/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2009 Marco Costalba
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <string>
#include <sstream>
-#include "history.h"
-#include "movepick.h"
+#include "movegen.h"
#include "san.h"
using std::string;
namespace {
enum Ambiguity {
- AMBIGUITY_NONE,
- AMBIGUITY_FILE,
- AMBIGUITY_RANK,
- AMBIGUITY_BOTH
+ AMBIGUITY_NONE, AMBIGUITY_FILE, AMBIGUITY_RANK, AMBIGUITY_BOTH
};
- const History H; // used as dummy argument for MovePicker c'tor
-
Ambiguity move_ambiguity(const Position& pos, Move m);
const string time_string(int milliseconds);
const string score_string(Value v);
//// Functions
////
+/// move_to_uci() converts a move to a string in coordinate notation
+/// (g1f3, a7a8q, etc.). The only special case is castling moves, where we
+/// print in the e1g1 notation in normal chess mode, and in e1h1 notation in
+/// Chess960 mode.
+
+const std::string move_to_uci(Move m, bool chess960) {
+
+ std::string promotion;
+ Square from = move_from(m);
+ Square to = move_to(m);
+
+ if (m == MOVE_NONE)
+ return "(none)";
+
+ if (m == MOVE_NULL)
+ return "0000";
+
+ if (move_is_short_castle(m) && !chess960)
+ return from == SQ_E1 ? "e1g1" : "e8g8";
+
+ if (move_is_long_castle(m) && !chess960)
+ return from == SQ_E1 ? "e1c1" : "e8c8";
+
+ if (move_is_promotion(m))
+ promotion = char(tolower(piece_type_to_char(move_promotion_piece(m))));
+
+ return square_to_string(from) + square_to_string(to) + promotion;
+}
+
+
+/// move_from_uci() takes a position and a string representing a move in
+/// simple coordinate notation and returns an equivalent Move.
+
+Move move_from_uci(const Position& pos, const std::string& str) {
+
+ MoveStack mlist[MOVES_MAX];
+ MoveStack* last = generate<MV_LEGAL>(pos, mlist);
+
+ for (MoveStack* cur = mlist; cur != last; cur++)
+ if (str == move_to_uci(cur->move, pos.is_chess960()))
+ return cur->move;
+
+ return MOVE_NONE;
+}
+
+
/// move_to_san() takes a position and a move as input, where it is assumed
/// that the move is a legal move from the position. The return value is
/// a string containing the move in short algebraic notation.
-const string move_to_san(const Position& pos, Move m) {
+const string move_to_san(Position& pos, Move m) {
assert(pos.is_ok());
assert(move_is_ok(m));
- Square from, to;
- PieceType pt;
-
- from = move_from(m);
- to = move_to(m);
- pt = type_of_piece(pos.piece_on(move_from(m)));
-
- string san = "";
+ string san;
+ Square from = move_from(m);
+ Square to = move_to(m);
+ PieceType pt = type_of_piece(pos.piece_on(from));
if (m == MOVE_NONE)
return "(none)";
- else if (m == MOVE_NULL)
+
+ if (m == MOVE_NULL)
return "(null)";
- else if (move_is_long_castle(m) || (int(to - from) == -2 && pt == KING))
+
+ if (move_is_long_castle(m))
san = "O-O-O";
- else if (move_is_short_castle(m) || (int(to - from) == 2 && pt == KING))
+ else if (move_is_short_castle(m))
san = "O-O";
else
{
if (pt != PAWN)
{
- san += piece_type_to_char(pt, true);
+ san += piece_type_to_char(pt);
+
switch (move_ambiguity(pos, m)) {
case AMBIGUITY_NONE:
break;
assert(false);
}
}
+
if (pos.move_is_capture(m))
{
if (pt == PAWN)
- san += file_to_char(square_file(move_from(m)));
- san += "x";
+ san += file_to_char(square_file(from));
+
+ san += 'x';
}
- san += square_to_string(move_to(m));
+ san += square_to_string(to);
+
if (move_is_promotion(m))
{
san += '=';
- san += piece_type_to_char(move_promotion_piece(m), true);
+ san += piece_type_to_char(move_promotion_piece(m));
}
}
- // Is the move check? We don't use pos.move_is_check(m) here, because
- // Position::move_is_check doesn't detect all checks (not castling moves,
- // promotions and en passant captures).
+
+ // The move gives check ? We don't use pos.move_is_check() here
+ // because we need to test for mate after the move is done.
StateInfo st;
- Position p(pos);
- p.do_move(m, st);
- if (p.is_check())
- san += p.is_mate()? "#" : "+";
+ pos.do_move(m, st);
+ if (pos.is_check())
+ san += pos.is_mate() ? "#" : "+";
+ pos.undo_move(m);
return san;
}
assert(pos.is_ok());
- MovePicker mp = MovePicker(pos, MOVE_NONE, OnePly, H);
- Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
+ enum { START, TO_FILE, TO_RANK, PROMOTION_OR_CHECK, PROMOTION, CHECK, END };
+ static const string pieceLetters = "KQRBN";
+
+ MoveStack mlist[MOVES_MAX], *last;
+ PieceType pt = PIECE_TYPE_NONE, promotion = PIECE_TYPE_NONE;
+ File fromFile = FILE_NONE, toFile = FILE_NONE;
+ Rank fromRank = RANK_NONE, toRank = RANK_NONE;
+ Move move = MOVE_NONE;
+ Square from, to;
+ int matches, state = START;
+
+ // Generate all legal moves for the given position
+ last = generate<MV_LEGAL>(pos, mlist);
// Castling moves
if (movestr == "O-O-O" || movestr == "O-O-O+")
{
- Move m;
- while ((m = mp.get_next_move()) != MOVE_NONE)
- if (move_is_long_castle(m) && pos.pl_move_is_legal(m, pinned))
- return m;
+ for (MoveStack* cur = mlist; cur != last; cur++)
+ if (move_is_long_castle(cur->move))
+ return cur->move;
return MOVE_NONE;
}
else if (movestr == "O-O" || movestr == "O-O+")
{
- Move m;
- while ((m = mp.get_next_move()) != MOVE_NONE)
- if (move_is_short_castle(m) && pos.pl_move_is_legal(m, pinned))
- return m;
+ for (MoveStack* cur = mlist; cur != last; cur++)
+ if (move_is_short_castle(cur->move))
+ return cur->move;
return MOVE_NONE;
}
- // Normal moves. We use a simple FSM to parse the san string.
- enum { START, TO_FILE, TO_RANK, PROMOTION_OR_CHECK, PROMOTION, CHECK, END };
- static const string pieceLetters = "KQRBN";
- PieceType pt = NO_PIECE_TYPE, promotion = NO_PIECE_TYPE;
- File fromFile = FILE_NONE, toFile = FILE_NONE;
- Rank fromRank = RANK_NONE, toRank = RANK_NONE;
- Square to;
- int state = START;
-
+ // Normal moves. We use a simple FSM to parse the san string
for (size_t i = 0; i < movestr.length(); i++)
{
char type, c = movestr[i];
+
if (pieceLetters.find(c) != string::npos)
type = 'P';
else if (c >= 'a' && c <= 'h')
else if (state == PROMOTION)
{
promotion = piece_type_from_char(c);
- state = (i < movestr.length() - 1) ? CHECK : END;
+ state = (i < movestr.length() - 1 ? CHECK : END);
}
else
return MOVE_NONE;
else
return MOVE_NONE;
break;
- case 'x': case 'X':
+ case 'x':
+ case 'X':
if (state == TO_RANK)
{
// Previous file was for disambiguation, or it's a pawn capture
else
return MOVE_NONE;
break;
- case '+': case '#':
+ case '+':
+ case '#':
if (state == PROMOTION_OR_CHECK || state == CHECK)
state = END;
else
if (state != END)
return MOVE_NONE;
- // Look for a matching move
- Move m, move = MOVE_NONE;
+ // Look for an unambiguous matching move
to = make_square(toFile, toRank);
- int matches = 0;
-
- while ((m = mp.get_next_move()) != MOVE_NONE)
- if ( pos.type_of_piece_on(move_from(m)) == pt
- && move_to(m) == to
- && move_promotion_piece(m) == promotion
- && (fromFile == FILE_NONE || fromFile == square_file(move_from(m)))
- && (fromRank == RANK_NONE || fromRank == square_rank(move_from(m))))
+ matches = 0;
+
+ for (MoveStack* cur = mlist; cur != last; cur++)
+ {
+ from = move_from(cur->move);
+
+ if ( pos.type_of_piece_on(from) == pt
+ && move_to(cur->move) == to
+ && move_promotion_piece(cur->move) == promotion
+ && (fromFile == FILE_NONE || fromFile == square_file(from))
+ && (fromRank == RANK_NONE || fromRank == square_rank(from)))
{
- move = m;
+ move = cur->move;
matches++;
}
- return (matches == 1 ? move : MOVE_NONE);
+ }
+ return matches == 1 ? move : MOVE_NONE;
}
string moveStr;
size_t length = 0;
size_t maxLength = 80 - startColumn;
- Position p(pos);
+ Position p(pos, pos.thread());
- for (int i = 0; line[i] != MOVE_NONE; i++)
+ for (Move* m = line; *m != MOVE_NONE; m++)
{
- moveStr = move_to_san(p, line[i]);
+ moveStr = move_to_san(p, *m);
length += moveStr.length() + 1;
if (breakLines && length > maxLength)
{
- s << '\n' << std::setw(startColumn) << ' ';
+ s << "\n" << std::setw(startColumn) << " ";
length = moveStr.length() + 1;
}
s << moveStr << ' ';
- if (line[i] == MOVE_NULL)
+ if (*m == MOVE_NULL)
p.do_null_move(st);
else
- p.do_move(line[i], st);
+ p.do_move(*m, st);
}
return s.str();
}
/// when the UCI parameter "Use Search Log" is "true").
const string pretty_pv(const Position& pos, int time, int depth,
- uint64_t nodes, Value score, ValueType type, Move pv[]) {
+ Value score, ValueType type, Move pv[]) {
+
+ const int64_t K = 1000;
+ const int64_t M = 1000000;
+
std::stringstream s;
// Depth
s << std::setw(2) << depth << " ";
// Score
- s << ((type == VALUE_TYPE_LOWER)? ">" : ((type == VALUE_TYPE_UPPER)? "<" : " "));
- s << std::setw(7) << score_string(score);
+ s << (type == VALUE_TYPE_LOWER ? ">" : type == VALUE_TYPE_UPPER ? "<" : " ")
+ << std::setw(7) << score_string(score);
// Time
s << std::setw(8) << time_string(time) << " ";
// Nodes
- if (nodes < 1000000ULL)
- s << std::setw(8) << nodes << " ";
- else if (nodes < 1000000000ULL)
- s << std::setw(7) << nodes/1000ULL << 'k' << " ";
+ if (pos.nodes_searched() < M)
+ s << std::setw(8) << pos.nodes_searched() / 1 << " ";
+ else if (pos.nodes_searched() < K * M)
+ s << std::setw(7) << pos.nodes_searched() / K << "K ";
else
- s << std::setw(7) << nodes/1000000ULL << 'M' << " ";
+ s << std::setw(7) << pos.nodes_searched() / M << "M ";
// PV
s << line_to_san(pos, pv, 30, true);
Ambiguity move_ambiguity(const Position& pos, Move m) {
+ MoveStack mlist[MOVES_MAX], *last;
+ Move candidates[8];
Square from = move_from(m);
Square to = move_to(m);
Piece pc = pos.piece_on(from);
+ int matches = 0, f = 0, r = 0;
- // King moves are never ambiguous, because there is never two kings of
- // the same color.
- if (type_of_piece(pc) == KING)
+ // If there is only one piece 'pc' then move cannot be ambiguous
+ if (pos.piece_count(pos.side_to_move(), type_of_piece(pc)) == 1)
return AMBIGUITY_NONE;
- MovePicker mp = MovePicker(pos, MOVE_NONE, OnePly, H);
- Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
- Move mv, moveList[8];
+ // Collect all legal moves of piece 'pc' with destination 'to'
+ last = generate<MV_LEGAL>(pos, mlist);
+ for (MoveStack* cur = mlist; cur != last; cur++)
+ if (move_to(cur->move) == to && pos.piece_on(move_from(cur->move)) == pc)
+ candidates[matches++] = cur->move;
- int n = 0;
- while ((mv = mp.get_next_move()) != MOVE_NONE)
- if (move_to(mv) == to && pos.piece_on(move_from(mv)) == pc && pos.pl_move_is_legal(mv, pinned))
- moveList[n++] = mv;
-
- if (n == 1)
+ if (matches == 1)
return AMBIGUITY_NONE;
- int f = 0, r = 0;
- for (int i = 0; i < n; i++)
+ for (int i = 0; i < matches; i++)
{
- if (square_file(move_from(moveList[i])) == square_file(from))
+ if (square_file(move_from(candidates[i])) == square_file(from))
f++;
- if (square_rank(move_from(moveList[i])) == square_rank(from))
+ if (square_rank(move_from(candidates[i])) == square_rank(from))
r++;
}
- if (f == 1)
- return AMBIGUITY_FILE;
-
- if (r == 1)
- return AMBIGUITY_RANK;
- return AMBIGUITY_BOTH;
+ return f == 1 ? AMBIGUITY_FILE : r == 1 ? AMBIGUITY_RANK : AMBIGUITY_BOTH;
}
- const string time_string(int milliseconds) {
+ const string time_string(int millisecs) {
+
+ const int MSecMinute = 1000 * 60;
+ const int MSecHour = 1000 * 60 * 60;
std::stringstream s;
s << std::setfill('0');
- int hours = milliseconds / (1000*60*60);
- int minutes = (milliseconds - hours*1000*60*60) / (1000*60);
- int seconds = (milliseconds - hours*1000*60*60 - minutes*1000*60) / 1000;
+ int hours = millisecs / MSecHour;
+ int minutes = (millisecs - hours * MSecHour) / MSecMinute;
+ int seconds = (millisecs - hours * MSecHour - minutes * MSecMinute) / 1000;
if (hours)
s << hours << ':';
if (v >= VALUE_MATE - 200)
s << "#" << (VALUE_MATE - v + 1) / 2;
- else if(v <= -VALUE_MATE + 200)
+ else if (v <= -VALUE_MATE + 200)
s << "-#" << (VALUE_MATE + v) / 2;
else
{