T* operator[](Piece pc) { return table[pc]; }
void clear() { std::memset(table, 0, sizeof(table)); }
- void update(Piece pc, Square to, Move m) {
-
- if (m != table[pc][to])
- table[pc][to] = m;
- }
+ void update(Piece pc, Square to, Move m) { table[pc][to] = m; }
void update(Piece pc, Square to, Value v) {
MovePicker(const MovePicker&) = delete;
MovePicker& operator=(const MovePicker&) = delete;
- MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
MovePicker(const Position&, Move, const HistoryStats&, Value);
- MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMoveStats&, Move, Search::Stack*);
+ MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
+ MovePicker(const Position&, Move, Depth, const HistoryStats&,
+ const CounterMoveStats&, const CounterMoveStats&, Move, Search::Stack*);
Move next_move();
const Position& pos;
const HistoryStats& history;
const CounterMoveStats* counterMoveHistory;
+ const CounterMoveStats* followupMoveHistory;
Search::Stack* ss;
Move countermove;
Depth depth;