutex);
- for (map<int, Client>::const_iterator client_it = clients.begin();
- client_it != clients.end();
- ++client_it) {
- ret.push_back(client_it->second.get_stats());
+ lock_guard<mutex> lock(mu);
+ for (const auto &fd_and_client : clients) {
+ ret.push_back(fd_and_client.second.get_stats());
}
return ret;
}
exit(1);
}
- MutexLock lock(&mutex); // We release the mutex between iterations.
+ lock_guard<mutex> lock(mu); // We release the mutex between iterations.
process_queued_data();
// Process each client where we have socket activity.
for (int i = 0; i < nfds; ++i) {
- Client *client = reinterpret_cast<Client *>(events[i].data.u64);
+ Client *client = reinterpret_cast<Client *>(events[i].data.ptr);
if (events[i].events & (EPOLLERR | EPOLLRDHUP | EPOLLHUP)) {
close_client(client);
// Process each client where its stream has new data,
// even if there was no socket activity.
- for (size_t i = 0; i < streams.size(); ++i) {
+ for (unique_ptr<Stream> &stream : streams) {
vector<Client *> to_process;
- swap(streams[i]->to_process, to_process);
- for (size_t i = 0; i < to_process.size(); ++i) {
- process_client(to_process[i]);
+ swap(stream->to_process, to_process);
+ for (Client *client : to_process) {
+ process_client(client);
}
}
}
timeout_time.tv_sec -= REQUEST_READ_TIMEOUT_SEC;
while (!clients_ordered_by_connect_time.empty()) {
- pair<timespec, int> &connect_time_and_fd = clients_ordered_by_connect_time.front();
+ const pair<timespec, int> &connect_time_and_fd = clients_ordered_by_connect_time.front();
// See if we have reached the end of clients to process.
if (is_earlier(timeout_time, connect_time_and_fd.first)) {
// If this client doesn't exist anymore, just ignore it
// (it was deleted earlier).
- std::map<int, Client>::iterator client_it = clients.find(connect_time_and_fd.second);
+ auto client_it = clients.find(connect_time_and_fd.second);
if (client_it == clients.end()) {
clients_ordered_by_connect_time.pop();
continue;
//
// TODO: Do this when clients are added back from serialized state instead;
// it would probably be less wasteful.
- for (map<int, Client>::iterator client_it = clients.begin();
- client_it != clients.end();
- ++client_it) {
- skip_lost_data(&client_it->second);
+ for (auto &fd_and_client : clients) {
+ skip_lost_data(&fd_and_client.second);
}
CubemapStateProto serialized;
- for (map<int, Client>::const_iterator client_it = clients.begin();
- client_it != clients.end();
- ++client_it) {
- serialized.add_clients()->MergeFrom(client_it->second.serialize());
+ for (const auto &fd_and_client : clients) {
+ serialized.add_clients()->MergeFrom(fd_and_client.second.serialize());
}
- for (size_t i = 0; i < streams.size(); ++i) {
- serialized.add_streams()->MergeFrom(streams[i]->serialize());
+ for (unique_ptr<Stream> &stream : streams) {
+ serialized.add_streams()->MergeFrom(stream->serialize());
}
return serialized;
}
-void Server::add_client_deferred(int sock)
+void Server::add_client_deferred(int sock, Acceptor *acceptor)
{
- MutexLock lock(&queued_clients_mutex);
- queued_add_clients.push_back(sock);
+ lock_guard<mutex> lock(queued_clients_mutex);
+ queued_add_clients.push_back(std::make_pair(sock, acceptor));
}
-void Server::add_client(int sock)
+void Server::add_client(int sock, Acceptor *acceptor)
{
- pair<map<int, Client>::iterator, bool> ret =
- clients.insert(make_pair(sock, Client(sock)));
- assert(ret.second == true); // Should not already exist.
- Client *client_ptr = &ret.first->second;
+ const bool is_tls = acceptor->is_tls();
+ auto inserted = clients.insert(make_pair(sock, Client(sock)));
+ assert(inserted.second == true); // Should not already exist.
+ Client *client_ptr = &inserted.first->second;
// Connection timestamps must be nondecreasing. I can't find any guarantee
// that even the monotonic clock can't go backwards by a small amount
// Start listening on data from this socket.
epoll_event ev;
- ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP;
- ev.data.u64 = reinterpret_cast<uint64_t>(client_ptr);
+ if (is_tls) {
+ // Even in the initial state (READING_REQUEST), TLS needs to
+ // send data for the handshake, and thus might end up needing
+ // to know about EPOLLOUT.
+ ev.events = EPOLLIN | EPOLLOUT | EPOLLET | EPOLLRDHUP;
+ } else {
+ // EPOLLOUT will be added once we go out of READING_REQUEST.
+ ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP;
+ }
+ ev.data.ptr = client_ptr;
if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, sock, &ev) == -1) {
log_perror("epoll_ctl(EPOLL_CTL_ADD)");
exit(1);
}
+ if (is_tls) {
+ assert(tls_server_contexts.count(acceptor));
+ client_ptr->tls_context = tls_accept(tls_server_contexts[acceptor]);
+ if (client_ptr->tls_context == nullptr) {
+ log(ERROR, "tls_accept() failed");
+ close_client(client_ptr);
+ return;
+ }
+ tls_make_exportable(client_ptr->tls_context, 1);
+ }
+
process_client(client_ptr);
}
void Server::add_client_from_serialized(const ClientProto &client)
{
- MutexLock lock(&mutex);
+ lock_guard<mutex> lock(mu);
Stream *stream;
int stream_index = lookup_stream_by_url(client.url());
if (stream_index == -1) {
assert(client.state() != Client::SENDING_DATA);
- stream = NULL;
+ stream = nullptr;
} else {
- stream = streams[stream_index];
+ stream = streams[stream_index].get();
}
- pair<map<int, Client>::iterator, bool> ret =
- clients.insert(make_pair(client.sock(), Client(client, stream)));
- assert(ret.second == true); // Should not already exist.
- Client *client_ptr = &ret.first->second;
+ auto inserted = clients.insert(make_pair(client.sock(), Client(client, stream)));
+ assert(inserted.second == true); // Should not already exist.
+ Client *client_ptr = &inserted.first->second;
// Connection timestamps must be nondecreasing.
assert(clients_ordered_by_connect_time.empty() ||
// Start listening on data from this socket.
epoll_event ev;
if (client.state() == Client::READING_REQUEST) {
- ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP;
+ // See the corresponding comment in Server::add_client().
+ if (client.has_tls_context()) {
+ ev.events = EPOLLIN | EPOLLOUT | EPOLLET | EPOLLRDHUP;
+ } else {
+ ev.events = EPOLLIN | EPOLLET | EPOLLRDHUP;
+ }
} else {
// If we don't have more data for this client, we'll be putting it into
// the sleeping array again soon.
ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP;
}
- ev.data.u64 = reinterpret_cast<uint64_t>(client_ptr);
+ ev.data.ptr = client_ptr;
if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, client.sock(), &ev) == -1) {
log_perror("epoll_ctl(EPOLL_CTL_ADD)");
exit(1);
}
}
-int Server::lookup_stream_by_url(const std::string &url) const
+int Server::lookup_stream_by_url(const string &url) const
{
- map<string, int>::const_iterator url_it = url_map.find(url);
- if (url_it == url_map.end()) {
+ map<string, int>::const_iterator stream_url_it = stream_url_map.find(url);
+ if (stream_url_it == stream_url_map.end()) {
return -1;
}
- return url_it->second;
+ return stream_url_it->second;
}
-int Server::add_stream(const string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding)
+int Server::add_stream(const string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding, Stream::Encoding src_encoding)
{
- MutexLock lock(&mutex);
- url_map.insert(make_pair(url, streams.size()));
- streams.push_back(new Stream(url, backlog_size, prebuffering_bytes, encoding));
+ lock_guard<mutex> lock(mu);
+ stream_url_map.insert(make_pair(url, streams.size()));
+ streams.emplace_back(new Stream(url, backlog_size, prebuffering_bytes, encoding, src_encoding));
return streams.size() - 1;
}
int Server::add_stream_from_serialized(const StreamProto &stream, int data_fd)
{
- MutexLock lock(&mutex);
- url_map.insert(make_pair(stream.url(), streams.size()));
- streams.push_back(new Stream(stream, data_fd));
+ lock_guard<mutex> lock(mu);
+ stream_url_map.insert(make_pair(stream.url(), streams.size()));
+ streams.emplace_back(new Stream(stream, data_fd));
return streams.size() - 1;
}
void Server::set_backlog_size(int stream_index, size_t new_size)
{
- MutexLock lock(&mutex);
+ lock_guard<mutex> lock(mu);
assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
streams[stream_index]->set_backlog_size(new_size);
}
void Server::set_prebuffering_bytes(int stream_index, size_t new_amount)
{
- MutexLock lock(&mutex);
+ lock_guard<mutex> lock(mu);
assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
streams[stream_index]->prebuffering_bytes = new_amount;
}
void Server::set_encoding(int stream_index, Stream::Encoding encoding)
{
- MutexLock lock(&mutex);
+ lock_guard<mutex> lock(mu);
assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
streams[stream_index]->encoding = encoding;
}
+
+void Server::set_src_encoding(int stream_index, Stream::Encoding encoding)
+{
+ lock_guard<mutex> lock(mu);
+ assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
+ streams[stream_index]->src_encoding = encoding;
+}
void Server::set_header(int stream_index, const string &http_header, const string &stream_header)
{
- MutexLock lock(&mutex);
+ lock_guard<mutex> lock(mu);
assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
streams[stream_index]->http_header = http_header;
+
+ if (stream_header != streams[stream_index]->stream_header) {
+ // We cannot start at any of the older starting points anymore,
+ // since they'd get the wrong header for the stream (not to mention
+ // that a changed header probably means the stream restarted,
+ // which means any client starting on the old one would probably
+ // stop playing properly at the change point). Next block
+ // should be a suitable starting point (if not, something is
+ // pretty strange), so it will fill up again soon enough.
+ streams[stream_index]->suitable_starting_points.clear();
+ }
streams[stream_index]->stream_header = stream_header;
}
void Server::set_pacing_rate(int stream_index, uint32_t pacing_rate)
{
- MutexLock lock(&mutex);
+ lock_guard<mutex> lock(mu);
assert(clients.empty());
assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
streams[stream_index]->pacing_rate = pacing_rate;
}
-void Server::add_data_deferred(int stream_index, const char *data, size_t bytes, StreamStartSuitability suitable_for_stream_start)
+void Server::add_gen204(const std::string &url, const std::string &allow_origin)
+{
+ lock_guard<mutex> lock(mu);
+ assert(clients.empty());
+ ping_url_map[url] = allow_origin;
+}
+
+void Server::create_tls_context_for_acceptor(const Acceptor *acceptor)
+{
+ assert(acceptor->is_tls());
+
+ bool is_server = true;
+ TLSContext *server_context = tls_create_context(is_server, TLS_V12);
+
+ const string &cert = acceptor->get_certificate_chain();
+ int num_cert = tls_load_certificates(server_context, reinterpret_cast<const unsigned char *>(cert.data()), cert.size());
+ assert(num_cert > 0); // Should have been checked by config earlier.
+
+ const string &key = acceptor->get_private_key();
+ int num_key = tls_load_private_key(server_context, reinterpret_cast<const unsigned char *>(key.data()), key.size());
+ assert(num_key > 0); // Should have been checked by config earlier.
+
+ tls_server_contexts.insert(make_pair(acceptor, server_context));
+}
+
+void Server::add_data_deferred(int stream_index, const char *data, size_t bytes, uint16_t metacube_flags)
{
assert(stream_index >= 0 && stream_index < ssize_t(streams.size()));
- streams[stream_index]->add_data_deferred(data, bytes, suitable_for_stream_start);
+ streams[stream_index]->add_data_deferred(data, bytes, metacube_flags);
}
// See the .h file for postconditions after this function.
{
switch (client->state) {
case Client::READING_REQUEST: {
+ if (client->tls_context != nullptr) {
+ if (send_pending_tls_data(client)) {
+ // send_pending_tls_data() hit postconditions #1 or #4.
+ return;
+ }
+ }
+
read_request_again:
// Try to read more of the request.
char buf[1024];
int ret;
- do {
- ret = read(client->sock, buf, sizeof(buf));
- } while (ret == -1 && errno == EINTR);
-
- if (ret == -1 && errno == EAGAIN) {
- // No more data right now. Nothing to do.
- // This is postcondition #2.
- return;
- }
- if (ret == -1) {
- log_perror("read");
- close_client(client);
- return;
- }
- if (ret == 0) {
- // OK, the socket is closed.
- close_client(client);
- return;
+ if (client->tls_context == nullptr) {
+ ret = read_nontls_data(client, buf, sizeof(buf));
+ if (ret == -1) {
+ // read_nontls_data() hit postconditions #1 or #2.
+ return;
+ }
+ } else {
+ ret = read_tls_data(client, buf, sizeof(buf));
+ if (ret == -1) {
+ // read_tls_data() hit postconditions #1, #2 or #4.
+ return;
+ }
}
RequestParseStatus status = wait_for_double_newline(&client->request, buf, ret);
assert(status == RP_FINISHED);
+ if (client->tls_context && !client->in_ktls_mode && tls_established(client->tls_context)) {
+ // We're ready to enter kTLS mode, unless we still have some
+ // handshake data to send (which then must be sent as non-kTLS).
+ if (send_pending_tls_data(client)) {
+ // send_pending_tls_data() hit postconditions #1 or #4.
+ return;
+ }
+ ret = tls_make_ktls(client->tls_context, client->sock);
+ if (ret < 0) {
+ log_tls_error("tls_make_ktls", ret);
+ close_client(client);
+ return;
+ }
+ client->in_ktls_mode = true;
+ }
+
int error_code = parse_request(client);
if (error_code == 200) {
construct_header(client);
+ } else if (error_code == 204) {
+ construct_204(client);
} else {
construct_error(client, error_code);
}
// We've changed states, so fall through.
- assert(client->state == Client::SENDING_ERROR ||
+ assert(client->state == Client::SENDING_SHORT_RESPONSE ||
client->state == Client::SENDING_HEADER);
}
- case Client::SENDING_ERROR:
+ case Client::SENDING_SHORT_RESPONSE:
case Client::SENDING_HEADER: {
-sending_header_or_error_again:
+sending_header_or_short_response_again:
int ret;
do {
ret = write(client->sock,
- client->header_or_error.data() + client->header_or_error_bytes_sent,
- client->header_or_error.size() - client->header_or_error_bytes_sent);
+ client->header_or_short_response.data() + client->header_or_short_response_bytes_sent,
+ client->header_or_short_response.size() - client->header_or_short_response_bytes_sent);
} while (ret == -1 && errno == EINTR);
if (ret == -1 && errno == EAGAIN) {
return;
}
- client->header_or_error_bytes_sent += ret;
- assert(client->header_or_error_bytes_sent <= client->header_or_error.size());
+ client->header_or_short_response_bytes_sent += ret;
+ assert(client->header_or_short_response_bytes_sent <= client->header_or_short_response.size());
- if (client->header_or_error_bytes_sent < client->header_or_error.size()) {
+ if (client->header_or_short_response_bytes_sent < client->header_or_short_response.size()) {
// We haven't sent all yet. Fine; go another round.
- goto sending_header_or_error_again;
+ goto sending_header_or_short_response_again;
}
// We're done sending the header or error! Clear it to release some memory.
- client->header_or_error.clear();
+ client->header_or_short_response.clear();
- if (client->state == Client::SENDING_ERROR) {
+ if (client->state == Client::SENDING_SHORT_RESPONSE) {
// We're done sending the error, so now close.
// This is postcondition #1.
close_client(client);
return;
}
- // Start sending from the first keyframe we get. In other
- // words, we won't send any of the backlog, but we'll start
- // sending immediately as we get the next keyframe block.
- // This is postcondition #3.
+ Stream *stream = client->stream;
if (client->stream_pos == size_t(-2)) {
- client->stream_pos = std::min<size_t>(
- client->stream->bytes_received - client->stream->backlog_size,
+ // Start sending from the beginning of the backlog.
+ client->stream_pos = min<size_t>(
+ stream->bytes_received - stream->backlog_size,
0);
client->state = Client::SENDING_DATA;
- } else {
- // client->stream_pos should be -1, but it might not be,
- // if we have clients from an older version.
- client->stream_pos = client->stream->bytes_received;
+ goto sending_data;
+ } else if (stream->prebuffering_bytes == 0) {
+ // Start sending from the first keyframe we get. In other
+ // words, we won't send any of the backlog, but we'll start
+ // sending immediately as we get the next keyframe block.
+ // Note that this is functionally identical to the next if branch,
+ // except that we save a binary search.
+ client->stream_pos = stream->bytes_received;
client->state = Client::WAITING_FOR_KEYFRAME;
+ } else {
+ // We're not going to send anything to the client before we have
+ // N bytes. However, this wait might be boring; we can just as well
+ // use it to send older data if we have it. We use lower_bound()
+ // so that we are conservative and never add extra latency over just
+ // waiting (assuming CBR or nearly so); otherwise, we could want e.g.
+ // 100 kB prebuffer but end up sending a 10 MB GOP.
+ deque<size_t>::const_iterator starting_point_it =
+ lower_bound(stream->suitable_starting_points.begin(),
+ stream->suitable_starting_points.end(),
+ stream->bytes_received - stream->prebuffering_bytes);
+ if (starting_point_it == stream->suitable_starting_points.end()) {
+ // None found. Just put us at the end, and then wait for the
+ // first keyframe to appear.
+ client->stream_pos = stream->bytes_received;
+ client->state = Client::WAITING_FOR_KEYFRAME;
+ } else {
+ client->stream_pos = *starting_point_it;
+ client->state = Client::PREBUFFERING;
+ goto prebuffering;
+ }
}
- client->stream->put_client_to_sleep(client);
- return;
+ // Fall through.
}
case Client::WAITING_FOR_KEYFRAME: {
Stream *stream = client->stream;
- if (ssize_t(client->stream_pos) > stream->last_suitable_starting_point) {
+ if (stream->suitable_starting_points.empty() ||
+ client->stream_pos > stream->suitable_starting_points.back()) {
// We haven't received a keyframe since this stream started waiting,
// so keep on waiting for one.
// This is postcondition #3.
stream->put_client_to_sleep(client);
return;
}
- client->stream_pos = stream->last_suitable_starting_point;
+ client->stream_pos = stream->suitable_starting_points.back();
client->state = Client::PREBUFFERING;
// Fall through.
}
case Client::PREBUFFERING: {
+prebuffering:
Stream *stream = client->stream;
size_t bytes_to_send = stream->bytes_received - client->stream_pos;
assert(bytes_to_send <= stream->backlog_size);
if (bytes_to_send < stream->prebuffering_bytes) {
// We don't have enough bytes buffered to start this client yet.
+ // This is postcondition #3.
stream->put_client_to_sleep(client);
return;
}
// Fall through.
}
case Client::SENDING_DATA: {
+sending_data:
skip_lost_data(client);
Stream *stream = client->stream;
}
}
+bool Server::send_pending_tls_data(Client *client)
+{
+ // See if there's data from the TLS library to write.
+ if (client->tls_data_to_send == nullptr) {
+ client->tls_data_to_send = tls_get_write_buffer(client->tls_context, &client->tls_data_left_to_send);
+ if (client->tls_data_to_send == nullptr) {
+ // Really no data to send.
+ return false;
+ }
+ }
+
+send_data_again:
+ int ret;
+ do {
+ ret = write(client->sock, client->tls_data_to_send, client->tls_data_left_to_send);
+ } while (ret == -1 && errno == EINTR);
+ assert(ret < 0 || size_t(ret) <= client->tls_data_left_to_send);
+
+ if (ret == -1 && errno == EAGAIN) {
+ // We're out of socket space, so now we're at the “low edge” of epoll's
+ // edge triggering. epoll will tell us when there is more room, so for now,
+ // just return.
+ // This is postcondition #4.
+ return true;
+ }
+ if (ret == -1) {
+ // Error! Postcondition #1.
+ log_perror("write");
+ close_client(client);
+ return true;
+ }
+ if (ret > 0 && size_t(ret) == client->tls_data_left_to_send) {
+ // All data has been sent, so we don't need to go to sleep.
+ tls_buffer_clear(client->tls_context);
+ client->tls_data_to_send = nullptr;
+ return false;
+ }
+
+ // More data to send, so try again.
+ client->tls_data_to_send += ret;
+ client->tls_data_left_to_send -= ret;
+ goto send_data_again;
+}
+
+int Server::read_nontls_data(Client *client, char *buf, size_t max_size)
+{
+ int ret;
+ do {
+ ret = read(client->sock, buf, max_size);
+ } while (ret == -1 && errno == EINTR);
+
+ if (ret == -1 && errno == EAGAIN) {
+ // No more data right now. Nothing to do.
+ // This is postcondition #2.
+ return -1;
+ }
+ if (ret == -1) {
+ log_perror("read");
+ close_client(client);
+ return -1;
+ }
+ if (ret == 0) {
+ // OK, the socket is closed.
+ close_client(client);
+ return -1;
+ }
+
+ return ret;
+}
+
+int Server::read_tls_data(Client *client, char *buf, size_t max_size)
+{
+read_again:
+ int ret;
+ do {
+ ret = read(client->sock, buf, max_size);
+ } while (ret == -1 && errno == EINTR);
+
+ if (ret == -1 && errno == EAGAIN) {
+ // No more data right now. Nothing to do.
+ // This is postcondition #2.
+ return -1;
+ }
+ if (ret == -1) {
+ log_perror("read");
+ close_client(client);
+ return -1;
+ }
+ if (ret == 0) {
+ // OK, the socket is closed.
+ close_client(client);
+ return -1;
+ }
+
+ // Give it to the TLS library.
+ int err = tls_consume_stream(client->tls_context, reinterpret_cast<const unsigned char *>(buf), ret, nullptr);
+ if (err < 0) {
+ log_tls_error("tls_consume_stream", err);
+ close_client(client);
+ return -1;
+ }
+ if (err == 0) {
+ // Not consumed any data. See if we can read more.
+ goto read_again;
+ }
+
+ // Read any decrypted data available for us. (We can reuse buf, since it's free now.)
+ ret = tls_read(client->tls_context, reinterpret_cast<unsigned char *>(buf), max_size);
+ if (ret == 0) {
+ // No decrypted data for us yet, but there might be some more handshaking
+ // to send. Do that if needed, then look for more data.
+ if (send_pending_tls_data(client)) {
+ // send_pending_tls_data() hit postconditions #1 or #4.
+ return -1;
+ }
+ goto read_again;
+ }
+ if (ret < 0) {
+ log_tls_error("tls_read", ret);
+ close_client(client);
+ return -1;
+ }
+
+ assert(ret > 0);
+ return ret;
+}
+
// See if there's some data we've lost. Ideally, we should drop to a block boundary,
// but resync will be the mux's problem.
void Server::skip_lost_data(Client *client)
{
Stream *stream = client->stream;
- if (stream == NULL) {
+ if (stream == nullptr) {
return;
}
size_t bytes_to_send = stream->bytes_received - client->stream_pos;
}
string url = request_tokens[1];
- if (url.find("?backlog") == url.size() - 8) {
+ client->url = url;
+ if (url.size() > 8 && url.find("?backlog") == url.size() - 8) {
client->stream_pos = -2;
url = url.substr(0, url.size() - 8);
} else {
client->stream_pos = -1;
}
- map<string, int>::const_iterator url_map_it = url_map.find(url);
- if (url_map_it == url_map.end()) {
- return 404; // Not found.
+ map<string, int>::const_iterator stream_url_map_it = stream_url_map.find(url);
+ if (stream_url_map_it == stream_url_map.end()) {
+ map<string, string>::const_iterator ping_url_map_it = ping_url_map.find(url);
+ if (ping_url_map_it == ping_url_map.end()) {
+ return 404; // Not found.
+ } else {
+ return 204; // No error.
+ }
}
- Stream *stream = streams[url_map_it->second];
+ Stream *stream = streams[stream_url_map_it->second].get();
if (stream->http_header.empty()) {
return 503; // Service unavailable.
}
- client->url = request_tokens[1];
-
client->stream = stream;
if (setsockopt(client->sock, SOL_SOCKET, SO_MAX_PACING_RATE, &client->stream->pacing_rate, sizeof(client->stream->pacing_rate)) == -1) {
if (client->stream->pacing_rate != ~0U) {
{
Stream *stream = client->stream;
if (stream->encoding == Stream::STREAM_ENCODING_RAW) {
- client->header_or_error = stream->http_header +
+ client->header_or_short_response = stream->http_header +
"\r\n" +
stream->stream_header;
} else if (stream->encoding == Stream::STREAM_ENCODING_METACUBE) {
- client->header_or_error = stream->http_header +
+ client->header_or_short_response = stream->http_header +
"Content-encoding: metacube\r\n" +
"\r\n";
if (!stream->stream_header.empty()) {
hdr.size = htonl(stream->stream_header.size());
hdr.flags = htons(METACUBE_FLAGS_HEADER);
hdr.csum = htons(metacube2_compute_crc(&hdr));
- client->header_or_error.append(
+ client->header_or_short_response.append(
string(reinterpret_cast<char *>(&hdr), sizeof(hdr)));
}
- client->header_or_error.append(stream->stream_header);
+ client->header_or_short_response.append(stream->stream_header);
} else {
assert(false);
}
// Switch states.
client->state = Client::SENDING_HEADER;
-
- epoll_event ev;
- ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP;
- ev.data.u64 = reinterpret_cast<uint64_t>(client);
-
- if (epoll_ctl(epoll_fd, EPOLL_CTL_MOD, client->sock, &ev) == -1) {
- log_perror("epoll_ctl(EPOLL_CTL_MOD)");
- exit(1);
- }
+ change_epoll_events(client, EPOLLOUT | EPOLLET | EPOLLRDHUP);
}
void Server::construct_error(Client *client, int error_code)
char error[256];
snprintf(error, 256, "HTTP/1.0 %d Error\r\nContent-type: text/plain\r\n\r\nSomething went wrong. Sorry.\r\n",
error_code);
- client->header_or_error = error;
+ client->header_or_short_response = error;
// Switch states.
- client->state = Client::SENDING_ERROR;
+ client->state = Client::SENDING_SHORT_RESPONSE;
+ change_epoll_events(client, EPOLLOUT | EPOLLET | EPOLLRDHUP);
+}
- epoll_event ev;
- ev.events = EPOLLOUT | EPOLLET | EPOLLRDHUP;
- ev.data.u64 = reinterpret_cast<uint64_t>(client);
+void Server::construct_204(Client *client)
+{
+ map<string, string>::const_iterator ping_url_map_it = ping_url_map.find(client->url);
+ assert(ping_url_map_it != ping_url_map.end());
- if (epoll_ctl(epoll_fd, EPOLL_CTL_MOD, client->sock, &ev) == -1) {
- log_perror("epoll_ctl(EPOLL_CTL_MOD)");
- exit(1);
+ if (ping_url_map_it->second.empty()) {
+ client->header_or_short_response =
+ "HTTP/1.0 204 No Content\r\n"
+ "\r\n";
+ } else {
+ char response[256];
+ snprintf(response, 256,
+ "HTTP/1.0 204 No Content\r\n"
+ "Access-Control-Allow-Origin: %s\r\n"
+ "\r\n",
+ ping_url_map_it->second.c_str());
+ client->header_or_short_response = response;
}
+
+ // Switch states.
+ client->state = Client::SENDING_SHORT_RESPONSE;
+ change_epoll_events(client, EPOLLOUT | EPOLLET | EPOLLRDHUP);
}
template<class T>
void Server::close_client(Client *client)
{
- if (epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client->sock, NULL) == -1) {
+ if (epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client->sock, nullptr) == -1) {
log_perror("epoll_ctl(EPOLL_CTL_DEL)");
exit(1);
}
// This client could be sleeping, so we'll need to fix that. (Argh, O(n).)
- if (client->stream != NULL) {
+ if (client->stream != nullptr) {
delete_from(&client->stream->sleeping_clients, client);
delete_from(&client->stream->to_process, client);
}
+ if (client->tls_context) {
+ tls_destroy_context(client->tls_context);
+ }
+
// Log to access_log.
access_log->write(client->get_stats());
clients.erase(client->sock);
}
-
+
+void Server::change_epoll_events(Client *client, uint32_t events)
+{
+ epoll_event ev;
+ ev.events = events;
+ ev.data.ptr = client;
+
+ if (epoll_ctl(epoll_fd, EPOLL_CTL_MOD, client->sock, &ev) == -1) {
+ log_perror("epoll_ctl(EPOLL_CTL_MOD)");
+ exit(1);
+ }
+}
+
void Server::process_queued_data()
{
{
- MutexLock lock(&queued_clients_mutex);
+ lock_guard<mutex> lock(queued_clients_mutex);
- for (size_t i = 0; i < queued_add_clients.size(); ++i) {
- add_client(queued_add_clients[i]);
+ for (const pair<int, Acceptor *> &id_and_acceptor : queued_add_clients) {
+ add_client(id_and_acceptor.first, id_and_acceptor.second);
}
queued_add_clients.clear();
}
- for (size_t i = 0; i < streams.size(); ++i) {
- streams[i]->process_queued_data();
+ for (unique_ptr<Stream> &stream : streams) {
+ stream->process_queued_data();
}
}