/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2009 Marco Costalba
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
struct EvalInfo {
+ EvalInfo() { kingDanger[0] = kingDanger[1] = Value(0); }
+
// Middle game and endgame evaluations
Score value;
// 2 to kingAdjacentZoneAttacksCount[BLACK].
int kingAdjacentZoneAttacksCount[2];
- // mateThreat[color] is a move for the given side which gives a direct mate.
- Move mateThreat[2];
-
- // Middle game and endgame mobility scores.
- Value mgMobility, egMobility;
+ // Middle game and endgame mobility scores
+ Score mobility;
- // Extra futility margin. This is added to the standard futility margin
- // in the quiescence search.
- Value futilityMargin;
+ // Value of the danger for the king of the given color
+ Value kingDanger[2];
};
////
extern Value evaluate(const Position& pos, EvalInfo& ei, int threadID);
-extern Value quick_evaluate(const Position& pos);
extern void init_eval(int threads);
extern void quit_eval();
extern void read_weights(Color sideToMove);