assert(pos.is_ok());
- MovePicker mp = MovePicker(pos, MOVE_NONE, OnePly, H);
+ MovePicker mp = MovePicker(pos, MOVE_NONE, ONE_PLY, H);
Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
// Castling moves
if (type_of_piece(pc) == KING)
return AMBIGUITY_NONE;
- MovePicker mp = MovePicker(pos, MOVE_NONE, OnePly, H);
+ MovePicker mp = MovePicker(pos, MOVE_NONE, ONE_PLY, H);
Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
Move mv, moveList[8];