#include <cstdlib> // for abs()
#include <string>
-#include "color.h"
#include "misc.h"
+#include "piece.h"
enum Square {
SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1,
RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8
};
+enum SquareColor {
+ DARK, LIGHT
+};
+
ENABLE_OPERATORS_ON(Square)
ENABLE_OPERATORS_ON(File)
ENABLE_OPERATORS_ON(Rank)
-const int FlipMask = 56;
-const int FlopMask = 7;
-
inline Square make_square(File f, Rank r) {
return Square((int(r) << 3) | int(f));
}
}
inline Square flip_square(Square s) {
- return Square(int(s) ^ FlipMask);
+ return Square(int(s) ^ 56);
}
inline Square flop_square(Square s) {
- return Square(int(s) ^ FlopMask);
+ return Square(int(s) ^ 7);
}
inline Square relative_square(Color c, Square s) {
- return Square(int(s) ^ (int(c) * FlipMask));
+ return Square(int(s) ^ (int(c) * 56));
}
inline Rank relative_rank(Color c, Rank r) {