inline Bitboard line_bb(Square s1, Square s2) {
assert(is_ok(s1) && is_ok(s2));
+
return LineBB[s1][s2];
}
/// interpose itself to cover the check or capture the checking piece.
inline Bitboard between_bb(Square s1, Square s2) {
+
assert(is_ok(s1) && is_ok(s2));
+
return BetweenBB[s1][s2];
}
/// pop_lsb() finds and clears the least significant bit in a non-zero bitboard
-inline Square pop_lsb(Bitboard* b) {
- assert(*b);
- const Square s = lsb(*b);
- *b &= *b - 1;
+inline Square pop_lsb(Bitboard& b) {
+ assert(b);
+ const Square s = lsb(b);
+ b &= b - 1;
return s;
}