RootColor = RootPos.side_to_move();
TimeMgr.init(Limits, RootPos.game_ply(), RootColor);
+ DrawValue[0] = DrawValue[1] = VALUE_DRAW;
Contempt[0] = Options["Contempt Factor"] * PawnValueEg / 100; // From centipawns
Contempt[1] = (Options["Contempt Factor"] + 12) * PawnValueEg / 100;