&& eval + razor_margin[depth / ONE_PLY] <= alpha)
{
if ( depth <= ONE_PLY
- && eval + razor_margin[3 * ONE_PLY] <= alpha)
+ && eval + razor_margin[3] <= alpha)
return qsearch<NonPV, false>(pos, ss, alpha, beta, DEPTH_ZERO);
Value ralpha = alpha - razor_margin[depth / ONE_PLY];