return (c == WHITE ? DELTA_N : DELTA_S);
}
-inline bool piece_type_is_ok(PieceType pc) {
- return pc >= PAWN && pc <= KING;
+inline bool piece_type_is_ok(PieceType pt) {
+ return pt >= PAWN && pt <= KING;
}
-inline bool piece_is_ok(Piece pc) {
- return piece_type_is_ok(type_of_piece(pc)) && color_is_ok(color_of_piece(pc));
+inline bool piece_is_ok(Piece p) {
+ return piece_type_is_ok(type_of_piece(p)) && color_is_ok(color_of_piece(p));
}
inline char piece_type_to_char(PieceType pt) {