/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#if !defined(MISC_H_INCLUDED)
+#ifndef MISC_H_INCLUDED
#define MISC_H_INCLUDED
#include <fstream>
#include "types.h"
extern const std::string engine_info(bool to_uci = false);
-extern int cpu_count();
extern void timed_wait(WaitCondition&, Lock&, int);
extern void prefetch(char* addr);
extern void start_logger(bool b);
};
-struct Time {
- int64_t msec() const { return time_to_msec(t); }
- int elapsed() const { return int(now().msec() - msec()); }
-
- static Time now() { Time t; system_time(&t.t); return t; }
-
-private:
- sys_time_t t;
-};
+namespace Time {
+ typedef int64_t point;
+ inline point now() { return system_time_to_msec(); }
+}
template<class Entry, int Size>
#define sync_cout std::cout << io_lock
#define sync_endl std::endl << io_unlock
-#endif // !defined(MISC_H_INCLUDED)
+#endif // #ifndef MISC_H_INCLUDED