// To profile with callgrind uncomment following line
//#define USE_CALLGRIND
-
-////
-//// Includes
-////
-
#include <cstdio>
#include <iostream>
#include <string>
#include "bitboard.h"
-#include "bitcount.h"
-#include "endgame.h"
#include "evaluate.h"
-#include "material.h"
-#include "misc.h"
#include "position.h"
-#include "search.h"
#include "thread.h"
#include "ucioption.h"
extern bool execute_uci_command(const string& cmd);
extern void benchmark(int argc, char* argv[]);
-
-////
-//// Functions
-////
+extern void init_kpk_bitbase();
int main(int argc, char* argv[]) {
// Startup initializations
init_bitboards();
- init_uci_options();
Position::init_zobrist();
Position::init_piece_square_tables();
init_eval(1);
- init_bitbases();
- init_search();
+ init_kpk_bitbase();
init_threads();
#ifdef USE_CALLGRIND
CALLGRIND_START_INSTRUMENTATION;
#endif
- if (argc <= 1)
+ if (argc < 2)
{
// Print copyright notice
- cout << engine_name() << " by " << engine_author() << endl;
+ cout << engine_name() << " by " << engine_authors() << endl;
if (CpuHasPOPCNT)
cout << "Good! CPU has hardware POPCNT." << endl;
// Wait for a command from the user, and passes this command to
- // execute_uci_command() and also intercepts EOF from stdin, by
- // translating EOF to the "quit" command. This ensures that we
- // exit gracefully if the GUI dies unexpectedly.
+ // execute_uci_command() and also intercepts EOF from stdin to
+ // ensure that we exit gracefully if the GUI dies unexpectedly.
string cmd;
-
- do {
- // Wait for a command from stdin
- if (!getline(cin, cmd))
- cmd = "quit";
-
- } while (execute_uci_command(cmd));
- }
- else // Process command line arguments
- {
- if (string(argv[1]) != "bench" || argc > 7)
- cout << "Usage: stockfish bench [hash size = 128] [threads = 1] "
- << "[limit = 12] [fen positions file = default] "
- << "[depth, time, perft or node limited = depth]" << endl;
- else
- benchmark(argc, argv);
+ while (getline(cin, cmd) && execute_uci_command(cmd)) {}
}
+ else if (string(argv[1]) == "bench" && argc < 8)
+ benchmark(argc, argv);
+ else
+ cout << "Usage: stockfish bench [hash size = 128] [threads = 1] "
+ << "[limit = 12] [fen positions file = default] "
+ << "[depth, time, perft or node limited = depth]" << endl;
exit_threads();
quit_eval();