/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#define SEARCH_H_INCLUDED
#include <cstring>
+#include <memory>
+#include <stack>
#include <vector>
#include "misc.h"
+#include "position.h"
#include "types.h"
-class Position;
struct SplitPoint;
namespace Search {
/// has its own array of Stack objects, indexed by the current ply.
struct Stack {
- SplitPoint* sp;
+ SplitPoint* splitPoint;
int ply;
Move currentMove;
Move excludedMove;
Move killers[2];
Depth reduction;
- Value eval;
+ Value staticEval;
Value evalMargin;
int skipNullMove;
};
/// all non-pv moves.
struct RootMove {
- RootMove(){} // Needed by sort()
RootMove(Move m) : score(-VALUE_INFINITE), prevScore(-VALUE_INFINITE) {
pv.push_back(m); pv.push_back(MOVE_NONE);
}
- bool operator<(const RootMove& m) const { return score < m.score; }
+ bool operator<(const RootMove& m) const { return score > m.score; } // Ascending sort
bool operator==(const Move& m) const { return pv[0] == m; }
void extract_pv_from_tt(Position& pos);
struct LimitsType {
LimitsType() { memset(this, 0, sizeof(LimitsType)); }
- bool use_time_management() const { return !(movetime | depth | nodes | infinite); }
+ bool use_time_management() const { return !(mate | movetime | depth | nodes | infinite); }
- int time[2], inc[2], movestogo, depth, nodes, movetime, infinite, ponder;
+ int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, nodes, movetime, mate, infinite, ponder;
};
bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot;
};
+typedef std::auto_ptr<std::stack<StateInfo> > StateStackPtr;
+typedef std::auto_ptr<std::vector<Move> > MovesVectPtr;
+
extern volatile SignalsType Signals;
extern LimitsType Limits;
extern std::vector<RootMove> RootMoves;
-extern Position RootPosition;
-extern Time SearchTime;
+extern Position RootPos;
+extern Color RootColor;
+extern Time::point SearchTime;
+extern StateStackPtr SetupStates;
+extern MovesVectPtr SetupMoves;
extern void init();
-extern int64_t perft(Position& pos, Depth depth);
+extern size_t perft(Position& pos, Depth depth);
extern void think();
} // namespace Search